diff options
Diffstat (limited to 'platform/osx/os_osx.mm')
-rw-r--r-- | platform/osx/os_osx.mm | 219 |
1 files changed, 166 insertions, 53 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 78acc97676..732ec910c0 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -36,6 +36,7 @@ #include "print_string.h" #include "sem_osx.h" #include "servers/visual/visual_server_raster.h" +#include "version_generated.gen.h" #include <Carbon/Carbon.h> #import <Cocoa/Cocoa.h> @@ -84,6 +85,15 @@ static int prev_mouse_y = 0; static int button_mask = 0; static bool mouse_down_control = false; +static Vector2 get_mouse_pos(NSEvent *event) { + + const NSRect contentRect = [OS_OSX::singleton->window_view frame]; + const NSPoint p = [event locationInWindow]; + mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); + mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); + return Vector2(mouse_x, mouse_y); +} + @interface GodotApplication : NSApplication @end @@ -507,12 +517,9 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { mm->set_button_mask(button_mask); prev_mouse_x = mouse_x; prev_mouse_y = mouse_y; - const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - const NSPoint p = [event locationInWindow]; - mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); - mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); - mm->set_position(Vector2(mouse_x, mouse_y)); - mm->set_global_position(Vector2(mouse_x, mouse_y)); + const Vector2 pos = get_mouse_pos(event); + mm->set_position(pos); + mm->set_global_position(pos); Vector2 relativeMotion = Vector2(); relativeMotion.x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); relativeMotion.y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); @@ -574,6 +581,15 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { OS_OSX::singleton->input->set_mouse_in_window(true); } +- (void)magnifyWithEvent:(NSEvent *)event { + Ref<InputEventMagnifyGesture> ev; + ev.instance(); + get_key_modifier_state([event modifierFlags], ev); + ev->set_position(get_mouse_pos(event)); + ev->set_factor([event magnification] + 1.0); + OS_OSX::singleton->push_input(ev); +} + - (void)viewDidChangeBackingProperties { // nothing left to do here } @@ -837,6 +853,18 @@ inline void sendScrollEvent(int button, double factor, int modifierFlags) { OS_OSX::singleton->push_input(sc); } +inline void sendPanEvent(double dx, double dy, int modifierFlags) { + + Ref<InputEventPanGesture> pg; + pg.instance(); + + get_key_modifier_state(modifierFlags, pg); + Vector2 mouse_pos = Vector2(mouse_x, mouse_y); + pg->set_position(mouse_pos); + pg->set_delta(Vector2(-dx, -dy)); + OS_OSX::singleton->push_input(pg); +} + - (void)scrollWheel:(NSEvent *)event { double deltaX, deltaY; @@ -855,11 +883,16 @@ inline void sendScrollEvent(int button, double factor, int modifierFlags) { deltaX = [event deltaX]; deltaY = [event deltaY]; } - if (fabs(deltaX)) { - sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); - } - if (fabs(deltaY)) { - sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); + + if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { + sendPanEvent(deltaX, deltaY, [event modifierFlags]); + } else { + if (fabs(deltaX)) { + sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); + } + if (fabs(deltaY)) { + sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); + } } } @@ -896,17 +929,7 @@ int OS_OSX::get_video_driver_count() const { const char *OS_OSX::get_video_driver_name(int p_driver) const { - return "GLES2"; -} - -OS::VideoMode OS_OSX::get_default_video_mode() const { - - VideoMode vm; - vm.width = 1024; - vm.height = 600; - vm.fullscreen = false; - vm.resizable = true; - return vm; + return "GLES3"; } void OS_OSX::initialize_core() { @@ -923,10 +946,15 @@ void OS_OSX::initialize_core() { } static bool keyboard_layout_dirty = true; -static void keyboardLayoutChanged(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef userInfo) { +static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { keyboard_layout_dirty = true; } +static bool displays_arrangement_dirty = true; +static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { + displays_arrangement_dirty = true; +} + void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { /*** OSX INITIALIZATION ***/ @@ -934,13 +962,17 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au /*** OSX INITIALIZATION ***/ keyboard_layout_dirty = true; + displays_arrangement_dirty = true; // Register to be notified on keyboard layout changes CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), - NULL, keyboardLayoutChanged, + NULL, keyboard_layout_changed, kTISNotifySelectedKeyboardInputSourceChanged, NULL, CFNotificationSuspensionBehaviorDeliverImmediately); + // Register to be notified on displays arrangement changes + CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL); + window_delegate = [[GodotWindowDelegate alloc] init]; // Don't use accumulation buffer support; it's not accelerated @@ -1067,8 +1099,6 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au zoomed = true; /*** END OSX INITIALIZATION ***/ - /*** END OSX INITIALIZATION ***/ - /*** END OSX INITIALIZATION ***/ bool use_gl2 = p_video_driver != 1; @@ -1078,16 +1108,12 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); - //rasterizer = instance_RasterizerGLES2(); - //visual_server = memnew( VisualServerRaster(rasterizer) ); - visual_server = memnew(VisualServerRaster); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } visual_server->init(); - // visual_server->cursor_set_visible(false, 0); AudioDriverManager::initialize(p_audio_driver); @@ -1096,7 +1122,7 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au power_manager = memnew(power_osx); - _ensure_data_dir(); + _ensure_user_data_dir(); restore_rect = Rect2(get_window_position(), get_window_size()); } @@ -1104,6 +1130,8 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au void OS_OSX::finalize() { CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); + CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); + delete_main_loop(); memdelete(joypad_osx); @@ -1189,15 +1217,6 @@ public: typedef UnixTerminalLogger OSXTerminalLogger; #endif -void OS_OSX::initialize_logger() { - Vector<Logger *> loggers; - loggers.push_back(memnew(OSXTerminalLogger)); - // FIXME: Reenable once we figure out how to get this properly in user:// - // instead of littering the user's working dirs (res:// + pwd) with log files (GH-12277) - //loggers.push_back(memnew(RotatedFileLogger("user://logs/log.txt"))); - _set_logger(memnew(CompositeLogger(loggers))); -} - void OS_OSX::alert(const String &p_alert, const String &p_title) { // Set OS X-compliant variables NSAlert *window = [[NSAlert alloc] init]; @@ -1339,6 +1358,43 @@ MainLoop *OS_OSX::get_main_loop() const { return main_loop; } +String OS_OSX::get_config_path() const { + + if (has_environment("XDG_CONFIG_HOME")) { + return get_environment("XDG_CONFIG_HOME"); + } else if (has_environment("HOME")) { + return get_environment("HOME").plus_file("Library/Application Support"); + } else { + return "."; + } +} + +String OS_OSX::get_data_path() const { + + if (has_environment("XDG_DATA_HOME")) { + return get_environment("XDG_DATA_HOME"); + } else { + return get_config_path(); + } +} + +String OS_OSX::get_cache_path() const { + + if (has_environment("XDG_CACHE_HOME")) { + return get_environment("XDG_CACHE_HOME"); + } else if (has_environment("HOME")) { + return get_environment("HOME").plus_file("Library/Caches"); + } else { + return get_config_path(); + } +} + +// Get properly capitalized engine name for system paths +String OS_OSX::get_godot_dir_name() const { + + return String(VERSION_SHORT_NAME).capitalize(); +} + String OS_OSX::get_system_dir(SystemDir p_dir) const { NSSearchPathDirectory id = 0; @@ -1427,7 +1483,7 @@ void OS_OSX::make_rendering_thread() { Error OS_OSX::shell_open(String p_uri) { - [[NSWorkspace sharedWorkspace] openURL:[[NSURL alloc] initWithString:[NSString stringWithUTF8String:p_uri.utf8().get_data()]]]; + [[NSWorkspace sharedWorkspace] openURL:[[NSURL alloc] initWithString:[[NSString stringWithUTF8String:p_uri.utf8().get_data()] stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]]]; return OK; } @@ -1466,6 +1522,32 @@ int OS_OSX::get_screen_count() const { return [screenArray count]; }; +// Returns the native top-left screen coordinate of the smallest rectangle +// that encompasses all screens. Needed in get_screen_position(), +// get_window_position, and set_window_position() +// to convert between OS X native screen coordinates and the ones expected by Godot +Point2 OS_OSX::get_screens_origin() const { + static Point2 origin; + + if (displays_arrangement_dirty) { + origin = Point2(); + + for (int i = 0; i < get_screen_count(); i++) { + Point2 position = get_native_screen_position(i); + if (position.x < origin.x) { + origin.x = position.x; + } + if (position.y > origin.y) { + origin.y = position.y; + } + } + + displays_arrangement_dirty = false; + } + + return origin; +} + static int get_screen_index(NSScreen *screen) { const NSUInteger index = [[NSScreen screens] indexOfObject:screen]; return index == NSNotFound ? 0 : index; @@ -1484,21 +1566,30 @@ void OS_OSX::set_current_screen(int p_screen) { set_window_position(wpos + get_screen_position(p_screen)); }; -Point2 OS_OSX::get_screen_position(int p_screen) const { +Point2 OS_OSX::get_native_screen_position(int p_screen) const { if (p_screen == -1) { p_screen = get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if (p_screen < [screenArray count]) { - float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); + float display_scale = _display_scale([screenArray objectAtIndex:p_screen]); NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; - return Point2(nsrect.origin.x, nsrect.origin.y) * displayScale; + // Return the top-left corner of the screen, for OS X the y starts at the bottom + return Point2(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale; } return Point2(); } +Point2 OS_OSX::get_screen_position(int p_screen) const { + Point2 position = get_native_screen_position(p_screen) - get_screens_origin(); + // OS X native y-coordinate relative to get_screens_origin() is negative, + // Godot expects a positive value + position.y *= -1; + return position; +} + int OS_OSX::get_screen_dpi(int p_screen) const { if (p_screen == -1) { p_screen = get_current_screen(); @@ -1577,28 +1668,48 @@ float OS_OSX::_display_scale(id screen) const { } } -Point2 OS_OSX::get_window_position() const { +Point2 OS_OSX::get_native_window_position() const { + + NSRect nsrect = [window_object frame]; + Point2 pos; + float display_scale = _display_scale(); + + // Return the position of the top-left corner, for OS X the y starts at the bottom + pos.x = nsrect.origin.x * display_scale; + pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale; - Size2 wp([window_object frame].origin.x, [window_object frame].origin.y); - wp *= _display_scale(); - return wp; + return pos; }; -void OS_OSX::set_window_position(const Point2 &p_position) { +Point2 OS_OSX::get_window_position() const { + Point2 position = get_native_window_position() - get_screens_origin(); + // OS X native y-coordinate relative to get_screens_origin() is negative, + // Godot expects a positive value + position.y *= -1; + return position; +} + +void OS_OSX::set_native_window_position(const Point2 &p_position) { - Size2 scr = get_screen_size(); NSPoint pos; float displayScale = _display_scale(); pos.x = p_position.x / displayScale; - // For OS X the y starts at the bottom - pos.y = (scr.height - p_position.y) / displayScale; + pos.y = p_position.y / displayScale; [window_object setFrameTopLeftPoint:pos]; _update_window(); }; +void OS_OSX::set_window_position(const Point2 &p_position) { + Point2 position = p_position; + // OS X native y-coordinate relative to get_screens_origin() is negative, + // Godot passes a positive value + position.y *= -1; + set_native_window_position(get_screens_origin() + position); +}; + Size2 OS_OSX::get_window_size() const { return window_size; @@ -2054,7 +2165,9 @@ OS_OSX::OS_OSX() { window_size = Vector2(1024, 600); zoomed = false; - _set_logger(memnew(OSXTerminalLogger)); + Vector<Logger *> loggers; + loggers.push_back(memnew(OSXTerminalLogger)); + _set_logger(memnew(CompositeLogger(loggers))); } bool OS_OSX::_check_internal_feature_support(const String &p_feature) { |