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Diffstat (limited to 'platform/osx/os_osx.mm')
-rw-r--r-- | platform/osx/os_osx.mm | 571 |
1 files changed, 0 insertions, 571 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm deleted file mode 100644 index c6e35fee83..0000000000 --- a/platform/osx/os_osx.mm +++ /dev/null @@ -1,571 +0,0 @@ -/*************************************************************************/ -/* os_osx.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "os_osx.h" - -#include "core/version_generated.gen.h" - -#include "dir_access_osx.h" -#include "display_server_osx.h" -#include "main/main.h" - -#include <dlfcn.h> -#include <libproc.h> -#include <mach-o/dyld.h> -#include <os/log.h> - -#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton())) - -/*************************************************************************/ -/* GodotApplication */ -/*************************************************************************/ - -@interface GodotApplication : NSApplication -@end - -@implementation GodotApplication - -- (void)sendEvent:(NSEvent *)event { - if (DS_OSX) { - DS_OSX->_send_event(event); - } - - // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost - // This works around an AppKit bug, where key up events while holding - // down the command key don't get sent to the key window. - if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) { - [[self keyWindow] sendEvent:event]; - } else { - [super sendEvent:event]; - } -} - -@end - -/*************************************************************************/ -/* GodotApplicationDelegate */ -/*************************************************************************/ - -@interface GodotApplicationDelegate : NSObject -- (void)forceUnbundledWindowActivationHackStep1; -- (void)forceUnbundledWindowActivationHackStep2; -- (void)forceUnbundledWindowActivationHackStep3; -@end - -@implementation GodotApplicationDelegate - -- (void)forceUnbundledWindowActivationHackStep1 { - // Step1: Switch focus to macOS Dock. - // Required to perform step 2, TransformProcessType will fail if app is already the in focus. - for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) { - [app activateWithOptions:NSApplicationActivateIgnoringOtherApps]; - break; - } - [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) - withObject:nil - afterDelay:0.02]; -} - -- (void)forceUnbundledWindowActivationHackStep2 { - // Step 2: Register app as foreground process. - ProcessSerialNumber psn = { 0, kCurrentProcess }; - (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication); - [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02]; -} - -- (void)forceUnbundledWindowActivationHackStep3 { - // Step 3: Switch focus back to app window. - [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps]; -} - -- (void)applicationDidFinishLaunching:(NSNotification *)notice { - NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; - if (nsappname == nil) { - // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). - [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; - } -} - -- (void)applicationDidResignActive:(NSNotification *)notification { - if (OS::get_singleton()->get_main_loop()) { - OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); - } -} - -- (void)applicationDidBecomeActive:(NSNotification *)notification { - if (OS::get_singleton()->get_main_loop()) { - OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN); - } -} - -- (void)globalMenuCallback:(id)sender { - if (DS_OSX) { - return DS_OSX->_menu_callback(sender); - } -} - -- (NSMenu *)applicationDockMenu:(NSApplication *)sender { - if (DS_OSX) { - return DS_OSX->_get_dock_menu(); - } else { - return nullptr; - } -} - -- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { - // Note: may be called called before main loop init! - char *utfs = strdup([filename UTF8String]); - ((OS_OSX *)OS_OSX::get_singleton())->open_with_filename.parse_utf8(utfs); - free(utfs); - -#ifdef TOOLS_ENABLED - // Open new instance - if (OS_OSX::get_singleton()->get_main_loop()) { - List<String> args; - args.push_back(((OS_OSX *)OS_OSX::get_singleton())->open_with_filename); - String exec = OS_OSX::get_singleton()->get_executable_path(); - OS_OSX::get_singleton()->create_process(exec, args); - } -#endif - return YES; -} - -- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { - if (DS_OSX) { - DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); - } - return NSTerminateCancel; -} - -- (void)showAbout:(id)sender { - if (OS_OSX::get_singleton()->get_main_loop()) { - OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT); - } -} - -@end - -/*************************************************************************/ -/* OSXTerminalLogger */ -/*************************************************************************/ - -class OSXTerminalLogger : public StdLogger { -public: - virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR) { - if (!should_log(true)) { - return; - } - - const char *err_details; - if (p_rationale && p_rationale[0]) - err_details = p_rationale; - else - err_details = p_code; - - switch (p_type) { - case ERR_WARNING: - os_log_info(OS_LOG_DEFAULT, - "WARNING: %{public}s\nat: %{public}s (%{public}s:%i)", - err_details, p_function, p_file, p_line); - logf_error("\E[1;33mWARNING:\E[0;93m %s\n", err_details); - logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line); - break; - case ERR_SCRIPT: - os_log_error(OS_LOG_DEFAULT, - "SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)", - err_details, p_function, p_file, p_line); - logf_error("\E[1;35mSCRIPT ERROR:\E[0;95m %s\n", err_details); - logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line); - break; - case ERR_SHADER: - os_log_error(OS_LOG_DEFAULT, - "SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)", - err_details, p_function, p_file, p_line); - logf_error("\E[1;36mSHADER ERROR:\E[0;96m %s\n", err_details); - logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line); - break; - case ERR_ERROR: - default: - os_log_error(OS_LOG_DEFAULT, - "ERROR: %{public}s\nat: %{public}s (%{public}s:%i)", - err_details, p_function, p_file, p_line); - logf_error("\E[1;31mERROR:\E[0;91m %s\n", err_details); - logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line); - break; - } - } -}; - -/*************************************************************************/ -/* OS_OSX */ -/*************************************************************************/ - -String OS_OSX::get_unique_id() const { - static String serial_number; - - if (serial_number.is_empty()) { - io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice")); - CFStringRef serialNumberAsCFString = nullptr; - if (platformExpert) { - serialNumberAsCFString = (CFStringRef)IORegistryEntryCreateCFProperty(platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0); - IOObjectRelease(platformExpert); - } - - NSString *serialNumberAsNSString = nil; - if (serialNumberAsCFString) { - serialNumberAsNSString = [NSString stringWithString:(NSString *)serialNumberAsCFString]; - CFRelease(serialNumberAsCFString); - } - - serial_number = [serialNumberAsNSString UTF8String]; - } - - return serial_number; -} - -void OS_OSX::alert(const String &p_alert, const String &p_title) { - NSAlert *window = [[NSAlert alloc] init]; - NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; - NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()]; - - [window addButtonWithTitle:@"OK"]; - [window setMessageText:ns_title]; - [window setInformativeText:ns_alert]; - [window setAlertStyle:NSAlertStyleWarning]; - - id key_window = [[NSApplication sharedApplication] keyWindow]; - [window runModal]; - [window release]; - if (key_window) { - [key_window makeKeyAndOrderFront:nil]; - } -} - -void OS_OSX::initialize_core() { - OS_Unix::initialize_core(); - - DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_RESOURCES); - DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_USERDATA); - DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM); -} - -void OS_OSX::initialize_joypads() { - joypad_osx = memnew(JoypadOSX(Input::get_singleton())); -} - -void OS_OSX::initialize() { - crash_handler.initialize(); - - initialize_core(); - //ensure_user_data_dir(); -} - -void OS_OSX::finalize() { -#ifdef COREMIDI_ENABLED - midi_driver.close(); -#endif - - delete_main_loop(); - - if (joypad_osx) { - memdelete(joypad_osx); - } -} - -void OS_OSX::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; -} - -void OS_OSX::delete_main_loop() { - if (!main_loop) - return; - memdelete(main_loop); - main_loop = nullptr; -} - -String OS_OSX::get_name() const { - return "macOS"; -} - -Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - String path = p_path; - - if (!FileAccess::exists(path)) { - //this code exists so gdnative can load .dylib files from within the executable path - path = get_executable_path().get_base_dir().plus_file(p_path.get_file()); - } - - if (!FileAccess::exists(path)) { - //this code exists so gdnative can load .dylib files from a standard macOS location - path = get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()); - } - - p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); - ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + "."); - return OK; -} - -MainLoop *OS_OSX::get_main_loop() const { - return main_loop; -} - -String OS_OSX::get_config_path() const { - // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well. - if (has_environment("XDG_CONFIG_HOME")) { - if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) { - return get_environment("XDG_CONFIG_HOME"); - } else { - WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Application Support` or `.` per the XDG Base Directory specification."); - } - } - if (has_environment("HOME")) { - return get_environment("HOME").plus_file("Library/Application Support"); - } - return "."; -} - -String OS_OSX::get_data_path() const { - // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well. - if (has_environment("XDG_DATA_HOME")) { - if (get_environment("XDG_DATA_HOME").is_absolute_path()) { - return get_environment("XDG_DATA_HOME"); - } else { - WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification."); - } - } - return get_config_path(); -} - -String OS_OSX::get_cache_path() const { - // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well. - if (has_environment("XDG_CACHE_HOME")) { - if (get_environment("XDG_CACHE_HOME").is_absolute_path()) { - return get_environment("XDG_CACHE_HOME"); - } else { - WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Caches` or `get_config_path()` per the XDG Base Directory specification."); - } - } - if (has_environment("HOME")) { - return get_environment("HOME").plus_file("Library/Caches"); - } - return get_config_path(); -} - -String OS_OSX::get_bundle_resource_dir() const { - NSBundle *main = [NSBundle mainBundle]; - NSString *resourcePath = [main resourcePath]; - - char *utfs = strdup([resourcePath UTF8String]); - String ret; - ret.parse_utf8(utfs); - free(utfs); - - return ret; -} - -// Get properly capitalized engine name for system paths -String OS_OSX::get_godot_dir_name() const { - return String(VERSION_SHORT_NAME).capitalize(); -} - -String OS_OSX::get_system_dir(SystemDir p_dir, bool p_shared_storage) const { - NSSearchPathDirectory id; - bool found = true; - - switch (p_dir) { - case SYSTEM_DIR_DESKTOP: { - id = NSDesktopDirectory; - } break; - case SYSTEM_DIR_DOCUMENTS: { - id = NSDocumentDirectory; - } break; - case SYSTEM_DIR_DOWNLOADS: { - id = NSDownloadsDirectory; - } break; - case SYSTEM_DIR_MOVIES: { - id = NSMoviesDirectory; - } break; - case SYSTEM_DIR_MUSIC: { - id = NSMusicDirectory; - } break; - case SYSTEM_DIR_PICTURES: { - id = NSPicturesDirectory; - } break; - default: { - found = false; - } - } - - String ret; - if (found) { - NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES); - if (paths && [paths count] >= 1) { - char *utfs = strdup([[paths firstObject] UTF8String]); - ret.parse_utf8(utfs); - free(utfs); - } - } - - return ret; -} - -Error OS_OSX::shell_open(String p_uri) { - NSString *string = [NSString stringWithUTF8String:p_uri.utf8().get_data()]; - NSURL *uri = [[NSURL alloc] initWithString:string]; - // Escape special characters in filenames - if (!uri || !uri.scheme || [uri.scheme isEqual:@"file"]) { - uri = [[NSURL alloc] initWithString:[string stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]]; - } - [[NSWorkspace sharedWorkspace] openURL:uri]; - return OK; -} - -String OS_OSX::get_locale() const { - NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0]; - return String([locale_code UTF8String]).replace("-", "_"); -} - -String OS_OSX::get_executable_path() const { - int ret; - pid_t pid; - char pathbuf[PROC_PIDPATHINFO_MAXSIZE]; - - pid = getpid(); - ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf)); - if (ret <= 0) { - return OS::get_executable_path(); - } else { - String path; - path.parse_utf8(pathbuf); - - return path; - } -} - -void OS_OSX::run() { - force_quit = false; - - if (!main_loop) - return; - - main_loop->initialize(); - - bool quit = false; - while (!force_quit && !quit) { - @try { - if (DisplayServer::get_singleton()) { - DisplayServer::get_singleton()->process_events(); // get rid of pending events - } - joypad_osx->process_joypads(); - - if (Main::iteration()) { - quit = true; - } - } @catch (NSException *exception) { - ERR_PRINT("NSException: " + String([exception reason].UTF8String)); - } - }; - main_loop->finalize(); -} - -Error OS_OSX::move_to_trash(const String &p_path) { - NSFileManager *fm = [NSFileManager defaultManager]; - NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())]; - NSError *err; - - if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) { - ERR_PRINT("trashItemAtURL error: " + String(err.localizedDescription.UTF8String)); - return FAILED; - } - - return OK; -} - -OS_OSX::OS_OSX() { - main_loop = nullptr; - force_quit = false; - - Vector<Logger *> loggers; - loggers.push_back(memnew(OSXTerminalLogger)); - _set_logger(memnew(CompositeLogger(loggers))); - -#ifdef COREAUDIO_ENABLED - AudioDriverManager::add_driver(&audio_driver); -#endif - - DisplayServerOSX::register_osx_driver(); - - // Implicitly create shared NSApplication instance - [GodotApplication sharedApplication]; - - // In case we are unbundled, make us a proper UI application - [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; - - // Menu bar setup must go between sharedApplication above and - // finishLaunching below, in order to properly emulate the behavior - // of NSApplicationMain - - NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; - [NSApp setMainMenu:main_menu]; - [NSApp finishLaunching]; - - id delegate = [[GodotApplicationDelegate alloc] init]; - ERR_FAIL_COND(!delegate); - [NSApp setDelegate:delegate]; - - //process application:openFile: event - while (true) { - NSEvent *event = [NSApp - nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - - if (event == nil) { - break; - } - - [NSApp sendEvent:event]; - } - - [NSApp activateIgnoringOtherApps:YES]; -} - -bool OS_OSX::_check_internal_feature_support(const String &p_feature) { - return p_feature == "pc"; -} - -void OS_OSX::disable_crash_handler() { - crash_handler.disable(); -} - -bool OS_OSX::is_disable_crash_handler() const { - return crash_handler.is_disabled(); -} |