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-rw-r--r--platform/osx/os_osx.mm15
1 files changed, 5 insertions, 10 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index cc46f5d967..a34f6cc5dd 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -521,7 +521,7 @@ static int translateKey(unsigned int key) {
/* 21 */ KEY_BRACELEFT,
/* 22 */ KEY_I,
/* 23 */ KEY_P,
- /* 24 */ KEY_RETURN,
+ /* 24 */ KEY_ENTER,
/* 25 */ KEY_L,
/* 26 */ KEY_J,
/* 27 */ KEY_APOSTROPHE,
@@ -561,7 +561,7 @@ static int translateKey(unsigned int key) {
/* 49 */ KEY_UNKNOWN, /* VolumeDown */
/* 4a */ KEY_UNKNOWN, /* Mute */
/* 4b */ KEY_KP_DIVIDE,
- /* 4c */ KEY_ENTER,
+ /* 4c */ KEY_KP_ENTER,
/* 4d */ KEY_UNKNOWN,
/* 4e */ KEY_KP_SUBTRACT,
/* 4f */ KEY_UNKNOWN,
@@ -1123,18 +1123,13 @@ void OS_OSX::warp_mouse_pos(const Point2 &p_to) {
mouse_y = p_to.y;
} else { //set OS position
- /* this code has not been tested, please be a kind soul and fix it if it fails! */
-
//local point in window coords
- NSPoint localPoint = { p_to.x, p_to.y };
-
- NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil];
- NSRect pointInWindowRect;
- pointInWindowRect.origin = pointInWindow;
+ const NSRect contentRect = [window_view frame];
+ NSRect pointInWindowRect = NSMakeRect(p_to.x / display_scale, contentRect.size.height - (p_to.y / display_scale) - 1, 0, 0);
NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin;
//point in scren coords
- CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y };
+ CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
//do the warping
CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);