diff options
Diffstat (limited to 'platform/osx/display_server_osx.mm')
-rw-r--r-- | platform/osx/display_server_osx.mm | 3602 |
1 files changed, 3602 insertions, 0 deletions
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm new file mode 100644 index 0000000000..9d92992332 --- /dev/null +++ b/platform/osx/display_server_osx.mm @@ -0,0 +1,3602 @@ +/*************************************************************************/ +/* display_server_osx.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_osx.h" + +#include "os_osx.h" + +#include "core/io/marshalls.h" +#include "core/os/keyboard.h" +#include "main/main.h" +#include "scene/resources/texture.h" + +#include <Carbon/Carbon.h> +#include <Cocoa/Cocoa.h> +#include <IOKit/IOCFPlugIn.h> +#include <IOKit/IOKitLib.h> +#include <IOKit/hid/IOHIDKeys.h> +#include <IOKit/hid/IOHIDLib.h> + +#if defined(OPENGL_ENABLED) +#include "drivers/gles2/rasterizer_gles2.h" +//TODO - reimplement OpenGLES +#endif + +#if defined(VULKAN_ENABLED) +#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" + +#include <QuartzCore/CAMetalLayer.h> +#endif + +#ifndef NSAppKitVersionNumber10_14 +#define NSAppKitVersionNumber10_14 1671 +#endif + +#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton())) + +static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) { + r_state->set_shift((p_osx_state & NSEventModifierFlagShift)); + r_state->set_control((p_osx_state & NSEventModifierFlagControl)); + r_state->set_alt((p_osx_state & NSEventModifierFlagOption)); + r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand)); +} + +static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow, CGFloat p_backingScaleFactor) { + const NSRect contentRect = [p_wd.window_view frame]; + const NSPoint p = p_locationInWindow; + p_wd.mouse_pos.x = p.x * p_backingScaleFactor; + p_wd.mouse_pos.y = (contentRect.size.height - p.y) * p_backingScaleFactor; + DS_OSX->last_mouse_pos = p_wd.mouse_pos; + Input::get_singleton()->set_mouse_position(p_wd.mouse_pos); + return p_wd.mouse_pos; +} + +static void _push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) { + Vector<DisplayServerOSX::KeyEvent> &buffer = DS_OSX->key_event_buffer; + if (DS_OSX->key_event_pos >= buffer.size()) { + buffer.resize(1 + DS_OSX->key_event_pos); + } + buffer.write[DS_OSX->key_event_pos++] = p_event; +} + +static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { + if ([NSCursor respondsToSelector:selector]) { + id object = [NSCursor performSelector:selector]; + if ([object isKindOfClass:[NSCursor class]]) { + return object; + } + } + if (fallback) { + // Fallback should be a reasonable default, no need to check. + return [NSCursor performSelector:fallback]; + } + return [NSCursor arrowCursor]; +} + +/*************************************************************************/ +/* GodotApplication */ +/*************************************************************************/ + +@interface GodotApplication : NSApplication +@end + +@implementation GodotApplication + +- (void)sendEvent:(NSEvent *)event { + // special case handling of command-period, which is traditionally a special + // shortcut in macOS and doesn't arrive at our regular keyDown handler. + if ([event type] == NSEventTypeKeyDown) { + if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) { + Ref<InputEventKey> k; + k.instance(); + + _get_key_modifier_state([event modifierFlags], k); + k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID); + k->set_pressed(true); + k->set_keycode(KEY_PERIOD); + k->set_physical_keycode(KEY_PERIOD); + k->set_echo([event isARepeat]); + + Input::get_singleton()->accumulate_input_event(k); + } + } + + // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost + // This works around an AppKit bug, where key up events while holding + // down the command key don't get sent to the key window. + if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) + [[self keyWindow] sendEvent:event]; + else + [super sendEvent:event]; +} + +@end + +/*************************************************************************/ +/* GlobalMenuItem */ +/*************************************************************************/ + +@interface GlobalMenuItem : NSObject { +@public + Callable callback; + Variant meta; + bool checkable; +} +@end + +@implementation GlobalMenuItem +@end + +/*************************************************************************/ +/* GodotApplicationDelegate */ +/*************************************************************************/ + +@interface GodotApplicationDelegate : NSObject +- (void)forceUnbundledWindowActivationHackStep1; +- (void)forceUnbundledWindowActivationHackStep2; +- (void)forceUnbundledWindowActivationHackStep3; +@end + +@implementation GodotApplicationDelegate + +- (void)forceUnbundledWindowActivationHackStep1 { + // Step1: Switch focus to macOS Dock. + // Required to perform step 2, TransformProcessType will fail if app is already the in focus. + for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) { + [app activateWithOptions:NSApplicationActivateIgnoringOtherApps]; + break; + } + [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02]; +} + +- (void)forceUnbundledWindowActivationHackStep2 { + // Step 2: Register app as foreground process. + ProcessSerialNumber psn = { 0, kCurrentProcess }; + (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication); + [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02]; +} + +- (void)forceUnbundledWindowActivationHackStep3 { + // Step 3: Switch focus back to app window. + [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps]; +} + +- (void)applicationDidFinishLaunching:(NSNotification *)notice { + NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; + if (nsappname == nil) { + // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). + [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; + } +} + +- (void)globalMenuCallback:(id)sender { + if (![sender representedObject]) + return; + + GlobalMenuItem *value = [sender representedObject]; + + if (value) { + if (value->checkable) { + if ([sender state] == NSControlStateValueOff) { + [sender setState:NSControlStateValueOn]; + } else { + [sender setState:NSControlStateValueOff]; + } + } + + if (value->callback != Callable()) { + Variant tag = value->meta; + Variant *tagp = &tag; + Variant ret; + Callable::CallError ce; + value->callback.call((const Variant **)&tagp, 1, ret, ce); + } + } +} + +- (NSMenu *)applicationDockMenu:(NSApplication *)sender { + return DS_OSX->dock_menu; +} + +- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { + // Note: may be called called before main loop init! + char *utfs = strdup([filename UTF8String]); + ((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs); + free(utfs); + +#ifdef TOOLS_ENABLED + // Open new instance + if (OS_OSX::get_singleton()->get_main_loop()) { + List<String> args; + args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename); + String exec = OS::get_singleton()->get_executable_path(); + + OS::ProcessID pid = 0; + OS::get_singleton()->execute(exec, args, false, &pid); + } +#endif + return YES; +} + +- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { + DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); + return NSTerminateCancel; +} + +- (void)showAbout:(id)sender { + if (OS_OSX::get_singleton()->get_main_loop()) + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT); +} + +@end + +/*************************************************************************/ +/* GodotWindowDelegate */ +/*************************************************************************/ + +@interface GodotWindowDelegate : NSObject { + DisplayServerOSX::WindowID window_id; +} + +- (void)windowWillClose:(NSNotification *)notification; +- (void)setWindowID:(DisplayServerOSX::WindowID)wid; + +@end + +@implementation GodotWindowDelegate + +- (void)setWindowID:(DisplayServerOSX::WindowID)wid { + window_id = wid; +} + +- (BOOL)windowShouldClose:(id)sender { + ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), YES); + DS_OSX->_send_window_event(DS_OSX->windows[window_id], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); + return NO; +} + +- (void)windowWillClose:(NSNotification *)notification { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + while (wd.transient_children.size()) { + DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID); + } + + DS_OSX->windows.erase(window_id); + + if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) { + DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent]; + [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent. + DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID); + } else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) { + DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID]; + [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left. + } + +#ifdef VULKAN_ENABLED + if (DS_OSX->rendering_driver == "vulkan") { + DS_OSX->context_vulkan->window_destroy(window_id); + } +#endif +} + +- (void)windowDidEnterFullScreen:(NSNotification *)notification { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + wd.fullscreen = true; + + [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; + [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; +} + +- (void)windowDidExitFullScreen:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) + return; + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + wd.fullscreen = false; + + if (wd.min_size != Size2i()) { + Size2i size = wd.min_size / DS_OSX->_display_scale([wd.window_object screen]); + [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; + } + if (wd.max_size != Size2i()) { + Size2i size = wd.max_size / DS_OSX->_display_scale([wd.window_object screen]); + [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; + } + + if (wd.resize_disabled) + [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; +} + +- (void)windowDidChangeBackingProperties:(NSNotification *)notification { + if (!DisplayServerOSX::get_singleton()) + return; + + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor]; + CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; + +#if defined(OPENGL_ENABLED) + if (DS_OSX->rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + if (OS_OSX::get_singleton()->is_hidpi_allowed()) { + [wd.window_view setWantsBestResolutionOpenGLSurface:YES]; + } else { + [wd.window_view setWantsBestResolutionOpenGLSurface:NO]; + } + } +#endif + + if (newBackingScaleFactor != oldBackingScaleFactor) { + //Set new display scale and window size + float newDisplayScale = OS_OSX::get_singleton()->is_hidpi_allowed() ? newBackingScaleFactor : 1.0; + + const NSRect contentRect = [wd.window_view frame]; + + wd.size.width = contentRect.size.width * newDisplayScale; + wd.size.height = contentRect.size.height * newDisplayScale; + + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE); + +#if defined(VULKAN_ENABLED) + if (DS_OSX->rendering_driver == "vulkan") { + CALayer *layer = [wd.window_view layer]; + layer.contentsScale = DS_OSX->_display_scale([wd.window_object screen]); + } +#endif + //Force window resize event + [self windowDidResize:notification]; + } +} + +- (void)windowDidResize:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) + return; + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +#if defined(OPENGL_ENABLED) + if (DS_OSX->rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + wd.context_gles2->update(); + } +#endif + const NSRect contentRect = [wd.window_view frame]; + + float displayScale = DS_OSX->_display_scale([wd.window_object screen]); + wd.size.width = contentRect.size.width * displayScale; + wd.size.height = contentRect.size.height * displayScale; + +#if defined(VULKAN_ENABLED) + if (DS_OSX->rendering_driver == "vulkan") { + CALayer *layer = [wd.window_view layer]; + layer.contentsScale = displayScale; + DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height); + } +#endif + + if (!wd.rect_changed_callback.is_null()) { + Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id)); + Variant *sizep = &size; + Variant ret; + Callable::CallError ce; + wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); + } + + if (OS_OSX::get_singleton()->get_main_loop()) { + Main::force_redraw(); + //Event retrieval blocks until resize is over. Call Main::iteration() directly. + if (!Main::is_iterating()) { //avoid cyclic loop + Main::iteration(); + } + } +} + +- (void)windowDidMove:(NSNotification *)notification { + DS_OSX->_release_pressed_events(); +} + +- (void)windowDidBecomeKey:(NSNotification *)notification { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [wd.window_view backingScaleFactor] : 1.0; + _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], backingScaleFactor); + Input::get_singleton()->set_mouse_position(wd.mouse_pos); + + DS_OSX->window_focused = true; + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); +} + +- (void)windowDidResignKey:(NSNotification *)notification { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + DS_OSX->window_focused = false; + + DS_OSX->_release_pressed_events(); + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT); +} + +- (void)windowDidMiniaturize:(NSNotification *)notification { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + DS_OSX->window_focused = false; + + DS_OSX->_release_pressed_events(); + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT); +} + +- (void)windowDidDeminiaturize:(NSNotification *)notification { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + DS_OSX->window_focused = true; + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); +} + +@end + +/*************************************************************************/ +/* GodotContentView */ +/*************************************************************************/ + +@interface GodotContentView : NSView <NSTextInputClient> { + DisplayServerOSX::WindowID window_id; + NSTrackingArea *trackingArea; + NSMutableAttributedString *markedText; + bool imeInputEventInProgress; +} + +- (void)cancelComposition; +- (CALayer *)makeBackingLayer; +- (BOOL)wantsUpdateLayer; +- (void)updateLayer; +- (void)setWindowID:(DisplayServerOSX::WindowID)wid; + +@end + +@implementation GodotContentView + +- (void)setWindowID:(DisplayServerOSX::WindowID)wid { + window_id = wid; +} + ++ (void)initialize { + if (self == [GodotContentView class]) { + // nothing left to do here at the moment.. + } +} + +- (CALayer *)makeBackingLayer { +#if defined(VULKAN_ENABLED) + if (DS_OSX->rendering_driver == "vulkan") { + CALayer *layer = [[CAMetalLayer class] layer]; + return layer; + } +#endif + return [super makeBackingLayer]; +} + +- (void)updateLayer { +#if defined(VULKAN_ENABLED) + if (DS_OSX->rendering_driver == "vulkan") { + [super updateLayer]; + } +#endif +#if defined(OPENGL_ENABLED) + if (DS_OSX->rendering_driver == "opengl_es") { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + wd.context_gles2->update(); + //TODO - reimplement OpenGLES + } +#endif +} + +- (BOOL)wantsUpdateLayer { + return YES; +} + +- (id)init { + self = [super init]; + trackingArea = nil; + imeInputEventInProgress = false; + [self updateTrackingAreas]; + [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; + markedText = [[NSMutableAttributedString alloc] init]; + return self; +} + +- (void)dealloc { + [trackingArea release]; + [markedText release]; + [super dealloc]; +} + +static const NSRange kEmptyRange = { NSNotFound, 0 }; + +- (BOOL)hasMarkedText { + return (markedText.length > 0); +} + +- (NSRange)markedRange { + return NSMakeRange(0, markedText.length); +} + +- (NSRange)selectedRange { + return kEmptyRange; +} + +- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange { + if ([aString isKindOfClass:[NSAttributedString class]]) { + [markedText initWithAttributedString:aString]; + } else { + [markedText initWithString:aString]; + } + if (markedText.length == 0) { + [self unmarkText]; + return; + } + + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (wd.im_active) { + imeInputEventInProgress = true; + DS_OSX->im_text.parse_utf8([[markedText mutableString] UTF8String]); + DS_OSX->im_selection = Point2i(selectedRange.location, selectedRange.length); + + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); + } +} + +- (void)doCommandBySelector:(SEL)aSelector { + if ([self respondsToSelector:aSelector]) + [self performSelector:aSelector]; +} + +- (void)unmarkText { + imeInputEventInProgress = false; + [[markedText mutableString] setString:@""]; + + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (wd.im_active) { + DS_OSX->im_text = String(); + DS_OSX->im_selection = Point2i(); + + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); + } +} + +- (NSArray *)validAttributesForMarkedText { + return [NSArray array]; +} + +- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { + return nil; +} + +- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint { + return 0; +} + +- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { + ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NSMakeRect(0, 0, 0, 0)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + const NSRect contentRect = [wd.window_view frame]; + float displayScale = DS_OSX->_display_scale([wd.window_object screen]); + NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / displayScale, contentRect.size.height - (wd.im_position.y / displayScale) - 1, 0, 0); + NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin; + + return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0); +} + +- (void)cancelComposition { + [self unmarkText]; + NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; + [currentInputContext discardMarkedText]; +} + +- (void)insertText:(id)aString { + [self insertText:aString replacementRange:NSMakeRange(0, 0)]; +} + +- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { + NSEvent *event = [NSApp currentEvent]; + + NSString *characters; + if ([aString isKindOfClass:[NSAttributedString class]]) { + characters = [aString string]; + } else { + characters = (NSString *)aString; + } + + NSUInteger i, length = [characters length]; + + NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet]; + NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; + if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) { + NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; + [currentInputContext discardMarkedText]; + [self cancelComposition]; + return; + } + + for (i = 0; i < length; i++) { + const unichar codepoint = [characters characterAtIndex:i]; + if ((codepoint & 0xFF00) == 0xF700) + continue; + + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = true; + ke.echo = false; + ke.raw = false; // IME input event + ke.keycode = 0; + ke.physical_keycode = 0; + ke.unicode = codepoint; + + _push_to_key_event_buffer(ke); + } + [self cancelComposition]; +} + +- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender { + return NSDragOperationCopy; +} + +- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender { + return NSDragOperationCopy; +} + +- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender { + ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + NSPasteboard *pboard = [sender draggingPasteboard]; + NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; + + Vector<String> files; + for (NSUInteger i = 0; i < filenames.count; i++) { + NSString *ns = [filenames objectAtIndex:i]; + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } + + if (!wd.drop_files_callback.is_null()) { + Variant v = files; + Variant *vp = &v; + Variant ret; + Callable::CallError ce; + wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce); + } + + return NO; +} + +- (BOOL)isOpaque { + return YES; +} + +- (BOOL)canBecomeKeyView { + return YES; +} + +- (BOOL)acceptsFirstResponder { + return YES; +} + +- (void)cursorUpdate:(NSEvent *)event { + DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape; + DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX; + DS_OSX->cursor_set_shape(p_shape); +} + +static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (pressed) { + DS_OSX->last_button_state |= mask; + } else { + DS_OSX->last_button_state &= ~mask; + } + + Ref<InputEventMouseButton> mb; + mb.instance(); + mb->set_window_id(window_id); + const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; + const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor); + _get_key_modifier_state([event modifierFlags], mb); + mb->set_button_index(index); + mb->set_pressed(pressed); + mb->set_position(pos); + mb->set_global_position(pos); + mb->set_button_mask(DS_OSX->last_button_state); + if (index == BUTTON_LEFT && pressed) { + mb->set_doubleclick([event clickCount] == 2); + } + + Input::get_singleton()->accumulate_input_event(mb); +} + +- (void)mouseDown:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (([event modifierFlags] & NSEventModifierFlagControl)) { + wd.mouse_down_control = true; + _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); + } else { + wd.mouse_down_control = false; + _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true); + } +} + +- (void)mouseDragged:(NSEvent *)event { + [self mouseMoved:event]; +} + +- (void)mouseUp:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (wd.mouse_down_control) { + _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); + } else { + _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false); + } +} + +- (void)mouseMoved:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + Ref<InputEventMouseMotion> mm; + mm.instance(); + + mm->set_window_id(window_id); + mm->set_button_mask(DS_OSX->last_button_state); + const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; + const Vector2i pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor); + mm->set_position(pos); + mm->set_pressure([event pressure]); + if ([event subtype] == NSEventSubtypeTabletPoint) { + const NSPoint p = [event tilt]; + mm->set_tilt(Vector2(p.x, p.y)); + } + mm->set_global_position(pos); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + Vector2i relativeMotion = Vector2i(); + relativeMotion.x = [event deltaX] * backingScaleFactor; + relativeMotion.y = [event deltaY] * backingScaleFactor; + mm->set_relative(relativeMotion); + _get_key_modifier_state([event modifierFlags], mm); + + Input::get_singleton()->set_mouse_position(wd.mouse_pos); + Input::get_singleton()->accumulate_input_event(mm); +} + +- (void)rightMouseDown:(NSEvent *)event { + _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); +} + +- (void)rightMouseDragged:(NSEvent *)event { + [self mouseMoved:event]; +} + +- (void)rightMouseUp:(NSEvent *)event { + _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); +} + +- (void)otherMouseDown:(NSEvent *)event { + if ((int)[event buttonNumber] == 2) { + _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true); + } else if ((int)[event buttonNumber] == 3) { + _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true); + } else if ((int)[event buttonNumber] == 4) { + _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true); + } else { + return; + } +} + +- (void)otherMouseDragged:(NSEvent *)event { + [self mouseMoved:event]; +} + +- (void)otherMouseUp:(NSEvent *)event { + if ((int)[event buttonNumber] == 2) { + _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false); + } else if ((int)[event buttonNumber] == 3) { + _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false); + } else if ((int)[event buttonNumber] == 4) { + _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false); + } else { + return; + } +} + +- (void)mouseExited:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT); +} + +- (void)mouseEntered:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER); + + DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape; + DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX; + DS_OSX->cursor_set_shape(p_shape); +} + +- (void)magnifyWithEvent:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + Ref<InputEventMagnifyGesture> ev; + ev.instance(); + ev->set_window_id(window_id); + _get_key_modifier_state([event modifierFlags], ev); + const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; + ev->set_position(_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor)); + ev->set_factor([event magnification] + 1.0); + + Input::get_singleton()->accumulate_input_event(ev); +} + +- (void)viewDidChangeBackingProperties { + // nothing left to do here +} + +- (void)updateTrackingAreas { + if (trackingArea != nil) { + [self removeTrackingArea:trackingArea]; + [trackingArea release]; + } + + NSTrackingAreaOptions options = + NSTrackingMouseEnteredAndExited | + NSTrackingActiveInKeyWindow | + NSTrackingCursorUpdate | + NSTrackingInVisibleRect; + + trackingArea = [[NSTrackingArea alloc] + initWithRect:[self bounds] + options:options + owner:self + userInfo:nil]; + + [self addTrackingArea:trackingArea]; + [super updateTrackingAreas]; +} + +static bool isNumpadKey(unsigned int key) { + + static const unsigned int table[] = { + 0x41, /* kVK_ANSI_KeypadDecimal */ + 0x43, /* kVK_ANSI_KeypadMultiply */ + 0x45, /* kVK_ANSI_KeypadPlus */ + 0x47, /* kVK_ANSI_KeypadClear */ + 0x4b, /* kVK_ANSI_KeypadDivide */ + 0x4c, /* kVK_ANSI_KeypadEnter */ + 0x4e, /* kVK_ANSI_KeypadMinus */ + 0x51, /* kVK_ANSI_KeypadEquals */ + 0x52, /* kVK_ANSI_Keypad0 */ + 0x53, /* kVK_ANSI_Keypad1 */ + 0x54, /* kVK_ANSI_Keypad2 */ + 0x55, /* kVK_ANSI_Keypad3 */ + 0x56, /* kVK_ANSI_Keypad4 */ + 0x57, /* kVK_ANSI_Keypad5 */ + 0x58, /* kVK_ANSI_Keypad6 */ + 0x59, /* kVK_ANSI_Keypad7 */ + 0x5b, /* kVK_ANSI_Keypad8 */ + 0x5c, /* kVK_ANSI_Keypad9 */ + 0x5f, /* kVK_JIS_KeypadComma */ + 0x00 + }; + for (int i = 0; table[i] != 0; i++) { + if (key == table[i]) + return true; + } + return false; +} + +// Translates a OS X keycode to a Godot keycode +// +static int translateKey(unsigned int key) { + + // Keyboard symbol translation table + static const unsigned int table[128] = { + /* 00 */ KEY_A, + /* 01 */ KEY_S, + /* 02 */ KEY_D, + /* 03 */ KEY_F, + /* 04 */ KEY_H, + /* 05 */ KEY_G, + /* 06 */ KEY_Z, + /* 07 */ KEY_X, + /* 08 */ KEY_C, + /* 09 */ KEY_V, + /* 0a */ KEY_SECTION, /* ISO Section */ + /* 0b */ KEY_B, + /* 0c */ KEY_Q, + /* 0d */ KEY_W, + /* 0e */ KEY_E, + /* 0f */ KEY_R, + /* 10 */ KEY_Y, + /* 11 */ KEY_T, + /* 12 */ KEY_1, + /* 13 */ KEY_2, + /* 14 */ KEY_3, + /* 15 */ KEY_4, + /* 16 */ KEY_6, + /* 17 */ KEY_5, + /* 18 */ KEY_EQUAL, + /* 19 */ KEY_9, + /* 1a */ KEY_7, + /* 1b */ KEY_MINUS, + /* 1c */ KEY_8, + /* 1d */ KEY_0, + /* 1e */ KEY_BRACERIGHT, + /* 1f */ KEY_O, + /* 20 */ KEY_U, + /* 21 */ KEY_BRACELEFT, + /* 22 */ KEY_I, + /* 23 */ KEY_P, + /* 24 */ KEY_ENTER, + /* 25 */ KEY_L, + /* 26 */ KEY_J, + /* 27 */ KEY_APOSTROPHE, + /* 28 */ KEY_K, + /* 29 */ KEY_SEMICOLON, + /* 2a */ KEY_BACKSLASH, + /* 2b */ KEY_COMMA, + /* 2c */ KEY_SLASH, + /* 2d */ KEY_N, + /* 2e */ KEY_M, + /* 2f */ KEY_PERIOD, + /* 30 */ KEY_TAB, + /* 31 */ KEY_SPACE, + /* 32 */ KEY_QUOTELEFT, + /* 33 */ KEY_BACKSPACE, + /* 34 */ KEY_UNKNOWN, + /* 35 */ KEY_ESCAPE, + /* 36 */ KEY_META, + /* 37 */ KEY_META, + /* 38 */ KEY_SHIFT, + /* 39 */ KEY_CAPSLOCK, + /* 3a */ KEY_ALT, + /* 3b */ KEY_CONTROL, + /* 3c */ KEY_SHIFT, + /* 3d */ KEY_ALT, + /* 3e */ KEY_CONTROL, + /* 3f */ KEY_UNKNOWN, /* Function */ + /* 40 */ KEY_UNKNOWN, /* F17 */ + /* 41 */ KEY_KP_PERIOD, + /* 42 */ KEY_UNKNOWN, + /* 43 */ KEY_KP_MULTIPLY, + /* 44 */ KEY_UNKNOWN, + /* 45 */ KEY_KP_ADD, + /* 46 */ KEY_UNKNOWN, + /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ + /* 48 */ KEY_VOLUMEUP, /* VolumeUp */ + /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */ + /* 4a */ KEY_VOLUMEMUTE, /* Mute */ + /* 4b */ KEY_KP_DIVIDE, + /* 4c */ KEY_KP_ENTER, + /* 4d */ KEY_UNKNOWN, + /* 4e */ KEY_KP_SUBTRACT, + /* 4f */ KEY_UNKNOWN, /* F18 */ + /* 50 */ KEY_UNKNOWN, /* F19 */ + /* 51 */ KEY_EQUAL, /* KeypadEqual */ + /* 52 */ KEY_KP_0, + /* 53 */ KEY_KP_1, + /* 54 */ KEY_KP_2, + /* 55 */ KEY_KP_3, + /* 56 */ KEY_KP_4, + /* 57 */ KEY_KP_5, + /* 58 */ KEY_KP_6, + /* 59 */ KEY_KP_7, + /* 5a */ KEY_UNKNOWN, /* F20 */ + /* 5b */ KEY_KP_8, + /* 5c */ KEY_KP_9, + /* 5d */ KEY_YEN, /* JIS Yen */ + /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */ + /* 5f */ KEY_COMMA, /* JIS KeypadComma */ + /* 60 */ KEY_F5, + /* 61 */ KEY_F6, + /* 62 */ KEY_F7, + /* 63 */ KEY_F3, + /* 64 */ KEY_F8, + /* 65 */ KEY_F9, + /* 66 */ KEY_UNKNOWN, /* JIS Eisu */ + /* 67 */ KEY_F11, + /* 68 */ KEY_UNKNOWN, /* JIS Kana */ + /* 69 */ KEY_F13, + /* 6a */ KEY_F16, + /* 6b */ KEY_F14, + /* 6c */ KEY_UNKNOWN, + /* 6d */ KEY_F10, + /* 6e */ KEY_MENU, + /* 6f */ KEY_F12, + /* 70 */ KEY_UNKNOWN, + /* 71 */ KEY_F15, + /* 72 */ KEY_INSERT, /* Really Help... */ + /* 73 */ KEY_HOME, + /* 74 */ KEY_PAGEUP, + /* 75 */ KEY_DELETE, + /* 76 */ KEY_F4, + /* 77 */ KEY_END, + /* 78 */ KEY_F2, + /* 79 */ KEY_PAGEDOWN, + /* 7a */ KEY_F1, + /* 7b */ KEY_LEFT, + /* 7c */ KEY_RIGHT, + /* 7d */ KEY_DOWN, + /* 7e */ KEY_UP, + /* 7f */ KEY_UNKNOWN, + }; + + if (key >= 128) + return KEY_UNKNOWN; + + return table[key]; +} + +struct _KeyCodeMap { + UniChar kchar; + int kcode; +}; + +static const _KeyCodeMap _keycodes[55] = { + { '`', KEY_QUOTELEFT }, + { '~', KEY_ASCIITILDE }, + { '0', KEY_0 }, + { '1', KEY_1 }, + { '2', KEY_2 }, + { '3', KEY_3 }, + { '4', KEY_4 }, + { '5', KEY_5 }, + { '6', KEY_6 }, + { '7', KEY_7 }, + { '8', KEY_8 }, + { '9', KEY_9 }, + { '-', KEY_MINUS }, + { '_', KEY_UNDERSCORE }, + { '=', KEY_EQUAL }, + { '+', KEY_PLUS }, + { 'q', KEY_Q }, + { 'w', KEY_W }, + { 'e', KEY_E }, + { 'r', KEY_R }, + { 't', KEY_T }, + { 'y', KEY_Y }, + { 'u', KEY_U }, + { 'i', KEY_I }, + { 'o', KEY_O }, + { 'p', KEY_P }, + { '[', KEY_BRACELEFT }, + { ']', KEY_BRACERIGHT }, + { '{', KEY_BRACELEFT }, + { '}', KEY_BRACERIGHT }, + { 'a', KEY_A }, + { 's', KEY_S }, + { 'd', KEY_D }, + { 'f', KEY_F }, + { 'g', KEY_G }, + { 'h', KEY_H }, + { 'j', KEY_J }, + { 'k', KEY_K }, + { 'l', KEY_L }, + { ';', KEY_SEMICOLON }, + { ':', KEY_COLON }, + { '\'', KEY_APOSTROPHE }, + { '\"', KEY_QUOTEDBL }, + { '\\', KEY_BACKSLASH }, + { '#', KEY_NUMBERSIGN }, + { 'z', KEY_Z }, + { 'x', KEY_X }, + { 'c', KEY_C }, + { 'v', KEY_V }, + { 'b', KEY_B }, + { 'n', KEY_N }, + { 'm', KEY_M }, + { ',', KEY_COMMA }, + { '.', KEY_PERIOD }, + { '/', KEY_SLASH } +}; + +static int remapKey(unsigned int key, unsigned int state) { + if (isNumpadKey(key)) + return translateKey(key); + + TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); + if (!currentKeyboard) + return translateKey(key); + + CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); + if (!layoutData) + return translateKey(key); + + const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); + + UInt32 keysDown = 0; + UniChar chars[4]; + UniCharCount realLength; + + OSStatus err = UCKeyTranslate(keyboardLayout, + key, + kUCKeyActionDisplay, + (state >> 8) & 0xFF, + LMGetKbdType(), + kUCKeyTranslateNoDeadKeysBit, + &keysDown, + sizeof(chars) / sizeof(chars[0]), + &realLength, + chars); + + if (err != noErr) { + return translateKey(key); + } + + for (unsigned int i = 0; i < 55; i++) { + if (_keycodes[i].kchar == chars[0]) { + return _keycodes[i].kcode; + } + } + return translateKey(key); +} + +- (void)keyDown:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + // Ignore all input if IME input is in progress + if (!imeInputEventInProgress) { + NSString *characters = [event characters]; + NSUInteger length = [characters length]; + + if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { + // Fallback unicode character handler used if IME is not active + for (NSUInteger i = 0; i < length; i++) { + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = true; + ke.echo = [event isARepeat]; + ke.keycode = remapKey([event keyCode], [event modifierFlags]); + ke.physical_keycode = translateKey([event keyCode]); + ke.raw = true; + ke.unicode = [characters characterAtIndex:i]; + + _push_to_key_event_buffer(ke); + } + } else { + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = true; + ke.echo = [event isARepeat]; + ke.keycode = remapKey([event keyCode], [event modifierFlags]); + ke.physical_keycode = translateKey([event keyCode]); + ke.raw = false; + ke.unicode = 0; + + _push_to_key_event_buffer(ke); + } + } + + // Pass events to IME handler + if (wd.im_active) + [self interpretKeyEvents:[NSArray arrayWithObject:event]]; +} + +- (void)flagsChanged:(NSEvent *)event { + // Ignore all input if IME input is in progress + if (!imeInputEventInProgress) { + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.echo = false; + ke.raw = true; + + int key = [event keyCode]; + int mod = [event modifierFlags]; + + if (key == 0x36 || key == 0x37) { + if (mod & NSEventModifierFlagCommand) { + mod &= ~NSEventModifierFlagCommand; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else if (key == 0x38 || key == 0x3c) { + if (mod & NSEventModifierFlagShift) { + mod &= ~NSEventModifierFlagShift; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else if (key == 0x3a || key == 0x3d) { + if (mod & NSEventModifierFlagOption) { + mod &= ~NSEventModifierFlagOption; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else if (key == 0x3b || key == 0x3e) { + if (mod & NSEventModifierFlagControl) { + mod &= ~NSEventModifierFlagControl; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else { + return; + } + + ke.osx_state = mod; + ke.keycode = remapKey(key, mod); + ke.physical_keycode = translateKey(key); + ke.unicode = 0; + + _push_to_key_event_buffer(ke); + } +} + +- (void)keyUp:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + // Ignore all input if IME input is in progress + if (!imeInputEventInProgress) { + NSString *characters = [event characters]; + NSUInteger length = [characters length]; + + // Fallback unicode character handler used if IME is not active + if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { + for (NSUInteger i = 0; i < length; i++) { + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = false; + ke.echo = [event isARepeat]; + ke.keycode = remapKey([event keyCode], [event modifierFlags]); + ke.physical_keycode = translateKey([event keyCode]); + ke.raw = true; + ke.unicode = [characters characterAtIndex:i]; + + _push_to_key_event_buffer(ke); + } + } else { + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = false; + ke.echo = [event isARepeat]; + ke.keycode = remapKey([event keyCode], [event modifierFlags]); + ke.physical_keycode = translateKey([event keyCode]); + ke.raw = true; + ke.unicode = 0; + + _push_to_key_event_buffer(ke); + } + } +} + +inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + unsigned int mask = 1 << (button - 1); + + Ref<InputEventMouseButton> sc; + sc.instance(); + + sc->set_window_id(window_id); + _get_key_modifier_state(modifierFlags, sc); + sc->set_button_index(button); + sc->set_factor(factor); + sc->set_pressed(true); + sc->set_position(wd.mouse_pos); + sc->set_global_position(wd.mouse_pos); + DS_OSX->last_button_state |= mask; + sc->set_button_mask(DS_OSX->last_button_state); + + Input::get_singleton()->accumulate_input_event(sc); + + sc.instance(); + sc->set_window_id(window_id); + sc->set_button_index(button); + sc->set_factor(factor); + sc->set_pressed(false); + sc->set_position(wd.mouse_pos); + sc->set_global_position(wd.mouse_pos); + DS_OSX->last_button_state &= ~mask; + sc->set_button_mask(DS_OSX->last_button_state); + + Input::get_singleton()->accumulate_input_event(sc); +} + +inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + Ref<InputEventPanGesture> pg; + pg.instance(); + + pg->set_window_id(window_id); + _get_key_modifier_state(modifierFlags, pg); + pg->set_position(wd.mouse_pos); + pg->set_delta(Vector2(-dx, -dy)); + + Input::get_singleton()->accumulate_input_event(pg); +} + +- (void)scrollWheel:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + double deltaX, deltaY; + + const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; + _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor); + + deltaX = [event scrollingDeltaX]; + deltaY = [event scrollingDeltaY]; + + if ([event hasPreciseScrollingDeltas]) { + deltaX *= 0.03; + deltaY *= 0.03; + } + + if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { + sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]); + } else { + if (fabs(deltaX)) { + sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); + } + if (fabs(deltaY)) { + sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); + } + } +} + +@end + +/*************************************************************************/ +/* GodotWindow */ +/*************************************************************************/ + +@interface GodotWindow : NSWindow { +} +@end + +@implementation GodotWindow + +- (BOOL)canBecomeKeyWindow { + // Required for NSBorderlessWindowMask windows + return YES; +} + +@end + +/*************************************************************************/ +/* DisplayServerOSX */ +/*************************************************************************/ + +bool DisplayServerOSX::has_feature(Feature p_feature) const { + switch (p_feature) { + case FEATURE_GLOBAL_MENU: + case FEATURE_SUBWINDOWS: + //case FEATURE_TOUCHSCREEN: + case FEATURE_MOUSE: + case FEATURE_MOUSE_WARP: + case FEATURE_CLIPBOARD: + case FEATURE_CURSOR_SHAPE: + case FEATURE_CUSTOM_CURSOR_SHAPE: + case FEATURE_NATIVE_DIALOG: + //case FEATURE_CONSOLE_WINDOW: + case FEATURE_IME: + case FEATURE_WINDOW_TRANSPARENCY: + case FEATURE_HIDPI: + case FEATURE_ICON: + case FEATURE_NATIVE_ICON: + case FEATURE_SWAP_BUFFERS: + return true; + default: { + } + } + return false; +} + +String DisplayServerOSX::get_name() const { + return "OSX"; +} + +const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const { + const NSMenu *menu = NULL; + if (p_menu_root == "") { + // Main menu.x + menu = [NSApp mainMenu]; + } else if (p_menu_root.to_lower() == "_dock") { + // macOS dock menu. + menu = dock_menu; + } else { + // Submenu. + if (submenu.has(p_menu_root)) { + menu = submenu[p_menu_root]; + } + } + if (menu == apple_menu) { + // Do not allow to change Apple menu. + return NULL; + } + return menu; +} + +NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) { + NSMenu *menu = NULL; + if (p_menu_root == "") { + // Main menu. + menu = [NSApp mainMenu]; + } else if (p_menu_root.to_lower() == "_dock") { + // macOS dock menu. + menu = dock_menu; + } else { + // Submenu. + if (!submenu.has(p_menu_root)) { + NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]]; + submenu[p_menu_root] = n_menu; + } + menu = submenu[p_menu_root]; + } + if (menu == apple_menu) { + // Do not allow to change Apple menu. + return NULL; + } + return menu; +} + +void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; + GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease]; + obj->callback = p_callback; + obj->meta = p_tag; + obj->checkable = false; + [menu_item setRepresentedObject:obj]; + } +} + +void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; + GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease]; + obj->callback = p_callback; + obj->meta = p_tag; + obj->checkable = true; + [menu_item setRepresentedObject:obj]; + } +} + +void DisplayServerOSX::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + NSMenu *sub_menu = _get_menu_root(p_submenu); + if (menu && sub_menu) { + if (sub_menu == menu) { + ERR_PRINT("Can't set submenu to self!"); + return; + } + if ([sub_menu supermenu]) { + ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); + return; + } + NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""]; + [menu setSubmenu:sub_menu forItem:menu_item]; + } +} + +void DisplayServerOSX::global_menu_add_separator(const String &p_menu_root) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + [menu addItem:[NSMenuItem separatorItem]]; + } +} + +bool DisplayServerOSX::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + return ([menu_item state] == NSControlStateValueOn); + } + } + return false; +} + +bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + if (obj) { + return obj->checkable; + } + } + } + return false; +} + +Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + if (obj) { + return obj->callback; + } + } + } + return Callable(); +} + +Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + if (obj) { + return obj->meta; + } + } + } + return Variant(); +} + +String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + char *utfs = strdup([[menu_item title] UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + return ret; + } + } + return String(); +} + +String DisplayServerOSX::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + const NSMenu *sub_menu = [menu_item submenu]; + if (sub_menu) { + for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) { + if (E->get() == sub_menu) return E->key(); + } + } + } + } + return String(); +} + +void DisplayServerOSX::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + if (p_checked) { + [menu_item setState:NSControlStateValueOn]; + } else { + [menu_item setState:NSControlStateValueOff]; + } + } + } +} + +void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + obj->checkable = p_checkable; + } + } +} + +void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + obj->callback = p_callback; + } + } +} + +void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + obj->meta = p_tag; + } + } +} + +void DisplayServerOSX::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + [menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; + } + } +} + +void DisplayServerOSX::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + NSMenu *sub_menu = _get_menu_root(p_submenu); + if (menu && sub_menu) { + if (sub_menu == menu) { + ERR_PRINT("Can't set submenu to self!"); + return; + } + if ([sub_menu supermenu]) { + ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); + return; + } + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + [menu setSubmenu:sub_menu forItem:menu_item]; + } + } +} + +int DisplayServerOSX::global_menu_get_item_count(const String &p_menu_root) const { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + return [menu numberOfItems]; + } else { + return 0; + } +} + +void DisplayServerOSX::global_menu_remove_item(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu. + return; + } + [menu removeItemAtIndex:p_idx]; + } +} + +void DisplayServerOSX::global_menu_clear(const String &p_menu_root) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + [menu removeAllItems]; + // Restore Apple menu. + if (menu == [NSApp mainMenu]) { + NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; + [menu setSubmenu:apple_menu forItem:menu_item]; + } + } +} + +void DisplayServerOSX::alert(const String &p_alert, const String &p_title) { + _THREAD_SAFE_METHOD_ + + NSAlert *window = [[NSAlert alloc] init]; + NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; + NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()]; + + [window addButtonWithTitle:@"OK"]; + [window setMessageText:ns_title]; + [window setInformativeText:ns_alert]; + [window setAlertStyle:NSAlertStyleWarning]; + + [window runModal]; + [window release]; +} + +Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { + _THREAD_SAFE_METHOD_ + + NSAlert *window = [[NSAlert alloc] init]; + NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; + NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; + + for (int i = 0; i < p_buttons.size(); i++) { + NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()]; + [window addButtonWithTitle:ns_button]; + } + [window setMessageText:ns_title]; + [window setInformativeText:ns_description]; + [window setAlertStyle:NSAlertStyleInformational]; + + int button_pressed; + NSInteger ret = [window runModal]; + if (ret == NSAlertFirstButtonReturn) { + button_pressed = 0; + } else if (ret == NSAlertSecondButtonReturn) { + button_pressed = 1; + } else if (ret == NSAlertThirdButtonReturn) { + button_pressed = 2; + } else { + button_pressed = 2 + (ret - NSAlertThirdButtonReturn); + } + + if (!p_callback.is_null()) { + Variant button = button_pressed; + Variant *buttonp = &button; + Variant ret; + Callable::CallError ce; + p_callback.call((const Variant **)&buttonp, 1, ret, ce); + } + + [window release]; + return OK; +} + +Error DisplayServerOSX::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { + _THREAD_SAFE_METHOD_ + + NSAlert *window = [[NSAlert alloc] init]; + NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; + NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; + NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)]; + + [window addButtonWithTitle:@"OK"]; + [window setMessageText:ns_title]; + [window setInformativeText:ns_description]; + [window setAlertStyle:NSAlertStyleInformational]; + + [input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]]; + [window setAccessoryView:input]; + + [window runModal]; + + char *utfs = strdup([[input stringValue] UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + + if (!p_callback.is_null()) { + Variant text = ret; + Variant *textp = &text; + Variant ret; + Callable::CallError ce; + p_callback.call((const Variant **)&textp, 1, ret, ce); + } + + [window release]; + return OK; +} + +void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { + _THREAD_SAFE_METHOD_ + + if (p_mode == mouse_mode) + return; + + if (p_mode == MOUSE_MODE_CAPTURED) { + // Apple Docs state that the display parameter is not used. + // "This parameter is not used. By default, you may pass kCGDirectMainDisplay." + // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html + CGDisplayHideCursor(kCGDirectMainDisplay); + CGAssociateMouseAndMouseCursorPosition(false); + } else if (p_mode == MOUSE_MODE_HIDDEN) { + CGDisplayHideCursor(kCGDirectMainDisplay); + CGAssociateMouseAndMouseCursorPosition(true); + } else { + CGDisplayShowCursor(kCGDirectMainDisplay); + CGAssociateMouseAndMouseCursorPosition(true); + } + + mouse_mode = p_mode; +} + +DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const { + return mouse_mode; +} + +void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) { + _THREAD_SAFE_METHOD_ + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + last_mouse_pos = p_to; + } else { + WindowData &wd = windows[MAIN_WINDOW_ID]; + + //local point in window coords + const NSRect contentRect = [wd.window_view frame]; + float displayScale = _display_scale([wd.window_object screen]); + NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0); + NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; + + //point in scren coords + CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; + + //do the warping + CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); + CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); + CGAssociateMouseAndMouseCursorPosition(false); + CGWarpMouseCursorPosition(lMouseWarpPos); + CGAssociateMouseAndMouseCursorPosition(true); + } +} + +Point2i DisplayServerOSX::mouse_get_position() const { + return last_mouse_pos; +} + +Point2i DisplayServerOSX::mouse_get_absolute_position() const { + _THREAD_SAFE_METHOD_ + + const NSPoint mouse_pos = [NSEvent mouseLocation]; + + for (NSScreen *screen in [NSScreen screens]) { + NSRect frame = [screen frame]; + if (NSMouseInRect(mouse_pos, frame, NO)) { + return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) + _get_screens_origin(); + } + } + return Vector2i(); +} + +int DisplayServerOSX::mouse_get_button_state() const { + return last_button_state; +} + +void DisplayServerOSX::clipboard_set(const String &p_text) { + _THREAD_SAFE_METHOD_ + + NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; + NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; + + NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; + [pasteboard clearContents]; + [pasteboard writeObjects:copiedStringArray]; +} + +String DisplayServerOSX::clipboard_get() const { + _THREAD_SAFE_METHOD_ + + NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; + NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; + NSDictionary *options = [NSDictionary dictionary]; + + BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; + + if (!ok) { + return ""; + } + + NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; + NSString *string = [objectsToPaste objectAtIndex:0]; + + char *utfs = strdup([string UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + + return ret; +} + +int DisplayServerOSX::get_screen_count() const { + _THREAD_SAFE_METHOD_ + + NSArray *screenArray = [NSScreen screens]; + return [screenArray count]; +} + +// Returns the native top-left screen coordinate of the smallest rectangle +// that encompasses all screens. Needed in get_screen_position(), +// window_get_position, and window_set_position() +// to convert between OS X native screen coordinates and the ones expected by Godot + +static bool displays_arrangement_dirty = true; +static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { + displays_arrangement_dirty = true; +} + +float DisplayServerOSX::_display_scale(id screen) const { + if (OS_OSX::get_singleton()->is_hidpi_allowed()) { + if ([screen respondsToSelector:@selector(backingScaleFactor)]) { + return fmax(1.0, [screen backingScaleFactor]); + } + } + return 1.0; +} + +Point2i DisplayServerOSX::_get_screens_origin() const { + static Point2i origin; + + if (displays_arrangement_dirty) { + origin = Point2i(); + + for (int i = 0; i < get_screen_count(); i++) { + Point2i position = _get_native_screen_position(i); + if (position.x < origin.x) { + origin.x = position.x; + } + if (position.y > origin.y) { + origin.y = position.y; + } + } + displays_arrangement_dirty = false; + } + + return origin; +} + +Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const { + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + float display_scale = _display_scale([screenArray objectAtIndex:p_screen]); + NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; + // Return the top-left corner of the screen, for OS X the y starts at the bottom + return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale; + } + + return Point2i(); +} + +Point2i DisplayServerOSX::screen_get_position(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin(); + // OS X native y-coordinate relative to _get_screens_origin() is negative, + // Godot expects a positive value + position.y *= -1; + return position; +} + +Size2i DisplayServerOSX::screen_get_size(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); + // Note: Use frame to get the whole screen size + NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; + return Size2i(nsrect.size.width, nsrect.size.height) * displayScale; + } + + return Size2i(); +} + +int DisplayServerOSX::screen_get_dpi(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); + NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; + NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; + CGSize displayPhysicalSize = CGDisplayScreenSize( + [[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); + + return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale; + } + + return 96; +} + +float DisplayServerOSX::screen_get_scale(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + return _display_scale([screenArray objectAtIndex:p_screen]); + } + + return 1.f; +} + +Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); + NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame]; + + Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * displayScale - _get_screens_origin(); + position.y *= -1; + Size2i size = Size2i(nsrect.size.width, nsrect.size.height) / displayScale; + + return Rect2i(position, size); + } + + return Rect2i(); +} + +Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const { + _THREAD_SAFE_METHOD_ + + Vector<int> ret; + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { + _THREAD_SAFE_METHOD_ + + WindowID id = _create_window(p_mode, p_rect); + WindowData &wd = windows[id]; + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, id); + } + } + [wd.window_object makeKeyAndOrderFront:nil]; + return id; +} + +void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) { + _THREAD_SAFE_METHOD_ + + if (!wd.event_callback.is_null()) { + Variant event = int(p_event); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + wd.event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + +DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) { + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (E->get().window_object == p_window) + return E->key(); + } + return INVALID_WINDOW_ID; +} + +void DisplayServerOSX::_update_window(WindowData p_wd) { + bool borderless_full = false; + + if (p_wd.borderless) { + NSRect frameRect = [p_wd.window_object frame]; + NSRect screenRect = [[p_wd.window_object screen] frame]; + + // Check if our window covers up the screen + if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y && + frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) { + borderless_full = true; + } + } + + if (borderless_full) { + // If the window covers up the screen set the level to above the main menu and hide on deactivate + [p_wd.window_object setLevel:NSMainMenuWindowLevel + 1]; + [p_wd.window_object setHidesOnDeactivate:YES]; + } else { + // Reset these when our window is not a borderless window that covers up the screen + [p_wd.window_object setLevel:NSNormalWindowLevel]; + [p_wd.window_object setHidesOnDeactivate:NO]; + } +} + +void DisplayServerOSX::delete_sub_window(WindowID p_id) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_id)); + ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); + + WindowData &wd = windows[p_id]; + + [wd.window_object setContentView:nil]; + [wd.window_object close]; +} + +void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; +} + +void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.rect_changed_callback = p_callable; +} + +void DisplayServerOSX::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.event_callback = p_callable; +} + +void DisplayServerOSX::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.input_event_callback = p_callable; +} + +void DisplayServerOSX::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.input_text_callback = p_callable; +} + +void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.drop_files_callback = p_callable; +} + +int DisplayServerOSX::window_get_current_screen(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND_V(!windows.has(p_window), -1); + const WindowData &wd = windows[p_window]; + + const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]]; + return (index == NSNotFound) ? 0 : index; +} + +void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) { + _THREAD_SAFE_METHOD_ + Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); + window_set_position(wpos + screen_get_position(p_screen), p_window); +} + +void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND(p_window == p_parent); + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd_window = windows[p_window]; + + ERR_FAIL_COND(wd_window.transient_parent == p_parent); + + ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient."); + if (p_parent == INVALID_WINDOW_ID) { + //remove transient + ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); + ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); + + WindowData &wd_parent = windows[wd_window.transient_parent]; + + wd_window.transient_parent = INVALID_WINDOW_ID; + wd_parent.transient_children.erase(p_window); + + [wd_window.window_object setParentWindow:nil]; + } else { + ERR_FAIL_COND(!windows.has(p_parent)); + ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); + WindowData &wd_parent = windows[p_parent]; + + wd_window.transient_parent = p_parent; + wd_parent.transient_children.insert(p_window); + + [wd_window.window_object setParentWindow:wd_parent.window_object]; + } +} + +Point2i DisplayServerOSX::window_get_position(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); + const WindowData &wd = windows[p_window]; + + NSRect nsrect = [wd.window_object frame]; + Point2i pos; + float display_scale = _display_scale([wd.window_object screen]); + + // Return the position of the top-left corner, for OS X the y starts at the bottom + pos.x = nsrect.origin.x * display_scale; + pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale; + pos -= _get_screens_origin(); + // OS X native y-coordinate relative to _get_screens_origin() is negative, + // Godot expects a positive value + pos.y *= -1; + return pos; +} + +void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + Point2i position = p_position; + // OS X native y-coordinate relative to _get_screens_origin() is negative, + // Godot passes a positive value + position.y *= -1; + position += _get_screens_origin(); + + NSPoint pos; + float displayScale = _display_scale([wd.window_object screen]); + + pos.x = position.x / displayScale; + pos.y = position.y / displayScale; + + [wd.window_object setFrameTopLeftPoint:pos]; + + _update_window(wd); + _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], displayScale); +} + +void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { + ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); + return; + } + wd.max_size = p_size; + + if ((wd.max_size != Size2i()) && !wd.fullscreen) { + Size2i size = wd.max_size / _display_scale([wd.window_object screen]); + [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; + } else { + [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; + } +} + +Size2i DisplayServerOSX::window_get_max_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + return wd.max_size; +} + +void DisplayServerOSX::window_set_min_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { + ERR_PRINT("Minimum window size can't be larger than maximum window size!"); + return; + } + wd.min_size = p_size; + + if ((wd.min_size != Size2i()) && !wd.fullscreen) { + Size2i size = wd.min_size / _display_scale([wd.window_object screen]); + [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; + } else { + [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; + } +} + +Size2i DisplayServerOSX::window_get_min_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + return wd.min_size; +} + +void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + Size2i size = p_size / _display_scale([wd.window_object screen]); + + if (!wd.borderless) { + // NSRect used by setFrame includes the title bar, so add it to our size.y + CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight]; + if (menuBarHeight != 0.f) { + size.y += menuBarHeight; + } + } + + NSRect frame = [wd.window_object frame]; + [wd.window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES]; + + _update_window(wd); +} + +Size2i DisplayServerOSX::window_get_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + return wd.size; +} + +Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + NSRect frame = [wd.window_object frame]; + return Size2i(frame.size.width, frame.size.height) * _display_scale([wd.window_object screen]); +} + +bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const { + return true; +} + +void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (!OS_OSX::get_singleton()->is_layered_allowed()) return; + if (wd.layered_window != p_enabled) { + if (p_enabled) { + [wd.window_object setBackgroundColor:[NSColor clearColor]]; + [wd.window_object setOpaque:NO]; + [wd.window_object setHasShadow:NO]; +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + CALayer *layer = [wd.window_view layer]; + [layer setOpaque:NO]; + //TODO - implement transparency for Vulkan + } +#endif +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + wd.context_gles2->set_opacity(0); + } +#endif + wd.layered_window = true; + } else { + [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]]; + [wd.window_object setOpaque:YES]; + [wd.window_object setHasShadow:YES]; +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + CALayer *layer = [wd.window_view layer]; + [layer setOpaque:YES]; + //TODO - implement transparency for Vulkan + } +#endif +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + wd.context_gles2->set_opacity(1); + } +#endif + wd.layered_window = false; + } +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + wd.context_gles2->update(); + } +#endif + NSRect frameRect = [wd.window_object frame]; + [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES]; + [wd.window_object setFrame:frameRect display:YES]; + } +} + +void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + WindowMode old_mode = window_get_mode(p_window); + if (old_mode == p_mode) { + return; // do nothing + } + + switch (old_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + [wd.window_object deminiaturize:nil]; + } break; + case WINDOW_MODE_FULLSCREEN: { + if (wd.layered_window) + _set_window_per_pixel_transparency_enabled(true, p_window); + if (wd.resize_disabled) //restore resize disabled + [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; + if (wd.min_size != Size2i()) { + Size2i size = wd.min_size / _display_scale([wd.window_object screen]); + [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; + } + if (wd.max_size != Size2i()) { + Size2i size = wd.max_size / _display_scale([wd.window_object screen]); + [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; + } + [wd.window_object toggleFullScreen:nil]; + wd.fullscreen = false; + } break; + case WINDOW_MODE_MAXIMIZED: { + if ([wd.window_object isZoomed]) { + [wd.window_object zoom:nil]; + } + } break; + } + + switch (p_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + [wd.window_object performMiniaturize:nil]; + } break; + case WINDOW_MODE_FULLSCREEN: { + if (wd.layered_window) + _set_window_per_pixel_transparency_enabled(false, p_window); + if (wd.resize_disabled) //fullscreen window should be resizable to work + [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; + [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; + [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; + [wd.window_object toggleFullScreen:nil]; + wd.fullscreen = true; + } break; + case WINDOW_MODE_MAXIMIZED: { + if (![wd.window_object isZoomed]) { + [wd.window_object zoom:nil]; + } + } break; + } +} + +DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); + const WindowData &wd = windows[p_window]; + + if (wd.fullscreen) { //if fullscreen, it's not in another mode + return WINDOW_MODE_FULLSCREEN; + } + if ([wd.window_object isZoomed] && !wd.resize_disabled) { + return WINDOW_MODE_MAXIMIZED; + } + if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) { + if ([wd.window_object isMiniaturized]) { + return WINDOW_MODE_MINIMIZED; + } + } + + // all other discarded, return windowed. + return WINDOW_MODE_WINDOWED; +} + +void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + wd.resize_disabled = p_enabled; + if (wd.fullscreen) //fullscreen window should be resizable, style will be applyed on exiting fs + return; + if (p_enabled) { + [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; + } else { + [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; + } + } break; + case WINDOW_FLAG_BORDERLESS: { + // OrderOut prevents a lose focus bug with the window + [wd.window_object orderOut:nil]; + wd.borderless = p_enabled; + if (p_enabled) { + [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; + } else { + if (wd.layered_window) + _set_window_per_pixel_transparency_enabled(false, p_window); + [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; + // Force update of the window styles + NSRect frameRect = [wd.window_object frame]; + [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO]; + [wd.window_object setFrame:frameRect display:NO]; + } + _update_window(wd); + [wd.window_object makeKeyAndOrderFront:nil]; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + wd.on_top = p_enabled; + if (p_enabled) { + [wd.window_object setLevel:NSFloatingWindowLevel]; + } else { + [wd.window_object setLevel:NSNormalWindowLevel]; + } + } break; + case WINDOW_FLAG_TRANSPARENT: { + wd.layered_window = p_enabled; + if (p_enabled) { + [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // force borderless + } else if (!wd.borderless) { + [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; + } + _set_window_per_pixel_transparency_enabled(p_enabled, p_window); + + } break; + default: { + } + } +} + +bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + return wd.resize_disabled; + } break; + case WINDOW_FLAG_BORDERLESS: { + return [wd.window_object styleMask] == NSWindowStyleMaskBorderless; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + return [wd.window_object level] == NSFloatingWindowLevel; + } break; + case WINDOW_FLAG_TRANSPARENT: { + return wd.layered_window; + } break; + default: { + } + } + + return false; +} + +void DisplayServerOSX::window_request_attention(WindowID p_window) { + // It's app global, ignore window id. + [NSApp requestUserAttention:NSCriticalRequest]; +} + +void DisplayServerOSX::window_move_to_foreground(WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + const WindowData &wd = windows[p_window]; + + [[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; + [wd.window_object makeKeyAndOrderFront:nil]; +} + +bool DisplayServerOSX::window_can_draw(WindowID p_window) const { + return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; +} + +bool DisplayServerOSX::can_any_window_draw() const { + _THREAD_SAFE_METHOD_ + + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) { + return true; + } + } + return false; +} + +void DisplayServerOSX::window_set_ime_active(const bool p_active, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_active = p_active; + + if (!p_active) + [wd.window_view cancelComposition]; +} + +void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_position = p_pos; +} + +bool DisplayServerOSX::get_swap_ok_cancel() { + return true; +} + +void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + + if (cursor_shape == p_shape) + return; + + if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { + cursor_shape = p_shape; + return; + } + + if (cursors[p_shape] != NULL) { + [cursors[p_shape] set]; + } else { + switch (p_shape) { + case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break; + case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break; + case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break; + case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break; + case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break; + case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break; + case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break; + case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break; + case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break; + case CURSOR_VSIZE: [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break; + case CURSOR_HSIZE: [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break; + case CURSOR_BDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break; + case CURSOR_FDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break; + case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break; + case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break; + case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break; + case CURSOR_HELP: [_cursorFromSelector(@selector(_helpCursor)) set]; break; + default: { + } + } + } + + cursor_shape = p_shape; +} + +DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const { + return cursor_shape; +} + +void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + _THREAD_SAFE_METHOD_ + + if (p_cursor.is_valid()) { + Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); + + if (cursor_c) { + if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { + cursor_set_shape(p_shape); + return; + } + cursors_cache.erase(p_shape); + } + + Ref<Texture2D> texture = p_cursor; + Ref<AtlasTexture> atlas_texture = p_cursor; + Ref<Image> image; + Size2 texture_size; + Rect2 atlas_rect; + + if (texture.is_valid()) { + image = texture->get_data(); + } + + if (!image.is_valid() && atlas_texture.is_valid()) { + texture = atlas_texture->get_atlas(); + + atlas_rect.size.width = texture->get_width(); + atlas_rect.size.height = texture->get_height(); + atlas_rect.position.x = atlas_texture->get_region().position.x; + atlas_rect.position.y = atlas_texture->get_region().position.y; + + texture_size.width = atlas_texture->get_region().size.x; + texture_size.height = atlas_texture->get_region().size.y; + } else if (image.is_valid()) { + texture_size.width = texture->get_width(); + texture_size.height = texture->get_height(); + } + + ERR_FAIL_COND(!texture.is_valid()); + ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); + ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); + ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + + image = texture->get_data(); + + ERR_FAIL_COND(!image.is_valid()); + + NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] + initWithBitmapDataPlanes:NULL + pixelsWide:int(texture_size.width) + pixelsHigh:int(texture_size.height) + bitsPerSample:8 + samplesPerPixel:4 + hasAlpha:YES + isPlanar:NO + colorSpaceName:NSDeviceRGBColorSpace + bytesPerRow:int(texture_size.width) * 4 + bitsPerPixel:32]; + + ERR_FAIL_COND(imgrep == nil); + uint8_t *pixels = [imgrep bitmapData]; + + int len = int(texture_size.width * texture_size.height); + + for (int i = 0; i < len; i++) { + int row_index = floor(i / texture_size.width) + atlas_rect.position.y; + int column_index = (i % int(texture_size.width)) + atlas_rect.position.x; + + if (atlas_texture.is_valid()) { + column_index = MIN(column_index, atlas_rect.size.width - 1); + row_index = MIN(row_index, atlas_rect.size.height - 1); + } + + uint32_t color = image->get_pixel(column_index, row_index).to_argb32(); + + uint8_t alpha = (color >> 24) & 0xFF; + pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255; + pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255; + pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255; + pixels[i * 4 + 3] = alpha; + } + + NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)]; + [nsimage addRepresentation:imgrep]; + + NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)]; + + [cursors[p_shape] release]; + cursors[p_shape] = cursor; + + Vector<Variant> params; + params.push_back(p_cursor); + params.push_back(p_hotspot); + cursors_cache.insert(p_shape, params); + + if (p_shape == cursor_shape) { + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + [cursor set]; + } + } + + [imgrep release]; + [nsimage release]; + } else { + // Reset to default system cursor + if (cursors[p_shape] != NULL) { + [cursors[p_shape] release]; + cursors[p_shape] = NULL; + } + + CursorShape c = cursor_shape; + cursor_shape = CURSOR_MAX; + cursor_set_shape(c); + + cursors_cache.erase(p_shape); + } +} + +static bool keyboard_layout_dirty = true; +static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { + keyboard_layout_dirty = true; +} + +// Returns string representation of keys, if they are printable. +static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) { + TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); + if (!currentKeyboard) + return nil; + + CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); + if (!layoutData) + return nil; + + const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); + + OSStatus err; + CFMutableStringRef output = CFStringCreateMutable(NULL, 0); + + for (int i = 0; i < length; ++i) { + UInt32 keysDown = 0; + UniChar chars[4]; + UniCharCount realLength; + + err = UCKeyTranslate(keyboardLayout, + keyCode[i], + kUCKeyActionDisplay, + 0, + LMGetKbdType(), + kUCKeyTranslateNoDeadKeysBit, + &keysDown, + sizeof(chars) / sizeof(chars[0]), + &realLength, + chars); + + if (err != noErr) { + CFRelease(output); + return nil; + } + + CFStringAppendCharacters(output, chars, 1); + } + + return (NSString *)output; +} + +DisplayServerOSX::LatinKeyboardVariant DisplayServerOSX::get_latin_keyboard_variant() const { + _THREAD_SAFE_METHOD_ + + static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY; + + if (keyboard_layout_dirty) { + + layout = LATIN_KEYBOARD_QWERTY; + + CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y }; + NSString *test = createStringForKeys(keys, 6); + + if ([test isEqualToString:@"qwertz"]) { + layout = LATIN_KEYBOARD_QWERTZ; + } else if ([test isEqualToString:@"azerty"]) { + layout = LATIN_KEYBOARD_AZERTY; + } else if ([test isEqualToString:@"qzerty"]) { + layout = LATIN_KEYBOARD_QZERTY; + } else if ([test isEqualToString:@"',.pyf"]) { + layout = LATIN_KEYBOARD_DVORAK; + } else if ([test isEqualToString:@"xvlcwk"]) { + layout = LATIN_KEYBOARD_NEO; + } else if ([test isEqualToString:@"qwfpgj"]) { + layout = LATIN_KEYBOARD_COLEMAK; + } + + [test release]; + + keyboard_layout_dirty = false; + return layout; + } + + return layout; +} + +void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) { + Ref<InputEvent> ev = p_event; + Input::get_singleton()->accumulate_input_event(ev); +} + +void DisplayServerOSX::_release_pressed_events() { + _THREAD_SAFE_METHOD_ + if (Input::get_singleton()) { + Input::get_singleton()->release_pressed_events(); + } +} + +void DisplayServerOSX::_process_key_events() { + Ref<InputEventKey> k; + for (int i = 0; i < key_event_pos; i++) { + const KeyEvent &ke = key_event_buffer[i]; + if (ke.raw) { + // Non IME input - no composite characters, pass events as is + k.instance(); + + k->set_window_id(ke.window_id); + _get_key_modifier_state(ke.osx_state, k); + k->set_pressed(ke.pressed); + k->set_echo(ke.echo); + k->set_keycode(ke.keycode); + k->set_physical_keycode(ke.physical_keycode); + k->set_unicode(ke.unicode); + + _push_input(k); + } else { + // IME input + if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) { + k.instance(); + + k->set_window_id(ke.window_id); + _get_key_modifier_state(ke.osx_state, k); + k->set_pressed(ke.pressed); + k->set_echo(ke.echo); + k->set_keycode(0); + k->set_physical_keycode(0); + k->set_unicode(ke.unicode); + + _push_input(k); + } + if (ke.keycode != 0) { + k.instance(); + + k->set_window_id(ke.window_id); + _get_key_modifier_state(ke.osx_state, k); + k->set_pressed(ke.pressed); + k->set_echo(ke.echo); + k->set_keycode(ke.keycode); + k->set_physical_keycode(ke.physical_keycode); + + if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) { + k->set_unicode(key_event_buffer[i + 1].unicode); + } + + _push_input(k); + } + } + } + + key_event_pos = 0; +} + +void DisplayServerOSX::process_events() { + _THREAD_SAFE_METHOD_ + + while (true) { + NSEvent *event = [NSApp + nextEventMatchingMask:NSEventMaskAny + untilDate:[NSDate distantPast] + inMode:NSDefaultRunLoopMode + dequeue:YES]; + + if (event == nil) + break; + + [NSApp sendEvent:event]; + } + + if (!drop_events) { + _process_key_events(); + Input::get_singleton()->flush_accumulated_events(); + } + + [autoreleasePool drain]; + autoreleasePool = [[NSAutoreleasePool alloc] init]; +} + +void DisplayServerOSX::force_process_and_drop_events() { + _THREAD_SAFE_METHOD_ + + drop_events = true; + process_events(); + drop_events = false; +} + +void DisplayServerOSX::set_native_icon(const String &p_filename) { + _THREAD_SAFE_METHOD_ + + FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); + ERR_FAIL_COND(!f); + + Vector<uint8_t> data; + uint32_t len = f->get_len(); + data.resize(len); + f->get_buffer((uint8_t *)&data.write[0], len); + memdelete(f); + + NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease]; + ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data."); + + NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease]; + ERR_FAIL_COND_MSG(!icon, "Error loading icon."); + + [NSApp setApplicationIconImage:icon]; +} + +void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) { + _THREAD_SAFE_METHOD_ + + Ref<Image> img = p_icon; + img = img->duplicate(); + img->convert(Image::FORMAT_RGBA8); + NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] + initWithBitmapDataPlanes:NULL + pixelsWide:img->get_width() + pixelsHigh:img->get_height() + bitsPerSample:8 + samplesPerPixel:4 + hasAlpha:YES + isPlanar:NO + colorSpaceName:NSDeviceRGBColorSpace + bytesPerRow:img->get_width() * 4 + bitsPerPixel:32]; + ERR_FAIL_COND(imgrep == nil); + uint8_t *pixels = [imgrep bitmapData]; + + int len = img->get_width() * img->get_height(); + const uint8_t *r = img->get_data().ptr(); + + /* Premultiply the alpha channel */ + for (int i = 0; i < len; i++) { + uint8_t alpha = r[i * 4 + 3]; + pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); + pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); + pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); + pixels[i * 4 + 3] = alpha; + } + + NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())]; + ERR_FAIL_COND(nsimg == nil); + + [nsimg addRepresentation:imgrep]; + [NSApp setApplicationIconImage:nsimg]; + + [imgrep release]; + [nsimg release]; +} + +Vector<String> DisplayServerOSX::get_rendering_drivers_func() { + Vector<String> drivers; + +#ifdef VULKAN_ENABLED + drivers.push_back("vulkan"); +#endif +#ifdef OPENGL_ENABLED + drivers.push_back("opengl"); +#endif + + return drivers; +} + +Point2i DisplayServerOSX::ime_get_selection() const { + return im_selection; +} + +String DisplayServerOSX::ime_get_text() const { + return im_text; +} + +DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const { + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key())); + if (win_rect.has_point(p_position)) { + return E->key(); + } + } + return INVALID_WINDOW_ID; +} + +void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].instance_id = p_instance; +} + +ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), ObjectID()); + return windows[p_window].instance_id; +} + +DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + return memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +} + +DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) { + WindowID id; + { + WindowData wd; + + float displayScale = 1.0; + if (OS_OSX::get_singleton()->is_hidpi_allowed()) { + // note that mainScreen is not screen #0 but the one with the keyboard focus. + NSScreen *screen = [NSScreen mainScreen]; + if ([screen respondsToSelector:@selector(backingScaleFactor)]) { + displayScale = fmax(displayScale, [screen backingScaleFactor]); + } + } + + wd.window_delegate = [[GodotWindowDelegate alloc] init]; + ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate"); + [wd.window_delegate setWindowID:window_id_counter]; + + Point2i position = p_rect.position; + // OS X native y-coordinate relative to _get_screens_origin() is negative, + // Godot passes a positive value + position.y *= -1; + position += _get_screens_origin(); + + // initWithContentRect uses bottom-left corner of the window’s frame as origin. + wd.window_object = [[GodotWindow alloc] + initWithContentRect:NSMakeRect(position.x / displayScale, (position.y - p_rect.size.height) / displayScale, p_rect.size.width / displayScale, p_rect.size.height / displayScale) + styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable + backing:NSBackingStoreBuffered + defer:NO]; + ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window"); + + wd.window_view = [[GodotContentView alloc] init]; + ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view"); + [wd.window_view setWindowID:window_id_counter]; + if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) { + [wd.window_view setWantsLayer:TRUE]; + } + + if (displayScale > 1.0) { +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + [wd.window_view setWantsBestResolutionOpenGLSurface:YES]; + } +#endif + [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; + } else { +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + [wd.window_view setWantsBestResolutionOpenGLSurface:NO]; + } +#endif + } + + [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; + [wd.window_object setContentView:wd.window_view]; + [wd.window_object setDelegate:wd.window_delegate]; + [wd.window_object setAcceptsMouseMovedEvents:YES]; + [wd.window_object setRestorable:NO]; + + if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) + [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed]; + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (context_vulkan) { + CALayer *layer = [wd.window_view layer]; + layer.contentsScale = displayScale; + Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context"); + } + } +#endif +#ifdef OPENGL_ENABLED + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + wd.context_gles2 = memnew(ContextGL_OSX(wd.window_view, false)); + + if (wd.context_gles2->initialize() != OK) { + memdelete(wd.context_gles2); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a OpenGL context"); + } + + //if (RasterizerGLES2::is_viable() == OK) { + // RasterizerGLES2::register_config(); + // RasterizerGLES2::make_current(); + //} + } +#endif + id = window_id_counter++; + windows[id] = wd; + } + + WindowData &wd = windows[id]; + window_set_mode(p_mode, id); + + float displayScale = _display_scale([wd.window_object screen]); + const NSRect contentRect = [wd.window_view frame]; + wd.size.width = contentRect.size.width * displayScale; + wd.size.height = contentRect.size.height * displayScale; + +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + if (OS_OSX::singleton->is_hidpi_allowed()) { + [wd.window_view setWantsBestResolutionOpenGLSurface:YES]; + } else { + [wd.window_view setWantsBestResolutionOpenGLSurface:NO]; + } + wd.context_gles2->update(); + } +#endif +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + CALayer *layer = [wd.window_view layer]; + layer.contentsScale = displayScale; + context_vulkan->window_resize(id, wd.size.width, wd.size.height); + } +#endif + + return id; +} + +void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) { + ((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event); +} + +void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) { + _THREAD_SAFE_METHOD_ + if (!in_dispatch_input_event) { + in_dispatch_input_event = true; + + Variant ev = p_event; + Variant *evp = &ev; + Variant ret; + Callable::CallError ce; + + Ref<InputEventFromWindow> event_from_window = p_event; + if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { + //send to a window + if (windows.has(event_from_window->get_window_id())) { + Callable callable = windows[event_from_window->get_window_id()].input_event_callback; + if (callable.is_null()) { + return; + } + callable.call((const Variant **)&evp, 1, ret, ce); + } + } else { + //send to all windows + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + Callable callable = E->get().input_event_callback; + if (callable.is_null()) { + continue; + } + callable.call((const Variant **)&evp, 1, ret, ce); + } + } + + in_dispatch_input_event = false; + } +} + +void DisplayServerOSX::release_rendering_thread() { + //TODO - reimplement OpenGLES +} + +void DisplayServerOSX::make_rendering_thread() { + //TODO - reimplement OpenGLES +} + +void DisplayServerOSX::swap_buffers() { + //TODO - reimplement OpenGLES +} + +void DisplayServerOSX::console_set_visible(bool p_enabled) { + //TODO - open terminal and redirect +} + +bool DisplayServerOSX::is_console_visible() const { + return isatty(STDIN_FILENO); +} + +DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + + r_error = OK; + drop_events = false; + + memset(cursors, 0, sizeof(cursors)); + cursor_shape = CURSOR_ARROW; + + key_event_pos = 0; + mouse_mode = MOUSE_MODE_VISIBLE; + last_button_state = 0; + + autoreleasePool = [[NSAutoreleasePool alloc] init]; + + eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); + ERR_FAIL_COND(!eventSource); + + CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0); + + // Implicitly create shared NSApplication instance + [GodotApplication sharedApplication]; + + // In case we are unbundled, make us a proper UI application + [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; + + keyboard_layout_dirty = true; + displays_arrangement_dirty = true; + + // Register to be notified on keyboard layout changes + CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), + NULL, keyboard_layout_changed, + kTISNotifySelectedKeyboardInputSourceChanged, NULL, + CFNotificationSuspensionBehaviorDeliverImmediately); + + // Register to be notified on displays arrangement changes + CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL); + + // Menu bar setup must go between sharedApplication above and + // finishLaunching below, in order to properly emulate the behavior + // of NSApplicationMain + NSMenuItem *menu_item; + NSString *title; + + NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; + if (nsappname == nil) + nsappname = [[NSProcessInfo processInfo] processName]; + + // Setup Dock menu + dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"]; + + // Setup Apple menu + apple_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; + title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname]; + [apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""]; + + [apple_menu addItem:[NSMenuItem separatorItem]]; + + NSMenu *services = [[NSMenu alloc] initWithTitle:@""]; + menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""]; + [apple_menu setSubmenu:services forItem:menu_item]; + [NSApp setServicesMenu:services]; + [services release]; + + [apple_menu addItem:[NSMenuItem separatorItem]]; + + title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname]; + [apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; + + menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; + [menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)]; + + [apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""]; + + [apple_menu addItem:[NSMenuItem separatorItem]]; + + title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; + [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; + + // Setup menu bar + NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; + menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; + [main_menu setSubmenu:apple_menu forItem:menu_item]; + [NSApp setMainMenu:main_menu]; + + [NSApp finishLaunching]; + + delegate = [[GodotApplicationDelegate alloc] init]; + ERR_FAIL_COND(!delegate); + [NSApp setDelegate:delegate]; + + //process application:openFile: event + while (true) { + NSEvent *event = [NSApp + nextEventMatchingMask:NSEventMaskAny + untilDate:[NSDate distantPast] + inMode:NSDefaultRunLoopMode + dequeue:YES]; + + if (event == nil) + break; + + [NSApp sendEvent:event]; + } + + //!!!!!!!!!!!!!!!!!!!!!!!!!! + //TODO - do Vulkan and GLES2 support checks, driver selection and fallback + rendering_driver = p_rendering_driver; + +#ifndef _MSC_VER +#warning Forcing vulkan rendering driver because OpenGL not implemented yet +#endif + rendering_driver = "vulkan"; + +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + + context_vulkan = memnew(VulkanContextOSX); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = NULL; + r_error = ERR_CANT_CREATE; + ERR_FAIL_MSG("Could not initialize Vulkan"); + } + } +#endif + + Point2i window_position( + (screen_get_size(0).width - p_resolution.width) / 2, + (screen_get_size(0).height - p_resolution.height) / 2); + WindowID main_window = _create_window(p_mode, Rect2i(window_position, p_resolution)); + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, main_window); + } + } + [windows[main_window].window_object makeKeyAndOrderFront:nil]; + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RasterizerRD::make_current(); + } +#endif + + [NSApp activateIgnoringOtherApps:YES]; + + /* + visual_server = memnew(VisualServerRaster); + if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); + } + visual_server->init(); + */ +} + +DisplayServerOSX::~DisplayServerOSX() { + if (dock_menu) { + [dock_menu release]; + } + + for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) { + [E->get() release]; + } + + //destroy all windows + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + [E->get().window_object setContentView:nil]; + [E->get().window_object close]; + } + + //destroy drivers +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + } + + if (context_vulkan) + memdelete(context_vulkan); + } +#endif + + CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); + CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); + + cursors_cache.clear(); + + //visual_server->finish(); + //memdelete(visual_server); +} + +void DisplayServerOSX::register_osx_driver() { + register_create_function("osx", create_func, get_rendering_drivers_func); +} |