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-rw-r--r--platform/osx/os_osx.mm1444
1 files changed, 686 insertions, 758 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 47b4aed491..c6c2e6dab1 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -27,35 +27,32 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#import <Cocoa/Cocoa.h>
+#include "os_osx.h"
+
+#include "dir_access_osx.h"
+#include "drivers/gles3/rasterizer_gles3.h"
+#include "main/main.h"
+#include "os/keyboard.h"
+#include "print_string.h"
+#include "sem_osx.h"
+#include "servers/physics/physics_server_sw.h"
+#include "servers/visual/visual_server_raster.h"
#include <Carbon/Carbon.h>
-#include <IOKit/IOKitLib.h>
+#import <Cocoa/Cocoa.h>
#include <IOKit/IOCFPlugIn.h>
-#include <IOKit/hid/IOHIDLib.h>
+#include <IOKit/IOKitLib.h>
#include <IOKit/hid/IOHIDKeys.h>
+#include <IOKit/hid/IOHIDLib.h>
-#include "sem_osx.h"
-#include "servers/visual/visual_server_raster.h"
-//#include "drivers/opengl/rasterizer_gl.h"
-//#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
-#include "os_osx.h"
+#include <fcntl.h>
+#include <libproc.h>
#include <stdio.h>
#include <stdlib.h>
-#include "print_string.h"
-#include "servers/physics/physics_server_sw.h"
-// #include "drivers/gles2/rasterizer_instance_gles2.h"
-// #include "servers/visual/visual_server_wrap_mt.h"
-#include "main/main.h"
-#include "os/keyboard.h"
-#include "dir_access_osx.h"
-
-#include <sys/types.h>
#include <sys/stat.h>
-#include <fcntl.h>
+#include <sys/types.h>
#include <unistd.h>
-#include <libproc.h>
+
//uses portions of glfw
//========================================================================
@@ -88,33 +85,29 @@
static NSRect convertRectToBacking(NSRect contentRect) {
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
- if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
- return [OS_OSX::singleton->window_view convertRectToBacking:contentRect];
- else
+ if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
+ return [OS_OSX::singleton->window_view convertRectToBacking:contentRect];
+ else
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
- return contentRect;
-
+ return contentRect;
}
-static InputModifierState translateFlags(NSUInteger flags)
-{
- InputModifierState mod;
-
+static InputModifierState translateFlags(NSUInteger flags) {
+ InputModifierState mod;
- mod.shift = (flags & NSShiftKeyMask);
- mod.control = (flags & NSControlKeyMask);
- mod.alt = (flags & NSAlternateKeyMask);
- mod.meta = (flags & NSCommandKeyMask);
+ mod.shift = (flags & NSShiftKeyMask);
+ mod.control = (flags & NSControlKeyMask);
+ mod.alt = (flags & NSAlternateKeyMask);
+ mod.meta = (flags & NSCommandKeyMask);
- return mod;
+ return mod;
}
-static int mouse_x=0;
-static int mouse_y=0;
-static int prev_mouse_x=0;
-static int prev_mouse_y=0;
-static int button_mask=0;
-
+static int mouse_x = 0;
+static int mouse_y = 0;
+static int prev_mouse_x = 0;
+static int prev_mouse_y = 0;
+static int button_mask = 0;
@interface GodotApplication : NSApplication
@end
@@ -124,12 +117,11 @@ static int button_mask=0;
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
// This works around an AppKit bug, where key up events while holding
// down the command key don't get sent to the key window.
-- (void)sendEvent:(NSEvent *)event
-{
- if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask))
- [[self keyWindow] sendEvent:event];
- else
- [super sendEvent:event];
+- (void)sendEvent:(NSEvent *)event {
+ if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask))
+ [[self keyWindow] sendEvent:event];
+ else
+ [super sendEvent:event];
}
@end
@@ -139,45 +131,39 @@ static int button_mask=0;
@implementation GodotApplicationDelegate
-- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
-{
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
return NSTerminateCancel;
}
-- (void)applicationDidHide:(NSNotification *)notification
-{
+- (void)applicationDidHide:(NSNotification *)notification {
/*
_Godotwindow* window;
for (window = _Godot.windowListHead; window; window = window->next)
_GodotInputWindowVisibility(window, GL_FALSE);
- */
+*/
}
-- (void)applicationDidUnhide:(NSNotification *)notification
-{
+- (void)applicationDidUnhide:(NSNotification *)notification {
/*
_Godotwindow* window;
- for (window = _Godot.windowListHead; window; window = window->next)
- {
- if ([window_object isVisible])
- _GodotInputWindowVisibility(window, GL_TRUE);
+ for (window = _Godot.windowListHead; window; window = window->next) {
+ if ([window_object isVisible])
+ _GodotInputWindowVisibility(window, GL_TRUE);
}
- */
+*/
}
-- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
-{
+- (void)applicationDidChangeScreenParameters:(NSNotification *)notification {
//_GodotInputMonitorChange();
}
@end
-@interface GodotWindowDelegate : NSObject
-{
+@interface GodotWindowDelegate : NSObject {
//_Godotwindow* window;
}
@@ -185,28 +171,22 @@ static int button_mask=0;
@implementation GodotWindowDelegate
-
-- (BOOL)windowShouldClose:(id)sender
-{
+- (BOOL)windowShouldClose:(id)sender {
//_GodotInputWindowCloseRequest(window);
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
- return NO;
-}
-
-
-
-- (void)windowDidResize:(NSNotification *)notification
-{
- [OS_OSX::singleton->context update];
+ return NO;
+}
- const NSRect contentRect = [OS_OSX::singleton->window_view frame];
- const NSRect fbRect = contentRect;//convertRectToBacking(contentRect);
+- (void)windowDidResize:(NSNotification *)notification {
+ [OS_OSX::singleton->context update];
- OS_OSX::singleton->window_size.width=fbRect.size.width*OS_OSX::singleton->display_scale;
- OS_OSX::singleton->window_size.height=fbRect.size.height*OS_OSX::singleton->display_scale;
+ const NSRect contentRect = [OS_OSX::singleton->window_view frame];
+ const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
+ OS_OSX::singleton->window_size.width = fbRect.size.width * OS_OSX::singleton->display_scale;
+ OS_OSX::singleton->window_size.height = fbRect.size.height * OS_OSX::singleton->display_scale;
/*
_GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
@@ -215,11 +195,10 @@ static int button_mask=0;
if (window->cursorMode == Godot_CURSOR_DISABLED)
centerCursor(window);
- */
+*/
}
-- (void)windowDidMove:(NSNotification *)notification
-{
+- (void)windowDidMove:(NSNotification *)notification {
/*
[window->nsgl.context update];
@@ -229,35 +208,30 @@ static int button_mask=0;
if (window->cursorMode == Godot_CURSOR_DISABLED)
centerCursor(window);
- */
+*/
}
-- (void)windowDidBecomeKey:(NSNotification *)notification
-{
+- (void)windowDidBecomeKey:(NSNotification *)notification {
//_GodotInputWindowFocus(window, GL_TRUE);
//_GodotPlatformSetCursorMode(window, window->cursorMode);
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
}
-- (void)windowDidResignKey:(NSNotification *)notification
-{
+- (void)windowDidResignKey:(NSNotification *)notification {
//_GodotInputWindowFocus(window, GL_FALSE);
//_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL);
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
}
-- (void)windowDidMiniaturize:(NSNotification*)notification
-{
+- (void)windowDidMiniaturize:(NSNotification *)notification {
OS_OSX::singleton->wm_minimized(true);
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
};
-- (void)windowDidDeminiaturize:(NSNotification*)notification
-{
-
+- (void)windowDidDeminiaturize:(NSNotification *)notification {
OS_OSX::singleton->wm_minimized(false);
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
@@ -265,549 +239,525 @@ static int button_mask=0;
@end
-@interface GodotContentView : NSView
-{
- NSTrackingArea* trackingArea;
+@interface GodotContentView : NSView {
+ NSTrackingArea *trackingArea;
}
-
-
@end
@implementation GodotContentView
-+ (void)initialize
-{
- if (self == [GodotContentView class])
- {
++ (void)initialize {
+ if (self == [GodotContentView class]) {
/*
- if (_glfw.ns.cursor == nil)
- {
+ if (_glfw.ns.cursor == nil) {
NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(1, 1)];
_glfw.ns.cursor = [[NSCursor alloc] initWithImage:data
hotSpot:NSZeroPoint];
[data release];
}
- */
+*/
}
}
-- (id)init
-{
- self = [super init];
- trackingArea = nil;
- [self updateTrackingAreas];
- [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
- return self;
+- (id)init {
+ self = [super init];
+ trackingArea = nil;
+ [self updateTrackingAreas];
+ [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
+ return self;
}
-
--(void)dealloc
-{
- [trackingArea release];
- [super dealloc];
+- (void)dealloc {
+ [trackingArea release];
+ [super dealloc];
}
-- (NSDragOperation)draggingEntered:(id < NSDraggingInfo >)sender {
- return NSDragOperationCopy;
+- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
+ return NSDragOperationCopy;
}
- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
- return NSDragOperationCopy;
+ return NSDragOperationCopy;
}
- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
+ NSPasteboard *pboard = [sender draggingPasteboard];
+ NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
+
+ Vector<String> files;
+ for (int i = 0; i < filenames.count; i++) {
+ NSString *ns = [filenames objectAtIndex:i];
+ char *utfs = strdup([ns UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+ files.push_back(ret);
+ }
- NSPasteboard *pboard = [sender draggingPasteboard];
- NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
-
- Vector<String> files;
- for(int i=0;i<filenames.count;i++) {
- NSString *ns = [filenames objectAtIndex:i];
- char *utfs = strdup([ns UTF8String]);
- String ret;
- ret.parse_utf8(utfs);
- free(utfs);
- files.push_back(ret);
-
-
- }
-
- if (files.size()) {
- OS_OSX::singleton->main_loop->drop_files(files,0);
- OS_OSX::singleton->move_window_to_foreground();
- }
+ if (files.size()) {
+ OS_OSX::singleton->main_loop->drop_files(files, 0);
+ OS_OSX::singleton->move_window_to_foreground();
+ }
- return NO;
+ return NO;
}
-
-- (BOOL)isOpaque
-{
- return YES;
+- (BOOL)isOpaque {
+ return YES;
}
-- (BOOL)canBecomeKeyView
-{
- return YES;
+- (BOOL)canBecomeKeyView {
+ return YES;
}
-- (BOOL)acceptsFirstResponder
-{
- return YES;
+- (BOOL)acceptsFirstResponder {
+ return YES;
}
-- (void)cursorUpdate:(NSEvent *)event
-{
- // setModeCursor(window, window->cursorMode);
+- (void)cursorUpdate:(NSEvent *)event {
+ //setModeCursor(window, window->cursorMode);
}
-- (void)mouseDown:(NSEvent *)event
-{
+- (void)mouseDown:(NSEvent *)event {
//print_line("mouse down:");
- button_mask|=BUTTON_MASK_LEFT;
+ button_mask |= BUTTON_MASK_LEFT;
InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index=BUTTON_LEFT;
- ev.mouse_button.pressed=true;
- ev.mouse_button.x=mouse_x;
- ev.mouse_button.y=mouse_y;
- ev.mouse_button.global_x=mouse_x;
- ev.mouse_button.global_y=mouse_y;
- ev.mouse_button.button_mask=button_mask;
- ev.mouse_button.doubleclick = [event clickCount]==2;
+ ev.type = InputEvent::MOUSE_BUTTON;
+ ev.mouse_button.button_index = BUTTON_LEFT;
+ ev.mouse_button.pressed = true;
+ ev.mouse_button.x = mouse_x;
+ ev.mouse_button.y = mouse_y;
+ ev.mouse_button.global_x = mouse_x;
+ ev.mouse_button.global_y = mouse_y;
+ ev.mouse_button.button_mask = button_mask;
+ ev.mouse_button.doubleclick = [event clickCount] == 2;
ev.mouse_button.mod = translateFlags([event modifierFlags]);
OS_OSX::singleton->push_input(ev);
-
- /* _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_LEFT,
- GLFW_PRESS,
- translateFlags([event modifierFlags]));*/
+ /*
+ _glfwInputMouseClick(window,
+ GLFW_MOUSE_BUTTON_LEFT,
+ GLFW_PRESS,
+ translateFlags([event modifierFlags]));
+*/
}
-- (void)mouseDragged:(NSEvent *)event
-{
- [self mouseMoved:event];
+- (void)mouseDragged:(NSEvent *)event {
+ [self mouseMoved:event];
}
-- (void)mouseUp:(NSEvent *)event
-{
+- (void)mouseUp:(NSEvent *)event {
- button_mask&=~BUTTON_MASK_LEFT;
+ button_mask &= ~BUTTON_MASK_LEFT;
InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index=BUTTON_LEFT;
- ev.mouse_button.pressed=false;
- ev.mouse_button.x=mouse_x;
- ev.mouse_button.y=mouse_y;
- ev.mouse_button.global_x=mouse_x;
- ev.mouse_button.global_y=mouse_y;
- ev.mouse_button.button_mask=button_mask;
+ ev.type = InputEvent::MOUSE_BUTTON;
+ ev.mouse_button.button_index = BUTTON_LEFT;
+ ev.mouse_button.pressed = false;
+ ev.mouse_button.x = mouse_x;
+ ev.mouse_button.y = mouse_y;
+ ev.mouse_button.global_x = mouse_x;
+ ev.mouse_button.global_y = mouse_y;
+ ev.mouse_button.button_mask = button_mask;
ev.mouse_button.mod = translateFlags([event modifierFlags]);
OS_OSX::singleton->push_input(ev);
- /* _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_LEFT,
- GLFW_RELEASE,
- translateFlags([event modifierFlags]));*/
+ /*
+ _glfwInputMouseClick(window,
+ GLFW_MOUSE_BUTTON_LEFT,
+ GLFW_RELEASE,
+ translateFlags([event modifierFlags]));
+*/
}
-- (void)mouseMoved:(NSEvent *)event
-{
+- (void)mouseMoved:(NSEvent *)event {
InputEvent ev;
- ev.type=InputEvent::MOUSE_MOTION;
- ev.mouse_motion.button_mask=button_mask;
- prev_mouse_x=mouse_x;
- prev_mouse_y=mouse_y;
+ ev.type = InputEvent::MOUSE_MOTION;
+ ev.mouse_motion.button_mask = button_mask;
+ prev_mouse_x = mouse_x;
+ prev_mouse_y = mouse_y;
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
const NSPoint p = [event locationInWindow];
mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- ev.mouse_motion.x=mouse_x;
- ev.mouse_motion.y=mouse_y;
- ev.mouse_motion.global_x=mouse_x;
- ev.mouse_motion.global_y=mouse_y;
- ev.mouse_motion.relative_x=[event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- ev.mouse_motion.relative_y=[event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
+ ev.mouse_motion.x = mouse_x;
+ ev.mouse_motion.y = mouse_y;
+ ev.mouse_motion.global_x = mouse_x;
+ ev.mouse_motion.global_y = mouse_y;
+ ev.mouse_motion.relative_x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
+ ev.mouse_motion.relative_y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
ev.mouse_motion.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->input->set_mouse_pos(Point2(mouse_x,mouse_y));
+ OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
OS_OSX::singleton->push_input(ev);
+ /*
+ if (window->cursorMode == GLFW_CURSOR_DISABLED)
+ _glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
+ else {
+ const NSRect contentRect = [window->ns.view frame];
+ const NSPoint p = [event locationInWindow];
- /* if (window->cursorMode == GLFW_CURSOR_DISABLED)
- _glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
- else
- {
- const NSRect contentRect = [window->ns.view frame];
- const NSPoint p = [event locationInWindow];
-
- _glfwInputCursorMotion(window, p.x, contentRect.size.height - p.y);
- }*/
+ _glfwInputCursorMotion(window, p.x, contentRect.size.height - p.y);
+ }
+*/
}
-- (void)rightMouseDown:(NSEvent *)event
-{
+- (void)rightMouseDown:(NSEvent *)event {
- button_mask|=BUTTON_MASK_RIGHT;
+ button_mask |= BUTTON_MASK_RIGHT;
InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index=BUTTON_RIGHT;
- ev.mouse_button.pressed=true;
- ev.mouse_button.x=mouse_x;
- ev.mouse_button.y=mouse_y;
- ev.mouse_button.global_x=mouse_x;
- ev.mouse_button.global_y=mouse_y;
- ev.mouse_button.button_mask=button_mask;
+ ev.type = InputEvent::MOUSE_BUTTON;
+ ev.mouse_button.button_index = BUTTON_RIGHT;
+ ev.mouse_button.pressed = true;
+ ev.mouse_button.x = mouse_x;
+ ev.mouse_button.y = mouse_y;
+ ev.mouse_button.global_x = mouse_x;
+ ev.mouse_button.global_y = mouse_y;
+ ev.mouse_button.button_mask = button_mask;
ev.mouse_button.mod = translateFlags([event modifierFlags]);
OS_OSX::singleton->push_input(ev);
- /* _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_RIGHT,
- GLFW_PRESS,
- translateFlags([event modifierFlags]));*/
+ /*
+ _glfwInputMouseClick(window,
+ GLFW_MOUSE_BUTTON_RIGHT,
+ GLFW_PRESS,
+ translateFlags([event modifierFlags]));
+*/
}
-- (void)rightMouseDragged:(NSEvent *)event
-{
- [self mouseMoved:event];
+- (void)rightMouseDragged:(NSEvent *)event {
+ [self mouseMoved:event];
}
-- (void)rightMouseUp:(NSEvent *)event
-{
+- (void)rightMouseUp:(NSEvent *)event {
- button_mask&=~BUTTON_MASK_RIGHT;
+ button_mask &= ~BUTTON_MASK_RIGHT;
InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index=BUTTON_RIGHT;
- ev.mouse_button.pressed=false;
- ev.mouse_button.x=mouse_x;
- ev.mouse_button.y=mouse_y;
- ev.mouse_button.global_x=mouse_x;
- ev.mouse_button.global_y=mouse_y;
- ev.mouse_button.button_mask=button_mask;
+ ev.type = InputEvent::MOUSE_BUTTON;
+ ev.mouse_button.button_index = BUTTON_RIGHT;
+ ev.mouse_button.pressed = false;
+ ev.mouse_button.x = mouse_x;
+ ev.mouse_button.y = mouse_y;
+ ev.mouse_button.global_x = mouse_x;
+ ev.mouse_button.global_y = mouse_y;
+ ev.mouse_button.button_mask = button_mask;
ev.mouse_button.mod = translateFlags([event modifierFlags]);
OS_OSX::singleton->push_input(ev);
- /*_glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_RIGHT,
- GLFW_RELEASE,
- translateFlags([event modifierFlags]));*/
+ /*
+ _glfwInputMouseClick(window,
+ GLFW_MOUSE_BUTTON_RIGHT,
+ GLFW_RELEASE,
+ translateFlags([event modifierFlags]));
+*/
}
-- (void)otherMouseDown:(NSEvent *)event
-{
+- (void)otherMouseDown:(NSEvent *)event {
- if ((int) [event buttonNumber]!=2)
+ if ((int)[event buttonNumber] != 2)
return;
- button_mask|=BUTTON_MASK_MIDDLE;
+ button_mask |= BUTTON_MASK_MIDDLE;
InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index=BUTTON_MIDDLE;
- ev.mouse_button.pressed=true;
- ev.mouse_button.x=mouse_x;
- ev.mouse_button.y=mouse_y;
- ev.mouse_button.global_x=mouse_x;
- ev.mouse_button.global_y=mouse_y;
- ev.mouse_button.button_mask=button_mask;
+ ev.type = InputEvent::MOUSE_BUTTON;
+ ev.mouse_button.button_index = BUTTON_MIDDLE;
+ ev.mouse_button.pressed = true;
+ ev.mouse_button.x = mouse_x;
+ ev.mouse_button.y = mouse_y;
+ ev.mouse_button.global_x = mouse_x;
+ ev.mouse_button.global_y = mouse_y;
+ ev.mouse_button.button_mask = button_mask;
ev.mouse_button.mod = translateFlags([event modifierFlags]);
OS_OSX::singleton->push_input(ev);
- /*_glfwInputMouseClick(window,
- (int) [event buttonNumber],
- GLFW_PRESS,
- translateFlags([event modifierFlags]));*/
+ /*
+ _glfwInputMouseClick(window,
+ (int) [event buttonNumber],
+ GLFW_PRESS,
+ translateFlags([event modifierFlags]));
+*/
}
-- (void)otherMouseDragged:(NSEvent *)event
-{
- [self mouseMoved:event];
+- (void)otherMouseDragged:(NSEvent *)event {
+ [self mouseMoved:event];
}
-- (void)otherMouseUp:(NSEvent *)event
-{
+- (void)otherMouseUp:(NSEvent *)event {
- if ((int) [event buttonNumber]!=2)
+ if ((int)[event buttonNumber] != 2)
return;
- button_mask&=~BUTTON_MASK_MIDDLE;
+ button_mask &= ~BUTTON_MASK_MIDDLE;
InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index=BUTTON_MIDDLE;
- ev.mouse_button.pressed=false;
- ev.mouse_button.x=mouse_x;
- ev.mouse_button.y=mouse_y;
- ev.mouse_button.global_x=mouse_x;
- ev.mouse_button.global_y=mouse_y;
- ev.mouse_button.button_mask=button_mask;
+ ev.type = InputEvent::MOUSE_BUTTON;
+ ev.mouse_button.button_index = BUTTON_MIDDLE;
+ ev.mouse_button.pressed = false;
+ ev.mouse_button.x = mouse_x;
+ ev.mouse_button.y = mouse_y;
+ ev.mouse_button.global_x = mouse_x;
+ ev.mouse_button.global_y = mouse_y;
+ ev.mouse_button.button_mask = button_mask;
ev.mouse_button.mod = translateFlags([event modifierFlags]);
OS_OSX::singleton->push_input(ev);
- /* _glfwInputMouseClick(window,
- (int) [event buttonNumber],
- GLFW_RELEASE,
- translateFlags([event modifierFlags]));*/
+
+ /*
+ _glfwInputMouseClick(window,
+ (int) [event buttonNumber],
+ GLFW_RELEASE,
+ translateFlags([event modifierFlags]));
+*/
}
-- (void)mouseExited:(NSEvent *)event
-{
+- (void)mouseExited:(NSEvent *)event {
if (!OS_OSX::singleton)
return;
- if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED)
+ if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
if (OS_OSX::singleton->input)
OS_OSX::singleton->input->set_mouse_in_window(false);
- // _glfwInputCursorEnter(window, GL_FALSE);
+ //_glfwInputCursorEnter(window, GL_FALSE);
}
-- (void)mouseEntered:(NSEvent *)event
-{
- // _glfwInputCursorEnter(window, GL_TRUE);
+- (void)mouseEntered:(NSEvent *)event {
+ //_glfwInputCursorEnter(window, GL_TRUE);
if (!OS_OSX::singleton)
return;
- if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED)
+ if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
if (OS_OSX::singleton->input)
OS_OSX::singleton->input->set_mouse_in_window(true);
-
}
-- (void)viewDidChangeBackingProperties
-{
- /* const NSRect contentRect = [window->ns.view frame];
- const NSRect fbRect = convertRectToBacking(window, contentRect);
+- (void)viewDidChangeBackingProperties {
+ /*
+ const NSRect contentRect = [window->ns.view frame];
+ const NSRect fbRect = convertRectToBacking(window, contentRect);
- _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);*/
+ _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
+*/
}
-- (void)updateTrackingAreas
-{
- if (trackingArea != nil)
- {
- [self removeTrackingArea:trackingArea];
- [trackingArea release];
- }
+- (void)updateTrackingAreas {
+ if (trackingArea != nil) {
+ [self removeTrackingArea:trackingArea];
+ [trackingArea release];
+ }
- NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited |
- NSTrackingActiveInKeyWindow |
- NSTrackingCursorUpdate |
- NSTrackingInVisibleRect;
+ NSTrackingAreaOptions options =
+ NSTrackingMouseEnteredAndExited |
+ NSTrackingActiveInKeyWindow |
+ NSTrackingCursorUpdate |
+ NSTrackingInVisibleRect;
- trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds]
- options:options
- owner:self
- userInfo:nil];
+ trackingArea = [[NSTrackingArea alloc]
+ initWithRect:[self bounds]
+ options:options
+ owner:self
+ userInfo:nil];
- [self addTrackingArea:trackingArea];
- [super updateTrackingAreas];
+ [self addTrackingArea:trackingArea];
+ [super updateTrackingAreas];
}
// Translates a OS X keycode to a Godot keycode
//
-static int translateKey(unsigned int key)
-{
- // Keyboard symbol translation table
- static const unsigned int table[128] =
- {
- /* 00 */ KEY_A,
- /* 01 */ KEY_S,
- /* 02 */ KEY_D,
- /* 03 */ KEY_F,
- /* 04 */ KEY_H,
- /* 05 */ KEY_G,
- /* 06 */ KEY_Z,
- /* 07 */ KEY_X,
- /* 08 */ KEY_C,
- /* 09 */ KEY_V,
- /* 0a */ KEY_UNKNOWN,
- /* 0b */ KEY_B,
- /* 0c */ KEY_Q,
- /* 0d */ KEY_W,
- /* 0e */ KEY_E,
- /* 0f */ KEY_R,
- /* 10 */ KEY_Y,
- /* 11 */ KEY_T,
- /* 12 */ KEY_1,
- /* 13 */ KEY_2,
- /* 14 */ KEY_3,
- /* 15 */ KEY_4,
- /* 16 */ KEY_6,
- /* 17 */ KEY_5,
- /* 18 */ KEY_EQUAL,
- /* 19 */ KEY_9,
- /* 1a */ KEY_7,
- /* 1b */ KEY_MINUS,
- /* 1c */ KEY_8,
- /* 1d */ KEY_0,
- /* 1e */ KEY_BRACERIGHT,
- /* 1f */ KEY_O,
- /* 20 */ KEY_U,
- /* 21 */ KEY_BRACELEFT,
- /* 22 */ KEY_I,
- /* 23 */ KEY_P,
- /* 24 */ KEY_RETURN,
- /* 25 */ KEY_L,
- /* 26 */ KEY_J,
- /* 27 */ KEY_APOSTROPHE,
- /* 28 */ KEY_K,
- /* 29 */ KEY_SEMICOLON,
- /* 2a */ KEY_BACKSLASH,
- /* 2b */ KEY_COMMA,
- /* 2c */ KEY_SLASH,
- /* 2d */ KEY_N,
- /* 2e */ KEY_M,
- /* 2f */ KEY_PERIOD,
- /* 30 */ KEY_TAB,
- /* 31 */ KEY_SPACE,
- /* 32 */ KEY_QUOTELEFT,
- /* 33 */ KEY_BACKSPACE,
- /* 34 */ KEY_UNKNOWN,
- /* 35 */ KEY_ESCAPE,
- /* 36 */ KEY_META,
- /* 37 */ KEY_META,
- /* 38 */ KEY_SHIFT,
- /* 39 */ KEY_CAPSLOCK,
- /* 3a */ KEY_ALT,
- /* 3b */ KEY_CONTROL,
- /* 3c */ KEY_SHIFT,
- /* 3d */ KEY_ALT,
- /* 3e */ KEY_CONTROL,
- /* 3f */ KEY_UNKNOWN, /* Function */
- /* 40 */ KEY_UNKNOWN,
- /* 41 */ KEY_KP_PERIOD,
- /* 42 */ KEY_UNKNOWN,
- /* 43 */ KEY_KP_MULTIPLY,
- /* 44 */ KEY_UNKNOWN,
- /* 45 */ KEY_KP_ADD,
- /* 46 */ KEY_UNKNOWN,
- /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
- /* 48 */ KEY_UNKNOWN, /* VolumeUp */
- /* 49 */ KEY_UNKNOWN, /* VolumeDown */
- /* 4a */ KEY_UNKNOWN, /* Mute */
- /* 4b */ KEY_KP_DIVIDE,
- /* 4c */ KEY_KP_ENTER,
- /* 4d */ KEY_UNKNOWN,
- /* 4e */ KEY_KP_SUBTRACT,
- /* 4f */ KEY_UNKNOWN,
- /* 50 */ KEY_UNKNOWN,
- /* 51 */ KEY_EQUAL, //wtf equal?
- /* 52 */ KEY_KP_0,
- /* 53 */ KEY_KP_1,
- /* 54 */ KEY_KP_2,
- /* 55 */ KEY_KP_3,
- /* 56 */ KEY_KP_4,
- /* 57 */ KEY_KP_5,
- /* 58 */ KEY_KP_6,
- /* 59 */ KEY_KP_7,
- /* 5a */ KEY_UNKNOWN,
- /* 5b */ KEY_KP_8,
- /* 5c */ KEY_KP_9,
- /* 5d */ KEY_UNKNOWN,
- /* 5e */ KEY_UNKNOWN,
- /* 5f */ KEY_UNKNOWN,
- /* 60 */ KEY_F5,
- /* 61 */ KEY_F6,
- /* 62 */ KEY_F7,
- /* 63 */ KEY_F3,
- /* 64 */ KEY_F8,
- /* 65 */ KEY_F9,
- /* 66 */ KEY_UNKNOWN,
- /* 67 */ KEY_F11,
- /* 68 */ KEY_UNKNOWN,
- /* 69 */ KEY_F13,
- /* 6a */ KEY_F16,
- /* 6b */ KEY_F14,
- /* 6c */ KEY_UNKNOWN,
- /* 6d */ KEY_F10,
- /* 6e */ KEY_UNKNOWN,
- /* 6f */ KEY_F12,
- /* 70 */ KEY_UNKNOWN,
- /* 71 */ KEY_F15,
- /* 72 */ KEY_INSERT, /* Really Help... */
- /* 73 */ KEY_HOME,
- /* 74 */ KEY_PAGEUP,
- /* 75 */ KEY_DELETE,
- /* 76 */ KEY_F4,
- /* 77 */ KEY_END,
- /* 78 */ KEY_F2,
- /* 79 */ KEY_PAGEDOWN,
- /* 7a */ KEY_F1,
- /* 7b */ KEY_LEFT,
- /* 7c */ KEY_RIGHT,
- /* 7d */ KEY_DOWN,
- /* 7e */ KEY_UP,
- /* 7f */ KEY_UNKNOWN,
- };
-
- if (key >= 128)
- return KEY_UNKNOWN;
-
- return table[key];
-}
-- (void)keyDown:(NSEvent *)event
-{
- InputEvent ev;
- ev.type=InputEvent::KEY;
- ev.key.pressed=true;
- ev.key.mod=translateFlags([event modifierFlags]);
- ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
- ev.key.echo = [event isARepeat];
-
- NSString* characters = [event characters];
- NSUInteger i, length = [characters length];
-
-
- if (length>0 && keycode_has_unicode(ev.key.scancode)) {
-
-
- for (i = 0; i < length; i++) {
- ev.key.unicode=[characters characterAtIndex:i];
+static int translateKey(unsigned int key) {
+ // Keyboard symbol translation table
+ static const unsigned int table[128] = {
+ /* 00 */ KEY_A,
+ /* 01 */ KEY_S,
+ /* 02 */ KEY_D,
+ /* 03 */ KEY_F,
+ /* 04 */ KEY_H,
+ /* 05 */ KEY_G,
+ /* 06 */ KEY_Z,
+ /* 07 */ KEY_X,
+ /* 08 */ KEY_C,
+ /* 09 */ KEY_V,
+ /* 0a */ KEY_UNKNOWN,
+ /* 0b */ KEY_B,
+ /* 0c */ KEY_Q,
+ /* 0d */ KEY_W,
+ /* 0e */ KEY_E,
+ /* 0f */ KEY_R,
+ /* 10 */ KEY_Y,
+ /* 11 */ KEY_T,
+ /* 12 */ KEY_1,
+ /* 13 */ KEY_2,
+ /* 14 */ KEY_3,
+ /* 15 */ KEY_4,
+ /* 16 */ KEY_6,
+ /* 17 */ KEY_5,
+ /* 18 */ KEY_EQUAL,
+ /* 19 */ KEY_9,
+ /* 1a */ KEY_7,
+ /* 1b */ KEY_MINUS,
+ /* 1c */ KEY_8,
+ /* 1d */ KEY_0,
+ /* 1e */ KEY_BRACERIGHT,
+ /* 1f */ KEY_O,
+ /* 20 */ KEY_U,
+ /* 21 */ KEY_BRACELEFT,
+ /* 22 */ KEY_I,
+ /* 23 */ KEY_P,
+ /* 24 */ KEY_RETURN,
+ /* 25 */ KEY_L,
+ /* 26 */ KEY_J,
+ /* 27 */ KEY_APOSTROPHE,
+ /* 28 */ KEY_K,
+ /* 29 */ KEY_SEMICOLON,
+ /* 2a */ KEY_BACKSLASH,
+ /* 2b */ KEY_COMMA,
+ /* 2c */ KEY_SLASH,
+ /* 2d */ KEY_N,
+ /* 2e */ KEY_M,
+ /* 2f */ KEY_PERIOD,
+ /* 30 */ KEY_TAB,
+ /* 31 */ KEY_SPACE,
+ /* 32 */ KEY_QUOTELEFT,
+ /* 33 */ KEY_BACKSPACE,
+ /* 34 */ KEY_UNKNOWN,
+ /* 35 */ KEY_ESCAPE,
+ /* 36 */ KEY_META,
+ /* 37 */ KEY_META,
+ /* 38 */ KEY_SHIFT,
+ /* 39 */ KEY_CAPSLOCK,
+ /* 3a */ KEY_ALT,
+ /* 3b */ KEY_CONTROL,
+ /* 3c */ KEY_SHIFT,
+ /* 3d */ KEY_ALT,
+ /* 3e */ KEY_CONTROL,
+ /* 3f */ KEY_UNKNOWN, /* Function */
+ /* 40 */ KEY_UNKNOWN,
+ /* 41 */ KEY_KP_PERIOD,
+ /* 42 */ KEY_UNKNOWN,
+ /* 43 */ KEY_KP_MULTIPLY,
+ /* 44 */ KEY_UNKNOWN,
+ /* 45 */ KEY_KP_ADD,
+ /* 46 */ KEY_UNKNOWN,
+ /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
+ /* 48 */ KEY_UNKNOWN, /* VolumeUp */
+ /* 49 */ KEY_UNKNOWN, /* VolumeDown */
+ /* 4a */ KEY_UNKNOWN, /* Mute */
+ /* 4b */ KEY_KP_DIVIDE,
+ /* 4c */ KEY_KP_ENTER,
+ /* 4d */ KEY_UNKNOWN,
+ /* 4e */ KEY_KP_SUBTRACT,
+ /* 4f */ KEY_UNKNOWN,
+ /* 50 */ KEY_UNKNOWN,
+ /* 51 */ KEY_EQUAL, //wtf equal?
+ /* 52 */ KEY_KP_0,
+ /* 53 */ KEY_KP_1,
+ /* 54 */ KEY_KP_2,
+ /* 55 */ KEY_KP_3,
+ /* 56 */ KEY_KP_4,
+ /* 57 */ KEY_KP_5,
+ /* 58 */ KEY_KP_6,
+ /* 59 */ KEY_KP_7,
+ /* 5a */ KEY_UNKNOWN,
+ /* 5b */ KEY_KP_8,
+ /* 5c */ KEY_KP_9,
+ /* 5d */ KEY_UNKNOWN,
+ /* 5e */ KEY_UNKNOWN,
+ /* 5f */ KEY_UNKNOWN,
+ /* 60 */ KEY_F5,
+ /* 61 */ KEY_F6,
+ /* 62 */ KEY_F7,
+ /* 63 */ KEY_F3,
+ /* 64 */ KEY_F8,
+ /* 65 */ KEY_F9,
+ /* 66 */ KEY_UNKNOWN,
+ /* 67 */ KEY_F11,
+ /* 68 */ KEY_UNKNOWN,
+ /* 69 */ KEY_F13,
+ /* 6a */ KEY_F16,
+ /* 6b */ KEY_F14,
+ /* 6c */ KEY_UNKNOWN,
+ /* 6d */ KEY_F10,
+ /* 6e */ KEY_UNKNOWN,
+ /* 6f */ KEY_F12,
+ /* 70 */ KEY_UNKNOWN,
+ /* 71 */ KEY_F15,
+ /* 72 */ KEY_INSERT, /* Really Help... */
+ /* 73 */ KEY_HOME,
+ /* 74 */ KEY_PAGEUP,
+ /* 75 */ KEY_DELETE,
+ /* 76 */ KEY_F4,
+ /* 77 */ KEY_END,
+ /* 78 */ KEY_F2,
+ /* 79 */ KEY_PAGEDOWN,
+ /* 7a */ KEY_F1,
+ /* 7b */ KEY_LEFT,
+ /* 7c */ KEY_RIGHT,
+ /* 7d */ KEY_DOWN,
+ /* 7e */ KEY_UP,
+ /* 7f */ KEY_UNKNOWN,
+ };
+
+ if (key >= 128)
+ return KEY_UNKNOWN;
+
+ return table[key];
+}
+
+- (void)keyDown:(NSEvent *)event {
+ InputEvent ev;
+ ev.type = InputEvent::KEY;
+ ev.key.pressed = true;
+ ev.key.mod = translateFlags([event modifierFlags]);
+ ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
+ ev.key.echo = [event isARepeat];
+
+ NSString *characters = [event characters];
+ NSUInteger i, length = [characters length];
+
+ if (length > 0 && keycode_has_unicode(ev.key.scancode)) {
+ for (i = 0; i < length; i++) {
+ ev.key.unicode = [characters characterAtIndex:i];
+ OS_OSX::singleton->push_input(ev);
+ ev.key.scancode = 0;
+ }
+ } else {
OS_OSX::singleton->push_input(ev);
- ev.key.scancode=0;
}
-
- } else {
- OS_OSX::singleton->push_input(ev);
- }
}
-- (void)flagsChanged:(NSEvent *)event
-{
+- (void)flagsChanged:(NSEvent *)event {
InputEvent ev;
int key = [event keyCode];
int mod = [event modifierFlags];
- ev.type=InputEvent::KEY;
+ ev.type = InputEvent::KEY;
if (key == 0x36 || key == 0x37) {
if (mod & NSCommandKeyMask) {
- mod&= ~NSCommandKeyMask;
+ mod &= ~NSCommandKeyMask;
ev.key.pressed = true;
} else {
ev.key.pressed = false;
}
} else if (key == 0x38 || key == 0x3c) {
if (mod & NSShiftKeyMask) {
- mod&= ~NSShiftKeyMask;
+ mod &= ~NSShiftKeyMask;
ev.key.pressed = true;
} else {
ev.key.pressed = false;
}
} else if (key == 0x3a || key == 0x3d) {
if (mod & NSAlternateKeyMask) {
- mod&= ~NSAlternateKeyMask;
+ mod &= ~NSAlternateKeyMask;
ev.key.pressed = true;
} else {
ev.key.pressed = false;
}
} else if (key == 0x3b || key == 0x3e) {
if (mod & NSControlKeyMask) {
- mod&= ~NSControlKeyMask;
+ mod &= ~NSControlKeyMask;
ev.key.pressed = true;
} else {
ev.key.pressed = false;
@@ -816,108 +766,102 @@ static int translateKey(unsigned int key)
return;
}
- ev.key.mod=translateFlags(mod);
+ ev.key.mod = translateFlags(mod);
ev.key.scancode = latin_keyboard_keycode_convert(translateKey(key));
OS_OSX::singleton->push_input(ev);
}
-- (void)keyUp:(NSEvent *)event
-{
+- (void)keyUp:(NSEvent *)event {
InputEvent ev;
- ev.type=InputEvent::KEY;
- ev.key.pressed=false;
- ev.key.mod=translateFlags([event modifierFlags]);
+ ev.type = InputEvent::KEY;
+ ev.key.pressed = false;
+ ev.key.mod = translateFlags([event modifierFlags]);
ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
OS_OSX::singleton->push_input(ev);
-
- /* const int key = translateKey([event keyCode]);
- const int mods = translateFlags([event modifierFlags]);
- _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);*/
+ /*
+ const int key = translateKey([event keyCode]);
+ const int mods = translateFlags([event modifierFlags]);
+ _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);
+*/
}
-- (void)scrollWheel:(NSEvent *)event
-{
-
- double deltaX, deltaY;
+- (void)scrollWheel:(NSEvent *)event {
+ double deltaX, deltaY;
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
- if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
- {
- deltaX = [event scrollingDeltaX];
- deltaY = [event scrollingDeltaY];
-
- if ([event hasPreciseScrollingDeltas])
- {
- deltaX *= 0.1;
- deltaY *= 0.1;
+ if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) {
+ deltaX = [event scrollingDeltaX];
+ deltaY = [event scrollingDeltaY];
+
+ if ([event hasPreciseScrollingDeltas]) {
+ deltaX *= 0.1;
+ deltaY *= 0.1;
+ }
+ } else {
+ deltaX = [event deltaX];
+ deltaY = [event deltaY];
}
- }
- else
-#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
- {
+#else
deltaX = [event deltaX];
deltaY = [event deltaY];
- }
-
+#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
if (fabs(deltaY)) {
InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index=deltaY >0 ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN;
- ev.mouse_button.pressed=true;
- ev.mouse_button.x=mouse_x;
- ev.mouse_button.y=mouse_y;
- ev.mouse_button.global_x=mouse_x;
- ev.mouse_button.global_y=mouse_y;
- ev.mouse_button.button_mask=button_mask;
+ ev.type = InputEvent::MOUSE_BUTTON;
+ ev.mouse_button.button_index = deltaY > 0 ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN;
+ ev.mouse_button.pressed = true;
+ ev.mouse_button.x = mouse_x;
+ ev.mouse_button.y = mouse_y;
+ ev.mouse_button.global_x = mouse_x;
+ ev.mouse_button.global_y = mouse_y;
+ ev.mouse_button.button_mask = button_mask;
OS_OSX::singleton->push_input(ev);
- ev.mouse_button.pressed=false;
+ ev.mouse_button.pressed = false;
OS_OSX::singleton->push_input(ev);
}
if (fabs(deltaX)) {
InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index=deltaX < 0 ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT;
- ev.mouse_button.pressed=true;
- ev.mouse_button.x=mouse_x;
- ev.mouse_button.y=mouse_y;
- ev.mouse_button.global_x=mouse_x;
- ev.mouse_button.global_y=mouse_y;
- ev.mouse_button.button_mask=button_mask;
+ ev.type = InputEvent::MOUSE_BUTTON;
+ ev.mouse_button.button_index = deltaX < 0 ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT;
+ ev.mouse_button.pressed = true;
+ ev.mouse_button.x = mouse_x;
+ ev.mouse_button.y = mouse_y;
+ ev.mouse_button.global_x = mouse_x;
+ ev.mouse_button.global_y = mouse_y;
+ ev.mouse_button.button_mask = button_mask;
OS_OSX::singleton->push_input(ev);
- ev.mouse_button.pressed=false;
+ ev.mouse_button.pressed = false;
OS_OSX::singleton->push_input(ev);
}
}
@end
-@interface GodotWindow : NSWindow {}
+@interface GodotWindow : NSWindow {
+}
@end
@implementation GodotWindow
-
-- (BOOL)canBecomeKeyWindow
-{
- // Required for NSBorderlessWindowMask windows
- return YES;
+- (BOOL)canBecomeKeyWindow {
+ // Required for NSBorderlessWindowMask windows
+ return YES;
}
@end
-
int OS_OSX::get_video_driver_count() const {
-
return 1;
}
-const char * OS_OSX::get_video_driver_name(int p_driver) const {
+
+const char *OS_OSX::get_video_driver_name(int p_driver) const {
return "GLES2";
}
@@ -925,14 +869,13 @@ const char * OS_OSX::get_video_driver_name(int p_driver) const {
OS::VideoMode OS_OSX::get_default_video_mode() const {
VideoMode vm;
- vm.width=1024;
- vm.height=600;
- vm.fullscreen=false;
- vm.resizable=true;
+ vm.width = 1024;
+ vm.height = 600;
+ vm.fullscreen = false;
+ vm.resizable = true;
return vm;
}
-
void OS_OSX::initialize_core() {
OS_Unix::initialize_core();
@@ -942,7 +885,6 @@ void OS_OSX::initialize_core() {
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM);
SemaphoreOSX::make_default();
-
}
static bool keyboard_layout_dirty = true;
@@ -950,7 +892,7 @@ static void keyboardLayoutChanged(CFNotificationCenterRef center, void *observer
keyboard_layout_dirty = true;
}
-void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
+void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
/*** OSX INITIALIZATION ***/
/*** OSX INITIALIZATION ***/
@@ -960,43 +902,42 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
// Register to be notified on keyboard layout changes
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
- NULL, keyboardLayoutChanged,
- kTISNotifySelectedKeyboardInputSourceChanged, NULL,
- CFNotificationSuspensionBehaviorDeliverImmediately);
+ NULL, keyboardLayoutChanged,
+ kTISNotifySelectedKeyboardInputSourceChanged, NULL,
+ CFNotificationSuspensionBehaviorDeliverImmediately);
if (is_hidpi_allowed() && [[NSScreen mainScreen] respondsToSelector:@selector(backingScaleFactor)]) {
- for (NSScreen *screen in [NSScreen screens]) {
- float s = [screen backingScaleFactor];
- if (s > display_scale) {
- display_scale=s;
- }
- }
+ for (NSScreen *screen in [NSScreen screens]) {
+ float s = [screen backingScaleFactor];
+ if (s > display_scale) {
+ display_scale = s;
+ }
+ }
}
window_delegate = [[GodotWindowDelegate alloc] init];
- // Don't use accumulation buffer support; it's not accelerated
- // Aux buffers probably aren't accelerated either
-
- unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | (p_desired.resizable?NSResizableWindowMask:0);
+ // Don't use accumulation buffer support; it's not accelerated
+ // Aux buffers probably aren't accelerated either
+ unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | (p_desired.resizable ? NSResizableWindowMask : 0);
window_object = [[GodotWindow alloc]
- initWithContentRect:NSMakeRect(0, 0, p_desired.width/display_scale, p_desired.height/display_scale)
- styleMask:styleMask
- backing:NSBackingStoreBuffered
- defer:NO];
+ initWithContentRect:NSMakeRect(0, 0, p_desired.width / display_scale, p_desired.height / display_scale)
+ styleMask:styleMask
+ backing:NSBackingStoreBuffered
+ defer:NO];
- ERR_FAIL_COND( window_object==nil );
+ ERR_FAIL_COND(window_object == nil);
window_view = [[GodotContentView alloc] init];
window_size.width = p_desired.width;
window_size.height = p_desired.height;
- if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && display_scale>1) {
- [window_view setWantsBestResolutionOpenGLSurface:YES];
- //if (current_videomode.resizable)
+ if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && display_scale > 1) {
+ [window_view setWantsBestResolutionOpenGLSurface:YES];
+ //if (current_videomode.resizable)
[window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
}
@@ -1014,11 +955,15 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
// OS X needs non-zero color size, so set resonable values
int colorBits = 32;
- // Fail if a robustness strategy was requested
+// Fail if a robustness strategy was requested
-
-#define ADD_ATTR(x) { attributes[attributeCount++] = x; }
-#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
+#define ADD_ATTR(x) \
+ { attributes[attributeCount++] = x; }
+#define ADD_ATTR2(x, y) \
+ { \
+ ADD_ATTR(x); \
+ ADD_ATTR(y); \
+ }
// Arbitrary array size here
NSOpenGLPixelFormatAttribute attributes[40];
@@ -1031,21 +976,26 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
- /* if (fbconfig->alphaBits > 0)
- ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);*/
+ /*
+ if (fbconfig->alphaBits > 0)
+ ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
+*/
ADD_ATTR2(NSOpenGLPFADepthSize, 24);
ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
- /*if (fbconfig->stereo)
- ADD_ATTR(NSOpenGLPFAStereo);*/
+ /*
+ if (fbconfig->stereo)
+ ADD_ATTR(NSOpenGLPFAStereo);
+*/
- /* if (fbconfig->samples > 0)
- {
- ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
- ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
- }*/
+ /*
+ if (fbconfig->samples > 0) {
+ ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
+ ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
+ }
+*/
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
// frambuffer, so there's no need (and no way) to request it
@@ -1056,14 +1006,11 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
#undef ADD_ATTR2
pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
- ERR_FAIL_COND( pixelFormat == nil);
-
+ ERR_FAIL_COND(pixelFormat == nil);
- context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat
- shareContext:nil];
-
- ERR_FAIL_COND(context==nil);
+ context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
+ ERR_FAIL_COND(context == nil);
[context setView:window_view];
@@ -1080,79 +1027,77 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
/*** END OSX INITIALIZATION ***/
/*** END OSX INITIALIZATION ***/
- bool use_gl2=p_video_driver!=1;
-
-
+ bool use_gl2 = p_video_driver != 1;
AudioDriverManager::add_driver(&audio_driver_osx);
- // only opengl support here...
+ // only opengl support here...
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
//rasterizer = instance_RasterizerGLES2();
//visual_server = memnew( VisualServerRaster(rasterizer) );
- visual_server = memnew( VisualServerRaster );
+ visual_server = memnew(VisualServerRaster);
// FIXME: Reimplement threaded rendering? Or remove?
/*
if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) {
visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD));
}
- */
+*/
visual_server->init();
visual_server->cursor_set_visible(false, 0);
AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
- if (AudioDriverManager::get_driver(p_audio_driver)->init()!=OK) {
+ if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
ERR_PRINT("Initializing audio failed.");
}
//
- physics_server = memnew( PhysicsServerSW );
+ physics_server = memnew(PhysicsServerSW);
physics_server->init();
//physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
- input = memnew( InputDefault );
- joypad_osx = memnew( JoypadOSX );
+ input = memnew(InputDefault);
+ joypad_osx = memnew(JoypadOSX);
- power_manager = memnew( power_osx );
+ power_manager = memnew(power_osx);
_ensure_data_dir();
NSArray *screenArray = [NSScreen screens];
printf("nscreen count %i\n", (int)[screenArray count]);
- for (int i=0; i<[screenArray count]; i++) {
+ for (int i = 0; i < [screenArray count]; i++) {
float displayScale = 1.0;
- if (display_scale>1.0 && [[screenArray objectAtIndex: i] respondsToSelector:@selector(backingScaleFactor)]) {
- displayScale = [[screenArray objectAtIndex: i] backingScaleFactor];
+ if (display_scale > 1.0 && [[screenArray objectAtIndex:i] respondsToSelector:@selector(backingScaleFactor)]) {
+ displayScale = [[screenArray objectAtIndex:i] backingScaleFactor];
}
- NSRect nsrect = [[screenArray objectAtIndex: i] visibleFrame];
+ NSRect nsrect = [[screenArray objectAtIndex:i] visibleFrame];
Rect2 rect = Rect2(nsrect.origin.x, nsrect.origin.y, nsrect.size.width, nsrect.size.height);
- rect.pos*=displayScale;
- rect.size*=displayScale;
+ rect.pos *= displayScale;
+ rect.size *= displayScale;
screens.push_back(rect);
- NSDictionary *description = [[screenArray objectAtIndex: i] deviceDescription];
+ NSDictionary *description = [[screenArray objectAtIndex:i] deviceDescription];
NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
CGSize displayPhysicalSize = CGDisplayScreenSize(
- [[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
+ [[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
//printf("width: %i pwidth %i rect width %i\n",int(displayPixelSize.width*displayScale),int(displayPhysicalSize.width*displayScale),int(nsrect.size.width));
- int dpi = (displayPixelSize.width * 25.4f / displayPhysicalSize.width)*displayScale;
+ int dpi = (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale;
screen_dpi.push_back(dpi);
-
};
restore_rect = Rect2(get_window_position(), get_window_size());
}
+
void OS_OSX::finalize() {
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
@@ -1172,15 +1117,12 @@ void OS_OSX::finalize() {
memdelete(physics_2d_server);
screens.clear();
-
-
}
-void OS_OSX::set_main_loop( MainLoop * p_main_loop ) {
+void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
- main_loop=p_main_loop;
+ main_loop = p_main_loop;
input->set_main_loop(p_main_loop);
-
}
void OS_OSX::delete_main_loop() {
@@ -1188,16 +1130,15 @@ void OS_OSX::delete_main_loop() {
if (!main_loop)
return;
memdelete(main_loop);
- main_loop=NULL;
+ main_loop = NULL;
}
-
String OS_OSX::get_name() {
return "OSX";
}
-void OS_OSX::alert(const String& p_alert, const String& p_title) {
+void OS_OSX::alert(const String &p_alert, const String &p_title) {
// Set OS X-compliant variables
NSAlert *window = [[NSAlert alloc] init];
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
@@ -1215,10 +1156,10 @@ void OS_OSX::alert(const String& p_alert, const String& p_title) {
void OS_OSX::set_cursor_shape(CursorShape p_shape) {
- if (cursor_shape==p_shape)
+ if (cursor_shape == p_shape)
return;
- switch(p_shape) {
+ switch (p_shape) {
case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break;
case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break;
case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break;
@@ -1239,101 +1180,100 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) {
default: {};
}
- cursor_shape=p_shape;
+ cursor_shape = p_shape;
}
void OS_OSX::set_mouse_show(bool p_show) {
-
}
-void OS_OSX::set_mouse_grab(bool p_grab) {
+void OS_OSX::set_mouse_grab(bool p_grab) {
}
+
bool OS_OSX::is_mouse_grab_enabled() const {
return mouse_grab;
}
-void OS_OSX::warp_mouse_pos(const Point2& p_to) {
+void OS_OSX::warp_mouse_pos(const Point2 &p_to) {
- //copied from windows impl with osx native calls
- if (mouse_mode == MOUSE_MODE_CAPTURED){
- mouse_x = p_to.x;
- mouse_y = p_to.y;
- }
- else{ //set OS position
+ //copied from windows impl with osx native calls
+ if (mouse_mode == MOUSE_MODE_CAPTURED) {
+ mouse_x = p_to.x;
+ mouse_y = p_to.y;
+ } else { //set OS position
- /* this code has not been tested, please be a kind soul and fix it if it fails! */
+ /* this code has not been tested, please be a kind soul and fix it if it fails! */
- //local point in window coords
- NSPoint localPoint = { p_to.x, p_to.y };
+ //local point in window coords
+ NSPoint localPoint = { p_to.x, p_to.y };
- NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil];
- NSRect pointInWindowRect;
- pointInWindowRect.origin = pointInWindow;
- NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin;
+ NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil];
+ NSRect pointInWindowRect;
+ pointInWindowRect.origin = pointInWindow;
+ NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin;
- //point in scren coords
- CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y};
+ //point in scren coords
+ CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y };
- //do the warping
- CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
- CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
- CGAssociateMouseAndMouseCursorPosition(false);
- CGWarpMouseCursorPosition(lMouseWarpPos);
- CGAssociateMouseAndMouseCursorPosition(true);
- }
+ //do the warping
+ CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
+ CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
+ CGAssociateMouseAndMouseCursorPosition(false);
+ CGWarpMouseCursorPosition(lMouseWarpPos);
+ CGAssociateMouseAndMouseCursorPosition(true);
+ }
}
-Point2 OS_OSX::get_mouse_pos() const {
+Point2 OS_OSX::get_mouse_position() const {
- return Vector2(mouse_x,mouse_y);
+ return Vector2(mouse_x, mouse_y);
}
+
int OS_OSX::get_mouse_button_state() const {
return button_mask;
}
-void OS_OSX::set_window_title(const String& p_title) {
- [window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
+void OS_OSX::set_window_title(const String &p_title) {
+ [window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
-void OS_OSX::set_icon(const Image& p_icon) {
+void OS_OSX::set_icon(const Image &p_icon) {
- Image img=p_icon;
+ Image img = p_icon;
img.convert(Image::FORMAT_RGBA8);
- NSBitmapImageRep *imgrep= [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
- pixelsWide: p_icon.get_width()
- pixelsHigh: p_icon.get_height()
- bitsPerSample: 8
- samplesPerPixel: 4
- hasAlpha: YES
- isPlanar: NO
- colorSpaceName: NSDeviceRGBColorSpace
- bytesPerRow: p_icon.get_width()*4
- bitsPerPixel: 32] autorelease];
- ERR_FAIL_COND(imgrep==nil);
+ NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes:NULL
+ pixelsWide:p_icon.get_width()
+ pixelsHigh:p_icon.get_height()
+ bitsPerSample:8
+ samplesPerPixel:4
+ hasAlpha:YES
+ isPlanar:NO
+ colorSpaceName:NSDeviceRGBColorSpace
+ bytesPerRow:p_icon.get_width() * 4
+ bitsPerPixel:32] autorelease];
+ ERR_FAIL_COND(imgrep == nil);
uint8_t *pixels = [imgrep bitmapData];
- int len = img.get_width()*img.get_height();
+ int len = img.get_width() * img.get_height();
PoolVector<uint8_t> data = img.get_data();
PoolVector<uint8_t>::Read r = data.read();
/* Premultiply the alpha channel */
- for (int i = 0; i<len ; i++) {
- uint8_t alpha = r[i*4+3];
- pixels[i*4+0] = (uint8_t)(((uint16_t)r[i*4+0] * alpha) / 255);
- pixels[i*4+1] = (uint8_t)(((uint16_t)r[i*4+1] * alpha) / 255);
- pixels[i*4+2] = (uint8_t)(((uint16_t)r[i*4+2] * alpha) / 255);
- pixels[i*4+3] = alpha;
-
+ for (int i = 0; i < len; i++) {
+ uint8_t alpha = r[i * 4 + 3];
+ pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
+ pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
+ pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
+ pixels[i * 4 + 3] = alpha;
}
- NSImage *nsimg = [[[NSImage alloc] initWithSize: NSMakeSize(img.get_width(),img.get_height())] autorelease];
+ NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img.get_width(), img.get_height())] autorelease];
ERR_FAIL_COND(nsimg == nil);
- [nsimg addRepresentation: imgrep];
+ [nsimg addRepresentation:imgrep];
[NSApp setApplicationIconImage:nsimg];
-
}
MainLoop *OS_OSX::get_main_loop() const {
@@ -1346,27 +1286,26 @@ bool OS_OSX::can_draw() const {
return true;
}
-void OS_OSX::set_clipboard(const String& p_text) {
+void OS_OSX::set_clipboard(const String &p_text) {
- NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil];
+ NSArray *types = [NSArray arrayWithObjects:NSStringPboardType, nil];
- NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
+ NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
[pasteboard declareTypes:types owner:nil];
[pasteboard setString:[NSString stringWithUTF8String:p_text.utf8().get_data()]
- forType:NSStringPboardType];
+ forType:NSStringPboardType];
}
+
String OS_OSX::get_clipboard() const {
- NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
+ NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
- if (![[pasteboard types] containsObject:NSStringPboardType])
- {
+ if (![[pasteboard types] containsObject:NSStringPboardType]) {
return "";
}
- NSString* object = [pasteboard stringForType:NSStringPboardType];
- if (!object)
- {
+ NSString *object = [pasteboard stringForType:NSStringPboardType];
+ if (!object) {
return "";
}
@@ -1381,12 +1320,11 @@ String OS_OSX::get_clipboard() const {
void OS_OSX::release_rendering_thread() {
[NSOpenGLContext clearCurrentContext];
-
}
+
void OS_OSX::make_rendering_thread() {
[context makeCurrentContext];
-
}
Error OS_OSX::shell_open(String p_uri) {
@@ -1396,14 +1334,13 @@ Error OS_OSX::shell_open(String p_uri) {
}
String OS_OSX::get_locale() const {
- NSString* preferredLang = [[NSLocale preferredLanguages] objectAtIndex:0];
+ NSString *preferredLang = [[NSLocale preferredLanguages] objectAtIndex:0];
return [preferredLang UTF8String];
}
void OS_OSX::swap_buffers() {
[context flushBuffer];
-
}
void OS_OSX::wm_minimized(bool p_minimized) {
@@ -1411,23 +1348,21 @@ void OS_OSX::wm_minimized(bool p_minimized) {
minimized = p_minimized;
};
-void OS_OSX::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
-
+void OS_OSX::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
}
OS::VideoMode OS_OSX::get_video_mode(int p_screen) const {
VideoMode vm;
- vm.width=window_size.width;
- vm.height=window_size.height;
+ vm.width = window_size.width;
+ vm.height = window_size.height;
return vm;
}
-void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
+void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
}
-
int OS_OSX::get_screen_count() const {
return screens.size();
@@ -1464,35 +1399,33 @@ Size2 OS_OSX::get_screen_size(int p_screen) const {
Point2 OS_OSX::get_window_position() const {
Size2 wp([window_object frame].origin.x, [window_object frame].origin.y);
- wp*=display_scale;
+ wp *= display_scale;
return wp;
};
+void OS_OSX::set_window_position(const Point2 &p_position) {
-void OS_OSX::set_window_position(const Point2& p_position) {
-
- Point2 size=p_position;
- size/=display_scale;
+ Point2 size = p_position;
+ size /= display_scale;
[window_object setFrame:NSMakeRect(size.x, size.y, [window_object frame].size.width, [window_object frame].size.height) display:YES];
};
Size2 OS_OSX::get_window_size() const {
return window_size;
-
};
void OS_OSX::set_window_size(const Size2 p_size) {
- Size2 size=p_size;
+ Size2 size = p_size;
// NSRect used by setFrame includes the title bar, so add it to our size.y
CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight];
if (menuBarHeight != 0.f) {
- size.y+= menuBarHeight;
+ size.y += menuBarHeight;
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101104
} else {
- size.y+= [[NSStatusBar systemStatusBar] thickness];
+ size.y += [[NSStatusBar systemStatusBar] thickness];
#endif
}
NSRect frame = [window_object frame];
@@ -1514,7 +1447,7 @@ void OS_OSX::set_window_fullscreen(bool p_enabled) {
bool OS_OSX::is_window_fullscreen() const {
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
- if ( [window_object respondsToSelector:@selector(isZoomed)] )
+ if ([window_object respondsToSelector:@selector(isZoomed)])
return [window_object isZoomed];
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
@@ -1524,9 +1457,9 @@ bool OS_OSX::is_window_fullscreen() const {
void OS_OSX::set_window_resizable(bool p_enabled) {
if (p_enabled)
- [window_object setStyleMask:[window_object styleMask] | NSResizableWindowMask ];
+ [window_object setStyleMask:[window_object styleMask] | NSResizableWindowMask];
else
- [window_object setStyleMask:[window_object styleMask] & ~NSResizableWindowMask ];
+ [window_object setStyleMask:[window_object styleMask] & ~NSResizableWindowMask];
};
bool OS_OSX::is_window_resizable() const {
@@ -1544,13 +1477,12 @@ void OS_OSX::set_window_minimized(bool p_enabled) {
bool OS_OSX::is_window_minimized() const {
- if ( [window_object respondsToSelector:@selector(isMiniaturized)])
+ if ([window_object respondsToSelector:@selector(isMiniaturized)])
return [window_object isMiniaturized];
return minimized;
};
-
void OS_OSX::set_window_maximized(bool p_enabled) {
if (p_enabled) {
@@ -1569,7 +1501,6 @@ bool OS_OSX::is_window_maximized() const {
return maximized;
};
-
void OS_OSX::move_window_to_foreground() {
[window_object orderFrontRegardless];
@@ -1587,8 +1518,8 @@ String OS_OSX::get_executable_path() const {
char pathbuf[PROC_PIDPATHINFO_MAXSIZE];
pid = getpid();
- ret = proc_pidpath (pid, pathbuf, sizeof(pathbuf));
- if ( ret <= 0 ) {
+ ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf));
+ if (ret <= 0) {
return OS::get_executable_path();
} else {
String path;
@@ -1596,7 +1527,6 @@ String OS_OSX::get_executable_path() const {
return path;
}
-
}
// Returns string representation of keys, if they are printable.
@@ -1616,22 +1546,22 @@ static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
OSStatus err;
CFMutableStringRef output = CFStringCreateMutable(NULL, 0);
- for (int i=0; i<length; ++i) {
+ for (int i = 0; i < length; ++i) {
UInt32 keysDown = 0;
UniChar chars[4];
UniCharCount realLength;
err = UCKeyTranslate(keyboardLayout,
- keyCode[i],
- kUCKeyActionDisplay,
- 0,
- LMGetKbdType(),
- kUCKeyTranslateNoDeadKeysBit,
- &keysDown,
- sizeof(chars) / sizeof(chars[0]),
- &realLength,
- chars);
+ keyCode[i],
+ kUCKeyActionDisplay,
+ 0,
+ LMGetKbdType(),
+ kUCKeyTranslateNoDeadKeysBit,
+ &keysDown,
+ sizeof(chars) / sizeof(chars[0]),
+ &realLength,
+ chars);
if (err != noErr) {
CFRelease(output);
@@ -1645,6 +1575,7 @@ static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
return (NSString *)output;
}
+
OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const {
static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
@@ -1653,7 +1584,7 @@ OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const {
layout = LATIN_KEYBOARD_QWERTY;
- CGKeyCode keys[] = {kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y};
+ CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y };
NSString *test = createStringForKeys(keys, 6);
if ([test isEqualToString:@"qwertz"]) {
@@ -1680,10 +1611,12 @@ OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const {
void OS_OSX::process_events() {
while (true) {
- NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
- untilDate:[NSDate distantPast]
- inMode:NSDefaultRunLoopMode
- dequeue:YES];
+ NSEvent *event = [NSApp
+ nextEventMatchingMask:NSAnyEventMask
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+
if (event == nil)
break;
@@ -1694,11 +1627,9 @@ void OS_OSX::process_events() {
autoreleasePool = [[NSAutoreleasePool alloc] init];
}
+void OS_OSX::push_input(const InputEvent &p_event) {
-
-void OS_OSX::push_input(const InputEvent& p_event) {
-
- InputEvent ev=p_event;
+ InputEvent ev = p_event;
//print_line("EV: "+String(ev));
input->parse_input_event(ev);
}
@@ -1726,7 +1657,7 @@ void OS_OSX::run() {
process_events(); // get rid of pending events
joypad_osx->process_joypads();
- if (Main::iteration()==true)
+ if (Main::iteration() == true)
break;
};
@@ -1735,32 +1666,31 @@ void OS_OSX::run() {
void OS_OSX::set_mouse_mode(MouseMode p_mode) {
- if (p_mode==mouse_mode)
- return;
+ if (p_mode == mouse_mode)
+ return;
- if (p_mode==MOUSE_MODE_CAPTURED) {
- // Apple Docs state that the display parameter is not used.
- // "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
- // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
- CGDisplayHideCursor(kCGDirectMainDisplay);
- CGAssociateMouseAndMouseCursorPosition(false);
- } else if (p_mode==MOUSE_MODE_HIDDEN) {
- CGDisplayHideCursor(kCGDirectMainDisplay);
- CGAssociateMouseAndMouseCursorPosition(true);
- } else {
- CGDisplayShowCursor(kCGDirectMainDisplay);
- CGAssociateMouseAndMouseCursorPosition(true);
- }
+ if (p_mode == MOUSE_MODE_CAPTURED) {
+ // Apple Docs state that the display parameter is not used.
+ // "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
+ // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ CGAssociateMouseAndMouseCursorPosition(false);
+ } else if (p_mode == MOUSE_MODE_HIDDEN) {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ CGAssociateMouseAndMouseCursorPosition(true);
+ } else {
+ CGDisplayShowCursor(kCGDirectMainDisplay);
+ CGAssociateMouseAndMouseCursorPosition(true);
+ }
- mouse_mode=p_mode;
+ mouse_mode = p_mode;
}
OS::MouseMode OS_OSX::get_mouse_mode() const {
- return mouse_mode;
+ return mouse_mode;
}
-
String OS_OSX::get_joy_guid(int p_device) const {
return input->get_joy_guid_remapped(p_device);
}
@@ -1777,13 +1707,13 @@ int OS_OSX::get_power_percent_left() {
return power_manager->get_power_percent_left();
}
-OS_OSX* OS_OSX::singleton=NULL;
+OS_OSX *OS_OSX::singleton = NULL;
OS_OSX::OS_OSX() {
-
- mouse_mode=OS::MOUSE_MODE_VISIBLE;
- main_loop=NULL;
- singleton=this;
+
+ mouse_mode = OS::MOUSE_MODE_VISIBLE;
+ main_loop = NULL;
+ singleton = this;
autoreleasePool = [[NSAutoreleasePool alloc] init];
eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
@@ -1791,13 +1721,12 @@ OS_OSX::OS_OSX() {
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
-
- /*if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0)
- {
- _GodotInputError(Godot_PLATFORM_ERROR,
- "NSGL: Failed to create context TLS");
- return GL_FALSE;
- }*/
+ /*
+ if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) {
+ _GodotInputError(Godot_PLATFORM_ERROR, "NSGL: Failed to create context TLS");
+ return GL_FALSE;
+ }
+*/
framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
ERR_FAIL_COND(!framework);
@@ -1808,12 +1737,12 @@ OS_OSX::OS_OSX() {
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
- #if 0
+#if 0
// Menu bar setup must go between sharedApplication above and
// finishLaunching below, in order to properly emulate the behavior
// of NSApplicationMain
createMenuBar();
- #endif
+#endif
[NSApp finishLaunching];
@@ -1821,14 +1750,13 @@ OS_OSX::OS_OSX() {
ERR_FAIL_COND(!delegate);
[NSApp setDelegate:delegate];
-
- cursor_shape=CURSOR_ARROW;
+ cursor_shape = CURSOR_ARROW;
current_screen = 0;
maximized = false;
minimized = false;
- window_size=Vector2(1024,600);
+ window_size = Vector2(1024, 600);
zoomed = false;
- display_scale=1.0;
+ display_scale = 1.0;
}