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-rw-r--r--platform/osx/display_server_osx.mm396
1 files changed, 138 insertions, 258 deletions
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index f53b60891f..f037d75fbd 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -105,46 +105,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
/*************************************************************************/
-/* GodotApplication */
-/*************************************************************************/
-
-@interface GodotApplication : NSApplication
-@end
-
-@implementation GodotApplication
-
-- (void)sendEvent:(NSEvent *)event {
- // special case handling of command-period, which is traditionally a special
- // shortcut in macOS and doesn't arrive at our regular keyDown handler.
- if ([event type] == NSEventTypeKeyDown) {
- if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) {
- Ref<InputEventKey> k;
- k.instance();
-
- _get_key_modifier_state([event modifierFlags], k);
- k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
- k->set_pressed(true);
- k->set_keycode(KEY_PERIOD);
- k->set_physical_keycode(KEY_PERIOD);
- k->set_echo([event isARepeat]);
-
- Input::get_singleton()->accumulate_input_event(k);
- }
- }
-
- // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
- // This works around an AppKit bug, where key up events while holding
- // down the command key don't get sent to the key window.
- if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) {
- [[self keyWindow] sendEvent:event];
- } else {
- [super sendEvent:event];
- }
-}
-
-@end
-
-/*************************************************************************/
/* GlobalMenuItem */
/*************************************************************************/
@@ -161,121 +121,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
@end
/*************************************************************************/
-/* GodotApplicationDelegate */
-/*************************************************************************/
-
-@interface GodotApplicationDelegate : NSObject
-- (void)forceUnbundledWindowActivationHackStep1;
-- (void)forceUnbundledWindowActivationHackStep2;
-- (void)forceUnbundledWindowActivationHackStep3;
-@end
-
-@implementation GodotApplicationDelegate
-
-- (void)forceUnbundledWindowActivationHackStep1 {
- // Step1: Switch focus to macOS Dock.
- // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
- for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
- [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
- break;
- }
- [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02];
-}
-
-- (void)forceUnbundledWindowActivationHackStep2 {
- // Step 2: Register app as foreground process.
- ProcessSerialNumber psn = { 0, kCurrentProcess };
- (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
- [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
-}
-
-- (void)forceUnbundledWindowActivationHackStep3 {
- // Step 3: Switch focus back to app window.
- [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
-}
-
-- (void)applicationDidFinishLaunching:(NSNotification *)notice {
- NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
- if (nsappname == nil) {
- // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
- [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
- }
-}
-
-- (void)applicationDidResignActive:(NSNotification *)notification {
- if (OS_OSX::get_singleton()->get_main_loop()) {
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
- }
-}
-
-- (void)applicationDidBecomeActive:(NSNotification *)notification {
- if (OS_OSX::get_singleton()->get_main_loop()) {
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
- }
-}
-
-- (void)globalMenuCallback:(id)sender {
- if (![sender representedObject]) {
- return;
- }
-
- GlobalMenuItem *value = [sender representedObject];
-
- if (value) {
- if (value->checkable) {
- if ([sender state] == NSControlStateValueOff) {
- [sender setState:NSControlStateValueOn];
- } else {
- [sender setState:NSControlStateValueOff];
- }
- }
-
- if (value->callback != Callable()) {
- Variant tag = value->meta;
- Variant *tagp = &tag;
- Variant ret;
- Callable::CallError ce;
- value->callback.call((const Variant **)&tagp, 1, ret, ce);
- }
- }
-}
-
-- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
- return DS_OSX->dock_menu;
-}
-
-- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
- // Note: may be called called before main loop init!
- char *utfs = strdup([filename UTF8String]);
- ((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs);
- free(utfs);
-
-#ifdef TOOLS_ENABLED
- // Open new instance
- if (OS_OSX::get_singleton()->get_main_loop()) {
- List<String> args;
- args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename);
- String exec = OS::get_singleton()->get_executable_path();
- OS::get_singleton()->create_process(exec, args);
- }
-#endif
- return YES;
-}
-
-- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
- DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
- return NSTerminateCancel;
-}
-
-- (void)showAbout:(id)sender {
- if (OS_OSX::get_singleton()->get_main_loop()) {
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
- }
-}
-
-@end
-
-/*************************************************************************/
/* GodotWindowDelegate */
/*************************************************************************/
@@ -345,6 +190,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ // Force window resize event.
+ [self windowDidResize:notification];
}
- (void)windowDidExitFullScreen:(NSNotification *)notification {
@@ -372,6 +219,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
if (wd.on_top) {
[wd.window_object setLevel:NSFloatingWindowLevel];
}
+ // Force window resize event.
+ [self windowDidResize:notification];
}
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
@@ -473,8 +322,16 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
- Input::get_singleton()->set_mouse_position(wd.mouse_pos);
+ if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CAPTURED) {
+ const NSRect contentRect = [wd.window_view frame];
+ NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0);
+ NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
+ CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
+ CGWarpMouseCursorPosition(lMouseWarpPos);
+ } else {
+ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ Input::get_singleton()->set_mouse_position(wd.mouse_pos);
+ }
DS_OSX->window_focused = true;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
@@ -732,7 +589,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
ke.pressed = true;
ke.echo = false;
ke.raw = false; // IME input event
- ke.keycode = 0;
+ ke.keycode = KEY_NONE;
ke.physical_keycode = 0;
ke.unicode = codepoint;
@@ -813,18 +670,18 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
DS_OSX->cursor_set_shape(p_shape);
}
-static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) {
+static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, MouseButton index, MouseButton mask, bool pressed) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (pressed) {
DS_OSX->last_button_state |= mask;
} else {
- DS_OSX->last_button_state &= ~mask;
+ DS_OSX->last_button_state &= (MouseButton)~mask;
}
Ref<InputEventMouseButton> mb;
- mb.instance();
+ mb.instantiate();
mb->set_window_id(window_id);
const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow]);
_get_key_modifier_state([event modifierFlags], mb);
@@ -837,7 +694,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
mb->set_double_click([event clickCount] == 2);
}
- Input::get_singleton()->accumulate_input_event(mb);
+ Input::get_singleton()->parse_input_event(mb);
}
- (void)mouseDown:(NSEvent *)event {
@@ -884,7 +741,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
return;
}
- if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED) {
+ if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) {
// Discard late events
if (([event timestamp]) < DS_OSX->last_warp) {
return;
@@ -928,7 +785,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
}
Ref<InputEventMouseMotion> mm;
- mm.instance();
+ mm.instantiate();
mm->set_window_id(window_id);
mm->set_button_mask(DS_OSX->last_button_state);
@@ -946,7 +803,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
_get_key_modifier_state([event modifierFlags], mm);
Input::get_singleton()->set_mouse_position(wd.mouse_pos);
- Input::get_singleton()->accumulate_input_event(mm);
+ Input::get_singleton()->parse_input_event(mm);
}
- (void)rightMouseDown:(NSEvent *)event {
@@ -1016,13 +873,13 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventMagnifyGesture> ev;
- ev.instance();
+ ev.instantiate();
ev->set_window_id(window_id);
_get_key_modifier_state([event modifierFlags], ev);
ev->set_position(_get_mouse_pos(wd, [event locationInWindow]));
ev->set_factor([event magnification] + 1.0);
- Input::get_singleton()->accumulate_input_event(ev);
+ Input::get_singleton()->parse_input_event(ev);
}
- (void)viewDidChangeBackingProperties {
@@ -1075,9 +932,9 @@ static bool isNumpadKey(unsigned int key) {
// Translates a OS X keycode to a Godot keycode
//
-static int translateKey(unsigned int key) {
+static Key translateKey(unsigned int key) {
// Keyboard symbol translation table
- static const unsigned int table[128] = {
+ static const Key table[128] = {
/* 00 */ KEY_A,
/* 01 */ KEY_S,
/* 02 */ KEY_D,
@@ -1217,7 +1074,7 @@ static int translateKey(unsigned int key) {
struct _KeyCodeMap {
UniChar kchar;
- int kcode;
+ Key kcode;
};
static const _KeyCodeMap _keycodes[55] = {
@@ -1278,7 +1135,7 @@ static const _KeyCodeMap _keycodes[55] = {
{ '/', KEY_SLASH }
};
-static int remapKey(unsigned int key, unsigned int state) {
+static Key remapKey(unsigned int key, unsigned int state) {
if (isNumpadKey(key)) {
return translateKey(key);
}
@@ -1485,14 +1342,14 @@ static int remapKey(unsigned int key, unsigned int state) {
}
}
-inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) {
+inline void sendScrollEvent(DisplayServer::WindowID window_id, MouseButton button, double factor, int modifierFlags) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- unsigned int mask = 1 << (button - 1);
+ MouseButton mask = MouseButton(1 << (button - 1));
Ref<InputEventMouseButton> sc;
- sc.instance();
+ sc.instantiate();
sc->set_window_id(window_id);
_get_key_modifier_state(modifierFlags, sc);
@@ -1501,22 +1358,22 @@ inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, doubl
sc->set_pressed(true);
sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos);
- DS_OSX->last_button_state |= mask;
+ DS_OSX->last_button_state |= (MouseButton)mask;
sc->set_button_mask(DS_OSX->last_button_state);
- Input::get_singleton()->accumulate_input_event(sc);
+ Input::get_singleton()->parse_input_event(sc);
- sc.instance();
+ sc.instantiate();
sc->set_window_id(window_id);
sc->set_button_index(button);
sc->set_factor(factor);
sc->set_pressed(false);
sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos);
- DS_OSX->last_button_state &= ~mask;
+ DS_OSX->last_button_state &= (MouseButton)~mask;
sc->set_button_mask(DS_OSX->last_button_state);
- Input::get_singleton()->accumulate_input_event(sc);
+ Input::get_singleton()->parse_input_event(sc);
}
inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) {
@@ -1524,14 +1381,14 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventPanGesture> pg;
- pg.instance();
+ pg.instantiate();
pg->set_window_id(window_id);
_get_key_modifier_state(modifierFlags, pg);
pg->set_position(wd.mouse_pos);
pg->set_delta(Vector2(-dx, -dy));
- Input::get_singleton()->accumulate_input_event(pg);
+ Input::get_singleton()->parse_input_event(pg);
}
- (void)scrollWheel:(NSEvent *)event {
@@ -1983,26 +1840,6 @@ void DisplayServerOSX::global_menu_clear(const String &p_menu_root) {
}
}
-void DisplayServerOSX::alert(const String &p_alert, const String &p_title) {
- _THREAD_SAFE_METHOD_
-
- NSAlert *window = [[NSAlert alloc] init];
- NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
- NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
-
- [window addButtonWithTitle:@"OK"];
- [window setMessageText:ns_title];
- [window setInformativeText:ns_alert];
- [window setAlertStyle:NSAlertStyleWarning];
-
- id key_window = [[NSApplication sharedApplication] keyWindow];
- [window runModal];
- [window release];
- if (key_window) {
- [key_window makeKeyAndOrderFront:nil];
- }
-}
-
Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
_THREAD_SAFE_METHOD_
@@ -2106,7 +1943,12 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
} else if (p_mode == MOUSE_MODE_CONFINED) {
CGDisplayShowCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(false);
- } else {
+ } else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ }
+ CGAssociateMouseAndMouseCursorPosition(false);
+ } else { // MOUSE_MODE_VISIBLE
CGDisplayShowCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(true);
}
@@ -2115,6 +1957,12 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
ignore_warp = true;
warp_events.clear();
mouse_mode = p_mode;
+
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ CursorShape p_shape = cursor_shape;
+ cursor_shape = DisplayServer::CURSOR_MAX;
+ cursor_set_shape(p_shape);
+ }
}
DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const {
@@ -2143,7 +1991,7 @@ void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
CGAssociateMouseAndMouseCursorPosition(false);
CGWarpMouseCursorPosition(lMouseWarpPos);
- if (mouse_mode != MOUSE_MODE_CONFINED) {
+ if (mouse_mode != MOUSE_MODE_CONFINED && mouse_mode != MOUSE_MODE_CONFINED_HIDDEN) {
CGAssociateMouseAndMouseCursorPosition(true);
}
}
@@ -2168,7 +2016,7 @@ Point2i DisplayServerOSX::mouse_get_absolute_position() const {
return Vector2i();
}
-int DisplayServerOSX::mouse_get_button_state() const {
+MouseButton DisplayServerOSX::mouse_get_button_state() const {
return last_button_state;
}
@@ -2377,10 +2225,10 @@ Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const {
return ret;
}
-DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
_THREAD_SAFE_METHOD_
- WindowID id = _create_window(p_mode, p_rect);
+ WindowID id = _create_window(p_mode, p_vsync_mode, p_rect);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
@@ -3354,7 +3202,7 @@ String DisplayServerOSX::keyboard_get_layout_name(int p_index) const {
void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
- Input::get_singleton()->accumulate_input_event(ev);
+ Input::get_singleton()->parse_input_event(ev);
}
void DisplayServerOSX::_release_pressed_events() {
@@ -3364,47 +3212,97 @@ void DisplayServerOSX::_release_pressed_events() {
}
}
+NSMenu *DisplayServerOSX::_get_dock_menu() const {
+ return dock_menu;
+}
+
+void DisplayServerOSX::_menu_callback(id p_sender) {
+ if (![p_sender representedObject]) {
+ return;
+ }
+
+ GlobalMenuItem *value = [p_sender representedObject];
+
+ if (value) {
+ if (value->checkable) {
+ if ([p_sender state] == NSControlStateValueOff) {
+ [p_sender setState:NSControlStateValueOn];
+ } else {
+ [p_sender setState:NSControlStateValueOff];
+ }
+ }
+
+ if (value->callback != Callable()) {
+ Variant tag = value->meta;
+ Variant *tagp = &tag;
+ Variant ret;
+ Callable::CallError ce;
+ value->callback.call((const Variant **)&tagp, 1, ret, ce);
+ }
+ }
+}
+
+void DisplayServerOSX::_send_event(NSEvent *p_event) {
+ // special case handling of command-period, which is traditionally a special
+ // shortcut in macOS and doesn't arrive at our regular keyDown handler.
+ if ([p_event type] == NSEventTypeKeyDown) {
+ if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) {
+ Ref<InputEventKey> k;
+ k.instantiate();
+
+ _get_key_modifier_state([p_event modifierFlags], k);
+ k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
+ k->set_pressed(true);
+ k->set_keycode(KEY_PERIOD);
+ k->set_physical_keycode(KEY_PERIOD);
+ k->set_echo([p_event isARepeat]);
+
+ Input::get_singleton()->parse_input_event(k);
+ }
+ }
+}
+
void DisplayServerOSX::_process_key_events() {
Ref<InputEventKey> k;
for (int i = 0; i < key_event_pos; i++) {
const KeyEvent &ke = key_event_buffer[i];
if (ke.raw) {
// Non IME input - no composite characters, pass events as is
- k.instance();
+ k.instantiate();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(ke.keycode);
- k->set_physical_keycode(ke.physical_keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
k->set_unicode(ke.unicode);
_push_input(k);
} else {
// IME input
if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) {
- k.instance();
+ k.instantiate();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
- k->set_keycode(0);
- k->set_physical_keycode(0);
+ k->set_keycode(KEY_NONE);
+ k->set_physical_keycode(KEY_NONE);
k->set_unicode(ke.unicode);
_push_input(k);
}
if (ke.keycode != 0) {
- k.instance();
+ k.instantiate();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(ke.keycode);
- k->set_physical_keycode(ke.physical_keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) {
k->set_unicode(key_event_buffer[i + 1].unicode);
@@ -3437,7 +3335,7 @@ void DisplayServerOSX::process_events() {
if (!drop_events) {
_process_key_events();
- Input::get_singleton()->flush_accumulated_events();
+ Input::get_singleton()->flush_buffered_events();
}
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
@@ -3535,6 +3433,22 @@ void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) {
[nsimg release];
}
+void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
+#endif
+}
+
+DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ return context_vulkan->get_vsync_mode(p_window);
+#else
+ return DisplayServer::VSYNC_ENABLED;
+#endif
+}
+
Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
Vector<String> drivers;
@@ -3585,15 +3499,15 @@ ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) co
return windows[p_window].instance_id;
}
-DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
if (r_error != OK) {
- ds->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver");
+ OS::get_singleton()->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver");
}
return ds;
}
-DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) {
+DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) {
WindowID id;
const float scale = screen_get_max_scale();
{
@@ -3640,7 +3554,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, c
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
if (context_vulkan) {
- Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
+ Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
}
}
@@ -3739,7 +3653,7 @@ bool DisplayServerOSX::is_console_visible() const {
return isatty(STDIN_FILENO);
}
-DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
@@ -3750,7 +3664,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
key_event_pos = 0;
mouse_mode = MOUSE_MODE_VISIBLE;
- last_button_state = 0;
autoreleasePool = [[NSAutoreleasePool alloc] init];
@@ -3759,12 +3672,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
- // Implicitly create shared NSApplication instance
- [GodotApplication sharedApplication];
-
- // In case we are unbundled, make us a proper UI application
- [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
-
keyboard_layout_dirty = true;
displays_arrangement_dirty = true;
displays_scale_dirty = true;
@@ -3778,9 +3685,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
// Register to be notified on displays arrangement changes
CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, nullptr);
- // Menu bar setup must go between sharedApplication above and
- // finishLaunching below, in order to properly emulate the behavior
- // of NSApplicationMain
NSMenuItem *menu_item;
NSString *title;
@@ -3820,32 +3724,10 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
- // Setup menu bar
- NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
+ // Add items to the menu bar
+ NSMenu *main_menu = [NSApp mainMenu];
menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
[main_menu setSubmenu:apple_menu forItem:menu_item];
- [NSApp setMainMenu:main_menu];
-
- [NSApp finishLaunching];
-
- delegate = [[GodotApplicationDelegate alloc] init];
- ERR_FAIL_COND(!delegate);
- [NSApp setDelegate:delegate];
-
- //process application:openFile: event
- while (true) {
- NSEvent *event = [NSApp
- nextEventMatchingMask:NSEventMaskAny
- untilDate:[NSDate distantPast]
- inMode:NSDefaultRunLoopMode
- dequeue:YES];
-
- if (event == nil) {
- break;
- }
-
- [NSApp sendEvent:event];
- }
//!!!!!!!!!!!!!!!!!!!!!!!!!!
//TODO - do Vulkan and GLES2 support checks, driver selection and fallback
@@ -3876,7 +3758,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
Point2i window_position(
screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2,
screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2);
- WindowID main_window = _create_window(p_mode, Rect2i(window_position, p_resolution));
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution));
ERR_FAIL_COND(main_window == INVALID_WINDOW_ID);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
@@ -3898,8 +3780,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
RendererCompositorRD::make_current();
}
#endif
-
- [NSApp activateIgnoringOtherApps:YES];
}
DisplayServerOSX::~DisplayServerOSX() {