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-rw-r--r--platform/osx/os_osx.mm13
1 files changed, 12 insertions, 1 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 5bc47a74c1..1c0d1f9991 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1093,8 +1093,19 @@ void OS_OSX::warp_mouse_pos(const Point2& p_to) {
mouse_y = p_to.y;
}
else{ //set OS position
- CGPoint lMouseWarpPos = {p_to.x, p_to.y};
+ /* this code has not been tested, please be a kind soul and fix it if it fails! */
+
+ //local point in window coords
+ NSPoint localPoint = { p_to.x, p_to.y };
+
+ NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil];
+ NSPoint pointOnScreen = [[window_view window] convertRectToScreen:(NSRect){.origin=pointInWindow}].origin;
+
+ //point in scren coords
+ CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y};
+
+ //do the warping
CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
CGAssociateMouseAndMouseCursorPosition(false);