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-rw-r--r--platform/osx/os_osx.mm363
1 files changed, 331 insertions, 32 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 399a29cbe0..45a81be80a 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,13 +41,144 @@
#include <mach-o/dyld.h>
#include <os/log.h>
+#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
+
+/*************************************************************************/
+/* GodotApplication */
+/*************************************************************************/
+
+@interface GodotApplication : NSApplication
+@end
+
+@implementation GodotApplication
+
+- (void)sendEvent:(NSEvent *)event {
+ if (DS_OSX) {
+ DS_OSX->_send_event(event);
+ }
+
+ // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
+ // This works around an AppKit bug, where key up events while holding
+ // down the command key don't get sent to the key window.
+ if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) {
+ [[self keyWindow] sendEvent:event];
+ } else {
+ [super sendEvent:event];
+ }
+}
+
+@end
+
+/*************************************************************************/
+/* GodotApplicationDelegate */
+/*************************************************************************/
+
+@interface GodotApplicationDelegate : NSObject
+- (void)forceUnbundledWindowActivationHackStep1;
+- (void)forceUnbundledWindowActivationHackStep2;
+- (void)forceUnbundledWindowActivationHackStep3;
+@end
+
+@implementation GodotApplicationDelegate
+
+- (void)forceUnbundledWindowActivationHackStep1 {
+ // Step1: Switch focus to macOS Dock.
+ // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
+ for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
+ [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+ break;
+ }
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep2)
+ withObject:nil
+ afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep2 {
+ // Step 2: Register app as foreground process.
+ ProcessSerialNumber psn = { 0, kCurrentProcess };
+ (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep3 {
+ // Step 3: Switch focus back to app window.
+ [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+}
+
+- (void)applicationDidFinishLaunching:(NSNotification *)notice {
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil) {
+ // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
+ }
+}
+
+- (void)applicationDidResignActive:(NSNotification *)notification {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
+ }
+}
+
+- (void)applicationDidBecomeActive:(NSNotification *)notification {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
+ }
+}
+
+- (void)globalMenuCallback:(id)sender {
+ if (DS_OSX) {
+ return DS_OSX->_menu_callback(sender);
+ }
+}
+
+- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
+ if (DS_OSX) {
+ return DS_OSX->_get_dock_menu();
+ } else {
+ return nullptr;
+ }
+}
+
+- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
+ // Note: may be called called before main loop init!
+ char *utfs = strdup([filename UTF8String]);
+ ((OS_OSX *)OS_OSX::get_singleton())->open_with_filename.parse_utf8(utfs);
+ free(utfs);
+
+#ifdef TOOLS_ENABLED
+ // Open new instance
+ if (OS_OSX::get_singleton()->get_main_loop()) {
+ List<String> args;
+ args.push_back(((OS_OSX *)OS_OSX::get_singleton())->open_with_filename);
+ String exec = OS_OSX::get_singleton()->get_executable_path();
+ OS_OSX::get_singleton()->create_process(exec, args);
+ }
+#endif
+ return YES;
+}
+
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
+ if (DS_OSX) {
+ DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
+ }
+ return NSTerminateCancel;
+}
+
+- (void)showAbout:(id)sender {
+ if (OS_OSX::get_singleton()->get_main_loop()) {
+ OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
+ }
+}
+
+@end
+
/*************************************************************************/
/* OSXTerminalLogger */
/*************************************************************************/
class OSXTerminalLogger : public StdLogger {
public:
- virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR) {
+ virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, ErrorType p_type = ERR_ERROR) {
if (!should_log(true)) {
return;
}
@@ -99,9 +230,9 @@ public:
String OS_OSX::get_unique_id() const {
static String serial_number;
- if (serial_number.empty()) {
+ if (serial_number.is_empty()) {
io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
- CFStringRef serialNumberAsCFString = NULL;
+ CFStringRef serialNumberAsCFString = nullptr;
if (platformExpert) {
serialNumberAsCFString = (CFStringRef)IORegistryEntryCreateCFProperty(platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0);
IOObjectRelease(platformExpert);
@@ -119,6 +250,24 @@ String OS_OSX::get_unique_id() const {
return serial_number;
}
+void OS_OSX::alert(const String &p_alert, const String &p_title) {
+ NSAlert *window = [[NSAlert alloc] init];
+ NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
+ NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
+
+ [window addButtonWithTitle:@"OK"];
+ [window setMessageText:ns_title];
+ [window setInformativeText:ns_alert];
+ [window setAlertStyle:NSAlertStyleWarning];
+
+ id key_window = [[NSApplication sharedApplication] keyWindow];
+ [window runModal];
+ [window release];
+ if (key_window) {
+ [key_window makeKeyAndOrderFront:nil];
+ }
+}
+
void OS_OSX::initialize_core() {
OS_Unix::initialize_core();
@@ -158,24 +307,34 @@ void OS_OSX::delete_main_loop() {
if (!main_loop)
return;
memdelete(main_loop);
- main_loop = NULL;
+ main_loop = nullptr;
}
String OS_OSX::get_name() const {
return "macOS";
}
+_FORCE_INLINE_ String _get_framework_executable(const String p_path) {
+ // Append framework executable name, or return as is if p_path is not a framework.
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (da->dir_exists(p_path) && da->file_exists(p_path.plus_file(p_path.get_file().get_basename()))) {
+ return p_path.plus_file(p_path.get_file().get_basename());
+ } else {
+ return p_path;
+ }
+}
+
Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
- String path = p_path;
+ String path = _get_framework_executable(p_path);
if (!FileAccess::exists(path)) {
- //this code exists so gdnative can load .dylib files from within the executable path
- path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
+ // This code exists so gdnative can load .dylib files from within the executable path.
+ path = _get_framework_executable(get_executable_path().get_base_dir().plus_file(p_path.get_file()));
}
if (!FileAccess::exists(path)) {
- //this code exists so gdnative can load .dylib files from a standard macOS location
- path = get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file());
+ // This code exists so gdnative can load .dylib files from a standard macOS location.
+ path = _get_framework_executable(get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()));
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
@@ -188,42 +347,68 @@ MainLoop *OS_OSX::get_main_loop() const {
}
String OS_OSX::get_config_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
if (has_environment("XDG_CONFIG_HOME")) {
- return get_environment("XDG_CONFIG_HOME");
- } else if (has_environment("HOME")) {
+ if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) {
+ return get_environment("XDG_CONFIG_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Application Support` or `.` per the XDG Base Directory specification.");
+ }
+ }
+ if (has_environment("HOME")) {
return get_environment("HOME").plus_file("Library/Application Support");
- } else {
- return ".";
}
+ return ".";
}
String OS_OSX::get_data_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
if (has_environment("XDG_DATA_HOME")) {
- return get_environment("XDG_DATA_HOME");
- } else {
- return get_config_path();
+ if (get_environment("XDG_DATA_HOME").is_absolute_path()) {
+ return get_environment("XDG_DATA_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification.");
+ }
}
+ return get_config_path();
}
String OS_OSX::get_cache_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
if (has_environment("XDG_CACHE_HOME")) {
- return get_environment("XDG_CACHE_HOME");
- } else if (has_environment("HOME")) {
+ if (get_environment("XDG_CACHE_HOME").is_absolute_path()) {
+ return get_environment("XDG_CACHE_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Caches` or `get_config_path()` per the XDG Base Directory specification.");
+ }
+ }
+ if (has_environment("HOME")) {
return get_environment("HOME").plus_file("Library/Caches");
- } else {
- return get_config_path();
}
+ return get_config_path();
}
String OS_OSX::get_bundle_resource_dir() const {
+ String ret;
+
NSBundle *main = [NSBundle mainBundle];
- NSString *resourcePath = [main resourcePath];
+ if (main) {
+ NSString *resourcePath = [main resourcePath];
+ ret.parse_utf8([resourcePath UTF8String]);
+ }
+ return ret;
+}
- char *utfs = strdup([resourcePath UTF8String]);
+String OS_OSX::get_bundle_icon_path() const {
String ret;
- ret.parse_utf8(utfs);
- free(utfs);
+ NSBundle *main = [NSBundle mainBundle];
+ if (main) {
+ NSString *iconPath = [[main infoDictionary] objectForKey:@"CFBundleIconFile"];
+ if (iconPath) {
+ ret.parse_utf8([iconPath UTF8String]);
+ }
+ }
return ret;
}
@@ -232,7 +417,7 @@ String OS_OSX::get_godot_dir_name() const {
return String(VERSION_SHORT_NAME).capitalize();
}
-String OS_OSX::get_system_dir(SystemDir p_dir) const {
+String OS_OSX::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
NSSearchPathDirectory id;
bool found = true;
@@ -286,7 +471,7 @@ Error OS_OSX::shell_open(String p_uri) {
String OS_OSX::get_locale() const {
NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0];
- return [locale_code UTF8String];
+ return String([locale_code UTF8String]).replace("-", "_");
}
String OS_OSX::get_executable_path() const {
@@ -306,13 +491,88 @@ String OS_OSX::get_executable_path() const {
}
}
+Error OS_OSX::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
+ // If executable is bundled, always execute editor instances as an app bundle to ensure app window is registered and activated correctly.
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname != nil) {
+ String path;
+ path.parse_utf8([[[NSBundle mainBundle] bundlePath] UTF8String]);
+ return create_process(path, p_arguments, r_child_id);
+ } else {
+ return create_process(get_executable_path(), p_arguments, r_child_id);
+ }
+}
+
+Error OS_OSX::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
+ if (@available(macOS 10.15, *)) {
+ // Use NSWorkspace if path is an .app bundle.
+ NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
+ NSBundle *bundle = [NSBundle bundleWithURL:url];
+ if (bundle) {
+ NSMutableArray *arguments = [[NSMutableArray alloc] init];
+ for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
+ [arguments addObject:[NSString stringWithUTF8String:E->get().utf8().get_data()]];
+ }
+ NSWorkspaceOpenConfiguration *configuration = [[NSWorkspaceOpenConfiguration alloc] init];
+ [configuration setArguments:arguments];
+ [configuration setCreatesNewApplicationInstance:YES];
+ __block dispatch_semaphore_t lock = dispatch_semaphore_create(0);
+ __block Error err = ERR_TIMEOUT;
+ __block pid_t pid = 0;
+ [[NSWorkspace sharedWorkspace] openApplicationAtURL:url
+ configuration:configuration
+ completionHandler:^(NSRunningApplication *app, NSError *error) {
+ if (error) {
+ err = ERR_CANT_FORK;
+ NSLog(@"Failed to execute: %@", error.localizedDescription);
+ } else {
+ pid = [app processIdentifier];
+ err = OK;
+ }
+ dispatch_semaphore_signal(lock);
+ }];
+ dispatch_semaphore_wait(lock, dispatch_time(DISPATCH_TIME_NOW, 20000000000)); // 20 sec timeout, wait for app to launch.
+ dispatch_release(lock);
+
+ if (err == OK) {
+ if (r_child_id) {
+ *r_child_id = (ProcessID)pid;
+ }
+ }
+
+ return err;
+ } else {
+ return OS_Unix::create_process(p_path, p_arguments, r_child_id);
+ }
+ } else {
+ return OS_Unix::create_process(p_path, p_arguments, r_child_id);
+ }
+}
+
+void OS_OSX::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) {
+ // Prevent main loop from sleeping and redraw window during resize / modal popups.
+
+ if (get_singleton()->get_main_loop()) {
+ Main::force_redraw();
+ if (!Main::is_iterating()) { // Avoid cyclic loop.
+ Main::iteration();
+ }
+ }
+
+ CFRunLoopWakeUp(CFRunLoopGetCurrent()); // Prevent main loop from sleeping.
+}
+
void OS_OSX::run() {
force_quit = false;
- if (!main_loop)
+ if (!main_loop) {
return;
+ }
- main_loop->init();
+ main_loop->initialize();
+
+ CFRunLoopObserverRef pre_wait_observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopBeforeWaiting, true, 0, &pre_wait_observer_cb, nullptr);
+ CFRunLoopAddObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
bool quit = false;
while (!force_quit && !quit) {
@@ -329,7 +589,11 @@ void OS_OSX::run() {
ERR_PRINT("NSException: " + String([exception reason].UTF8String));
}
};
- main_loop->finish();
+
+ CFRunLoopRemoveObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
+ CFRelease(pre_wait_observer);
+
+ main_loop->finalize();
}
Error OS_OSX::move_to_trash(const String &p_path) {
@@ -346,7 +610,7 @@ Error OS_OSX::move_to_trash(const String &p_path) {
}
OS_OSX::OS_OSX() {
- main_loop = NULL;
+ main_loop = nullptr;
force_quit = false;
Vector<Logger *> loggers;
@@ -358,6 +622,41 @@ OS_OSX::OS_OSX() {
#endif
DisplayServerOSX::register_osx_driver();
+
+ // Implicitly create shared NSApplication instance
+ [GodotApplication sharedApplication];
+
+ // In case we are unbundled, make us a proper UI application
+ [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
+
+ // Menu bar setup must go between sharedApplication above and
+ // finishLaunching below, in order to properly emulate the behavior
+ // of NSApplicationMain
+
+ NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
+ [NSApp setMainMenu:main_menu];
+ [NSApp finishLaunching];
+
+ id delegate = [[GodotApplicationDelegate alloc] init];
+ ERR_FAIL_COND(!delegate);
+ [NSApp setDelegate:delegate];
+
+ //process application:openFile: event
+ while (true) {
+ NSEvent *event = [NSApp
+ nextEventMatchingMask:NSEventMaskAny
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+
+ if (event == nil) {
+ break;
+ }
+
+ [NSApp sendEvent:event];
+ }
+
+ [NSApp activateIgnoringOtherApps:YES];
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {