summaryrefslogtreecommitdiff
path: root/platform/osx/display_server_osx.mm
diff options
context:
space:
mode:
Diffstat (limited to 'platform/osx/display_server_osx.mm')
-rw-r--r--platform/osx/display_server_osx.mm3602
1 files changed, 3602 insertions, 0 deletions
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
new file mode 100644
index 0000000000..9d92992332
--- /dev/null
+++ b/platform/osx/display_server_osx.mm
@@ -0,0 +1,3602 @@
+/*************************************************************************/
+/* display_server_osx.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "display_server_osx.h"
+
+#include "os_osx.h"
+
+#include "core/io/marshalls.h"
+#include "core/os/keyboard.h"
+#include "main/main.h"
+#include "scene/resources/texture.h"
+
+#include <Carbon/Carbon.h>
+#include <Cocoa/Cocoa.h>
+#include <IOKit/IOCFPlugIn.h>
+#include <IOKit/IOKitLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <IOKit/hid/IOHIDLib.h>
+
+#if defined(OPENGL_ENABLED)
+#include "drivers/gles2/rasterizer_gles2.h"
+//TODO - reimplement OpenGLES
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+
+#include <QuartzCore/CAMetalLayer.h>
+#endif
+
+#ifndef NSAppKitVersionNumber10_14
+#define NSAppKitVersionNumber10_14 1671
+#endif
+
+#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
+
+static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) {
+ r_state->set_shift((p_osx_state & NSEventModifierFlagShift));
+ r_state->set_control((p_osx_state & NSEventModifierFlagControl));
+ r_state->set_alt((p_osx_state & NSEventModifierFlagOption));
+ r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand));
+}
+
+static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow, CGFloat p_backingScaleFactor) {
+ const NSRect contentRect = [p_wd.window_view frame];
+ const NSPoint p = p_locationInWindow;
+ p_wd.mouse_pos.x = p.x * p_backingScaleFactor;
+ p_wd.mouse_pos.y = (contentRect.size.height - p.y) * p_backingScaleFactor;
+ DS_OSX->last_mouse_pos = p_wd.mouse_pos;
+ Input::get_singleton()->set_mouse_position(p_wd.mouse_pos);
+ return p_wd.mouse_pos;
+}
+
+static void _push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) {
+ Vector<DisplayServerOSX::KeyEvent> &buffer = DS_OSX->key_event_buffer;
+ if (DS_OSX->key_event_pos >= buffer.size()) {
+ buffer.resize(1 + DS_OSX->key_event_pos);
+ }
+ buffer.write[DS_OSX->key_event_pos++] = p_event;
+}
+
+static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
+ if ([NSCursor respondsToSelector:selector]) {
+ id object = [NSCursor performSelector:selector];
+ if ([object isKindOfClass:[NSCursor class]]) {
+ return object;
+ }
+ }
+ if (fallback) {
+ // Fallback should be a reasonable default, no need to check.
+ return [NSCursor performSelector:fallback];
+ }
+ return [NSCursor arrowCursor];
+}
+
+/*************************************************************************/
+/* GodotApplication */
+/*************************************************************************/
+
+@interface GodotApplication : NSApplication
+@end
+
+@implementation GodotApplication
+
+- (void)sendEvent:(NSEvent *)event {
+ // special case handling of command-period, which is traditionally a special
+ // shortcut in macOS and doesn't arrive at our regular keyDown handler.
+ if ([event type] == NSEventTypeKeyDown) {
+ if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) {
+ Ref<InputEventKey> k;
+ k.instance();
+
+ _get_key_modifier_state([event modifierFlags], k);
+ k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
+ k->set_pressed(true);
+ k->set_keycode(KEY_PERIOD);
+ k->set_physical_keycode(KEY_PERIOD);
+ k->set_echo([event isARepeat]);
+
+ Input::get_singleton()->accumulate_input_event(k);
+ }
+ }
+
+ // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
+ // This works around an AppKit bug, where key up events while holding
+ // down the command key don't get sent to the key window.
+ if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand))
+ [[self keyWindow] sendEvent:event];
+ else
+ [super sendEvent:event];
+}
+
+@end
+
+/*************************************************************************/
+/* GlobalMenuItem */
+/*************************************************************************/
+
+@interface GlobalMenuItem : NSObject {
+@public
+ Callable callback;
+ Variant meta;
+ bool checkable;
+}
+@end
+
+@implementation GlobalMenuItem
+@end
+
+/*************************************************************************/
+/* GodotApplicationDelegate */
+/*************************************************************************/
+
+@interface GodotApplicationDelegate : NSObject
+- (void)forceUnbundledWindowActivationHackStep1;
+- (void)forceUnbundledWindowActivationHackStep2;
+- (void)forceUnbundledWindowActivationHackStep3;
+@end
+
+@implementation GodotApplicationDelegate
+
+- (void)forceUnbundledWindowActivationHackStep1 {
+ // Step1: Switch focus to macOS Dock.
+ // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
+ for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
+ [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+ break;
+ }
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep2 {
+ // Step 2: Register app as foreground process.
+ ProcessSerialNumber psn = { 0, kCurrentProcess };
+ (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep3 {
+ // Step 3: Switch focus back to app window.
+ [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+}
+
+- (void)applicationDidFinishLaunching:(NSNotification *)notice {
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil) {
+ // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
+ }
+}
+
+- (void)globalMenuCallback:(id)sender {
+ if (![sender representedObject])
+ return;
+
+ GlobalMenuItem *value = [sender representedObject];
+
+ if (value) {
+ if (value->checkable) {
+ if ([sender state] == NSControlStateValueOff) {
+ [sender setState:NSControlStateValueOn];
+ } else {
+ [sender setState:NSControlStateValueOff];
+ }
+ }
+
+ if (value->callback != Callable()) {
+ Variant tag = value->meta;
+ Variant *tagp = &tag;
+ Variant ret;
+ Callable::CallError ce;
+ value->callback.call((const Variant **)&tagp, 1, ret, ce);
+ }
+ }
+}
+
+- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
+ return DS_OSX->dock_menu;
+}
+
+- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
+ // Note: may be called called before main loop init!
+ char *utfs = strdup([filename UTF8String]);
+ ((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs);
+ free(utfs);
+
+#ifdef TOOLS_ENABLED
+ // Open new instance
+ if (OS_OSX::get_singleton()->get_main_loop()) {
+ List<String> args;
+ args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename);
+ String exec = OS::get_singleton()->get_executable_path();
+
+ OS::ProcessID pid = 0;
+ OS::get_singleton()->execute(exec, args, false, &pid);
+ }
+#endif
+ return YES;
+}
+
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
+ DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
+ return NSTerminateCancel;
+}
+
+- (void)showAbout:(id)sender {
+ if (OS_OSX::get_singleton()->get_main_loop())
+ OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
+}
+
+@end
+
+/*************************************************************************/
+/* GodotWindowDelegate */
+/*************************************************************************/
+
+@interface GodotWindowDelegate : NSObject {
+ DisplayServerOSX::WindowID window_id;
+}
+
+- (void)windowWillClose:(NSNotification *)notification;
+- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
+
+@end
+
+@implementation GodotWindowDelegate
+
+- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
+ window_id = wid;
+}
+
+- (BOOL)windowShouldClose:(id)sender {
+ ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), YES);
+ DS_OSX->_send_window_event(DS_OSX->windows[window_id], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
+ return NO;
+}
+
+- (void)windowWillClose:(NSNotification *)notification {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ while (wd.transient_children.size()) {
+ DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
+ }
+
+ DS_OSX->windows.erase(window_id);
+
+ if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
+ DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent];
+ [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent.
+ DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID);
+ } else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) {
+ DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID];
+ [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left.
+ }
+
+#ifdef VULKAN_ENABLED
+ if (DS_OSX->rendering_driver == "vulkan") {
+ DS_OSX->context_vulkan->window_destroy(window_id);
+ }
+#endif
+}
+
+- (void)windowDidEnterFullScreen:(NSNotification *)notification {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ wd.fullscreen = true;
+
+ [wd.window_object setContentMinSize:NSMakeSize(0, 0)];
+ [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+}
+
+- (void)windowDidExitFullScreen:(NSNotification *)notification {
+ if (!DS_OSX || !DS_OSX->windows.has(window_id))
+ return;
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ wd.fullscreen = false;
+
+ if (wd.min_size != Size2i()) {
+ Size2i size = wd.min_size / DS_OSX->_display_scale([wd.window_object screen]);
+ [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ }
+ if (wd.max_size != Size2i()) {
+ Size2i size = wd.max_size / DS_OSX->_display_scale([wd.window_object screen]);
+ [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ }
+
+ if (wd.resize_disabled)
+ [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+}
+
+- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
+ if (!DisplayServerOSX::get_singleton())
+ return;
+
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor];
+ CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
+
+#if defined(OPENGL_ENABLED)
+ if (DS_OSX->rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
+ [wd.window_view setWantsBestResolutionOpenGLSurface:YES];
+ } else {
+ [wd.window_view setWantsBestResolutionOpenGLSurface:NO];
+ }
+ }
+#endif
+
+ if (newBackingScaleFactor != oldBackingScaleFactor) {
+ //Set new display scale and window size
+ float newDisplayScale = OS_OSX::get_singleton()->is_hidpi_allowed() ? newBackingScaleFactor : 1.0;
+
+ const NSRect contentRect = [wd.window_view frame];
+
+ wd.size.width = contentRect.size.width * newDisplayScale;
+ wd.size.height = contentRect.size.height * newDisplayScale;
+
+ DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE);
+
+#if defined(VULKAN_ENABLED)
+ if (DS_OSX->rendering_driver == "vulkan") {
+ CALayer *layer = [wd.window_view layer];
+ layer.contentsScale = DS_OSX->_display_scale([wd.window_object screen]);
+ }
+#endif
+ //Force window resize event
+ [self windowDidResize:notification];
+ }
+}
+
+- (void)windowDidResize:(NSNotification *)notification {
+ if (!DS_OSX || !DS_OSX->windows.has(window_id))
+ return;
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+#if defined(OPENGL_ENABLED)
+ if (DS_OSX->rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ wd.context_gles2->update();
+ }
+#endif
+ const NSRect contentRect = [wd.window_view frame];
+
+ float displayScale = DS_OSX->_display_scale([wd.window_object screen]);
+ wd.size.width = contentRect.size.width * displayScale;
+ wd.size.height = contentRect.size.height * displayScale;
+
+#if defined(VULKAN_ENABLED)
+ if (DS_OSX->rendering_driver == "vulkan") {
+ CALayer *layer = [wd.window_view layer];
+ layer.contentsScale = displayScale;
+ DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height);
+ }
+#endif
+
+ if (!wd.rect_changed_callback.is_null()) {
+ Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id));
+ Variant *sizep = &size;
+ Variant ret;
+ Callable::CallError ce;
+ wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
+ }
+
+ if (OS_OSX::get_singleton()->get_main_loop()) {
+ Main::force_redraw();
+ //Event retrieval blocks until resize is over. Call Main::iteration() directly.
+ if (!Main::is_iterating()) { //avoid cyclic loop
+ Main::iteration();
+ }
+ }
+}
+
+- (void)windowDidMove:(NSNotification *)notification {
+ DS_OSX->_release_pressed_events();
+}
+
+- (void)windowDidBecomeKey:(NSNotification *)notification {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [wd.window_view backingScaleFactor] : 1.0;
+ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], backingScaleFactor);
+ Input::get_singleton()->set_mouse_position(wd.mouse_pos);
+
+ DS_OSX->window_focused = true;
+ DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
+}
+
+- (void)windowDidResignKey:(NSNotification *)notification {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ DS_OSX->window_focused = false;
+
+ DS_OSX->_release_pressed_events();
+ DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
+}
+
+- (void)windowDidMiniaturize:(NSNotification *)notification {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ DS_OSX->window_focused = false;
+
+ DS_OSX->_release_pressed_events();
+ DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
+}
+
+- (void)windowDidDeminiaturize:(NSNotification *)notification {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ DS_OSX->window_focused = true;
+ DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
+}
+
+@end
+
+/*************************************************************************/
+/* GodotContentView */
+/*************************************************************************/
+
+@interface GodotContentView : NSView <NSTextInputClient> {
+ DisplayServerOSX::WindowID window_id;
+ NSTrackingArea *trackingArea;
+ NSMutableAttributedString *markedText;
+ bool imeInputEventInProgress;
+}
+
+- (void)cancelComposition;
+- (CALayer *)makeBackingLayer;
+- (BOOL)wantsUpdateLayer;
+- (void)updateLayer;
+- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
+
+@end
+
+@implementation GodotContentView
+
+- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
+ window_id = wid;
+}
+
++ (void)initialize {
+ if (self == [GodotContentView class]) {
+ // nothing left to do here at the moment..
+ }
+}
+
+- (CALayer *)makeBackingLayer {
+#if defined(VULKAN_ENABLED)
+ if (DS_OSX->rendering_driver == "vulkan") {
+ CALayer *layer = [[CAMetalLayer class] layer];
+ return layer;
+ }
+#endif
+ return [super makeBackingLayer];
+}
+
+- (void)updateLayer {
+#if defined(VULKAN_ENABLED)
+ if (DS_OSX->rendering_driver == "vulkan") {
+ [super updateLayer];
+ }
+#endif
+#if defined(OPENGL_ENABLED)
+ if (DS_OSX->rendering_driver == "opengl_es") {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ wd.context_gles2->update();
+ //TODO - reimplement OpenGLES
+ }
+#endif
+}
+
+- (BOOL)wantsUpdateLayer {
+ return YES;
+}
+
+- (id)init {
+ self = [super init];
+ trackingArea = nil;
+ imeInputEventInProgress = false;
+ [self updateTrackingAreas];
+ [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
+ markedText = [[NSMutableAttributedString alloc] init];
+ return self;
+}
+
+- (void)dealloc {
+ [trackingArea release];
+ [markedText release];
+ [super dealloc];
+}
+
+static const NSRange kEmptyRange = { NSNotFound, 0 };
+
+- (BOOL)hasMarkedText {
+ return (markedText.length > 0);
+}
+
+- (NSRange)markedRange {
+ return NSMakeRange(0, markedText.length);
+}
+
+- (NSRange)selectedRange {
+ return kEmptyRange;
+}
+
+- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange {
+ if ([aString isKindOfClass:[NSAttributedString class]]) {
+ [markedText initWithAttributedString:aString];
+ } else {
+ [markedText initWithString:aString];
+ }
+ if (markedText.length == 0) {
+ [self unmarkText];
+ return;
+ }
+
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ if (wd.im_active) {
+ imeInputEventInProgress = true;
+ DS_OSX->im_text.parse_utf8([[markedText mutableString] UTF8String]);
+ DS_OSX->im_selection = Point2i(selectedRange.location, selectedRange.length);
+
+ OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
+ }
+}
+
+- (void)doCommandBySelector:(SEL)aSelector {
+ if ([self respondsToSelector:aSelector])
+ [self performSelector:aSelector];
+}
+
+- (void)unmarkText {
+ imeInputEventInProgress = false;
+ [[markedText mutableString] setString:@""];
+
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ if (wd.im_active) {
+ DS_OSX->im_text = String();
+ DS_OSX->im_selection = Point2i();
+
+ OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
+ }
+}
+
+- (NSArray *)validAttributesForMarkedText {
+ return [NSArray array];
+}
+
+- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
+ return nil;
+}
+
+- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
+ return 0;
+}
+
+- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
+ ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NSMakeRect(0, 0, 0, 0));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ const NSRect contentRect = [wd.window_view frame];
+ float displayScale = DS_OSX->_display_scale([wd.window_object screen]);
+ NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / displayScale, contentRect.size.height - (wd.im_position.y / displayScale) - 1, 0, 0);
+ NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin;
+
+ return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0);
+}
+
+- (void)cancelComposition {
+ [self unmarkText];
+ NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
+ [currentInputContext discardMarkedText];
+}
+
+- (void)insertText:(id)aString {
+ [self insertText:aString replacementRange:NSMakeRange(0, 0)];
+}
+
+- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
+ NSEvent *event = [NSApp currentEvent];
+
+ NSString *characters;
+ if ([aString isKindOfClass:[NSAttributedString class]]) {
+ characters = [aString string];
+ } else {
+ characters = (NSString *)aString;
+ }
+
+ NSUInteger i, length = [characters length];
+
+ NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet];
+ NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
+ if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) {
+ NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
+ [currentInputContext discardMarkedText];
+ [self cancelComposition];
+ return;
+ }
+
+ for (i = 0; i < length; i++) {
+ const unichar codepoint = [characters characterAtIndex:i];
+ if ((codepoint & 0xFF00) == 0xF700)
+ continue;
+
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = false;
+ ke.raw = false; // IME input event
+ ke.keycode = 0;
+ ke.physical_keycode = 0;
+ ke.unicode = codepoint;
+
+ _push_to_key_event_buffer(ke);
+ }
+ [self cancelComposition];
+}
+
+- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
+ return NSDragOperationCopy;
+}
+
+- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
+ return NSDragOperationCopy;
+}
+
+- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
+ ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO);
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ NSPasteboard *pboard = [sender draggingPasteboard];
+ NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
+
+ Vector<String> files;
+ for (NSUInteger i = 0; i < filenames.count; i++) {
+ NSString *ns = [filenames objectAtIndex:i];
+ char *utfs = strdup([ns UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+ files.push_back(ret);
+ }
+
+ if (!wd.drop_files_callback.is_null()) {
+ Variant v = files;
+ Variant *vp = &v;
+ Variant ret;
+ Callable::CallError ce;
+ wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
+ }
+
+ return NO;
+}
+
+- (BOOL)isOpaque {
+ return YES;
+}
+
+- (BOOL)canBecomeKeyView {
+ return YES;
+}
+
+- (BOOL)acceptsFirstResponder {
+ return YES;
+}
+
+- (void)cursorUpdate:(NSEvent *)event {
+ DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
+ DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
+ DS_OSX->cursor_set_shape(p_shape);
+}
+
+static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ if (pressed) {
+ DS_OSX->last_button_state |= mask;
+ } else {
+ DS_OSX->last_button_state &= ~mask;
+ }
+
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+ mb->set_window_id(window_id);
+ const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
+ const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
+ _get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(index);
+ mb->set_pressed(pressed);
+ mb->set_position(pos);
+ mb->set_global_position(pos);
+ mb->set_button_mask(DS_OSX->last_button_state);
+ if (index == BUTTON_LEFT && pressed) {
+ mb->set_doubleclick([event clickCount] == 2);
+ }
+
+ Input::get_singleton()->accumulate_input_event(mb);
+}
+
+- (void)mouseDown:(NSEvent *)event {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ if (([event modifierFlags] & NSEventModifierFlagControl)) {
+ wd.mouse_down_control = true;
+ _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
+ } else {
+ wd.mouse_down_control = false;
+ _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true);
+ }
+}
+
+- (void)mouseDragged:(NSEvent *)event {
+ [self mouseMoved:event];
+}
+
+- (void)mouseUp:(NSEvent *)event {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ if (wd.mouse_down_control) {
+ _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
+ } else {
+ _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false);
+ }
+}
+
+- (void)mouseMoved:(NSEvent *)event {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ Ref<InputEventMouseMotion> mm;
+ mm.instance();
+
+ mm->set_window_id(window_id);
+ mm->set_button_mask(DS_OSX->last_button_state);
+ const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
+ const Vector2i pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
+ mm->set_position(pos);
+ mm->set_pressure([event pressure]);
+ if ([event subtype] == NSEventSubtypeTabletPoint) {
+ const NSPoint p = [event tilt];
+ mm->set_tilt(Vector2(p.x, p.y));
+ }
+ mm->set_global_position(pos);
+ mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
+ Vector2i relativeMotion = Vector2i();
+ relativeMotion.x = [event deltaX] * backingScaleFactor;
+ relativeMotion.y = [event deltaY] * backingScaleFactor;
+ mm->set_relative(relativeMotion);
+ _get_key_modifier_state([event modifierFlags], mm);
+
+ Input::get_singleton()->set_mouse_position(wd.mouse_pos);
+ Input::get_singleton()->accumulate_input_event(mm);
+}
+
+- (void)rightMouseDown:(NSEvent *)event {
+ _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
+}
+
+- (void)rightMouseDragged:(NSEvent *)event {
+ [self mouseMoved:event];
+}
+
+- (void)rightMouseUp:(NSEvent *)event {
+ _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
+}
+
+- (void)otherMouseDown:(NSEvent *)event {
+ if ((int)[event buttonNumber] == 2) {
+ _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true);
+ } else if ((int)[event buttonNumber] == 3) {
+ _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true);
+ } else if ((int)[event buttonNumber] == 4) {
+ _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true);
+ } else {
+ return;
+ }
+}
+
+- (void)otherMouseDragged:(NSEvent *)event {
+ [self mouseMoved:event];
+}
+
+- (void)otherMouseUp:(NSEvent *)event {
+ if ((int)[event buttonNumber] == 2) {
+ _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false);
+ } else if ((int)[event buttonNumber] == 3) {
+ _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false);
+ } else if ((int)[event buttonNumber] == 4) {
+ _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false);
+ } else {
+ return;
+ }
+}
+
+- (void)mouseExited:(NSEvent *)event {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED)
+ DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT);
+}
+
+- (void)mouseEntered:(NSEvent *)event {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED)
+ DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER);
+
+ DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
+ DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
+ DS_OSX->cursor_set_shape(p_shape);
+}
+
+- (void)magnifyWithEvent:(NSEvent *)event {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ Ref<InputEventMagnifyGesture> ev;
+ ev.instance();
+ ev->set_window_id(window_id);
+ _get_key_modifier_state([event modifierFlags], ev);
+ const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
+ ev->set_position(_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor));
+ ev->set_factor([event magnification] + 1.0);
+
+ Input::get_singleton()->accumulate_input_event(ev);
+}
+
+- (void)viewDidChangeBackingProperties {
+ // nothing left to do here
+}
+
+- (void)updateTrackingAreas {
+ if (trackingArea != nil) {
+ [self removeTrackingArea:trackingArea];
+ [trackingArea release];
+ }
+
+ NSTrackingAreaOptions options =
+ NSTrackingMouseEnteredAndExited |
+ NSTrackingActiveInKeyWindow |
+ NSTrackingCursorUpdate |
+ NSTrackingInVisibleRect;
+
+ trackingArea = [[NSTrackingArea alloc]
+ initWithRect:[self bounds]
+ options:options
+ owner:self
+ userInfo:nil];
+
+ [self addTrackingArea:trackingArea];
+ [super updateTrackingAreas];
+}
+
+static bool isNumpadKey(unsigned int key) {
+
+ static const unsigned int table[] = {
+ 0x41, /* kVK_ANSI_KeypadDecimal */
+ 0x43, /* kVK_ANSI_KeypadMultiply */
+ 0x45, /* kVK_ANSI_KeypadPlus */
+ 0x47, /* kVK_ANSI_KeypadClear */
+ 0x4b, /* kVK_ANSI_KeypadDivide */
+ 0x4c, /* kVK_ANSI_KeypadEnter */
+ 0x4e, /* kVK_ANSI_KeypadMinus */
+ 0x51, /* kVK_ANSI_KeypadEquals */
+ 0x52, /* kVK_ANSI_Keypad0 */
+ 0x53, /* kVK_ANSI_Keypad1 */
+ 0x54, /* kVK_ANSI_Keypad2 */
+ 0x55, /* kVK_ANSI_Keypad3 */
+ 0x56, /* kVK_ANSI_Keypad4 */
+ 0x57, /* kVK_ANSI_Keypad5 */
+ 0x58, /* kVK_ANSI_Keypad6 */
+ 0x59, /* kVK_ANSI_Keypad7 */
+ 0x5b, /* kVK_ANSI_Keypad8 */
+ 0x5c, /* kVK_ANSI_Keypad9 */
+ 0x5f, /* kVK_JIS_KeypadComma */
+ 0x00
+ };
+ for (int i = 0; table[i] != 0; i++) {
+ if (key == table[i])
+ return true;
+ }
+ return false;
+}
+
+// Translates a OS X keycode to a Godot keycode
+//
+static int translateKey(unsigned int key) {
+
+ // Keyboard symbol translation table
+ static const unsigned int table[128] = {
+ /* 00 */ KEY_A,
+ /* 01 */ KEY_S,
+ /* 02 */ KEY_D,
+ /* 03 */ KEY_F,
+ /* 04 */ KEY_H,
+ /* 05 */ KEY_G,
+ /* 06 */ KEY_Z,
+ /* 07 */ KEY_X,
+ /* 08 */ KEY_C,
+ /* 09 */ KEY_V,
+ /* 0a */ KEY_SECTION, /* ISO Section */
+ /* 0b */ KEY_B,
+ /* 0c */ KEY_Q,
+ /* 0d */ KEY_W,
+ /* 0e */ KEY_E,
+ /* 0f */ KEY_R,
+ /* 10 */ KEY_Y,
+ /* 11 */ KEY_T,
+ /* 12 */ KEY_1,
+ /* 13 */ KEY_2,
+ /* 14 */ KEY_3,
+ /* 15 */ KEY_4,
+ /* 16 */ KEY_6,
+ /* 17 */ KEY_5,
+ /* 18 */ KEY_EQUAL,
+ /* 19 */ KEY_9,
+ /* 1a */ KEY_7,
+ /* 1b */ KEY_MINUS,
+ /* 1c */ KEY_8,
+ /* 1d */ KEY_0,
+ /* 1e */ KEY_BRACERIGHT,
+ /* 1f */ KEY_O,
+ /* 20 */ KEY_U,
+ /* 21 */ KEY_BRACELEFT,
+ /* 22 */ KEY_I,
+ /* 23 */ KEY_P,
+ /* 24 */ KEY_ENTER,
+ /* 25 */ KEY_L,
+ /* 26 */ KEY_J,
+ /* 27 */ KEY_APOSTROPHE,
+ /* 28 */ KEY_K,
+ /* 29 */ KEY_SEMICOLON,
+ /* 2a */ KEY_BACKSLASH,
+ /* 2b */ KEY_COMMA,
+ /* 2c */ KEY_SLASH,
+ /* 2d */ KEY_N,
+ /* 2e */ KEY_M,
+ /* 2f */ KEY_PERIOD,
+ /* 30 */ KEY_TAB,
+ /* 31 */ KEY_SPACE,
+ /* 32 */ KEY_QUOTELEFT,
+ /* 33 */ KEY_BACKSPACE,
+ /* 34 */ KEY_UNKNOWN,
+ /* 35 */ KEY_ESCAPE,
+ /* 36 */ KEY_META,
+ /* 37 */ KEY_META,
+ /* 38 */ KEY_SHIFT,
+ /* 39 */ KEY_CAPSLOCK,
+ /* 3a */ KEY_ALT,
+ /* 3b */ KEY_CONTROL,
+ /* 3c */ KEY_SHIFT,
+ /* 3d */ KEY_ALT,
+ /* 3e */ KEY_CONTROL,
+ /* 3f */ KEY_UNKNOWN, /* Function */
+ /* 40 */ KEY_UNKNOWN, /* F17 */
+ /* 41 */ KEY_KP_PERIOD,
+ /* 42 */ KEY_UNKNOWN,
+ /* 43 */ KEY_KP_MULTIPLY,
+ /* 44 */ KEY_UNKNOWN,
+ /* 45 */ KEY_KP_ADD,
+ /* 46 */ KEY_UNKNOWN,
+ /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
+ /* 48 */ KEY_VOLUMEUP, /* VolumeUp */
+ /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */
+ /* 4a */ KEY_VOLUMEMUTE, /* Mute */
+ /* 4b */ KEY_KP_DIVIDE,
+ /* 4c */ KEY_KP_ENTER,
+ /* 4d */ KEY_UNKNOWN,
+ /* 4e */ KEY_KP_SUBTRACT,
+ /* 4f */ KEY_UNKNOWN, /* F18 */
+ /* 50 */ KEY_UNKNOWN, /* F19 */
+ /* 51 */ KEY_EQUAL, /* KeypadEqual */
+ /* 52 */ KEY_KP_0,
+ /* 53 */ KEY_KP_1,
+ /* 54 */ KEY_KP_2,
+ /* 55 */ KEY_KP_3,
+ /* 56 */ KEY_KP_4,
+ /* 57 */ KEY_KP_5,
+ /* 58 */ KEY_KP_6,
+ /* 59 */ KEY_KP_7,
+ /* 5a */ KEY_UNKNOWN, /* F20 */
+ /* 5b */ KEY_KP_8,
+ /* 5c */ KEY_KP_9,
+ /* 5d */ KEY_YEN, /* JIS Yen */
+ /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */
+ /* 5f */ KEY_COMMA, /* JIS KeypadComma */
+ /* 60 */ KEY_F5,
+ /* 61 */ KEY_F6,
+ /* 62 */ KEY_F7,
+ /* 63 */ KEY_F3,
+ /* 64 */ KEY_F8,
+ /* 65 */ KEY_F9,
+ /* 66 */ KEY_UNKNOWN, /* JIS Eisu */
+ /* 67 */ KEY_F11,
+ /* 68 */ KEY_UNKNOWN, /* JIS Kana */
+ /* 69 */ KEY_F13,
+ /* 6a */ KEY_F16,
+ /* 6b */ KEY_F14,
+ /* 6c */ KEY_UNKNOWN,
+ /* 6d */ KEY_F10,
+ /* 6e */ KEY_MENU,
+ /* 6f */ KEY_F12,
+ /* 70 */ KEY_UNKNOWN,
+ /* 71 */ KEY_F15,
+ /* 72 */ KEY_INSERT, /* Really Help... */
+ /* 73 */ KEY_HOME,
+ /* 74 */ KEY_PAGEUP,
+ /* 75 */ KEY_DELETE,
+ /* 76 */ KEY_F4,
+ /* 77 */ KEY_END,
+ /* 78 */ KEY_F2,
+ /* 79 */ KEY_PAGEDOWN,
+ /* 7a */ KEY_F1,
+ /* 7b */ KEY_LEFT,
+ /* 7c */ KEY_RIGHT,
+ /* 7d */ KEY_DOWN,
+ /* 7e */ KEY_UP,
+ /* 7f */ KEY_UNKNOWN,
+ };
+
+ if (key >= 128)
+ return KEY_UNKNOWN;
+
+ return table[key];
+}
+
+struct _KeyCodeMap {
+ UniChar kchar;
+ int kcode;
+};
+
+static const _KeyCodeMap _keycodes[55] = {
+ { '`', KEY_QUOTELEFT },
+ { '~', KEY_ASCIITILDE },
+ { '0', KEY_0 },
+ { '1', KEY_1 },
+ { '2', KEY_2 },
+ { '3', KEY_3 },
+ { '4', KEY_4 },
+ { '5', KEY_5 },
+ { '6', KEY_6 },
+ { '7', KEY_7 },
+ { '8', KEY_8 },
+ { '9', KEY_9 },
+ { '-', KEY_MINUS },
+ { '_', KEY_UNDERSCORE },
+ { '=', KEY_EQUAL },
+ { '+', KEY_PLUS },
+ { 'q', KEY_Q },
+ { 'w', KEY_W },
+ { 'e', KEY_E },
+ { 'r', KEY_R },
+ { 't', KEY_T },
+ { 'y', KEY_Y },
+ { 'u', KEY_U },
+ { 'i', KEY_I },
+ { 'o', KEY_O },
+ { 'p', KEY_P },
+ { '[', KEY_BRACELEFT },
+ { ']', KEY_BRACERIGHT },
+ { '{', KEY_BRACELEFT },
+ { '}', KEY_BRACERIGHT },
+ { 'a', KEY_A },
+ { 's', KEY_S },
+ { 'd', KEY_D },
+ { 'f', KEY_F },
+ { 'g', KEY_G },
+ { 'h', KEY_H },
+ { 'j', KEY_J },
+ { 'k', KEY_K },
+ { 'l', KEY_L },
+ { ';', KEY_SEMICOLON },
+ { ':', KEY_COLON },
+ { '\'', KEY_APOSTROPHE },
+ { '\"', KEY_QUOTEDBL },
+ { '\\', KEY_BACKSLASH },
+ { '#', KEY_NUMBERSIGN },
+ { 'z', KEY_Z },
+ { 'x', KEY_X },
+ { 'c', KEY_C },
+ { 'v', KEY_V },
+ { 'b', KEY_B },
+ { 'n', KEY_N },
+ { 'm', KEY_M },
+ { ',', KEY_COMMA },
+ { '.', KEY_PERIOD },
+ { '/', KEY_SLASH }
+};
+
+static int remapKey(unsigned int key, unsigned int state) {
+ if (isNumpadKey(key))
+ return translateKey(key);
+
+ TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
+ if (!currentKeyboard)
+ return translateKey(key);
+
+ CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
+ if (!layoutData)
+ return translateKey(key);
+
+ const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
+
+ UInt32 keysDown = 0;
+ UniChar chars[4];
+ UniCharCount realLength;
+
+ OSStatus err = UCKeyTranslate(keyboardLayout,
+ key,
+ kUCKeyActionDisplay,
+ (state >> 8) & 0xFF,
+ LMGetKbdType(),
+ kUCKeyTranslateNoDeadKeysBit,
+ &keysDown,
+ sizeof(chars) / sizeof(chars[0]),
+ &realLength,
+ chars);
+
+ if (err != noErr) {
+ return translateKey(key);
+ }
+
+ for (unsigned int i = 0; i < 55; i++) {
+ if (_keycodes[i].kchar == chars[0]) {
+ return _keycodes[i].kcode;
+ }
+ }
+ return translateKey(key);
+}
+
+- (void)keyDown:(NSEvent *)event {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ // Ignore all input if IME input is in progress
+ if (!imeInputEventInProgress) {
+ NSString *characters = [event characters];
+ NSUInteger length = [characters length];
+
+ if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
+ // Fallback unicode character handler used if IME is not active
+ for (NSUInteger i = 0; i < length; i++) {
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = [event isARepeat];
+ ke.keycode = remapKey([event keyCode], [event modifierFlags]);
+ ke.physical_keycode = translateKey([event keyCode]);
+ ke.raw = true;
+ ke.unicode = [characters characterAtIndex:i];
+
+ _push_to_key_event_buffer(ke);
+ }
+ } else {
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = [event isARepeat];
+ ke.keycode = remapKey([event keyCode], [event modifierFlags]);
+ ke.physical_keycode = translateKey([event keyCode]);
+ ke.raw = false;
+ ke.unicode = 0;
+
+ _push_to_key_event_buffer(ke);
+ }
+ }
+
+ // Pass events to IME handler
+ if (wd.im_active)
+ [self interpretKeyEvents:[NSArray arrayWithObject:event]];
+}
+
+- (void)flagsChanged:(NSEvent *)event {
+ // Ignore all input if IME input is in progress
+ if (!imeInputEventInProgress) {
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.echo = false;
+ ke.raw = true;
+
+ int key = [event keyCode];
+ int mod = [event modifierFlags];
+
+ if (key == 0x36 || key == 0x37) {
+ if (mod & NSEventModifierFlagCommand) {
+ mod &= ~NSEventModifierFlagCommand;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else if (key == 0x38 || key == 0x3c) {
+ if (mod & NSEventModifierFlagShift) {
+ mod &= ~NSEventModifierFlagShift;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else if (key == 0x3a || key == 0x3d) {
+ if (mod & NSEventModifierFlagOption) {
+ mod &= ~NSEventModifierFlagOption;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else if (key == 0x3b || key == 0x3e) {
+ if (mod & NSEventModifierFlagControl) {
+ mod &= ~NSEventModifierFlagControl;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else {
+ return;
+ }
+
+ ke.osx_state = mod;
+ ke.keycode = remapKey(key, mod);
+ ke.physical_keycode = translateKey(key);
+ ke.unicode = 0;
+
+ _push_to_key_event_buffer(ke);
+ }
+}
+
+- (void)keyUp:(NSEvent *)event {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ // Ignore all input if IME input is in progress
+ if (!imeInputEventInProgress) {
+ NSString *characters = [event characters];
+ NSUInteger length = [characters length];
+
+ // Fallback unicode character handler used if IME is not active
+ if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
+ for (NSUInteger i = 0; i < length; i++) {
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = false;
+ ke.echo = [event isARepeat];
+ ke.keycode = remapKey([event keyCode], [event modifierFlags]);
+ ke.physical_keycode = translateKey([event keyCode]);
+ ke.raw = true;
+ ke.unicode = [characters characterAtIndex:i];
+
+ _push_to_key_event_buffer(ke);
+ }
+ } else {
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = false;
+ ke.echo = [event isARepeat];
+ ke.keycode = remapKey([event keyCode], [event modifierFlags]);
+ ke.physical_keycode = translateKey([event keyCode]);
+ ke.raw = true;
+ ke.unicode = 0;
+
+ _push_to_key_event_buffer(ke);
+ }
+ }
+}
+
+inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ unsigned int mask = 1 << (button - 1);
+
+ Ref<InputEventMouseButton> sc;
+ sc.instance();
+
+ sc->set_window_id(window_id);
+ _get_key_modifier_state(modifierFlags, sc);
+ sc->set_button_index(button);
+ sc->set_factor(factor);
+ sc->set_pressed(true);
+ sc->set_position(wd.mouse_pos);
+ sc->set_global_position(wd.mouse_pos);
+ DS_OSX->last_button_state |= mask;
+ sc->set_button_mask(DS_OSX->last_button_state);
+
+ Input::get_singleton()->accumulate_input_event(sc);
+
+ sc.instance();
+ sc->set_window_id(window_id);
+ sc->set_button_index(button);
+ sc->set_factor(factor);
+ sc->set_pressed(false);
+ sc->set_position(wd.mouse_pos);
+ sc->set_global_position(wd.mouse_pos);
+ DS_OSX->last_button_state &= ~mask;
+ sc->set_button_mask(DS_OSX->last_button_state);
+
+ Input::get_singleton()->accumulate_input_event(sc);
+}
+
+inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ Ref<InputEventPanGesture> pg;
+ pg.instance();
+
+ pg->set_window_id(window_id);
+ _get_key_modifier_state(modifierFlags, pg);
+ pg->set_position(wd.mouse_pos);
+ pg->set_delta(Vector2(-dx, -dy));
+
+ Input::get_singleton()->accumulate_input_event(pg);
+}
+
+- (void)scrollWheel:(NSEvent *)event {
+ ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+
+ double deltaX, deltaY;
+
+ const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
+ _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
+
+ deltaX = [event scrollingDeltaX];
+ deltaY = [event scrollingDeltaY];
+
+ if ([event hasPreciseScrollingDeltas]) {
+ deltaX *= 0.03;
+ deltaY *= 0.03;
+ }
+
+ if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) {
+ sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]);
+ } else {
+ if (fabs(deltaX)) {
+ sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
+ }
+ if (fabs(deltaY)) {
+ sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
+ }
+ }
+}
+
+@end
+
+/*************************************************************************/
+/* GodotWindow */
+/*************************************************************************/
+
+@interface GodotWindow : NSWindow {
+}
+@end
+
+@implementation GodotWindow
+
+- (BOOL)canBecomeKeyWindow {
+ // Required for NSBorderlessWindowMask windows
+ return YES;
+}
+
+@end
+
+/*************************************************************************/
+/* DisplayServerOSX */
+/*************************************************************************/
+
+bool DisplayServerOSX::has_feature(Feature p_feature) const {
+ switch (p_feature) {
+ case FEATURE_GLOBAL_MENU:
+ case FEATURE_SUBWINDOWS:
+ //case FEATURE_TOUCHSCREEN:
+ case FEATURE_MOUSE:
+ case FEATURE_MOUSE_WARP:
+ case FEATURE_CLIPBOARD:
+ case FEATURE_CURSOR_SHAPE:
+ case FEATURE_CUSTOM_CURSOR_SHAPE:
+ case FEATURE_NATIVE_DIALOG:
+ //case FEATURE_CONSOLE_WINDOW:
+ case FEATURE_IME:
+ case FEATURE_WINDOW_TRANSPARENCY:
+ case FEATURE_HIDPI:
+ case FEATURE_ICON:
+ case FEATURE_NATIVE_ICON:
+ case FEATURE_SWAP_BUFFERS:
+ return true;
+ default: {
+ }
+ }
+ return false;
+}
+
+String DisplayServerOSX::get_name() const {
+ return "OSX";
+}
+
+const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const {
+ const NSMenu *menu = NULL;
+ if (p_menu_root == "") {
+ // Main menu.x
+ menu = [NSApp mainMenu];
+ } else if (p_menu_root.to_lower() == "_dock") {
+ // macOS dock menu.
+ menu = dock_menu;
+ } else {
+ // Submenu.
+ if (submenu.has(p_menu_root)) {
+ menu = submenu[p_menu_root];
+ }
+ }
+ if (menu == apple_menu) {
+ // Do not allow to change Apple menu.
+ return NULL;
+ }
+ return menu;
+}
+
+NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) {
+ NSMenu *menu = NULL;
+ if (p_menu_root == "") {
+ // Main menu.
+ menu = [NSApp mainMenu];
+ } else if (p_menu_root.to_lower() == "_dock") {
+ // macOS dock menu.
+ menu = dock_menu;
+ } else {
+ // Submenu.
+ if (!submenu.has(p_menu_root)) {
+ NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]];
+ submenu[p_menu_root] = n_menu;
+ }
+ menu = submenu[p_menu_root];
+ }
+ if (menu == apple_menu) {
+ // Do not allow to change Apple menu.
+ return NULL;
+ }
+ return menu;
+}
+
+void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
+ GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease];
+ obj->callback = p_callback;
+ obj->meta = p_tag;
+ obj->checkable = false;
+ [menu_item setRepresentedObject:obj];
+ }
+}
+
+void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
+ GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease];
+ obj->callback = p_callback;
+ obj->meta = p_tag;
+ obj->checkable = true;
+ [menu_item setRepresentedObject:obj];
+ }
+}
+
+void DisplayServerOSX::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ NSMenu *sub_menu = _get_menu_root(p_submenu);
+ if (menu && sub_menu) {
+ if (sub_menu == menu) {
+ ERR_PRINT("Can't set submenu to self!");
+ return;
+ }
+ if ([sub_menu supermenu]) {
+ ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
+ return;
+ }
+ NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""];
+ [menu setSubmenu:sub_menu forItem:menu_item];
+ }
+}
+
+void DisplayServerOSX::global_menu_add_separator(const String &p_menu_root) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ [menu addItem:[NSMenuItem separatorItem]];
+ }
+}
+
+bool DisplayServerOSX::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ return ([menu_item state] == NSControlStateValueOn);
+ }
+ }
+ return false;
+}
+
+bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GlobalMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->checkable;
+ }
+ }
+ }
+ return false;
+}
+
+Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_root, int p_idx) {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GlobalMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->callback;
+ }
+ }
+ }
+ return Callable();
+}
+
+Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, int p_idx) {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GlobalMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->meta;
+ }
+ }
+ }
+ return Variant();
+}
+
+String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, int p_idx) {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ char *utfs = strdup([[menu_item title] UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+ return ret;
+ }
+ }
+ return String();
+}
+
+String DisplayServerOSX::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ const NSMenu *sub_menu = [menu_item submenu];
+ if (sub_menu) {
+ for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) {
+ if (E->get() == sub_menu) return E->key();
+ }
+ }
+ }
+ }
+ return String();
+}
+
+void DisplayServerOSX::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ if (p_checked) {
+ [menu_item setState:NSControlStateValueOn];
+ } else {
+ [menu_item setState:NSControlStateValueOff];
+ }
+ }
+ }
+}
+
+void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GlobalMenuItem *obj = [menu_item representedObject];
+ obj->checkable = p_checkable;
+ }
+ }
+}
+
+void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GlobalMenuItem *obj = [menu_item representedObject];
+ obj->callback = p_callback;
+ }
+ }
+}
+
+void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GlobalMenuItem *obj = [menu_item representedObject];
+ obj->meta = p_tag;
+ }
+ }
+}
+
+void DisplayServerOSX::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ [menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]];
+ }
+ }
+}
+
+void DisplayServerOSX::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ NSMenu *sub_menu = _get_menu_root(p_submenu);
+ if (menu && sub_menu) {
+ if (sub_menu == menu) {
+ ERR_PRINT("Can't set submenu to self!");
+ return;
+ }
+ if ([sub_menu supermenu]) {
+ ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
+ return;
+ }
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ [menu setSubmenu:sub_menu forItem:menu_item];
+ }
+ }
+}
+
+int DisplayServerOSX::global_menu_get_item_count(const String &p_menu_root) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ return [menu numberOfItems];
+ } else {
+ return 0;
+ }
+}
+
+void DisplayServerOSX::global_menu_remove_item(const String &p_menu_root, int p_idx) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu.
+ return;
+ }
+ [menu removeItemAtIndex:p_idx];
+ }
+}
+
+void DisplayServerOSX::global_menu_clear(const String &p_menu_root) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ [menu removeAllItems];
+ // Restore Apple menu.
+ if (menu == [NSApp mainMenu]) {
+ NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
+ [menu setSubmenu:apple_menu forItem:menu_item];
+ }
+ }
+}
+
+void DisplayServerOSX::alert(const String &p_alert, const String &p_title) {
+ _THREAD_SAFE_METHOD_
+
+ NSAlert *window = [[NSAlert alloc] init];
+ NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
+ NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
+
+ [window addButtonWithTitle:@"OK"];
+ [window setMessageText:ns_title];
+ [window setInformativeText:ns_alert];
+ [window setAlertStyle:NSAlertStyleWarning];
+
+ [window runModal];
+ [window release];
+}
+
+Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
+ _THREAD_SAFE_METHOD_
+
+ NSAlert *window = [[NSAlert alloc] init];
+ NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
+ NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()];
+
+ for (int i = 0; i < p_buttons.size(); i++) {
+ NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()];
+ [window addButtonWithTitle:ns_button];
+ }
+ [window setMessageText:ns_title];
+ [window setInformativeText:ns_description];
+ [window setAlertStyle:NSAlertStyleInformational];
+
+ int button_pressed;
+ NSInteger ret = [window runModal];
+ if (ret == NSAlertFirstButtonReturn) {
+ button_pressed = 0;
+ } else if (ret == NSAlertSecondButtonReturn) {
+ button_pressed = 1;
+ } else if (ret == NSAlertThirdButtonReturn) {
+ button_pressed = 2;
+ } else {
+ button_pressed = 2 + (ret - NSAlertThirdButtonReturn);
+ }
+
+ if (!p_callback.is_null()) {
+ Variant button = button_pressed;
+ Variant *buttonp = &button;
+ Variant ret;
+ Callable::CallError ce;
+ p_callback.call((const Variant **)&buttonp, 1, ret, ce);
+ }
+
+ [window release];
+ return OK;
+}
+
+Error DisplayServerOSX::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) {
+ _THREAD_SAFE_METHOD_
+
+ NSAlert *window = [[NSAlert alloc] init];
+ NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
+ NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()];
+ NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)];
+
+ [window addButtonWithTitle:@"OK"];
+ [window setMessageText:ns_title];
+ [window setInformativeText:ns_description];
+ [window setAlertStyle:NSAlertStyleInformational];
+
+ [input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]];
+ [window setAccessoryView:input];
+
+ [window runModal];
+
+ char *utfs = strdup([[input stringValue] UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+
+ if (!p_callback.is_null()) {
+ Variant text = ret;
+ Variant *textp = &text;
+ Variant ret;
+ Callable::CallError ce;
+ p_callback.call((const Variant **)&textp, 1, ret, ce);
+ }
+
+ [window release];
+ return OK;
+}
+
+void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
+ _THREAD_SAFE_METHOD_
+
+ if (p_mode == mouse_mode)
+ return;
+
+ if (p_mode == MOUSE_MODE_CAPTURED) {
+ // Apple Docs state that the display parameter is not used.
+ // "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
+ // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ CGAssociateMouseAndMouseCursorPosition(false);
+ } else if (p_mode == MOUSE_MODE_HIDDEN) {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ CGAssociateMouseAndMouseCursorPosition(true);
+ } else {
+ CGDisplayShowCursor(kCGDirectMainDisplay);
+ CGAssociateMouseAndMouseCursorPosition(true);
+ }
+
+ mouse_mode = p_mode;
+}
+
+DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const {
+ return mouse_mode;
+}
+
+void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
+ _THREAD_SAFE_METHOD_
+
+ if (mouse_mode == MOUSE_MODE_CAPTURED) {
+ last_mouse_pos = p_to;
+ } else {
+ WindowData &wd = windows[MAIN_WINDOW_ID];
+
+ //local point in window coords
+ const NSRect contentRect = [wd.window_view frame];
+ float displayScale = _display_scale([wd.window_object screen]);
+ NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0);
+ NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
+
+ //point in scren coords
+ CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
+
+ //do the warping
+ CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
+ CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
+ CGAssociateMouseAndMouseCursorPosition(false);
+ CGWarpMouseCursorPosition(lMouseWarpPos);
+ CGAssociateMouseAndMouseCursorPosition(true);
+ }
+}
+
+Point2i DisplayServerOSX::mouse_get_position() const {
+ return last_mouse_pos;
+}
+
+Point2i DisplayServerOSX::mouse_get_absolute_position() const {
+ _THREAD_SAFE_METHOD_
+
+ const NSPoint mouse_pos = [NSEvent mouseLocation];
+
+ for (NSScreen *screen in [NSScreen screens]) {
+ NSRect frame = [screen frame];
+ if (NSMouseInRect(mouse_pos, frame, NO)) {
+ return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) + _get_screens_origin();
+ }
+ }
+ return Vector2i();
+}
+
+int DisplayServerOSX::mouse_get_button_state() const {
+ return last_button_state;
+}
+
+void DisplayServerOSX::clipboard_set(const String &p_text) {
+ _THREAD_SAFE_METHOD_
+
+ NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()];
+ NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString];
+
+ NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
+ [pasteboard clearContents];
+ [pasteboard writeObjects:copiedStringArray];
+}
+
+String DisplayServerOSX::clipboard_get() const {
+ _THREAD_SAFE_METHOD_
+
+ NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
+ NSArray *classArray = [NSArray arrayWithObject:[NSString class]];
+ NSDictionary *options = [NSDictionary dictionary];
+
+ BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options];
+
+ if (!ok) {
+ return "";
+ }
+
+ NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options];
+ NSString *string = [objectsToPaste objectAtIndex:0];
+
+ char *utfs = strdup([string UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+
+ return ret;
+}
+
+int DisplayServerOSX::get_screen_count() const {
+ _THREAD_SAFE_METHOD_
+
+ NSArray *screenArray = [NSScreen screens];
+ return [screenArray count];
+}
+
+// Returns the native top-left screen coordinate of the smallest rectangle
+// that encompasses all screens. Needed in get_screen_position(),
+// window_get_position, and window_set_position()
+// to convert between OS X native screen coordinates and the ones expected by Godot
+
+static bool displays_arrangement_dirty = true;
+static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
+ displays_arrangement_dirty = true;
+}
+
+float DisplayServerOSX::_display_scale(id screen) const {
+ if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
+ if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
+ return fmax(1.0, [screen backingScaleFactor]);
+ }
+ }
+ return 1.0;
+}
+
+Point2i DisplayServerOSX::_get_screens_origin() const {
+ static Point2i origin;
+
+ if (displays_arrangement_dirty) {
+ origin = Point2i();
+
+ for (int i = 0; i < get_screen_count(); i++) {
+ Point2i position = _get_native_screen_position(i);
+ if (position.x < origin.x) {
+ origin.x = position.x;
+ }
+ if (position.y > origin.y) {
+ origin.y = position.y;
+ }
+ }
+ displays_arrangement_dirty = false;
+ }
+
+ return origin;
+}
+
+Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const {
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ float display_scale = _display_scale([screenArray objectAtIndex:p_screen]);
+ NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
+ // Return the top-left corner of the screen, for OS X the y starts at the bottom
+ return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale;
+ }
+
+ return Point2i();
+}
+
+Point2i DisplayServerOSX::screen_get_position(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin();
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot expects a positive value
+ position.y *= -1;
+ return position;
+}
+
+Size2i DisplayServerOSX::screen_get_size(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
+ // Note: Use frame to get the whole screen size
+ NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
+ return Size2i(nsrect.size.width, nsrect.size.height) * displayScale;
+ }
+
+ return Size2i();
+}
+
+int DisplayServerOSX::screen_get_dpi(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
+ NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
+ NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
+ CGSize displayPhysicalSize = CGDisplayScreenSize(
+ [[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
+
+ return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale;
+ }
+
+ return 96;
+}
+
+float DisplayServerOSX::screen_get_scale(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ return _display_scale([screenArray objectAtIndex:p_screen]);
+ }
+
+ return 1.f;
+}
+
+Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
+ NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame];
+
+ Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * displayScale - _get_screens_origin();
+ position.y *= -1;
+ Size2i size = Size2i(nsrect.size.width, nsrect.size.height) / displayScale;
+
+ return Rect2i(position, size);
+ }
+
+ return Rect2i();
+}
+
+Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const {
+ _THREAD_SAFE_METHOD_
+
+ Vector<int> ret;
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+ return ret;
+}
+
+DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
+ _THREAD_SAFE_METHOD_
+
+ WindowID id = _create_window(p_mode, p_rect);
+ WindowData &wd = windows[id];
+ for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
+ if (p_flags & (1 << i)) {
+ window_set_flag(WindowFlags(i), true, id);
+ }
+ }
+ [wd.window_object makeKeyAndOrderFront:nil];
+ return id;
+}
+
+void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) {
+ _THREAD_SAFE_METHOD_
+
+ if (!wd.event_callback.is_null()) {
+ Variant event = int(p_event);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ wd.event_callback.call((const Variant **)&eventp, 1, ret, ce);
+ }
+}
+
+DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) {
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ if (E->get().window_object == p_window)
+ return E->key();
+ }
+ return INVALID_WINDOW_ID;
+}
+
+void DisplayServerOSX::_update_window(WindowData p_wd) {
+ bool borderless_full = false;
+
+ if (p_wd.borderless) {
+ NSRect frameRect = [p_wd.window_object frame];
+ NSRect screenRect = [[p_wd.window_object screen] frame];
+
+ // Check if our window covers up the screen
+ if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
+ frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
+ borderless_full = true;
+ }
+ }
+
+ if (borderless_full) {
+ // If the window covers up the screen set the level to above the main menu and hide on deactivate
+ [p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
+ [p_wd.window_object setHidesOnDeactivate:YES];
+ } else {
+ // Reset these when our window is not a borderless window that covers up the screen
+ [p_wd.window_object setLevel:NSNormalWindowLevel];
+ [p_wd.window_object setHidesOnDeactivate:NO];
+ }
+}
+
+void DisplayServerOSX::delete_sub_window(WindowID p_id) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_id));
+ ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted");
+
+ WindowData &wd = windows[p_id];
+
+ [wd.window_object setContentView:nil];
+ [wd.window_object close];
+}
+
+void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
+}
+
+void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.rect_changed_callback = p_callable;
+}
+
+void DisplayServerOSX::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.event_callback = p_callable;
+}
+
+void DisplayServerOSX::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.input_event_callback = p_callable;
+}
+
+void DisplayServerOSX::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.input_text_callback = p_callable;
+}
+
+void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.drop_files_callback = p_callable;
+}
+
+int DisplayServerOSX::window_get_current_screen(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!windows.has(p_window), -1);
+ const WindowData &wd = windows[p_window];
+
+ const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]];
+ return (index == NSNotFound) ? 0 : index;
+}
+
+void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+ Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
+ window_set_position(wpos + screen_get_position(p_screen), p_window);
+}
+
+void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(p_window == p_parent);
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd_window = windows[p_window];
+
+ ERR_FAIL_COND(wd_window.transient_parent == p_parent);
+
+ ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
+ if (p_parent == INVALID_WINDOW_ID) {
+ //remove transient
+ ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
+ ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
+
+ WindowData &wd_parent = windows[wd_window.transient_parent];
+
+ wd_window.transient_parent = INVALID_WINDOW_ID;
+ wd_parent.transient_children.erase(p_window);
+
+ [wd_window.window_object setParentWindow:nil];
+ } else {
+ ERR_FAIL_COND(!windows.has(p_parent));
+ ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
+ WindowData &wd_parent = windows[p_parent];
+
+ wd_window.transient_parent = p_parent;
+ wd_parent.transient_children.insert(p_window);
+
+ [wd_window.window_object setParentWindow:wd_parent.window_object];
+ }
+}
+
+Point2i DisplayServerOSX::window_get_position(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
+ const WindowData &wd = windows[p_window];
+
+ NSRect nsrect = [wd.window_object frame];
+ Point2i pos;
+ float display_scale = _display_scale([wd.window_object screen]);
+
+ // Return the position of the top-left corner, for OS X the y starts at the bottom
+ pos.x = nsrect.origin.x * display_scale;
+ pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale;
+ pos -= _get_screens_origin();
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot expects a positive value
+ pos.y *= -1;
+ return pos;
+}
+
+void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ Point2i position = p_position;
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot passes a positive value
+ position.y *= -1;
+ position += _get_screens_origin();
+
+ NSPoint pos;
+ float displayScale = _display_scale([wd.window_object screen]);
+
+ pos.x = position.x / displayScale;
+ pos.y = position.y / displayScale;
+
+ [wd.window_object setFrameTopLeftPoint:pos];
+
+ _update_window(wd);
+ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], displayScale);
+}
+
+void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) {
+ ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
+ return;
+ }
+ wd.max_size = p_size;
+
+ if ((wd.max_size != Size2i()) && !wd.fullscreen) {
+ Size2i size = wd.max_size / _display_scale([wd.window_object screen]);
+ [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ } else {
+ [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ }
+}
+
+Size2i DisplayServerOSX::window_get_max_size(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
+ const WindowData &wd = windows[p_window];
+ return wd.max_size;
+}
+
+void DisplayServerOSX::window_set_min_size(const Size2i p_size, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) {
+ ERR_PRINT("Minimum window size can't be larger than maximum window size!");
+ return;
+ }
+ wd.min_size = p_size;
+
+ if ((wd.min_size != Size2i()) && !wd.fullscreen) {
+ Size2i size = wd.min_size / _display_scale([wd.window_object screen]);
+ [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ } else {
+ [wd.window_object setContentMinSize:NSMakeSize(0, 0)];
+ }
+}
+
+Size2i DisplayServerOSX::window_get_min_size(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
+ const WindowData &wd = windows[p_window];
+
+ return wd.min_size;
+}
+
+void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ Size2i size = p_size / _display_scale([wd.window_object screen]);
+
+ if (!wd.borderless) {
+ // NSRect used by setFrame includes the title bar, so add it to our size.y
+ CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight];
+ if (menuBarHeight != 0.f) {
+ size.y += menuBarHeight;
+ }
+ }
+
+ NSRect frame = [wd.window_object frame];
+ [wd.window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES];
+
+ _update_window(wd);
+}
+
+Size2i DisplayServerOSX::window_get_size(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
+ const WindowData &wd = windows[p_window];
+ return wd.size;
+}
+
+Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
+ const WindowData &wd = windows[p_window];
+ NSRect frame = [wd.window_object frame];
+ return Size2i(frame.size.width, frame.size.height) * _display_scale([wd.window_object screen]);
+}
+
+bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const {
+ return true;
+}
+
+void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) {
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ if (!OS_OSX::get_singleton()->is_layered_allowed()) return;
+ if (wd.layered_window != p_enabled) {
+ if (p_enabled) {
+ [wd.window_object setBackgroundColor:[NSColor clearColor]];
+ [wd.window_object setOpaque:NO];
+ [wd.window_object setHasShadow:NO];
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ CALayer *layer = [wd.window_view layer];
+ [layer setOpaque:NO];
+ //TODO - implement transparency for Vulkan
+ }
+#endif
+#if defined(OPENGL_ENABLED)
+ if (rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ wd.context_gles2->set_opacity(0);
+ }
+#endif
+ wd.layered_window = true;
+ } else {
+ [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
+ [wd.window_object setOpaque:YES];
+ [wd.window_object setHasShadow:YES];
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ CALayer *layer = [wd.window_view layer];
+ [layer setOpaque:YES];
+ //TODO - implement transparency for Vulkan
+ }
+#endif
+#if defined(OPENGL_ENABLED)
+ if (rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ wd.context_gles2->set_opacity(1);
+ }
+#endif
+ wd.layered_window = false;
+ }
+#if defined(OPENGL_ENABLED)
+ if (rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ wd.context_gles2->update();
+ }
+#endif
+ NSRect frameRect = [wd.window_object frame];
+ [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES];
+ [wd.window_object setFrame:frameRect display:YES];
+ }
+}
+
+void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ WindowMode old_mode = window_get_mode(p_window);
+ if (old_mode == p_mode) {
+ return; // do nothing
+ }
+
+ switch (old_mode) {
+ case WINDOW_MODE_WINDOWED: {
+ //do nothing
+ } break;
+ case WINDOW_MODE_MINIMIZED: {
+ [wd.window_object deminiaturize:nil];
+ } break;
+ case WINDOW_MODE_FULLSCREEN: {
+ if (wd.layered_window)
+ _set_window_per_pixel_transparency_enabled(true, p_window);
+ if (wd.resize_disabled) //restore resize disabled
+ [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+ if (wd.min_size != Size2i()) {
+ Size2i size = wd.min_size / _display_scale([wd.window_object screen]);
+ [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ }
+ if (wd.max_size != Size2i()) {
+ Size2i size = wd.max_size / _display_scale([wd.window_object screen]);
+ [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ }
+ [wd.window_object toggleFullScreen:nil];
+ wd.fullscreen = false;
+ } break;
+ case WINDOW_MODE_MAXIMIZED: {
+ if ([wd.window_object isZoomed]) {
+ [wd.window_object zoom:nil];
+ }
+ } break;
+ }
+
+ switch (p_mode) {
+ case WINDOW_MODE_WINDOWED: {
+ //do nothing
+ } break;
+ case WINDOW_MODE_MINIMIZED: {
+ [wd.window_object performMiniaturize:nil];
+ } break;
+ case WINDOW_MODE_FULLSCREEN: {
+ if (wd.layered_window)
+ _set_window_per_pixel_transparency_enabled(false, p_window);
+ if (wd.resize_disabled) //fullscreen window should be resizable to work
+ [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
+ [wd.window_object setContentMinSize:NSMakeSize(0, 0)];
+ [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ [wd.window_object toggleFullScreen:nil];
+ wd.fullscreen = true;
+ } break;
+ case WINDOW_MODE_MAXIMIZED: {
+ if (![wd.window_object isZoomed]) {
+ [wd.window_object zoom:nil];
+ }
+ } break;
+ }
+}
+
+DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED);
+ const WindowData &wd = windows[p_window];
+
+ if (wd.fullscreen) { //if fullscreen, it's not in another mode
+ return WINDOW_MODE_FULLSCREEN;
+ }
+ if ([wd.window_object isZoomed] && !wd.resize_disabled) {
+ return WINDOW_MODE_MAXIMIZED;
+ }
+ if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) {
+ if ([wd.window_object isMiniaturized]) {
+ return WINDOW_MODE_MINIMIZED;
+ }
+ }
+
+ // all other discarded, return windowed.
+ return WINDOW_MODE_WINDOWED;
+}
+
+void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ switch (p_flag) {
+ case WINDOW_FLAG_RESIZE_DISABLED: {
+ wd.resize_disabled = p_enabled;
+ if (wd.fullscreen) //fullscreen window should be resizable, style will be applyed on exiting fs
+ return;
+ if (p_enabled) {
+ [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+ } else {
+ [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
+ }
+ } break;
+ case WINDOW_FLAG_BORDERLESS: {
+ // OrderOut prevents a lose focus bug with the window
+ [wd.window_object orderOut:nil];
+ wd.borderless = p_enabled;
+ if (p_enabled) {
+ [wd.window_object setStyleMask:NSWindowStyleMaskBorderless];
+ } else {
+ if (wd.layered_window)
+ _set_window_per_pixel_transparency_enabled(false, p_window);
+ [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
+ // Force update of the window styles
+ NSRect frameRect = [wd.window_object frame];
+ [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
+ [wd.window_object setFrame:frameRect display:NO];
+ }
+ _update_window(wd);
+ [wd.window_object makeKeyAndOrderFront:nil];
+ } break;
+ case WINDOW_FLAG_ALWAYS_ON_TOP: {
+ wd.on_top = p_enabled;
+ if (p_enabled) {
+ [wd.window_object setLevel:NSFloatingWindowLevel];
+ } else {
+ [wd.window_object setLevel:NSNormalWindowLevel];
+ }
+ } break;
+ case WINDOW_FLAG_TRANSPARENT: {
+ wd.layered_window = p_enabled;
+ if (p_enabled) {
+ [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // force borderless
+ } else if (!wd.borderless) {
+ [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
+ }
+ _set_window_per_pixel_transparency_enabled(p_enabled, p_window);
+
+ } break;
+ default: {
+ }
+ }
+}
+
+bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), false);
+ const WindowData &wd = windows[p_window];
+
+ switch (p_flag) {
+ case WINDOW_FLAG_RESIZE_DISABLED: {
+ return wd.resize_disabled;
+ } break;
+ case WINDOW_FLAG_BORDERLESS: {
+ return [wd.window_object styleMask] == NSWindowStyleMaskBorderless;
+ } break;
+ case WINDOW_FLAG_ALWAYS_ON_TOP: {
+ return [wd.window_object level] == NSFloatingWindowLevel;
+ } break;
+ case WINDOW_FLAG_TRANSPARENT: {
+ return wd.layered_window;
+ } break;
+ default: {
+ }
+ }
+
+ return false;
+}
+
+void DisplayServerOSX::window_request_attention(WindowID p_window) {
+ // It's app global, ignore window id.
+ [NSApp requestUserAttention:NSCriticalRequest];
+}
+
+void DisplayServerOSX::window_move_to_foreground(WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ const WindowData &wd = windows[p_window];
+
+ [[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
+ [wd.window_object makeKeyAndOrderFront:nil];
+}
+
+bool DisplayServerOSX::window_can_draw(WindowID p_window) const {
+ return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED;
+}
+
+bool DisplayServerOSX::can_any_window_draw() const {
+ _THREAD_SAFE_METHOD_
+
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void DisplayServerOSX::window_set_ime_active(const bool p_active, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ wd.im_active = p_active;
+
+ if (!p_active)
+ [wd.window_view cancelComposition];
+}
+
+void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ wd.im_position = p_pos;
+}
+
+bool DisplayServerOSX::get_swap_ok_cancel() {
+ return true;
+}
+
+void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
+
+ if (cursor_shape == p_shape)
+ return;
+
+ if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
+ cursor_shape = p_shape;
+ return;
+ }
+
+ if (cursors[p_shape] != NULL) {
+ [cursors[p_shape] set];
+ } else {
+ switch (p_shape) {
+ case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break;
+ case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break;
+ case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break;
+ case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break;
+ case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break;
+ case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break;
+ case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break;
+ case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break;
+ case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break;
+ case CURSOR_VSIZE: [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break;
+ case CURSOR_HSIZE: [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break;
+ case CURSOR_BDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break;
+ case CURSOR_FDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break;
+ case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break;
+ case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
+ case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
+ case CURSOR_HELP: [_cursorFromSelector(@selector(_helpCursor)) set]; break;
+ default: {
+ }
+ }
+ }
+
+ cursor_shape = p_shape;
+}
+
+DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const {
+ return cursor_shape;
+}
+
+void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+ _THREAD_SAFE_METHOD_
+
+ if (p_cursor.is_valid()) {
+ Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape);
+
+ if (cursor_c) {
+ if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
+ cursor_set_shape(p_shape);
+ return;
+ }
+ cursors_cache.erase(p_shape);
+ }
+
+ Ref<Texture2D> texture = p_cursor;
+ Ref<AtlasTexture> atlas_texture = p_cursor;
+ Ref<Image> image;
+ Size2 texture_size;
+ Rect2 atlas_rect;
+
+ if (texture.is_valid()) {
+ image = texture->get_data();
+ }
+
+ if (!image.is_valid() && atlas_texture.is_valid()) {
+ texture = atlas_texture->get_atlas();
+
+ atlas_rect.size.width = texture->get_width();
+ atlas_rect.size.height = texture->get_height();
+ atlas_rect.position.x = atlas_texture->get_region().position.x;
+ atlas_rect.position.y = atlas_texture->get_region().position.y;
+
+ texture_size.width = atlas_texture->get_region().size.x;
+ texture_size.height = atlas_texture->get_region().size.y;
+ } else if (image.is_valid()) {
+ texture_size.width = texture->get_width();
+ texture_size.height = texture->get_height();
+ }
+
+ ERR_FAIL_COND(!texture.is_valid());
+ ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
+ ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
+ ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
+
+ image = texture->get_data();
+
+ ERR_FAIL_COND(!image.is_valid());
+
+ NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes:NULL
+ pixelsWide:int(texture_size.width)
+ pixelsHigh:int(texture_size.height)
+ bitsPerSample:8
+ samplesPerPixel:4
+ hasAlpha:YES
+ isPlanar:NO
+ colorSpaceName:NSDeviceRGBColorSpace
+ bytesPerRow:int(texture_size.width) * 4
+ bitsPerPixel:32];
+
+ ERR_FAIL_COND(imgrep == nil);
+ uint8_t *pixels = [imgrep bitmapData];
+
+ int len = int(texture_size.width * texture_size.height);
+
+ for (int i = 0; i < len; i++) {
+ int row_index = floor(i / texture_size.width) + atlas_rect.position.y;
+ int column_index = (i % int(texture_size.width)) + atlas_rect.position.x;
+
+ if (atlas_texture.is_valid()) {
+ column_index = MIN(column_index, atlas_rect.size.width - 1);
+ row_index = MIN(row_index, atlas_rect.size.height - 1);
+ }
+
+ uint32_t color = image->get_pixel(column_index, row_index).to_argb32();
+
+ uint8_t alpha = (color >> 24) & 0xFF;
+ pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255;
+ pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255;
+ pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255;
+ pixels[i * 4 + 3] = alpha;
+ }
+
+ NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)];
+ [nsimage addRepresentation:imgrep];
+
+ NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)];
+
+ [cursors[p_shape] release];
+ cursors[p_shape] = cursor;
+
+ Vector<Variant> params;
+ params.push_back(p_cursor);
+ params.push_back(p_hotspot);
+ cursors_cache.insert(p_shape, params);
+
+ if (p_shape == cursor_shape) {
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ [cursor set];
+ }
+ }
+
+ [imgrep release];
+ [nsimage release];
+ } else {
+ // Reset to default system cursor
+ if (cursors[p_shape] != NULL) {
+ [cursors[p_shape] release];
+ cursors[p_shape] = NULL;
+ }
+
+ CursorShape c = cursor_shape;
+ cursor_shape = CURSOR_MAX;
+ cursor_set_shape(c);
+
+ cursors_cache.erase(p_shape);
+ }
+}
+
+static bool keyboard_layout_dirty = true;
+static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) {
+ keyboard_layout_dirty = true;
+}
+
+// Returns string representation of keys, if they are printable.
+static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
+ TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
+ if (!currentKeyboard)
+ return nil;
+
+ CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
+ if (!layoutData)
+ return nil;
+
+ const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
+
+ OSStatus err;
+ CFMutableStringRef output = CFStringCreateMutable(NULL, 0);
+
+ for (int i = 0; i < length; ++i) {
+ UInt32 keysDown = 0;
+ UniChar chars[4];
+ UniCharCount realLength;
+
+ err = UCKeyTranslate(keyboardLayout,
+ keyCode[i],
+ kUCKeyActionDisplay,
+ 0,
+ LMGetKbdType(),
+ kUCKeyTranslateNoDeadKeysBit,
+ &keysDown,
+ sizeof(chars) / sizeof(chars[0]),
+ &realLength,
+ chars);
+
+ if (err != noErr) {
+ CFRelease(output);
+ return nil;
+ }
+
+ CFStringAppendCharacters(output, chars, 1);
+ }
+
+ return (NSString *)output;
+}
+
+DisplayServerOSX::LatinKeyboardVariant DisplayServerOSX::get_latin_keyboard_variant() const {
+ _THREAD_SAFE_METHOD_
+
+ static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
+
+ if (keyboard_layout_dirty) {
+
+ layout = LATIN_KEYBOARD_QWERTY;
+
+ CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y };
+ NSString *test = createStringForKeys(keys, 6);
+
+ if ([test isEqualToString:@"qwertz"]) {
+ layout = LATIN_KEYBOARD_QWERTZ;
+ } else if ([test isEqualToString:@"azerty"]) {
+ layout = LATIN_KEYBOARD_AZERTY;
+ } else if ([test isEqualToString:@"qzerty"]) {
+ layout = LATIN_KEYBOARD_QZERTY;
+ } else if ([test isEqualToString:@"',.pyf"]) {
+ layout = LATIN_KEYBOARD_DVORAK;
+ } else if ([test isEqualToString:@"xvlcwk"]) {
+ layout = LATIN_KEYBOARD_NEO;
+ } else if ([test isEqualToString:@"qwfpgj"]) {
+ layout = LATIN_KEYBOARD_COLEMAK;
+ }
+
+ [test release];
+
+ keyboard_layout_dirty = false;
+ return layout;
+ }
+
+ return layout;
+}
+
+void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
+ Ref<InputEvent> ev = p_event;
+ Input::get_singleton()->accumulate_input_event(ev);
+}
+
+void DisplayServerOSX::_release_pressed_events() {
+ _THREAD_SAFE_METHOD_
+ if (Input::get_singleton()) {
+ Input::get_singleton()->release_pressed_events();
+ }
+}
+
+void DisplayServerOSX::_process_key_events() {
+ Ref<InputEventKey> k;
+ for (int i = 0; i < key_event_pos; i++) {
+ const KeyEvent &ke = key_event_buffer[i];
+ if (ke.raw) {
+ // Non IME input - no composite characters, pass events as is
+ k.instance();
+
+ k->set_window_id(ke.window_id);
+ _get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(ke.keycode);
+ k->set_physical_keycode(ke.physical_keycode);
+ k->set_unicode(ke.unicode);
+
+ _push_input(k);
+ } else {
+ // IME input
+ if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) {
+ k.instance();
+
+ k->set_window_id(ke.window_id);
+ _get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(0);
+ k->set_physical_keycode(0);
+ k->set_unicode(ke.unicode);
+
+ _push_input(k);
+ }
+ if (ke.keycode != 0) {
+ k.instance();
+
+ k->set_window_id(ke.window_id);
+ _get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(ke.keycode);
+ k->set_physical_keycode(ke.physical_keycode);
+
+ if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) {
+ k->set_unicode(key_event_buffer[i + 1].unicode);
+ }
+
+ _push_input(k);
+ }
+ }
+ }
+
+ key_event_pos = 0;
+}
+
+void DisplayServerOSX::process_events() {
+ _THREAD_SAFE_METHOD_
+
+ while (true) {
+ NSEvent *event = [NSApp
+ nextEventMatchingMask:NSEventMaskAny
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+
+ if (event == nil)
+ break;
+
+ [NSApp sendEvent:event];
+ }
+
+ if (!drop_events) {
+ _process_key_events();
+ Input::get_singleton()->flush_accumulated_events();
+ }
+
+ [autoreleasePool drain];
+ autoreleasePool = [[NSAutoreleasePool alloc] init];
+}
+
+void DisplayServerOSX::force_process_and_drop_events() {
+ _THREAD_SAFE_METHOD_
+
+ drop_events = true;
+ process_events();
+ drop_events = false;
+}
+
+void DisplayServerOSX::set_native_icon(const String &p_filename) {
+ _THREAD_SAFE_METHOD_
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND(!f);
+
+ Vector<uint8_t> data;
+ uint32_t len = f->get_len();
+ data.resize(len);
+ f->get_buffer((uint8_t *)&data.write[0], len);
+ memdelete(f);
+
+ NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease];
+ ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data.");
+
+ NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease];
+ ERR_FAIL_COND_MSG(!icon, "Error loading icon.");
+
+ [NSApp setApplicationIconImage:icon];
+}
+
+void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) {
+ _THREAD_SAFE_METHOD_
+
+ Ref<Image> img = p_icon;
+ img = img->duplicate();
+ img->convert(Image::FORMAT_RGBA8);
+ NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes:NULL
+ pixelsWide:img->get_width()
+ pixelsHigh:img->get_height()
+ bitsPerSample:8
+ samplesPerPixel:4
+ hasAlpha:YES
+ isPlanar:NO
+ colorSpaceName:NSDeviceRGBColorSpace
+ bytesPerRow:img->get_width() * 4
+ bitsPerPixel:32];
+ ERR_FAIL_COND(imgrep == nil);
+ uint8_t *pixels = [imgrep bitmapData];
+
+ int len = img->get_width() * img->get_height();
+ const uint8_t *r = img->get_data().ptr();
+
+ /* Premultiply the alpha channel */
+ for (int i = 0; i < len; i++) {
+ uint8_t alpha = r[i * 4 + 3];
+ pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
+ pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
+ pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
+ pixels[i * 4 + 3] = alpha;
+ }
+
+ NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())];
+ ERR_FAIL_COND(nsimg == nil);
+
+ [nsimg addRepresentation:imgrep];
+ [NSApp setApplicationIconImage:nsimg];
+
+ [imgrep release];
+ [nsimg release];
+}
+
+Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
+ Vector<String> drivers;
+
+#ifdef VULKAN_ENABLED
+ drivers.push_back("vulkan");
+#endif
+#ifdef OPENGL_ENABLED
+ drivers.push_back("opengl");
+#endif
+
+ return drivers;
+}
+
+Point2i DisplayServerOSX::ime_get_selection() const {
+ return im_selection;
+}
+
+String DisplayServerOSX::ime_get_text() const {
+ return im_text;
+}
+
+DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const {
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key()));
+ if (win_rect.has_point(p_position)) {
+ return E->key();
+ }
+ }
+ return INVALID_WINDOW_ID;
+}
+
+void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ windows[p_window].instance_id = p_instance;
+}
+
+ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
+ return windows[p_window].instance_id;
+}
+
+DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ return memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+}
+
+DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) {
+ WindowID id;
+ {
+ WindowData wd;
+
+ float displayScale = 1.0;
+ if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
+ // note that mainScreen is not screen #0 but the one with the keyboard focus.
+ NSScreen *screen = [NSScreen mainScreen];
+ if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
+ displayScale = fmax(displayScale, [screen backingScaleFactor]);
+ }
+ }
+
+ wd.window_delegate = [[GodotWindowDelegate alloc] init];
+ ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
+ [wd.window_delegate setWindowID:window_id_counter];
+
+ Point2i position = p_rect.position;
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot passes a positive value
+ position.y *= -1;
+ position += _get_screens_origin();
+
+ // initWithContentRect uses bottom-left corner of the window’s frame as origin.
+ wd.window_object = [[GodotWindow alloc]
+ initWithContentRect:NSMakeRect(position.x / displayScale, (position.y - p_rect.size.height) / displayScale, p_rect.size.width / displayScale, p_rect.size.height / displayScale)
+ styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
+ backing:NSBackingStoreBuffered
+ defer:NO];
+ ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
+
+ wd.window_view = [[GodotContentView alloc] init];
+ ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view");
+ [wd.window_view setWindowID:window_id_counter];
+ if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) {
+ [wd.window_view setWantsLayer:TRUE];
+ }
+
+ if (displayScale > 1.0) {
+#if defined(OPENGL_ENABLED)
+ if (rendering_driver == "opengl_es") {
+ [wd.window_view setWantsBestResolutionOpenGLSurface:YES];
+ }
+#endif
+ [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+ } else {
+#if defined(OPENGL_ENABLED)
+ if (rendering_driver == "opengl_es") {
+ [wd.window_view setWantsBestResolutionOpenGLSurface:NO];
+ }
+#endif
+ }
+
+ [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+ [wd.window_object setContentView:wd.window_view];
+ [wd.window_object setDelegate:wd.window_delegate];
+ [wd.window_object setAcceptsMouseMovedEvents:YES];
+ [wd.window_object setRestorable:NO];
+
+ if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)])
+ [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
+
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ if (context_vulkan) {
+ CALayer *layer = [wd.window_view layer];
+ layer.contentsScale = displayScale;
+ Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
+ ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
+ }
+ }
+#endif
+#ifdef OPENGL_ENABLED
+ if (rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ wd.context_gles2 = memnew(ContextGL_OSX(wd.window_view, false));
+
+ if (wd.context_gles2->initialize() != OK) {
+ memdelete(wd.context_gles2);
+ ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a OpenGL context");
+ }
+
+ //if (RasterizerGLES2::is_viable() == OK) {
+ // RasterizerGLES2::register_config();
+ // RasterizerGLES2::make_current();
+ //}
+ }
+#endif
+ id = window_id_counter++;
+ windows[id] = wd;
+ }
+
+ WindowData &wd = windows[id];
+ window_set_mode(p_mode, id);
+
+ float displayScale = _display_scale([wd.window_object screen]);
+ const NSRect contentRect = [wd.window_view frame];
+ wd.size.width = contentRect.size.width * displayScale;
+ wd.size.height = contentRect.size.height * displayScale;
+
+#if defined(OPENGL_ENABLED)
+ if (rendering_driver == "opengl_es") {
+ if (OS_OSX::singleton->is_hidpi_allowed()) {
+ [wd.window_view setWantsBestResolutionOpenGLSurface:YES];
+ } else {
+ [wd.window_view setWantsBestResolutionOpenGLSurface:NO];
+ }
+ wd.context_gles2->update();
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ CALayer *layer = [wd.window_view layer];
+ layer.contentsScale = displayScale;
+ context_vulkan->window_resize(id, wd.size.width, wd.size.height);
+ }
+#endif
+
+ return id;
+}
+
+void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) {
+ ((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event);
+}
+
+void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
+ _THREAD_SAFE_METHOD_
+ if (!in_dispatch_input_event) {
+ in_dispatch_input_event = true;
+
+ Variant ev = p_event;
+ Variant *evp = &ev;
+ Variant ret;
+ Callable::CallError ce;
+
+ Ref<InputEventFromWindow> event_from_window = p_event;
+ if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
+ //send to a window
+ if (windows.has(event_from_window->get_window_id())) {
+ Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
+ if (callable.is_null()) {
+ return;
+ }
+ callable.call((const Variant **)&evp, 1, ret, ce);
+ }
+ } else {
+ //send to all windows
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ Callable callable = E->get().input_event_callback;
+ if (callable.is_null()) {
+ continue;
+ }
+ callable.call((const Variant **)&evp, 1, ret, ce);
+ }
+ }
+
+ in_dispatch_input_event = false;
+ }
+}
+
+void DisplayServerOSX::release_rendering_thread() {
+ //TODO - reimplement OpenGLES
+}
+
+void DisplayServerOSX::make_rendering_thread() {
+ //TODO - reimplement OpenGLES
+}
+
+void DisplayServerOSX::swap_buffers() {
+ //TODO - reimplement OpenGLES
+}
+
+void DisplayServerOSX::console_set_visible(bool p_enabled) {
+ //TODO - open terminal and redirect
+}
+
+bool DisplayServerOSX::is_console_visible() const {
+ return isatty(STDIN_FILENO);
+}
+
+DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
+
+ r_error = OK;
+ drop_events = false;
+
+ memset(cursors, 0, sizeof(cursors));
+ cursor_shape = CURSOR_ARROW;
+
+ key_event_pos = 0;
+ mouse_mode = MOUSE_MODE_VISIBLE;
+ last_button_state = 0;
+
+ autoreleasePool = [[NSAutoreleasePool alloc] init];
+
+ eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
+ ERR_FAIL_COND(!eventSource);
+
+ CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
+
+ // Implicitly create shared NSApplication instance
+ [GodotApplication sharedApplication];
+
+ // In case we are unbundled, make us a proper UI application
+ [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
+
+ keyboard_layout_dirty = true;
+ displays_arrangement_dirty = true;
+
+ // Register to be notified on keyboard layout changes
+ CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
+ NULL, keyboard_layout_changed,
+ kTISNotifySelectedKeyboardInputSourceChanged, NULL,
+ CFNotificationSuspensionBehaviorDeliverImmediately);
+
+ // Register to be notified on displays arrangement changes
+ CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL);
+
+ // Menu bar setup must go between sharedApplication above and
+ // finishLaunching below, in order to properly emulate the behavior
+ // of NSApplicationMain
+ NSMenuItem *menu_item;
+ NSString *title;
+
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil)
+ nsappname = [[NSProcessInfo processInfo] processName];
+
+ // Setup Dock menu
+ dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"];
+
+ // Setup Apple menu
+ apple_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
+ title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname];
+ [apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""];
+
+ [apple_menu addItem:[NSMenuItem separatorItem]];
+
+ NSMenu *services = [[NSMenu alloc] initWithTitle:@""];
+ menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""];
+ [apple_menu setSubmenu:services forItem:menu_item];
+ [NSApp setServicesMenu:services];
+ [services release];
+
+ [apple_menu addItem:[NSMenuItem separatorItem]];
+
+ title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname];
+ [apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
+
+ menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
+ [menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)];
+
+ [apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""];
+
+ [apple_menu addItem:[NSMenuItem separatorItem]];
+
+ title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
+ [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
+
+ // Setup menu bar
+ NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
+ menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
+ [main_menu setSubmenu:apple_menu forItem:menu_item];
+ [NSApp setMainMenu:main_menu];
+
+ [NSApp finishLaunching];
+
+ delegate = [[GodotApplicationDelegate alloc] init];
+ ERR_FAIL_COND(!delegate);
+ [NSApp setDelegate:delegate];
+
+ //process application:openFile: event
+ while (true) {
+ NSEvent *event = [NSApp
+ nextEventMatchingMask:NSEventMaskAny
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+
+ if (event == nil)
+ break;
+
+ [NSApp sendEvent:event];
+ }
+
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
+ //TODO - do Vulkan and GLES2 support checks, driver selection and fallback
+ rendering_driver = p_rendering_driver;
+
+#ifndef _MSC_VER
+#warning Forcing vulkan rendering driver because OpenGL not implemented yet
+#endif
+ rendering_driver = "vulkan";
+
+#if defined(OPENGL_ENABLED)
+ if (rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+
+ context_vulkan = memnew(VulkanContextOSX);
+ if (context_vulkan->initialize() != OK) {
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ r_error = ERR_CANT_CREATE;
+ ERR_FAIL_MSG("Could not initialize Vulkan");
+ }
+ }
+#endif
+
+ Point2i window_position(
+ (screen_get_size(0).width - p_resolution.width) / 2,
+ (screen_get_size(0).height - p_resolution.height) / 2);
+ WindowID main_window = _create_window(p_mode, Rect2i(window_position, p_resolution));
+ for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
+ if (p_flags & (1 << i)) {
+ window_set_flag(WindowFlags(i), true, main_window);
+ }
+ }
+ [windows[main_window].window_object makeKeyAndOrderFront:nil];
+
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ rendering_device_vulkan = memnew(RenderingDeviceVulkan);
+ rendering_device_vulkan->initialize(context_vulkan);
+
+ RasterizerRD::make_current();
+ }
+#endif
+
+ [NSApp activateIgnoringOtherApps:YES];
+
+ /*
+ visual_server = memnew(VisualServerRaster);
+ if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
+ visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ }
+ visual_server->init();
+ */
+}
+
+DisplayServerOSX::~DisplayServerOSX() {
+ if (dock_menu) {
+ [dock_menu release];
+ }
+
+ for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) {
+ [E->get() release];
+ }
+
+ //destroy all windows
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ [E->get().window_object setContentView:nil];
+ [E->get().window_object close];
+ }
+
+ //destroy drivers
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+
+ if (rendering_device_vulkan) {
+ rendering_device_vulkan->finalize();
+ memdelete(rendering_device_vulkan);
+ }
+
+ if (context_vulkan)
+ memdelete(context_vulkan);
+ }
+#endif
+
+ CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
+ CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
+
+ cursors_cache.clear();
+
+ //visual_server->finish();
+ //memdelete(visual_server);
+}
+
+void DisplayServerOSX::register_osx_driver() {
+ register_create_function("osx", create_func, get_rendering_drivers_func);
+}