diff options
Diffstat (limited to 'platform/osx')
-rw-r--r-- | platform/osx/export/export.cpp | 86 | ||||
-rw-r--r-- | platform/osx/godot_main_osx.mm | 29 | ||||
-rw-r--r-- | platform/osx/os_osx.h | 3 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 19 |
4 files changed, 73 insertions, 64 deletions
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index dd98a98996..cf38664022 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -118,8 +118,8 @@ void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset> void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) { - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); @@ -459,9 +459,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p EditorProgress ep("export", "Exporting for OSX", 3, true); if (p_debug) - src_pkg_name = p_preset->get("custom_package/debug"); + src_pkg_name = p_preset->get("custom_template/debug"); else - src_pkg_name = p_preset->get("custom_package/release"); + src_pkg_name = p_preset->get("custom_template/release"); if (src_pkg_name == "") { String err; @@ -502,6 +502,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p else pkg_name = "Unnamed"; + String pkg_name_safe = OS::get_singleton()->get_safe_dir_name(pkg_name); + Error err = OK; String tmp_app_path_name = ""; zlib_filefunc_def io2 = io; @@ -509,12 +511,13 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p io2.opaque = &dst_f; zipFile dst_pkg_zip = NULL; + DirAccess *tmp_app_path = NULL; String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip"; if (export_format == "dmg") { // We're on OSX so we can export to DMG, but first we create our application bundle tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app"); print_line("Exporting to " + tmp_app_path_name); - DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name); + tmp_app_path = DirAccess::create_for_path(tmp_app_path_name); if (!tmp_app_path) { err = ERR_CANT_CREATE; } @@ -611,25 +614,45 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } if (data.size() > 0) { + + if (file.find("/data.mono.osx.64.release_debug/") != -1) { + if (!p_debug) { + ret = unzGoToNextFile(src_pkg_zip); + continue; //skip + } + file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name_safe + "/"); + } + if (file.find("/data.mono.osx.64.release/") != -1) { + if (p_debug) { + ret = unzGoToNextFile(src_pkg_zip); + continue; //skip + } + file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name_safe + "/"); + } + print_line("ADDING: " + file + " size: " + itos(data.size())); total_size += data.size(); if (export_format == "dmg") { // write it into our application bundle file = tmp_app_path_name.plus_file(file); - - // write the file, need to add chmod - FileAccess *f = FileAccess::open(file, FileAccess::WRITE); - if (f) { - f->store_buffer(data.ptr(), data.size()); - f->close(); - if (is_execute) { - // Chmod with 0755 if the file is executable - FileAccess::set_unix_permissions(file, 0755); + if (err == OK) { + err = tmp_app_path->make_dir_recursive(file.get_base_dir()); + } + if (err == OK) { + // write the file, need to add chmod + FileAccess *f = FileAccess::open(file, FileAccess::WRITE); + if (f) { + f->store_buffer(data.ptr(), data.size()); + f->close(); + if (is_execute) { + // Chmod with 0755 if the file is executable + FileAccess::set_unix_permissions(file, 0755); + } + memdelete(f); + } else { + err = ERR_CANT_CREATE; } - memdelete(f); - } else { - err = ERR_CANT_CREATE; } } else { // add it to our zip file @@ -796,33 +819,32 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { - bool valid = false; String err; + bool valid = false; - if (exists_export_template("osx.zip", &err)) { - valid = true; - } + // Look for export templates (first official, and if defined custom templates). - if (p_preset->get("custom_package/debug") != "") { - if (FileAccess::exists(p_preset->get("custom_package/debug"))) { - valid = true; - } else { + bool dvalid = exists_export_template("osx.zip", &err); + bool rvalid = dvalid; // Both in the same ZIP. + + if (p_preset->get("custom_template/debug") != "") { + dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); + if (!dvalid) { err += TTR("Custom debug template not found.") + "\n"; } } - - if (p_preset->get("custom_package/release") != "") { - if (FileAccess::exists(p_preset->get("custom_package/release"))) { - valid = true; - } else { + if (p_preset->get("custom_template/release") != "") { + rvalid = FileAccess::exists(p_preset->get("custom_template/release")); + if (!rvalid) { err += TTR("Custom release template not found.") + "\n"; } } + valid = dvalid || rvalid; + r_missing_templates = !valid; + if (!err.empty()) r_error = err; - - r_missing_templates = !valid; return valid; } diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 73fd4632ab..e6f8cbecf1 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -45,35 +45,6 @@ int main(int argc, char **argv) { printf("%i: %s\n", i, argv[i]); }; - if (argc >= 1 && argv[0][0] == '/') { - //potentially launched from finder - int len = strlen(argv[0]); - while (len--) { - if (argv[0][len] == '/') break; - } - if (len >= 0) { - char *path = (char *)malloc(len + 1); - memcpy(path, argv[0], len); - path[len] = 0; - - char *pathinfo = (char *)malloc(strlen(path) + strlen("/../Info.plist") + 1); - //in real code you would check for errors in malloc here - strcpy(pathinfo, path); - strcat(pathinfo, "/../Info.plist"); - - FILE *f = fopen(pathinfo, "rb"); - if (f) { - //running from app bundle, as Info.plist was found - fclose(f); - chdir(path); - chdir("../Resources"); //data.pck, or just the files are here - } - - free(path); - free(pathinfo); - } - } - #ifdef DEBUG_ENABLED // lets report the path we made current after all that char cwd[4096]; diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 44c5412a39..190dbcf662 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -76,8 +76,6 @@ public: List<String> args; MainLoop *main_loop; - IP_Unix *ip_unix; - #ifdef COREAUDIO_ENABLED AudioDriverCoreAudio audio_driver; #endif @@ -223,6 +221,7 @@ public: virtual String get_config_path() const; virtual String get_data_path() const; virtual String get_cache_path() const; + virtual String get_bundle_resource_dir() const; virtual String get_godot_dir_name() const; virtual String get_system_dir(SystemDir p_dir) const; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 95c103bd28..6a214b8669 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -479,7 +479,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; } - (NSRange)markedRange { - return (markedText.length > 0) ? NSMakeRange(0, markedText.length - 1) : kEmptyRange; + return NSMakeRange(0, markedText.length); } - (NSRange)selectedRange { @@ -492,6 +492,10 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; } else { [markedText initWithString:aString]; } + if (markedText.length == 0) { + [self unmarkText]; + return; + } if (OS_OSX::singleton->im_active) { imeInputEventInProgress = true; OS_OSX::singleton->im_text.parse_utf8([[markedText mutableString] UTF8String]); @@ -2111,6 +2115,19 @@ String OS_OSX::get_cache_path() const { } } +String OS_OSX::get_bundle_resource_dir() const { + + NSBundle *main = [NSBundle mainBundle]; + NSString *resourcePath = [main resourcePath]; + + char *utfs = strdup([resourcePath UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + + return ret; +} + // Get properly capitalized engine name for system paths String OS_OSX::get_godot_dir_name() const { |