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-rw-r--r--platform/osx/os_osx.mm52
1 files changed, 43 insertions, 9 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 41cfada723..79d7ec410a 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1276,8 +1276,6 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
}
- video_driver_index = p_video_driver;
-
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
/*
@@ -1333,22 +1331,58 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
/*** END OSX INITIALIZATION ***/
- // only opengl support here...
+ bool gles3 = true;
if (p_video_driver == VIDEO_DRIVER_GLES2) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- } else {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
+ gles3 = false;
}
+ bool editor = Engine::get_singleton()->is_editor_hint();
+ bool gl_initialization_error = false;
+
+ while (true) {
+ if (gles3) {
+ if (RasterizerGLES3::is_viable() == OK) {
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
+ break;
+ } else {
+ if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ p_video_driver = VIDEO_DRIVER_GLES2;
+ gles3 = false;
+ continue;
+ } else {
+ gl_initialization_error = true;
+ break;
+ }
+ }
+ } else {
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ break;
+ } else {
+ gl_initialization_error = true;
+ break;
+ }
+ }
+ }
+
+ if (gl_initialization_error) {
+ OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
+ "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
+ "Unable to initialize Video driver");
+ return ERR_UNAVAILABLE;
+ }
+
+ video_driver_index = p_video_driver;
+
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
- visual_server->init();
+ visual_server->init();
AudioDriverManager::initialize(p_audio_driver);
input = memnew(InputDefault);