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-rw-r--r--platform/osx/os_osx.mm58
1 files changed, 37 insertions, 21 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 901232bc50..a811ff585d 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -150,10 +150,44 @@ static Vector2 get_mouse_pos(NSEvent *event) {
@end
@interface GodotApplicationDelegate : NSObject
+- (void)forceUnbundledWindowActivationHackStep1;
+- (void)forceUnbundledWindowActivationHackStep2;
+- (void)forceUnbundledWindowActivationHackStep3;
@end
@implementation GodotApplicationDelegate
+- (void)forceUnbundledWindowActivationHackStep1 {
+ // Step1: Switch focus to macOS Dock.
+ // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
+ for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
+ [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+ break;
+ }
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep2 {
+ // Step 2: Register app as foreground process.
+ ProcessSerialNumber psn = { 0, kCurrentProcess };
+ (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep3 {
+ // Step 3: Switch focus back to app window.
+ [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+}
+
+- (void)applicationDidFinishLaunching:(NSNotification *)notice {
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil) {
+ // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
+ }
+}
+
- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
// Note: called before main loop init!
char *utfs = strdup([filename UTF8String]);
@@ -992,22 +1026,6 @@ void OS_OSX::set_ime_position(const Point2 &p_pos) {
im_position = p_pos;
}
-int OS_OSX::get_video_driver_count() const {
-
- return 2;
-}
-
-const char *OS_OSX::get_video_driver_name(int p_driver) const {
-
- switch (p_driver) {
- case VIDEO_DRIVER_GLES2:
- return "GLES2";
- case VIDEO_DRIVER_GLES3:
- default:
- return "GLES3";
- }
-}
-
void OS_OSX::initialize_core() {
crash_handler.initialize();
@@ -1181,10 +1199,6 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
/*** END OSX INITIALIZATION ***/
- bool use_gl2 = p_video_driver != 1;
-
- AudioDriverManager::add_driver(&audio_driver);
-
// only opengl support here...
if (p_video_driver == VIDEO_DRIVER_GLES2) {
RasterizerGLES2::register_config();
@@ -2342,7 +2356,7 @@ OS_OSX::OS_OSX() {
NSMenuItem *menu_item;
NSString *title;
- NSString *nsappname = [[[NSBundle mainBundle] performSelector:@selector(localizedInfoDictionary)] objectForKey:@"CFBundleName"];
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
if (nsappname == nil)
nsappname = [[NSProcessInfo processInfo] processName];
@@ -2413,6 +2427,8 @@ OS_OSX::OS_OSX() {
[NSApp sendEvent:event];
}
+
+ AudioDriverManager::add_driver(&audio_driver);
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {