summaryrefslogtreecommitdiff
path: root/platform/osx
diff options
context:
space:
mode:
Diffstat (limited to 'platform/osx')
-rw-r--r--platform/osx/detect.py2
-rw-r--r--platform/osx/os_osx.h5
-rw-r--r--platform/osx/os_osx.mm67
-rw-r--r--platform/osx/platform_config.h1
4 files changed, 65 insertions, 10 deletions
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 6a9fd6b134..e51a8082f7 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -59,7 +59,7 @@ def configure(env):
# Mac OS X no longer runs on 32-bit since 10.7 which is unsupported since 2014
# As such, we only support 64-bit
- env["bits"] = 64
+ env["bits"] = "64"
## Compiler configuration
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index aa8db8f300..04463a81f0 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -50,6 +50,11 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
+enum VideoDriver {
+ VIDEO_DRIVER_GLES3,
+ VIDEO_DRIVER_GLES2
+};
+
class OS_OSX : public OS_Unix {
public:
struct KeyEvent {
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 6e42eb58bd..f530da8b71 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -31,6 +31,7 @@
#include "os_osx.h"
#include "dir_access_osx.h"
+#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "main/main.h"
#include "os/keyboard.h"
@@ -149,10 +150,44 @@ static Vector2 get_mouse_pos(NSEvent *event) {
@end
@interface GodotApplicationDelegate : NSObject
+- (void)forceUnbundledWindowActivationHackStep1;
+- (void)forceUnbundledWindowActivationHackStep2;
+- (void)forceUnbundledWindowActivationHackStep3;
@end
@implementation GodotApplicationDelegate
+- (void)forceUnbundledWindowActivationHackStep1 {
+ // Step1: Switch focus to macOS Dock.
+ // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
+ for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
+ [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+ break;
+ }
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep2 {
+ // Step 2: Register app as foreground process.
+ ProcessSerialNumber psn = { 0, kCurrentProcess };
+ (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep3 {
+ // Step 3: Switch focus back to app window.
+ [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+}
+
+- (void)applicationDidFinishLaunching:(NSNotification *)notice {
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil) {
+ // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
+ }
+}
+
- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
// Note: called before main loop init!
char *utfs = strdup([filename UTF8String]);
@@ -992,12 +1027,19 @@ void OS_OSX::set_ime_position(const Point2 &p_pos) {
}
int OS_OSX::get_video_driver_count() const {
- return 1;
+
+ return 2;
}
const char *OS_OSX::get_video_driver_name(int p_driver) const {
- return "GLES3";
+ switch (p_driver) {
+ case VIDEO_DRIVER_GLES2:
+ return "GLES2";
+ case VIDEO_DRIVER_GLES3:
+ default:
+ return "GLES3";
+ }
}
void OS_OSX::initialize_core() {
@@ -1111,8 +1153,12 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
ADD_ATTR(NSOpenGLPFADoubleBuffer);
ADD_ATTR(NSOpenGLPFAClosestPolicy);
- //we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
- ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
+ if (p_video_driver == VIDEO_DRIVER_GLES2) {
+ ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy);
+ } else {
+ //we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
+ ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
+ }
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
@@ -1169,13 +1215,16 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
/*** END OSX INITIALIZATION ***/
- bool use_gl2 = p_video_driver != 1;
-
AudioDriverManager::add_driver(&audio_driver);
// only opengl support here...
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
+ if (p_video_driver == VIDEO_DRIVER_GLES2) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
+ }
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
@@ -2325,7 +2374,7 @@ OS_OSX::OS_OSX() {
NSMenuItem *menu_item;
NSString *title;
- NSString *nsappname = [[[NSBundle mainBundle] performSelector:@selector(localizedInfoDictionary)] objectForKey:@"CFBundleName"];
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
if (nsappname == nil)
nsappname = [[NSProcessInfo processInfo] processName];
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index 1b497cebef..3f72831d77 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -31,4 +31,5 @@
#include <alloca.h>
#define GLES3_INCLUDE_H "glad/glad.h"
+#define GLES2_INCLUDE_H "glad/glad.h"
#define PTHREAD_RENAME_SELF