diff options
Diffstat (limited to 'platform/osx/display_server_osx.mm')
-rw-r--r-- | platform/osx/display_server_osx.mm | 396 |
1 files changed, 138 insertions, 258 deletions
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index f53b60891f..f037d75fbd 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -105,46 +105,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { } /*************************************************************************/ -/* GodotApplication */ -/*************************************************************************/ - -@interface GodotApplication : NSApplication -@end - -@implementation GodotApplication - -- (void)sendEvent:(NSEvent *)event { - // special case handling of command-period, which is traditionally a special - // shortcut in macOS and doesn't arrive at our regular keyDown handler. - if ([event type] == NSEventTypeKeyDown) { - if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) { - Ref<InputEventKey> k; - k.instance(); - - _get_key_modifier_state([event modifierFlags], k); - k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID); - k->set_pressed(true); - k->set_keycode(KEY_PERIOD); - k->set_physical_keycode(KEY_PERIOD); - k->set_echo([event isARepeat]); - - Input::get_singleton()->accumulate_input_event(k); - } - } - - // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost - // This works around an AppKit bug, where key up events while holding - // down the command key don't get sent to the key window. - if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) { - [[self keyWindow] sendEvent:event]; - } else { - [super sendEvent:event]; - } -} - -@end - -/*************************************************************************/ /* GlobalMenuItem */ /*************************************************************************/ @@ -161,121 +121,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { @end /*************************************************************************/ -/* GodotApplicationDelegate */ -/*************************************************************************/ - -@interface GodotApplicationDelegate : NSObject -- (void)forceUnbundledWindowActivationHackStep1; -- (void)forceUnbundledWindowActivationHackStep2; -- (void)forceUnbundledWindowActivationHackStep3; -@end - -@implementation GodotApplicationDelegate - -- (void)forceUnbundledWindowActivationHackStep1 { - // Step1: Switch focus to macOS Dock. - // Required to perform step 2, TransformProcessType will fail if app is already the in focus. - for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) { - [app activateWithOptions:NSApplicationActivateIgnoringOtherApps]; - break; - } - [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02]; -} - -- (void)forceUnbundledWindowActivationHackStep2 { - // Step 2: Register app as foreground process. - ProcessSerialNumber psn = { 0, kCurrentProcess }; - (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication); - [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02]; -} - -- (void)forceUnbundledWindowActivationHackStep3 { - // Step 3: Switch focus back to app window. - [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps]; -} - -- (void)applicationDidFinishLaunching:(NSNotification *)notice { - NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; - if (nsappname == nil) { - // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). - [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; - } -} - -- (void)applicationDidResignActive:(NSNotification *)notification { - if (OS_OSX::get_singleton()->get_main_loop()) { - OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); - } -} - -- (void)applicationDidBecomeActive:(NSNotification *)notification { - if (OS_OSX::get_singleton()->get_main_loop()) { - OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN); - } -} - -- (void)globalMenuCallback:(id)sender { - if (![sender representedObject]) { - return; - } - - GlobalMenuItem *value = [sender representedObject]; - - if (value) { - if (value->checkable) { - if ([sender state] == NSControlStateValueOff) { - [sender setState:NSControlStateValueOn]; - } else { - [sender setState:NSControlStateValueOff]; - } - } - - if (value->callback != Callable()) { - Variant tag = value->meta; - Variant *tagp = &tag; - Variant ret; - Callable::CallError ce; - value->callback.call((const Variant **)&tagp, 1, ret, ce); - } - } -} - -- (NSMenu *)applicationDockMenu:(NSApplication *)sender { - return DS_OSX->dock_menu; -} - -- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { - // Note: may be called called before main loop init! - char *utfs = strdup([filename UTF8String]); - ((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs); - free(utfs); - -#ifdef TOOLS_ENABLED - // Open new instance - if (OS_OSX::get_singleton()->get_main_loop()) { - List<String> args; - args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename); - String exec = OS::get_singleton()->get_executable_path(); - OS::get_singleton()->create_process(exec, args); - } -#endif - return YES; -} - -- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { - DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); - return NSTerminateCancel; -} - -- (void)showAbout:(id)sender { - if (OS_OSX::get_singleton()->get_main_loop()) { - OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT); - } -} - -@end - -/*************************************************************************/ /* GodotWindowDelegate */ /*************************************************************************/ @@ -345,6 +190,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; + // Force window resize event. + [self windowDidResize:notification]; } - (void)windowDidExitFullScreen:(NSNotification *)notification { @@ -372,6 +219,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { if (wd.on_top) { [wd.window_object setLevel:NSFloatingWindowLevel]; } + // Force window resize event. + [self windowDidResize:notification]; } - (void)windowDidChangeBackingProperties:(NSNotification *)notification { @@ -473,8 +322,16 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { } DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; - _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); - Input::get_singleton()->set_mouse_position(wd.mouse_pos); + if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CAPTURED) { + const NSRect contentRect = [wd.window_view frame]; + NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0); + NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; + CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; + CGWarpMouseCursorPosition(lMouseWarpPos); + } else { + _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); + Input::get_singleton()->set_mouse_position(wd.mouse_pos); + } DS_OSX->window_focused = true; DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); @@ -732,7 +589,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; ke.pressed = true; ke.echo = false; ke.raw = false; // IME input event - ke.keycode = 0; + ke.keycode = KEY_NONE; ke.physical_keycode = 0; ke.unicode = codepoint; @@ -813,18 +670,18 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; DS_OSX->cursor_set_shape(p_shape); } -static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) { +static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, MouseButton index, MouseButton mask, bool pressed) { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (pressed) { DS_OSX->last_button_state |= mask; } else { - DS_OSX->last_button_state &= ~mask; + DS_OSX->last_button_state &= (MouseButton)~mask; } Ref<InputEventMouseButton> mb; - mb.instance(); + mb.instantiate(); mb->set_window_id(window_id); const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow]); _get_key_modifier_state([event modifierFlags], mb); @@ -837,7 +694,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i mb->set_double_click([event clickCount] == 2); } - Input::get_singleton()->accumulate_input_event(mb); + Input::get_singleton()->parse_input_event(mb); } - (void)mouseDown:(NSEvent *)event { @@ -884,7 +741,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i return; } - if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED) { + if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) { // Discard late events if (([event timestamp]) < DS_OSX->last_warp) { return; @@ -928,7 +785,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i } Ref<InputEventMouseMotion> mm; - mm.instance(); + mm.instantiate(); mm->set_window_id(window_id); mm->set_button_mask(DS_OSX->last_button_state); @@ -946,7 +803,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i _get_key_modifier_state([event modifierFlags], mm); Input::get_singleton()->set_mouse_position(wd.mouse_pos); - Input::get_singleton()->accumulate_input_event(mm); + Input::get_singleton()->parse_input_event(mm); } - (void)rightMouseDown:(NSEvent *)event { @@ -1016,13 +873,13 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; Ref<InputEventMagnifyGesture> ev; - ev.instance(); + ev.instantiate(); ev->set_window_id(window_id); _get_key_modifier_state([event modifierFlags], ev); ev->set_position(_get_mouse_pos(wd, [event locationInWindow])); ev->set_factor([event magnification] + 1.0); - Input::get_singleton()->accumulate_input_event(ev); + Input::get_singleton()->parse_input_event(ev); } - (void)viewDidChangeBackingProperties { @@ -1075,9 +932,9 @@ static bool isNumpadKey(unsigned int key) { // Translates a OS X keycode to a Godot keycode // -static int translateKey(unsigned int key) { +static Key translateKey(unsigned int key) { // Keyboard symbol translation table - static const unsigned int table[128] = { + static const Key table[128] = { /* 00 */ KEY_A, /* 01 */ KEY_S, /* 02 */ KEY_D, @@ -1217,7 +1074,7 @@ static int translateKey(unsigned int key) { struct _KeyCodeMap { UniChar kchar; - int kcode; + Key kcode; }; static const _KeyCodeMap _keycodes[55] = { @@ -1278,7 +1135,7 @@ static const _KeyCodeMap _keycodes[55] = { { '/', KEY_SLASH } }; -static int remapKey(unsigned int key, unsigned int state) { +static Key remapKey(unsigned int key, unsigned int state) { if (isNumpadKey(key)) { return translateKey(key); } @@ -1485,14 +1342,14 @@ static int remapKey(unsigned int key, unsigned int state) { } } -inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) { +inline void sendScrollEvent(DisplayServer::WindowID window_id, MouseButton button, double factor, int modifierFlags) { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; - unsigned int mask = 1 << (button - 1); + MouseButton mask = MouseButton(1 << (button - 1)); Ref<InputEventMouseButton> sc; - sc.instance(); + sc.instantiate(); sc->set_window_id(window_id); _get_key_modifier_state(modifierFlags, sc); @@ -1501,22 +1358,22 @@ inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, doubl sc->set_pressed(true); sc->set_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos); - DS_OSX->last_button_state |= mask; + DS_OSX->last_button_state |= (MouseButton)mask; sc->set_button_mask(DS_OSX->last_button_state); - Input::get_singleton()->accumulate_input_event(sc); + Input::get_singleton()->parse_input_event(sc); - sc.instance(); + sc.instantiate(); sc->set_window_id(window_id); sc->set_button_index(button); sc->set_factor(factor); sc->set_pressed(false); sc->set_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos); - DS_OSX->last_button_state &= ~mask; + DS_OSX->last_button_state &= (MouseButton)~mask; sc->set_button_mask(DS_OSX->last_button_state); - Input::get_singleton()->accumulate_input_event(sc); + Input::get_singleton()->parse_input_event(sc); } inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) { @@ -1524,14 +1381,14 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; Ref<InputEventPanGesture> pg; - pg.instance(); + pg.instantiate(); pg->set_window_id(window_id); _get_key_modifier_state(modifierFlags, pg); pg->set_position(wd.mouse_pos); pg->set_delta(Vector2(-dx, -dy)); - Input::get_singleton()->accumulate_input_event(pg); + Input::get_singleton()->parse_input_event(pg); } - (void)scrollWheel:(NSEvent *)event { @@ -1983,26 +1840,6 @@ void DisplayServerOSX::global_menu_clear(const String &p_menu_root) { } } -void DisplayServerOSX::alert(const String &p_alert, const String &p_title) { - _THREAD_SAFE_METHOD_ - - NSAlert *window = [[NSAlert alloc] init]; - NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; - NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()]; - - [window addButtonWithTitle:@"OK"]; - [window setMessageText:ns_title]; - [window setInformativeText:ns_alert]; - [window setAlertStyle:NSAlertStyleWarning]; - - id key_window = [[NSApplication sharedApplication] keyWindow]; - [window runModal]; - [window release]; - if (key_window) { - [key_window makeKeyAndOrderFront:nil]; - } -} - Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { _THREAD_SAFE_METHOD_ @@ -2106,7 +1943,12 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { } else if (p_mode == MOUSE_MODE_CONFINED) { CGDisplayShowCursor(kCGDirectMainDisplay); CGAssociateMouseAndMouseCursorPosition(false); - } else { + } else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) { + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + CGDisplayHideCursor(kCGDirectMainDisplay); + } + CGAssociateMouseAndMouseCursorPosition(false); + } else { // MOUSE_MODE_VISIBLE CGDisplayShowCursor(kCGDirectMainDisplay); CGAssociateMouseAndMouseCursorPosition(true); } @@ -2115,6 +1957,12 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { ignore_warp = true; warp_events.clear(); mouse_mode = p_mode; + + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + CursorShape p_shape = cursor_shape; + cursor_shape = DisplayServer::CURSOR_MAX; + cursor_set_shape(p_shape); + } } DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const { @@ -2143,7 +1991,7 @@ void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) { CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); CGAssociateMouseAndMouseCursorPosition(false); CGWarpMouseCursorPosition(lMouseWarpPos); - if (mouse_mode != MOUSE_MODE_CONFINED) { + if (mouse_mode != MOUSE_MODE_CONFINED && mouse_mode != MOUSE_MODE_CONFINED_HIDDEN) { CGAssociateMouseAndMouseCursorPosition(true); } } @@ -2168,7 +2016,7 @@ Point2i DisplayServerOSX::mouse_get_absolute_position() const { return Vector2i(); } -int DisplayServerOSX::mouse_get_button_state() const { +MouseButton DisplayServerOSX::mouse_get_button_state() const { return last_button_state; } @@ -2377,10 +2225,10 @@ Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const { return ret; } -DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { +DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) { _THREAD_SAFE_METHOD_ - WindowID id = _create_window(p_mode, p_rect); + WindowID id = _create_window(p_mode, p_vsync_mode, p_rect); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, id); @@ -3354,7 +3202,7 @@ String DisplayServerOSX::keyboard_get_layout_name(int p_index) const { void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) { Ref<InputEvent> ev = p_event; - Input::get_singleton()->accumulate_input_event(ev); + Input::get_singleton()->parse_input_event(ev); } void DisplayServerOSX::_release_pressed_events() { @@ -3364,47 +3212,97 @@ void DisplayServerOSX::_release_pressed_events() { } } +NSMenu *DisplayServerOSX::_get_dock_menu() const { + return dock_menu; +} + +void DisplayServerOSX::_menu_callback(id p_sender) { + if (![p_sender representedObject]) { + return; + } + + GlobalMenuItem *value = [p_sender representedObject]; + + if (value) { + if (value->checkable) { + if ([p_sender state] == NSControlStateValueOff) { + [p_sender setState:NSControlStateValueOn]; + } else { + [p_sender setState:NSControlStateValueOff]; + } + } + + if (value->callback != Callable()) { + Variant tag = value->meta; + Variant *tagp = &tag; + Variant ret; + Callable::CallError ce; + value->callback.call((const Variant **)&tagp, 1, ret, ce); + } + } +} + +void DisplayServerOSX::_send_event(NSEvent *p_event) { + // special case handling of command-period, which is traditionally a special + // shortcut in macOS and doesn't arrive at our regular keyDown handler. + if ([p_event type] == NSEventTypeKeyDown) { + if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) { + Ref<InputEventKey> k; + k.instantiate(); + + _get_key_modifier_state([p_event modifierFlags], k); + k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID); + k->set_pressed(true); + k->set_keycode(KEY_PERIOD); + k->set_physical_keycode(KEY_PERIOD); + k->set_echo([p_event isARepeat]); + + Input::get_singleton()->parse_input_event(k); + } + } +} + void DisplayServerOSX::_process_key_events() { Ref<InputEventKey> k; for (int i = 0; i < key_event_pos; i++) { const KeyEvent &ke = key_event_buffer[i]; if (ke.raw) { // Non IME input - no composite characters, pass events as is - k.instance(); + k.instantiate(); k->set_window_id(ke.window_id); _get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_keycode(ke.keycode); - k->set_physical_keycode(ke.physical_keycode); + k->set_physical_keycode((Key)ke.physical_keycode); k->set_unicode(ke.unicode); _push_input(k); } else { // IME input if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) { - k.instance(); + k.instantiate(); k->set_window_id(ke.window_id); _get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); - k->set_keycode(0); - k->set_physical_keycode(0); + k->set_keycode(KEY_NONE); + k->set_physical_keycode(KEY_NONE); k->set_unicode(ke.unicode); _push_input(k); } if (ke.keycode != 0) { - k.instance(); + k.instantiate(); k->set_window_id(ke.window_id); _get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_keycode(ke.keycode); - k->set_physical_keycode(ke.physical_keycode); + k->set_physical_keycode((Key)ke.physical_keycode); if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) { k->set_unicode(key_event_buffer[i + 1].unicode); @@ -3437,7 +3335,7 @@ void DisplayServerOSX::process_events() { if (!drop_events) { _process_key_events(); - Input::get_singleton()->flush_accumulated_events(); + Input::get_singleton()->flush_buffered_events(); } for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { @@ -3535,6 +3433,22 @@ void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) { [nsimg release]; } +void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { + _THREAD_SAFE_METHOD_ +#if defined(VULKAN_ENABLED) + context_vulkan->set_vsync_mode(p_window, p_vsync_mode); +#endif +} + +DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const { + _THREAD_SAFE_METHOD_ +#if defined(VULKAN_ENABLED) + return context_vulkan->get_vsync_mode(p_window); +#else + return DisplayServer::VSYNC_ENABLED; +#endif +} + Vector<String> DisplayServerOSX::get_rendering_drivers_func() { Vector<String> drivers; @@ -3585,15 +3499,15 @@ ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) co return windows[p_window].instance_id; } -DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { - ds->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver"); + OS::get_singleton()->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver"); } return ds; } -DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) { +DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) { WindowID id; const float scale = screen_get_max_scale(); { @@ -3640,7 +3554,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, c #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { if (context_vulkan) { - Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); + Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height); ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context"); } } @@ -3739,7 +3653,7 @@ bool DisplayServerOSX::is_console_visible() const { return isatty(STDIN_FILENO); } -DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { +DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); r_error = OK; @@ -3750,7 +3664,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode key_event_pos = 0; mouse_mode = MOUSE_MODE_VISIBLE; - last_button_state = 0; autoreleasePool = [[NSAutoreleasePool alloc] init]; @@ -3759,12 +3672,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0); - // Implicitly create shared NSApplication instance - [GodotApplication sharedApplication]; - - // In case we are unbundled, make us a proper UI application - [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; - keyboard_layout_dirty = true; displays_arrangement_dirty = true; displays_scale_dirty = true; @@ -3778,9 +3685,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode // Register to be notified on displays arrangement changes CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, nullptr); - // Menu bar setup must go between sharedApplication above and - // finishLaunching below, in order to properly emulate the behavior - // of NSApplicationMain NSMenuItem *menu_item; NSString *title; @@ -3820,32 +3724,10 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; - // Setup menu bar - NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; + // Add items to the menu bar + NSMenu *main_menu = [NSApp mainMenu]; menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; [main_menu setSubmenu:apple_menu forItem:menu_item]; - [NSApp setMainMenu:main_menu]; - - [NSApp finishLaunching]; - - delegate = [[GodotApplicationDelegate alloc] init]; - ERR_FAIL_COND(!delegate); - [NSApp setDelegate:delegate]; - - //process application:openFile: event - while (true) { - NSEvent *event = [NSApp - nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - - if (event == nil) { - break; - } - - [NSApp sendEvent:event]; - } //!!!!!!!!!!!!!!!!!!!!!!!!!! //TODO - do Vulkan and GLES2 support checks, driver selection and fallback @@ -3876,7 +3758,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode Point2i window_position( screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2, screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2); - WindowID main_window = _create_window(p_mode, Rect2i(window_position, p_resolution)); + WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution)); ERR_FAIL_COND(main_window == INVALID_WINDOW_ID); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { @@ -3898,8 +3780,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode RendererCompositorRD::make_current(); } #endif - - [NSApp activateIgnoringOtherApps:YES]; } DisplayServerOSX::~DisplayServerOSX() { |