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Diffstat (limited to 'platform/osx/display_server_osx.mm')
| -rw-r--r-- | platform/osx/display_server_osx.mm | 3595 | 
1 files changed, 3595 insertions, 0 deletions
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm new file mode 100644 index 0000000000..074fc3be0d --- /dev/null +++ b/platform/osx/display_server_osx.mm @@ -0,0 +1,3595 @@ +/*************************************************************************/ +/*  display_server_osx.mm                                                */ +/*************************************************************************/ +/*                       This file is part of:                           */ +/*                           GODOT ENGINE                                */ +/*                      https://godotengine.org                          */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ +/*                                                                       */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the       */ +/* "Software"), to deal in the Software without restriction, including   */ +/* without limitation the rights to use, copy, modify, merge, publish,   */ +/* distribute, sublicense, and/or sell copies of the Software, and to    */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions:                                             */ +/*                                                                       */ +/* The above copyright notice and this permission notice shall be        */ +/* included in all copies or substantial portions of the Software.       */ +/*                                                                       */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ +/*************************************************************************/ + +#include "display_server_osx.h" + +#include "os_osx.h" + +#include "core/io/marshalls.h" +#include "core/os/keyboard.h" +#include "main/main.h" +#include "scene/resources/texture.h" + +#include <Carbon/Carbon.h> +#include <Cocoa/Cocoa.h> +#include <IOKit/IOCFPlugIn.h> +#include <IOKit/IOKitLib.h> +#include <IOKit/hid/IOHIDKeys.h> +#include <IOKit/hid/IOHIDLib.h> + +#if defined(OPENGL_ENABLED) +#include "drivers/gles2/rasterizer_gles2.h" +//TODO - reimplement OpenGLES +#endif + +#if defined(VULKAN_ENABLED) +#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" + +#include <QuartzCore/CAMetalLayer.h> +#endif + +#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton())) + +static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) { +	r_state->set_shift((p_osx_state & NSEventModifierFlagShift)); +	r_state->set_control((p_osx_state & NSEventModifierFlagControl)); +	r_state->set_alt((p_osx_state & NSEventModifierFlagOption)); +	r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand)); +} + +static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow, CGFloat p_backingScaleFactor) { +	const NSRect contentRect = [p_wd.window_view frame]; +	const NSPoint p = p_locationInWindow; +	p_wd.mouse_pos.x = p.x * p_backingScaleFactor; +	p_wd.mouse_pos.y = (contentRect.size.height - p.y) * p_backingScaleFactor; +	DS_OSX->last_mouse_pos = p_wd.mouse_pos; +	InputFilter::get_singleton()->set_mouse_position(p_wd.mouse_pos); +	return p_wd.mouse_pos; +} + +static void _push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) { +	Vector<DisplayServerOSX::KeyEvent> &buffer = DS_OSX->key_event_buffer; +	if (DS_OSX->key_event_pos >= buffer.size()) { +		buffer.resize(1 + DS_OSX->key_event_pos); +	} +	buffer.write[DS_OSX->key_event_pos++] = p_event; +} + +static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { +	if ([NSCursor respondsToSelector:selector]) { +		id object = [NSCursor performSelector:selector]; +		if ([object isKindOfClass:[NSCursor class]]) { +			return object; +		} +	} +	if (fallback) { +		// Fallback should be a reasonable default, no need to check. +		return [NSCursor performSelector:fallback]; +	} +	return [NSCursor arrowCursor]; +} + +/*************************************************************************/ +/* GodotApplication                                                      */ +/*************************************************************************/ + +@interface GodotApplication : NSApplication +@end + +@implementation GodotApplication + +- (void)sendEvent:(NSEvent *)event { +	// special case handling of command-period, which is traditionally a special +	// shortcut in macOS and doesn't arrive at our regular keyDown handler. +	if ([event type] == NSEventTypeKeyDown) { +		if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) { +			Ref<InputEventKey> k; +			k.instance(); + +			_get_key_modifier_state([event modifierFlags], k); +			k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID); +			k->set_pressed(true); +			k->set_keycode(KEY_PERIOD); +			k->set_physical_keycode(KEY_PERIOD); +			k->set_echo([event isARepeat]); + +			InputFilter::get_singleton()->accumulate_input_event(k); +		} +	} + +	// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost +	// This works around an AppKit bug, where key up events while holding +	// down the command key don't get sent to the key window. +	if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) +		[[self keyWindow] sendEvent:event]; +	else +		[super sendEvent:event]; +} + +@end + +/*************************************************************************/ +/* GlobalMenuItem                                                       */ +/*************************************************************************/ + +@interface GlobalMenuItem : NSObject { +@public +	Callable callback; +	Variant meta; +	bool checkable; +} +@end + +@implementation GlobalMenuItem +@end + +/*************************************************************************/ +/* GodotApplicationDelegate                                              */ +/*************************************************************************/ + +@interface GodotApplicationDelegate : NSObject +- (void)forceUnbundledWindowActivationHackStep1; +- (void)forceUnbundledWindowActivationHackStep2; +- (void)forceUnbundledWindowActivationHackStep3; +@end + +@implementation GodotApplicationDelegate + +- (void)forceUnbundledWindowActivationHackStep1 { +	// Step1: Switch focus to macOS Dock. +	// Required to perform step 2, TransformProcessType will fail if app is already the in focus. +	for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) { +		[app activateWithOptions:NSApplicationActivateIgnoringOtherApps]; +		break; +	} +	[self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02]; +} + +- (void)forceUnbundledWindowActivationHackStep2 { +	// Step 2: Register app as foreground process. +	ProcessSerialNumber psn = { 0, kCurrentProcess }; +	(void)TransformProcessType(&psn, kProcessTransformToForegroundApplication); +	[self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02]; +} + +- (void)forceUnbundledWindowActivationHackStep3 { +	// Step 3: Switch focus back to app window. +	[[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps]; +} + +- (void)applicationDidFinishLaunching:(NSNotification *)notice { +	NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; +	if (nsappname == nil) { +		// If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). +		[self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; +	} +} + +- (void)globalMenuCallback:(id)sender { +	if (![sender representedObject]) +		return; + +	GlobalMenuItem *value = [sender representedObject]; + +	if (value) { +		if (value->checkable) { +			if ([sender state] == NSControlStateValueOff) { +				[sender setState:NSControlStateValueOn]; +			} else { +				[sender setState:NSControlStateValueOff]; +			} +		} + +		if (value->callback != Callable()) { +			Variant tag = value->meta; +			Variant *tagp = &tag; +			Variant ret; +			Callable::CallError ce; +			value->callback.call((const Variant **)&tagp, 1, ret, ce); +		} +	} +} + +- (NSMenu *)applicationDockMenu:(NSApplication *)sender { +	return DS_OSX->dock_menu; +} + +- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { +	// Note: may be called called before main loop init! +	char *utfs = strdup([filename UTF8String]); +	((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs); +	free(utfs); + +#ifdef TOOLS_ENABLED +	// Open new instance +	if (OS_OSX::get_singleton()->get_main_loop()) { +		List<String> args; +		args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename); +		String exec = OS::get_singleton()->get_executable_path(); + +		OS::ProcessID pid = 0; +		OS::get_singleton()->execute(exec, args, false, &pid); +	} +#endif +	return YES; +} + +- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { +	DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); +	return NSTerminateCancel; +} + +- (void)showAbout:(id)sender { +	if (OS_OSX::get_singleton()->get_main_loop()) +		OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT); +} + +@end + +/*************************************************************************/ +/* GodotWindowDelegate                                                   */ +/*************************************************************************/ + +@interface GodotWindowDelegate : NSObject { +	DisplayServerOSX::WindowID window_id; +} + +- (void)windowWillClose:(NSNotification *)notification; +- (void)setWindowID:(DisplayServerOSX::WindowID)wid; + +@end + +@implementation GodotWindowDelegate + +- (void)setWindowID:(DisplayServerOSX::WindowID)wid { +	window_id = wid; +} + +- (BOOL)windowShouldClose:(id)sender { +	ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), YES); +	DS_OSX->_send_window_event(DS_OSX->windows[window_id], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); +	return NO; +} + +- (void)windowWillClose:(NSNotification *)notification { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	while (wd.transient_children.size()) { +		DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID); +	} + +	DS_OSX->windows.erase(window_id); + +	if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) { +		DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent]; +		[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent. +		DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID); +	} else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) { +		DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID]; +		[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left. +	} + +#ifdef VULKAN_ENABLED +	if (DS_OSX->rendering_driver == "vulkan") { +		DS_OSX->context_vulkan->window_destroy(window_id); +	} +#endif +} + +- (void)windowDidEnterFullScreen:(NSNotification *)notification { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	wd.fullscreen = true; + +	[wd.window_object setContentMinSize:NSMakeSize(0, 0)]; +	[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; +} + +- (void)windowDidExitFullScreen:(NSNotification *)notification { +	if (!DS_OSX || !DS_OSX->windows.has(window_id)) +		return; +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	wd.fullscreen = false; + +	if (wd.min_size != Size2i()) { +		Size2i size = wd.min_size / DS_OSX->_display_scale([wd.window_object screen]); +		[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; +	} +	if (wd.max_size != Size2i()) { +		Size2i size = wd.max_size / DS_OSX->_display_scale([wd.window_object screen]); +		[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; +	} + +	if (wd.resize_disabled) +		[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; +} + +- (void)windowDidChangeBackingProperties:(NSNotification *)notification { +	if (!DisplayServerOSX::get_singleton()) +		return; + +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor]; +	CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; + +#if defined(OPENGL_ENABLED) +	if (DS_OSX->rendering_driver == "opengl_es") { +		//TODO - reimplement OpenGLES +		if (OS_OSX::get_singleton()->is_hidpi_allowed()) { +			[wd.window_view setWantsBestResolutionOpenGLSurface:YES]; +		} else { +			[wd.window_view setWantsBestResolutionOpenGLSurface:NO]; +		} +	} +#endif + +	if (newBackingScaleFactor != oldBackingScaleFactor) { +		//Set new display scale and window size +		float newDisplayScale = OS_OSX::get_singleton()->is_hidpi_allowed() ? newBackingScaleFactor : 1.0; + +		const NSRect contentRect = [wd.window_view frame]; + +		wd.size.width = contentRect.size.width * newDisplayScale; +		wd.size.height = contentRect.size.height * newDisplayScale; + +		DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE); + +#if defined(VULKAN_ENABLED) +		if (DS_OSX->rendering_driver == "vulkan") { +			CALayer *layer = [wd.window_view layer]; +			layer.contentsScale = DS_OSX->_display_scale([wd.window_object screen]); +		} +#endif +		//Force window resize event +		[self windowDidResize:notification]; +	} +} + +- (void)windowDidResize:(NSNotification *)notification { +	if (!DS_OSX || !DS_OSX->windows.has(window_id)) +		return; +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +#if defined(OPENGL_ENABLED) +	if (DS_OSX->rendering_driver == "opengl_es") { +		//TODO - reimplement OpenGLES +		wd.context_gles2->update(); +	} +#endif +	const NSRect contentRect = [wd.window_view frame]; + +	float displayScale = DS_OSX->_display_scale([wd.window_object screen]); +	wd.size.width = contentRect.size.width * displayScale; +	wd.size.height = contentRect.size.height * displayScale; + +#if defined(VULKAN_ENABLED) +	if (DS_OSX->rendering_driver == "vulkan") { +		CALayer *layer = [wd.window_view layer]; +		layer.contentsScale = displayScale; +		DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height); +	} +#endif + +	if (!wd.rect_changed_callback.is_null()) { +		Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id)); +		Variant *sizep = &size; +		Variant ret; +		Callable::CallError ce; +		wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); +	} + +	if (OS_OSX::get_singleton()->get_main_loop()) { +		Main::force_redraw(); +		//Event retrieval blocks until resize is over. Call Main::iteration() directly. +		if (!Main::is_iterating()) { //avoid cyclic loop +			Main::iteration(); +		} +	} +} + +- (void)windowDidMove:(NSNotification *)notification { +	DS_OSX->_release_pressed_events(); +} + +- (void)windowDidBecomeKey:(NSNotification *)notification { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [wd.window_view backingScaleFactor] : 1.0; +	_get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], backingScaleFactor); +	InputFilter::get_singleton()->set_mouse_position(wd.mouse_pos); + +	DS_OSX->window_focused = true; +	DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); +} + +- (void)windowDidResignKey:(NSNotification *)notification { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	DS_OSX->window_focused = false; + +	DS_OSX->_release_pressed_events(); +	DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT); +} + +- (void)windowDidMiniaturize:(NSNotification *)notification { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	DS_OSX->window_focused = false; + +	DS_OSX->_release_pressed_events(); +	DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT); +} + +- (void)windowDidDeminiaturize:(NSNotification *)notification { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	DS_OSX->window_focused = true; +	DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); +} + +@end + +/*************************************************************************/ +/* GodotContentView                                                      */ +/*************************************************************************/ + +@interface GodotContentView : NSView <NSTextInputClient> { +	DisplayServerOSX::WindowID window_id; +	NSTrackingArea *trackingArea; +	NSMutableAttributedString *markedText; +	bool imeInputEventInProgress; +} + +- (void)cancelComposition; +- (CALayer *)makeBackingLayer; +- (BOOL)wantsUpdateLayer; +- (void)updateLayer; +- (void)setWindowID:(DisplayServerOSX::WindowID)wid; + +@end + +@implementation GodotContentView + +- (void)setWindowID:(DisplayServerOSX::WindowID)wid { +	window_id = wid; +} + ++ (void)initialize { +	if (self == [GodotContentView class]) { +		// nothing left to do here at the moment.. +	} +} + +- (CALayer *)makeBackingLayer { +#if defined(VULKAN_ENABLED) +	if (DS_OSX->rendering_driver == "vulkan") { +		CALayer *layer = [[CAMetalLayer class] layer]; +		return layer; +	} +#endif +	return [super makeBackingLayer]; +} + +- (void)updateLayer { +#if defined(VULKAN_ENABLED) +	if (DS_OSX->rendering_driver == "vulkan") { +		[super updateLayer]; +	} +#endif +#if defined(OPENGL_ENABLED) +	if (DS_OSX->rendering_driver == "opengl_es") { +		ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +		DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +		wd.context_gles2->update(); +		//TODO - reimplement OpenGLES +	} +#endif +} + +- (BOOL)wantsUpdateLayer { +	return YES; +} + +- (id)init { +	self = [super init]; +	trackingArea = nil; +	imeInputEventInProgress = false; +	[self updateTrackingAreas]; +	[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; +	markedText = [[NSMutableAttributedString alloc] init]; +	return self; +} + +- (void)dealloc { +	[trackingArea release]; +	[markedText release]; +	[super dealloc]; +} + +static const NSRange kEmptyRange = { NSNotFound, 0 }; + +- (BOOL)hasMarkedText { +	return (markedText.length > 0); +} + +- (NSRange)markedRange { +	return NSMakeRange(0, markedText.length); +} + +- (NSRange)selectedRange { +	return kEmptyRange; +} + +- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange { +	if ([aString isKindOfClass:[NSAttributedString class]]) { +		[markedText initWithAttributedString:aString]; +	} else { +		[markedText initWithString:aString]; +	} +	if (markedText.length == 0) { +		[self unmarkText]; +		return; +	} + +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	if (wd.im_active) { +		imeInputEventInProgress = true; +		DS_OSX->im_text.parse_utf8([[markedText mutableString] UTF8String]); +		DS_OSX->im_selection = Point2i(selectedRange.location, selectedRange.length); + +		OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); +	} +} + +- (void)doCommandBySelector:(SEL)aSelector { +	if ([self respondsToSelector:aSelector]) +		[self performSelector:aSelector]; +} + +- (void)unmarkText { +	imeInputEventInProgress = false; +	[[markedText mutableString] setString:@""]; + +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	if (wd.im_active) { +		DS_OSX->im_text = String(); +		DS_OSX->im_selection = Point2i(); + +		OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); +	} +} + +- (NSArray *)validAttributesForMarkedText { +	return [NSArray array]; +} + +- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { +	return nil; +} + +- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint { +	return 0; +} + +- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { +	ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NSMakeRect(0, 0, 0, 0)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	const NSRect contentRect = [wd.window_view frame]; +	float displayScale = DS_OSX->_display_scale([wd.window_object screen]); +	NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / displayScale, contentRect.size.height - (wd.im_position.y / displayScale) - 1, 0, 0); +	NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin; + +	return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0); +} + +- (void)cancelComposition { +	[self unmarkText]; +	NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; +	[currentInputContext discardMarkedText]; +} + +- (void)insertText:(id)aString { +	[self insertText:aString replacementRange:NSMakeRange(0, 0)]; +} + +- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { +	NSEvent *event = [NSApp currentEvent]; + +	NSString *characters; +	if ([aString isKindOfClass:[NSAttributedString class]]) { +		characters = [aString string]; +	} else { +		characters = (NSString *)aString; +	} + +	NSUInteger i, length = [characters length]; + +	NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet]; +	NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; +	if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) { +		NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; +		[currentInputContext discardMarkedText]; +		[self cancelComposition]; +		return; +	} + +	for (i = 0; i < length; i++) { +		const unichar codepoint = [characters characterAtIndex:i]; +		if ((codepoint & 0xFF00) == 0xF700) +			continue; + +		DisplayServerOSX::KeyEvent ke; + +		ke.window_id = window_id; +		ke.osx_state = [event modifierFlags]; +		ke.pressed = true; +		ke.echo = false; +		ke.raw = false; // IME input event +		ke.keycode = 0; +		ke.physical_keycode = 0; +		ke.unicode = codepoint; + +		_push_to_key_event_buffer(ke); +	} +	[self cancelComposition]; +} + +- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender { +	return NSDragOperationCopy; +} + +- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender { +	return NSDragOperationCopy; +} + +- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender { +	ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	NSPasteboard *pboard = [sender draggingPasteboard]; +	NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; + +	Vector<String> files; +	for (NSUInteger i = 0; i < filenames.count; i++) { +		NSString *ns = [filenames objectAtIndex:i]; +		char *utfs = strdup([ns UTF8String]); +		String ret; +		ret.parse_utf8(utfs); +		free(utfs); +		files.push_back(ret); +	} + +	if (!wd.drop_files_callback.is_null()) { +		Variant v = files; +		Variant *vp = &v; +		Variant ret; +		Callable::CallError ce; +		wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce); +	} + +	return NO; +} + +- (BOOL)isOpaque { +	return YES; +} + +- (BOOL)canBecomeKeyView { +	return YES; +} + +- (BOOL)acceptsFirstResponder { +	return YES; +} + +- (void)cursorUpdate:(NSEvent *)event { +	DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape; +	DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX; +	DS_OSX->cursor_set_shape(p_shape); +} + +static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	if (pressed) { +		DS_OSX->last_button_state |= mask; +	} else { +		DS_OSX->last_button_state &= ~mask; +	} + +	Ref<InputEventMouseButton> mb; +	mb.instance(); +	mb->set_window_id(window_id); +	const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; +	const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor); +	_get_key_modifier_state([event modifierFlags], mb); +	mb->set_button_index(index); +	mb->set_pressed(pressed); +	mb->set_position(pos); +	mb->set_global_position(pos); +	mb->set_button_mask(DS_OSX->last_button_state); +	if (index == BUTTON_LEFT && pressed) { +		mb->set_doubleclick([event clickCount] == 2); +	} + +	InputFilter::get_singleton()->accumulate_input_event(mb); +} + +- (void)mouseDown:(NSEvent *)event { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	if (([event modifierFlags] & NSEventModifierFlagControl)) { +		wd.mouse_down_control = true; +		_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); +	} else { +		wd.mouse_down_control = false; +		_mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true); +	} +} + +- (void)mouseDragged:(NSEvent *)event { +	[self mouseMoved:event]; +} + +- (void)mouseUp:(NSEvent *)event { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	if (wd.mouse_down_control) { +		_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); +	} else { +		_mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false); +	} +} + +- (void)mouseMoved:(NSEvent *)event { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	Ref<InputEventMouseMotion> mm; +	mm.instance(); + +	mm->set_window_id(window_id); +	mm->set_button_mask(DS_OSX->last_button_state); +	const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; +	const Vector2i pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor); +	mm->set_position(pos); +	mm->set_pressure([event pressure]); +	if ([event subtype] == NSEventSubtypeTabletPoint) { +		const NSPoint p = [event tilt]; +		mm->set_tilt(Vector2(p.x, p.y)); +	} +	mm->set_global_position(pos); +	mm->set_speed(InputFilter::get_singleton()->get_last_mouse_speed()); +	Vector2i relativeMotion = Vector2i(); +	relativeMotion.x = [event deltaX] * backingScaleFactor; +	relativeMotion.y = [event deltaY] * backingScaleFactor; +	mm->set_relative(relativeMotion); +	_get_key_modifier_state([event modifierFlags], mm); + +	InputFilter::get_singleton()->set_mouse_position(wd.mouse_pos); +	InputFilter::get_singleton()->accumulate_input_event(mm); +} + +- (void)rightMouseDown:(NSEvent *)event { +	_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); +} + +- (void)rightMouseDragged:(NSEvent *)event { +	[self mouseMoved:event]; +} + +- (void)rightMouseUp:(NSEvent *)event { +	_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); +} + +- (void)otherMouseDown:(NSEvent *)event { +	if ((int)[event buttonNumber] == 2) { +		_mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true); +	} else if ((int)[event buttonNumber] == 3) { +		_mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true); +	} else if ((int)[event buttonNumber] == 4) { +		_mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true); +	} else { +		return; +	} +} + +- (void)otherMouseDragged:(NSEvent *)event { +	[self mouseMoved:event]; +} + +- (void)otherMouseUp:(NSEvent *)event { +	if ((int)[event buttonNumber] == 2) { +		_mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false); +	} else if ((int)[event buttonNumber] == 3) { +		_mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false); +	} else if ((int)[event buttonNumber] == 4) { +		_mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false); +	} else { +		return; +	} +} + +- (void)mouseExited:(NSEvent *)event { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) +		DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT); +} + +- (void)mouseEntered:(NSEvent *)event { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) +		DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER); + +	DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape; +	DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX; +	DS_OSX->cursor_set_shape(p_shape); +} + +- (void)magnifyWithEvent:(NSEvent *)event { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	Ref<InputEventMagnifyGesture> ev; +	ev.instance(); +	ev->set_window_id(window_id); +	_get_key_modifier_state([event modifierFlags], ev); +	const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; +	ev->set_position(_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor)); +	ev->set_factor([event magnification] + 1.0); + +	InputFilter::get_singleton()->accumulate_input_event(ev); +} + +- (void)viewDidChangeBackingProperties { +	// nothing left to do here +} + +- (void)updateTrackingAreas { +	if (trackingArea != nil) { +		[self removeTrackingArea:trackingArea]; +		[trackingArea release]; +	} + +	NSTrackingAreaOptions options = +			NSTrackingMouseEnteredAndExited | +			NSTrackingActiveInKeyWindow | +			NSTrackingCursorUpdate | +			NSTrackingInVisibleRect; + +	trackingArea = [[NSTrackingArea alloc] +			initWithRect:[self bounds] +				 options:options +				   owner:self +				userInfo:nil]; + +	[self addTrackingArea:trackingArea]; +	[super updateTrackingAreas]; +} + +static bool isNumpadKey(unsigned int key) { + +	static const unsigned int table[] = { +		0x41, /* kVK_ANSI_KeypadDecimal */ +		0x43, /* kVK_ANSI_KeypadMultiply */ +		0x45, /* kVK_ANSI_KeypadPlus */ +		0x47, /* kVK_ANSI_KeypadClear */ +		0x4b, /* kVK_ANSI_KeypadDivide */ +		0x4c, /* kVK_ANSI_KeypadEnter */ +		0x4e, /* kVK_ANSI_KeypadMinus */ +		0x51, /* kVK_ANSI_KeypadEquals */ +		0x52, /* kVK_ANSI_Keypad0 */ +		0x53, /* kVK_ANSI_Keypad1 */ +		0x54, /* kVK_ANSI_Keypad2 */ +		0x55, /* kVK_ANSI_Keypad3 */ +		0x56, /* kVK_ANSI_Keypad4 */ +		0x57, /* kVK_ANSI_Keypad5 */ +		0x58, /* kVK_ANSI_Keypad6 */ +		0x59, /* kVK_ANSI_Keypad7 */ +		0x5b, /* kVK_ANSI_Keypad8 */ +		0x5c, /* kVK_ANSI_Keypad9 */ +		0x5f, /* kVK_JIS_KeypadComma */ +		0x00 +	}; +	for (int i = 0; table[i] != 0; i++) { +		if (key == table[i]) +			return true; +	} +	return false; +} + +// Translates a OS X keycode to a Godot keycode +// +static int translateKey(unsigned int key) { + +	// Keyboard symbol translation table +	static const unsigned int table[128] = { +		/* 00 */ KEY_A, +		/* 01 */ KEY_S, +		/* 02 */ KEY_D, +		/* 03 */ KEY_F, +		/* 04 */ KEY_H, +		/* 05 */ KEY_G, +		/* 06 */ KEY_Z, +		/* 07 */ KEY_X, +		/* 08 */ KEY_C, +		/* 09 */ KEY_V, +		/* 0a */ KEY_SECTION, /* ISO Section */ +		/* 0b */ KEY_B, +		/* 0c */ KEY_Q, +		/* 0d */ KEY_W, +		/* 0e */ KEY_E, +		/* 0f */ KEY_R, +		/* 10 */ KEY_Y, +		/* 11 */ KEY_T, +		/* 12 */ KEY_1, +		/* 13 */ KEY_2, +		/* 14 */ KEY_3, +		/* 15 */ KEY_4, +		/* 16 */ KEY_6, +		/* 17 */ KEY_5, +		/* 18 */ KEY_EQUAL, +		/* 19 */ KEY_9, +		/* 1a */ KEY_7, +		/* 1b */ KEY_MINUS, +		/* 1c */ KEY_8, +		/* 1d */ KEY_0, +		/* 1e */ KEY_BRACERIGHT, +		/* 1f */ KEY_O, +		/* 20 */ KEY_U, +		/* 21 */ KEY_BRACELEFT, +		/* 22 */ KEY_I, +		/* 23 */ KEY_P, +		/* 24 */ KEY_ENTER, +		/* 25 */ KEY_L, +		/* 26 */ KEY_J, +		/* 27 */ KEY_APOSTROPHE, +		/* 28 */ KEY_K, +		/* 29 */ KEY_SEMICOLON, +		/* 2a */ KEY_BACKSLASH, +		/* 2b */ KEY_COMMA, +		/* 2c */ KEY_SLASH, +		/* 2d */ KEY_N, +		/* 2e */ KEY_M, +		/* 2f */ KEY_PERIOD, +		/* 30 */ KEY_TAB, +		/* 31 */ KEY_SPACE, +		/* 32 */ KEY_QUOTELEFT, +		/* 33 */ KEY_BACKSPACE, +		/* 34 */ KEY_UNKNOWN, +		/* 35 */ KEY_ESCAPE, +		/* 36 */ KEY_META, +		/* 37 */ KEY_META, +		/* 38 */ KEY_SHIFT, +		/* 39 */ KEY_CAPSLOCK, +		/* 3a */ KEY_ALT, +		/* 3b */ KEY_CONTROL, +		/* 3c */ KEY_SHIFT, +		/* 3d */ KEY_ALT, +		/* 3e */ KEY_CONTROL, +		/* 3f */ KEY_UNKNOWN, /* Function */ +		/* 40 */ KEY_UNKNOWN, /* F17 */ +		/* 41 */ KEY_KP_PERIOD, +		/* 42 */ KEY_UNKNOWN, +		/* 43 */ KEY_KP_MULTIPLY, +		/* 44 */ KEY_UNKNOWN, +		/* 45 */ KEY_KP_ADD, +		/* 46 */ KEY_UNKNOWN, +		/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ +		/* 48 */ KEY_VOLUMEUP, /* VolumeUp */ +		/* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */ +		/* 4a */ KEY_VOLUMEMUTE, /* Mute */ +		/* 4b */ KEY_KP_DIVIDE, +		/* 4c */ KEY_KP_ENTER, +		/* 4d */ KEY_UNKNOWN, +		/* 4e */ KEY_KP_SUBTRACT, +		/* 4f */ KEY_UNKNOWN, /* F18 */ +		/* 50 */ KEY_UNKNOWN, /* F19 */ +		/* 51 */ KEY_EQUAL, /* KeypadEqual */ +		/* 52 */ KEY_KP_0, +		/* 53 */ KEY_KP_1, +		/* 54 */ KEY_KP_2, +		/* 55 */ KEY_KP_3, +		/* 56 */ KEY_KP_4, +		/* 57 */ KEY_KP_5, +		/* 58 */ KEY_KP_6, +		/* 59 */ KEY_KP_7, +		/* 5a */ KEY_UNKNOWN, /* F20 */ +		/* 5b */ KEY_KP_8, +		/* 5c */ KEY_KP_9, +		/* 5d */ KEY_YEN, /* JIS Yen */ +		/* 5e */ KEY_UNDERSCORE, /* JIS Underscore */ +		/* 5f */ KEY_COMMA, /* JIS KeypadComma */ +		/* 60 */ KEY_F5, +		/* 61 */ KEY_F6, +		/* 62 */ KEY_F7, +		/* 63 */ KEY_F3, +		/* 64 */ KEY_F8, +		/* 65 */ KEY_F9, +		/* 66 */ KEY_UNKNOWN, /* JIS Eisu */ +		/* 67 */ KEY_F11, +		/* 68 */ KEY_UNKNOWN, /* JIS Kana */ +		/* 69 */ KEY_F13, +		/* 6a */ KEY_F16, +		/* 6b */ KEY_F14, +		/* 6c */ KEY_UNKNOWN, +		/* 6d */ KEY_F10, +		/* 6e */ KEY_MENU, +		/* 6f */ KEY_F12, +		/* 70 */ KEY_UNKNOWN, +		/* 71 */ KEY_F15, +		/* 72 */ KEY_INSERT, /* Really Help... */ +		/* 73 */ KEY_HOME, +		/* 74 */ KEY_PAGEUP, +		/* 75 */ KEY_DELETE, +		/* 76 */ KEY_F4, +		/* 77 */ KEY_END, +		/* 78 */ KEY_F2, +		/* 79 */ KEY_PAGEDOWN, +		/* 7a */ KEY_F1, +		/* 7b */ KEY_LEFT, +		/* 7c */ KEY_RIGHT, +		/* 7d */ KEY_DOWN, +		/* 7e */ KEY_UP, +		/* 7f */ KEY_UNKNOWN, +	}; + +	if (key >= 128) +		return KEY_UNKNOWN; + +	return table[key]; +} + +struct _KeyCodeMap { +	UniChar kchar; +	int kcode; +}; + +static const _KeyCodeMap _keycodes[55] = { +	{ '`', KEY_QUOTELEFT }, +	{ '~', KEY_ASCIITILDE }, +	{ '0', KEY_0 }, +	{ '1', KEY_1 }, +	{ '2', KEY_2 }, +	{ '3', KEY_3 }, +	{ '4', KEY_4 }, +	{ '5', KEY_5 }, +	{ '6', KEY_6 }, +	{ '7', KEY_7 }, +	{ '8', KEY_8 }, +	{ '9', KEY_9 }, +	{ '-', KEY_MINUS }, +	{ '_', KEY_UNDERSCORE }, +	{ '=', KEY_EQUAL }, +	{ '+', KEY_PLUS }, +	{ 'q', KEY_Q }, +	{ 'w', KEY_W }, +	{ 'e', KEY_E }, +	{ 'r', KEY_R }, +	{ 't', KEY_T }, +	{ 'y', KEY_Y }, +	{ 'u', KEY_U }, +	{ 'i', KEY_I }, +	{ 'o', KEY_O }, +	{ 'p', KEY_P }, +	{ '[', KEY_BRACELEFT }, +	{ ']', KEY_BRACERIGHT }, +	{ '{', KEY_BRACELEFT }, +	{ '}', KEY_BRACERIGHT }, +	{ 'a', KEY_A }, +	{ 's', KEY_S }, +	{ 'd', KEY_D }, +	{ 'f', KEY_F }, +	{ 'g', KEY_G }, +	{ 'h', KEY_H }, +	{ 'j', KEY_J }, +	{ 'k', KEY_K }, +	{ 'l', KEY_L }, +	{ ';', KEY_SEMICOLON }, +	{ ':', KEY_COLON }, +	{ '\'', KEY_APOSTROPHE }, +	{ '\"', KEY_QUOTEDBL }, +	{ '\\', KEY_BACKSLASH }, +	{ '#', KEY_NUMBERSIGN }, +	{ 'z', KEY_Z }, +	{ 'x', KEY_X }, +	{ 'c', KEY_C }, +	{ 'v', KEY_V }, +	{ 'b', KEY_B }, +	{ 'n', KEY_N }, +	{ 'm', KEY_M }, +	{ ',', KEY_COMMA }, +	{ '.', KEY_PERIOD }, +	{ '/', KEY_SLASH } +}; + +static int remapKey(unsigned int key, unsigned int state) { +	if (isNumpadKey(key)) +		return translateKey(key); + +	TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); +	if (!currentKeyboard) +		return translateKey(key); + +	CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); +	if (!layoutData) +		return translateKey(key); + +	const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); + +	UInt32 keysDown = 0; +	UniChar chars[4]; +	UniCharCount realLength; + +	OSStatus err = UCKeyTranslate(keyboardLayout, +			key, +			kUCKeyActionDisplay, +			(state >> 8) & 0xFF, +			LMGetKbdType(), +			kUCKeyTranslateNoDeadKeysBit, +			&keysDown, +			sizeof(chars) / sizeof(chars[0]), +			&realLength, +			chars); + +	if (err != noErr) { +		return translateKey(key); +	} + +	for (unsigned int i = 0; i < 55; i++) { +		if (_keycodes[i].kchar == chars[0]) { +			return _keycodes[i].kcode; +		} +	} +	return translateKey(key); +} + +- (void)keyDown:(NSEvent *)event { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	// Ignore all input if IME input is in progress +	if (!imeInputEventInProgress) { +		NSString *characters = [event characters]; +		NSUInteger length = [characters length]; + +		if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { +			// Fallback unicode character handler used if IME is not active +			for (NSUInteger i = 0; i < length; i++) { +				DisplayServerOSX::KeyEvent ke; + +				ke.window_id = window_id; +				ke.osx_state = [event modifierFlags]; +				ke.pressed = true; +				ke.echo = [event isARepeat]; +				ke.keycode = remapKey([event keyCode], [event modifierFlags]); +				ke.physical_keycode = translateKey([event keyCode]); +				ke.raw = true; +				ke.unicode = [characters characterAtIndex:i]; + +				_push_to_key_event_buffer(ke); +			} +		} else { +			DisplayServerOSX::KeyEvent ke; + +			ke.window_id = window_id; +			ke.osx_state = [event modifierFlags]; +			ke.pressed = true; +			ke.echo = [event isARepeat]; +			ke.keycode = remapKey([event keyCode], [event modifierFlags]); +			ke.physical_keycode = translateKey([event keyCode]); +			ke.raw = false; +			ke.unicode = 0; + +			_push_to_key_event_buffer(ke); +		} +	} + +	// Pass events to IME handler +	if (wd.im_active) +		[self interpretKeyEvents:[NSArray arrayWithObject:event]]; +} + +- (void)flagsChanged:(NSEvent *)event { +	// Ignore all input if IME input is in progress +	if (!imeInputEventInProgress) { +		DisplayServerOSX::KeyEvent ke; + +		ke.window_id = window_id; +		ke.echo = false; +		ke.raw = true; + +		int key = [event keyCode]; +		int mod = [event modifierFlags]; + +		if (key == 0x36 || key == 0x37) { +			if (mod & NSEventModifierFlagCommand) { +				mod &= ~NSEventModifierFlagCommand; +				ke.pressed = true; +			} else { +				ke.pressed = false; +			} +		} else if (key == 0x38 || key == 0x3c) { +			if (mod & NSEventModifierFlagShift) { +				mod &= ~NSEventModifierFlagShift; +				ke.pressed = true; +			} else { +				ke.pressed = false; +			} +		} else if (key == 0x3a || key == 0x3d) { +			if (mod & NSEventModifierFlagOption) { +				mod &= ~NSEventModifierFlagOption; +				ke.pressed = true; +			} else { +				ke.pressed = false; +			} +		} else if (key == 0x3b || key == 0x3e) { +			if (mod & NSEventModifierFlagControl) { +				mod &= ~NSEventModifierFlagControl; +				ke.pressed = true; +			} else { +				ke.pressed = false; +			} +		} else { +			return; +		} + +		ke.osx_state = mod; +		ke.keycode = remapKey(key, mod); +		ke.physical_keycode = translateKey(key); +		ke.unicode = 0; + +		_push_to_key_event_buffer(ke); +	} +} + +- (void)keyUp:(NSEvent *)event { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	// Ignore all input if IME input is in progress +	if (!imeInputEventInProgress) { +		NSString *characters = [event characters]; +		NSUInteger length = [characters length]; + +		// Fallback unicode character handler used if IME is not active +		if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { +			for (NSUInteger i = 0; i < length; i++) { +				DisplayServerOSX::KeyEvent ke; + +				ke.window_id = window_id; +				ke.osx_state = [event modifierFlags]; +				ke.pressed = false; +				ke.echo = [event isARepeat]; +				ke.keycode = remapKey([event keyCode], [event modifierFlags]); +				ke.physical_keycode = translateKey([event keyCode]); +				ke.raw = true; +				ke.unicode = [characters characterAtIndex:i]; + +				_push_to_key_event_buffer(ke); +			} +		} else { +			DisplayServerOSX::KeyEvent ke; + +			ke.window_id = window_id; +			ke.osx_state = [event modifierFlags]; +			ke.pressed = false; +			ke.echo = [event isARepeat]; +			ke.keycode = remapKey([event keyCode], [event modifierFlags]); +			ke.physical_keycode = translateKey([event keyCode]); +			ke.raw = true; +			ke.unicode = 0; + +			_push_to_key_event_buffer(ke); +		} +	} +} + +inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	unsigned int mask = 1 << (button - 1); + +	Ref<InputEventMouseButton> sc; +	sc.instance(); + +	sc->set_window_id(window_id); +	_get_key_modifier_state(modifierFlags, sc); +	sc->set_button_index(button); +	sc->set_factor(factor); +	sc->set_pressed(true); +	sc->set_position(wd.mouse_pos); +	sc->set_global_position(wd.mouse_pos); +	DS_OSX->last_button_state |= mask; +	sc->set_button_mask(DS_OSX->last_button_state); + +	InputFilter::get_singleton()->accumulate_input_event(sc); + +	sc.instance(); +	sc->set_window_id(window_id); +	sc->set_button_index(button); +	sc->set_factor(factor); +	sc->set_pressed(false); +	sc->set_position(wd.mouse_pos); +	sc->set_global_position(wd.mouse_pos); +	DS_OSX->last_button_state &= ~mask; +	sc->set_button_mask(DS_OSX->last_button_state); + +	InputFilter::get_singleton()->accumulate_input_event(sc); +} + +inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	Ref<InputEventPanGesture> pg; +	pg.instance(); + +	pg->set_window_id(window_id); +	_get_key_modifier_state(modifierFlags, pg); +	pg->set_position(wd.mouse_pos); +	pg->set_delta(Vector2(-dx, -dy)); + +	InputFilter::get_singleton()->accumulate_input_event(pg); +} + +- (void)scrollWheel:(NSEvent *)event { +	ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); +	DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + +	double deltaX, deltaY; + +	const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0; +	_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor); + +	deltaX = [event scrollingDeltaX]; +	deltaY = [event scrollingDeltaY]; + +	if ([event hasPreciseScrollingDeltas]) { +		deltaX *= 0.03; +		deltaY *= 0.03; +	} + +	if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { +		sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]); +	} else { +		if (fabs(deltaX)) { +			sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); +		} +		if (fabs(deltaY)) { +			sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); +		} +	} +} + +@end + +/*************************************************************************/ +/* GodotWindow                                                           */ +/*************************************************************************/ + +@interface GodotWindow : NSWindow { +} +@end + +@implementation GodotWindow + +- (BOOL)canBecomeKeyWindow { +	// Required for NSBorderlessWindowMask windows +	return YES; +} + +@end + +/*************************************************************************/ +/* DisplayServerOSX                                                      */ +/*************************************************************************/ + +bool DisplayServerOSX::has_feature(Feature p_feature) const { +	switch (p_feature) { +		case FEATURE_GLOBAL_MENU: +		case FEATURE_SUBWINDOWS: +		//case FEATURE_TOUCHSCREEN: +		case FEATURE_MOUSE: +		case FEATURE_MOUSE_WARP: +		case FEATURE_CLIPBOARD: +		case FEATURE_CURSOR_SHAPE: +		case FEATURE_CUSTOM_CURSOR_SHAPE: +		case FEATURE_NATIVE_DIALOG: +		//case FEATURE_CONSOLE_WINDOW: +		case FEATURE_IME: +		case FEATURE_WINDOW_TRANSPARENCY: +		case FEATURE_HIDPI: +		case FEATURE_ICON: +		case FEATURE_NATIVE_ICON: +		case FEATURE_SWAP_BUFFERS: +			return true; +		default: { +		} +	} +	return false; +} + +String DisplayServerOSX::get_name() const { +	return "OSX"; +} + +const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const { +	const NSMenu *menu = NULL; +	if (p_menu_root == "") { +		// Main menu.x +		menu = [NSApp mainMenu]; +	} else if (p_menu_root.to_lower() == "_dock") { +		// macOS dock menu. +		menu = dock_menu; +	} else { +		// Submenu. +		if (submenu.has(p_menu_root)) { +			menu = submenu[p_menu_root]; +		} +	} +	if (menu == apple_menu) { +		// Do not allow to change Apple menu. +		return NULL; +	} +	return menu; +} + +NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) { +	NSMenu *menu = NULL; +	if (p_menu_root == "") { +		// Main menu. +		menu = [NSApp mainMenu]; +	} else if (p_menu_root.to_lower() == "_dock") { +		// macOS dock menu. +		menu = dock_menu; +	} else { +		// Submenu. +		if (!submenu.has(p_menu_root)) { +			NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]]; +			submenu[p_menu_root] = n_menu; +		} +		menu = submenu[p_menu_root]; +	} +	if (menu == apple_menu) { +		// Do not allow to change Apple menu. +		return NULL; +	} +	return menu; +} + +void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; +		GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease]; +		obj->callback = p_callback; +		obj->meta = p_tag; +		obj->checkable = false; +		[menu_item setRepresentedObject:obj]; +	} +} + +void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; +		GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease]; +		obj->callback = p_callback; +		obj->meta = p_tag; +		obj->checkable = true; +		[menu_item setRepresentedObject:obj]; +	} +} + +void DisplayServerOSX::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	NSMenu *sub_menu = _get_menu_root(p_submenu); +	if (menu && sub_menu) { +		if (sub_menu == menu) { +			ERR_PRINT("Can't set submenu to self!"); +			return; +		} +		if ([sub_menu supermenu]) { +			ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); +			return; +		} +		NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""]; +		[menu setSubmenu:sub_menu forItem:menu_item]; +	} +} + +void DisplayServerOSX::global_menu_add_separator(const String &p_menu_root) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		[menu addItem:[NSMenuItem separatorItem]]; +	} +} + +bool DisplayServerOSX::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			return ([menu_item state] == NSControlStateValueOn); +		} +	} +	return false; +} + +bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GlobalMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				return obj->checkable; +			} +		} +	} +	return false; +} + +Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_root, int p_idx) { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GlobalMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				return obj->callback; +			} +		} +	} +	return Callable(); +} + +Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, int p_idx) { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GlobalMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				return obj->meta; +			} +		} +	} +	return Variant(); +} + +String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, int p_idx) { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			char *utfs = strdup([[menu_item title] UTF8String]); +			String ret; +			ret.parse_utf8(utfs); +			free(utfs); +			return ret; +		} +	} +	return String(); +} + +String DisplayServerOSX::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			const NSMenu *sub_menu = [menu_item submenu]; +			if (sub_menu) { +				for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) { +					if (E->get() == sub_menu) return E->key(); +				} +			} +		} +	} +	return String(); +} + +void DisplayServerOSX::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			if (p_checked) { +				[menu_item setState:NSControlStateValueOn]; +			} else { +				[menu_item setState:NSControlStateValueOff]; +			} +		} +	} +} + +void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GlobalMenuItem *obj = [menu_item representedObject]; +			obj->checkable = p_checkable; +		} +	} +} + +void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GlobalMenuItem *obj = [menu_item representedObject]; +			obj->callback = p_callback; +		} +	} +} + +void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GlobalMenuItem *obj = [menu_item representedObject]; +			obj->meta = p_tag; +		} +	} +} + +void DisplayServerOSX::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			[menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; +		} +	} +} + +void DisplayServerOSX::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	NSMenu *sub_menu = _get_menu_root(p_submenu); +	if (menu && sub_menu) { +		if (sub_menu == menu) { +			ERR_PRINT("Can't set submenu to self!"); +			return; +		} +		if ([sub_menu supermenu]) { +			ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); +			return; +		} +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			[menu setSubmenu:sub_menu forItem:menu_item]; +		} +	} +} + +int DisplayServerOSX::global_menu_get_item_count(const String &p_menu_root) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		return [menu numberOfItems]; +	} else { +		return 0; +	} +} + +void DisplayServerOSX::global_menu_remove_item(const String &p_menu_root, int p_idx) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu. +			return; +		} +		[menu removeItemAtIndex:p_idx]; +	} +} + +void DisplayServerOSX::global_menu_clear(const String &p_menu_root) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		[menu removeAllItems]; +		// Restore Apple menu. +		if (menu == [NSApp mainMenu]) { +			NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; +			[menu setSubmenu:apple_menu forItem:menu_item]; +		} +	} +} + +void DisplayServerOSX::alert(const String &p_alert, const String &p_title) { +	_THREAD_SAFE_METHOD_ + +	NSAlert *window = [[NSAlert alloc] init]; +	NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; +	NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()]; + +	[window addButtonWithTitle:@"OK"]; +	[window setMessageText:ns_title]; +	[window setInformativeText:ns_alert]; +	[window setAlertStyle:NSAlertStyleWarning]; + +	[window runModal]; +	[window release]; +} + +Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { +	_THREAD_SAFE_METHOD_ + +	NSAlert *window = [[NSAlert alloc] init]; +	NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; +	NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; + +	for (int i = 0; i < p_buttons.size(); i++) { +		NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()]; +		[window addButtonWithTitle:ns_button]; +	} +	[window setMessageText:ns_title]; +	[window setInformativeText:ns_description]; +	[window setAlertStyle:NSAlertStyleInformational]; + +	int button_pressed; +	NSInteger ret = [window runModal]; +	if (ret == NSAlertFirstButtonReturn) { +		button_pressed = 0; +	} else if (ret == NSAlertSecondButtonReturn) { +		button_pressed = 1; +	} else if (ret == NSAlertThirdButtonReturn) { +		button_pressed = 2; +	} else { +		button_pressed = 2 + (ret - NSAlertThirdButtonReturn); +	} + +	if (!p_callback.is_null()) { +		Variant button = button_pressed; +		Variant *buttonp = &button; +		Variant ret; +		Callable::CallError ce; +		p_callback.call((const Variant **)&buttonp, 1, ret, ce); +	} + +	[window release]; +	return OK; +} + +Error DisplayServerOSX::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { +	_THREAD_SAFE_METHOD_ + +	NSAlert *window = [[NSAlert alloc] init]; +	NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; +	NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; +	NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)]; + +	[window addButtonWithTitle:@"OK"]; +	[window setMessageText:ns_title]; +	[window setInformativeText:ns_description]; +	[window setAlertStyle:NSAlertStyleInformational]; + +	[input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]]; +	[window setAccessoryView:input]; + +	[window runModal]; + +	char *utfs = strdup([[input stringValue] UTF8String]); +	String ret; +	ret.parse_utf8(utfs); +	free(utfs); + +	if (!p_callback.is_null()) { +		Variant text = ret; +		Variant *textp = &text; +		Variant ret; +		Callable::CallError ce; +		p_callback.call((const Variant **)&textp, 1, ret, ce); +	} + +	[window release]; +	return OK; +} + +void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { +	_THREAD_SAFE_METHOD_ + +	if (p_mode == mouse_mode) +		return; + +	if (p_mode == MOUSE_MODE_CAPTURED) { +		// Apple Docs state that the display parameter is not used. +		// "This parameter is not used. By default, you may pass kCGDirectMainDisplay." +		// https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html +		CGDisplayHideCursor(kCGDirectMainDisplay); +		CGAssociateMouseAndMouseCursorPosition(false); +	} else if (p_mode == MOUSE_MODE_HIDDEN) { +		CGDisplayHideCursor(kCGDirectMainDisplay); +		CGAssociateMouseAndMouseCursorPosition(true); +	} else { +		CGDisplayShowCursor(kCGDirectMainDisplay); +		CGAssociateMouseAndMouseCursorPosition(true); +	} + +	mouse_mode = p_mode; +} + +DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const { +	return mouse_mode; +} + +void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) { +	_THREAD_SAFE_METHOD_ + +	if (mouse_mode == MOUSE_MODE_CAPTURED) { +		last_mouse_pos = p_to; +	} else { +		WindowData &wd = windows[MAIN_WINDOW_ID]; + +		//local point in window coords +		const NSRect contentRect = [wd.window_view frame]; +		float displayScale = _display_scale([wd.window_object screen]); +		NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0); +		NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; + +		//point in scren coords +		CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; + +		//do the warping +		CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); +		CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); +		CGAssociateMouseAndMouseCursorPosition(false); +		CGWarpMouseCursorPosition(lMouseWarpPos); +		CGAssociateMouseAndMouseCursorPosition(true); +	} +} + +Point2i DisplayServerOSX::mouse_get_position() const { +	return last_mouse_pos; +} + +Point2i DisplayServerOSX::mouse_get_absolute_position() const { +	_THREAD_SAFE_METHOD_ + +	const NSPoint mouse_pos = [NSEvent mouseLocation]; + +	for (NSScreen *screen in [NSScreen screens]) { +		NSRect frame = [screen frame]; +		if (NSMouseInRect(mouse_pos, frame, NO)) { +			return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) + _get_screens_origin(); +		} +	} +	return Vector2i(); +} + +int DisplayServerOSX::mouse_get_button_state() const { +	return last_button_state; +} + +void DisplayServerOSX::clipboard_set(const String &p_text) { +	_THREAD_SAFE_METHOD_ + +	NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; +	NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; + +	NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; +	[pasteboard clearContents]; +	[pasteboard writeObjects:copiedStringArray]; +} + +String DisplayServerOSX::clipboard_get() const { +	_THREAD_SAFE_METHOD_ + +	NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; +	NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; +	NSDictionary *options = [NSDictionary dictionary]; + +	BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; + +	if (!ok) { +		return ""; +	} + +	NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; +	NSString *string = [objectsToPaste objectAtIndex:0]; + +	char *utfs = strdup([string UTF8String]); +	String ret; +	ret.parse_utf8(utfs); +	free(utfs); + +	return ret; +} + +int DisplayServerOSX::get_screen_count() const { +	_THREAD_SAFE_METHOD_ + +	NSArray *screenArray = [NSScreen screens]; +	return [screenArray count]; +} + +// Returns the native top-left screen coordinate of the smallest rectangle +// that encompasses all screens. Needed in get_screen_position(), +// window_get_position, and window_set_position() +// to convert between OS X native screen coordinates and the ones expected by Godot + +static bool displays_arrangement_dirty = true; +static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { +	displays_arrangement_dirty = true; +} + +float DisplayServerOSX::_display_scale(id screen) const { +	if (OS_OSX::get_singleton()->is_hidpi_allowed()) { +		if ([screen respondsToSelector:@selector(backingScaleFactor)]) { +			return fmax(1.0, [screen backingScaleFactor]); +		} +	} +	return 1.0; +} + +Point2i DisplayServerOSX::_get_screens_origin() const { +	static Point2i origin; + +	if (displays_arrangement_dirty) { +		origin = Point2i(); + +		for (int i = 0; i < get_screen_count(); i++) { +			Point2i position = _get_native_screen_position(i); +			if (position.x < origin.x) { +				origin.x = position.x; +			} +			if (position.y > origin.y) { +				origin.y = position.y; +			} +		} +		displays_arrangement_dirty = false; +	} + +	return origin; +} + +Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const { +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		float display_scale = _display_scale([screenArray objectAtIndex:p_screen]); +		NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; +		// Return the top-left corner of the screen, for OS X the y starts at the bottom +		return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale; +	} + +	return Point2i(); +} + +Point2i DisplayServerOSX::screen_get_position(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} + +	Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin(); +	// OS X native y-coordinate relative to _get_screens_origin() is negative, +	// Godot expects a positive value +	position.y *= -1; +	return position; +} + +Size2i DisplayServerOSX::screen_get_size(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} + +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); +		// Note: Use frame to get the whole screen size +		NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; +		return Size2i(nsrect.size.width, nsrect.size.height) * displayScale; +	} + +	return Size2i(); +} + +int DisplayServerOSX::screen_get_dpi(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} + +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); +		NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; +		NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; +		CGSize displayPhysicalSize = CGDisplayScreenSize( +				[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); + +		return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale; +	} + +	return 96; +} + +float DisplayServerOSX::screen_get_scale(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		return _display_scale([screenArray objectAtIndex:p_screen]); +	} + +	return 1.f; +} + +Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} + +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); +		NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame]; + +		Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * displayScale - _get_screens_origin(); +		position.y *= -1; +		Size2i size = Size2i(nsrect.size.width, nsrect.size.height) / displayScale; + +		return Rect2i(position, size); +	} + +	return Rect2i(); +} + +Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const { +	_THREAD_SAFE_METHOD_ + +	Vector<int> ret; +	for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { +		ret.push_back(E->key()); +	} +	return ret; +} + +DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { +	_THREAD_SAFE_METHOD_ + +	WindowID id = _create_window(p_mode, p_rect); +	WindowData &wd = windows[id]; +	for (int i = 0; i < WINDOW_FLAG_MAX; i++) { +		if (p_flags & (1 << i)) { +			window_set_flag(WindowFlags(i), true, id); +		} +	} +	[wd.window_object makeKeyAndOrderFront:nil]; +	return id; +} + +void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) { +	_THREAD_SAFE_METHOD_ + +	if (!wd.event_callback.is_null()) { +		Variant event = int(p_event); +		Variant *eventp = &event; +		Variant ret; +		Callable::CallError ce; +		wd.event_callback.call((const Variant **)&eventp, 1, ret, ce); +	} +} + +DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) { +	for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { +		if (E->get().window_object == p_window) +			return E->key(); +	} +	return INVALID_WINDOW_ID; +} + +void DisplayServerOSX::_update_window(WindowData p_wd) { +	bool borderless_full = false; + +	if (p_wd.borderless) { +		NSRect frameRect = [p_wd.window_object frame]; +		NSRect screenRect = [[p_wd.window_object screen] frame]; + +		// Check if our window covers up the screen +		if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y && +				frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) { +			borderless_full = true; +		} +	} + +	if (borderless_full) { +		// If the window covers up the screen set the level to above the main menu and hide on deactivate +		[p_wd.window_object setLevel:NSMainMenuWindowLevel + 1]; +		[p_wd.window_object setHidesOnDeactivate:YES]; +	} else { +		// Reset these when our window is not a borderless window that covers up the screen +		[p_wd.window_object setLevel:NSNormalWindowLevel]; +		[p_wd.window_object setHidesOnDeactivate:NO]; +	} +} + +void DisplayServerOSX::delete_sub_window(WindowID p_id) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_id)); +	ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); + +	WindowData &wd = windows[p_id]; + +	[wd.window_object setContentView:nil]; +	[wd.window_object close]; +} + +void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	[wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; +} + +void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.rect_changed_callback = p_callable; +} + +void DisplayServerOSX::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.event_callback = p_callable; +} + +void DisplayServerOSX::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.input_event_callback = p_callable; +} + +void DisplayServerOSX::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.input_text_callback = p_callable; +} + +void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.drop_files_callback = p_callable; +} + +int DisplayServerOSX::window_get_current_screen(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ +	ERR_FAIL_COND_V(!windows.has(p_window), -1); +	const WindowData &wd = windows[p_window]; + +	const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]]; +	return (index == NSNotFound) ? 0 : index; +} + +void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) { +	_THREAD_SAFE_METHOD_ +	Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); +	window_set_position(wpos + screen_get_position(p_screen), p_window); +} + +void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) { +	_THREAD_SAFE_METHOD_ +	ERR_FAIL_COND(p_window == p_parent); + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd_window = windows[p_window]; + +	ERR_FAIL_COND(wd_window.transient_parent == p_parent); + +	ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient."); +	if (p_parent == INVALID_WINDOW_ID) { +		//remove transient +		ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); +		ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); + +		WindowData &wd_parent = windows[wd_window.transient_parent]; + +		wd_window.transient_parent = INVALID_WINDOW_ID; +		wd_parent.transient_children.erase(p_window); + +		[wd_window.window_object setParentWindow:nil]; +	} else { +		ERR_FAIL_COND(!windows.has(p_parent)); +		ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); +		WindowData &wd_parent = windows[p_parent]; + +		wd_window.transient_parent = p_parent; +		wd_parent.transient_children.insert(p_window); + +		[wd_window.window_object setParentWindow:wd_parent.window_object]; +	} +} + +Point2i DisplayServerOSX::window_get_position(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); +	const WindowData &wd = windows[p_window]; + +	NSRect nsrect = [wd.window_object frame]; +	Point2i pos; +	float display_scale = _display_scale([wd.window_object screen]); + +	// Return the position of the top-left corner, for OS X the y starts at the bottom +	pos.x = nsrect.origin.x * display_scale; +	pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale; +	pos -= _get_screens_origin(); +	// OS X native y-coordinate relative to _get_screens_origin() is negative, +	// Godot expects a positive value +	pos.y *= -1; +	return pos; +} + +void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	Point2i position = p_position; +	// OS X native y-coordinate relative to _get_screens_origin() is negative, +	// Godot passes a positive value +	position.y *= -1; +	position += _get_screens_origin(); + +	NSPoint pos; +	float displayScale = _display_scale([wd.window_object screen]); + +	pos.x = position.x / displayScale; +	pos.y = position.y / displayScale; + +	[wd.window_object setFrameTopLeftPoint:pos]; + +	_update_window(wd); +	_get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], displayScale); +} + +void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { +		ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); +		return; +	} +	wd.max_size = p_size; + +	if ((wd.max_size != Size2i()) && !wd.fullscreen) { +		Size2i size = wd.max_size / _display_scale([wd.window_object screen]); +		[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; +	} else { +		[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; +	} +} + +Size2i DisplayServerOSX::window_get_max_size(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); +	const WindowData &wd = windows[p_window]; +	return wd.max_size; +} + +void DisplayServerOSX::window_set_min_size(const Size2i p_size, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { +		ERR_PRINT("Minimum window size can't be larger than maximum window size!"); +		return; +	} +	wd.min_size = p_size; + +	if ((wd.min_size != Size2i()) && !wd.fullscreen) { +		Size2i size = wd.min_size / _display_scale([wd.window_object screen]); +		[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; +	} else { +		[wd.window_object setContentMinSize:NSMakeSize(0, 0)]; +	} +} + +Size2i DisplayServerOSX::window_get_min_size(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); +	const WindowData &wd = windows[p_window]; + +	return wd.min_size; +} + +void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	Size2i size = p_size / _display_scale([wd.window_object screen]); + +	if (!wd.borderless) { +		// NSRect used by setFrame includes the title bar, so add it to our size.y +		CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight]; +		if (menuBarHeight != 0.f) { +			size.y += menuBarHeight; +		} +	} + +	NSRect frame = [wd.window_object frame]; +	[wd.window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES]; + +	_update_window(wd); +} + +Size2i DisplayServerOSX::window_get_size(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); +	const WindowData &wd = windows[p_window]; +	return wd.size; +} + +Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); +	const WindowData &wd = windows[p_window]; +	NSRect frame = [wd.window_object frame]; +	return Size2i(frame.size.width, frame.size.height) * _display_scale([wd.window_object screen]); +} + +bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const { +	return true; +} + +void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) { +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	if (!OS_OSX::get_singleton()->is_layered_allowed()) return; +	if (wd.layered_window != p_enabled) { +		if (p_enabled) { +			[wd.window_object setBackgroundColor:[NSColor clearColor]]; +			[wd.window_object setOpaque:NO]; +			[wd.window_object setHasShadow:NO]; +#if defined(VULKAN_ENABLED) +			if (rendering_driver == "vulkan") { +				CALayer *layer = [wd.window_view layer]; +				[layer setOpaque:NO]; +				//TODO - implement transparency for Vulkan +			} +#endif +#if defined(OPENGL_ENABLED) +			if (rendering_driver == "opengl_es") { +				//TODO - reimplement OpenGLES +				wd.context_gles2->set_opacity(0); +			} +#endif +			wd.layered_window = true; +		} else { +			[wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]]; +			[wd.window_object setOpaque:YES]; +			[wd.window_object setHasShadow:YES]; +#if defined(VULKAN_ENABLED) +			if (rendering_driver == "vulkan") { +				CALayer *layer = [wd.window_view layer]; +				[layer setOpaque:YES]; +				//TODO - implement transparency for Vulkan +			} +#endif +#if defined(OPENGL_ENABLED) +			if (rendering_driver == "opengl_es") { +				//TODO - reimplement OpenGLES +				wd.context_gles2->set_opacity(1); +			} +#endif +			wd.layered_window = false; +		} +#if defined(OPENGL_ENABLED) +		if (rendering_driver == "opengl_es") { +			//TODO - reimplement OpenGLES +			wd.context_gles2->update(); +		} +#endif +		NSRect frameRect = [wd.window_object frame]; +		[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES]; +		[wd.window_object setFrame:frameRect display:YES]; +	} +} + +void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	WindowMode old_mode = window_get_mode(p_window); +	if (old_mode == p_mode) { +		return; // do nothing +	} + +	switch (old_mode) { +		case WINDOW_MODE_WINDOWED: { +			//do nothing +		} break; +		case WINDOW_MODE_MINIMIZED: { +			[wd.window_object deminiaturize:nil]; +		} break; +		case WINDOW_MODE_FULLSCREEN: { +			if (wd.layered_window) +				_set_window_per_pixel_transparency_enabled(true, p_window); +			if (wd.resize_disabled) //restore resize disabled +				[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; +			if (wd.min_size != Size2i()) { +				Size2i size = wd.min_size / _display_scale([wd.window_object screen]); +				[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; +			} +			if (wd.max_size != Size2i()) { +				Size2i size = wd.max_size / _display_scale([wd.window_object screen]); +				[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; +			} +			[wd.window_object toggleFullScreen:nil]; +			wd.fullscreen = false; +		} break; +		case WINDOW_MODE_MAXIMIZED: { +			if ([wd.window_object isZoomed]) { +				[wd.window_object zoom:nil]; +			} +		} break; +	} + +	switch (p_mode) { +		case WINDOW_MODE_WINDOWED: { +			//do nothing +		} break; +		case WINDOW_MODE_MINIMIZED: { +			[wd.window_object performMiniaturize:nil]; +		} break; +		case WINDOW_MODE_FULLSCREEN: { +			if (wd.layered_window) +				_set_window_per_pixel_transparency_enabled(false, p_window); +			if (wd.resize_disabled) //fullscreen window should be resizable to work +				[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; +			[wd.window_object setContentMinSize:NSMakeSize(0, 0)]; +			[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; +			[wd.window_object toggleFullScreen:nil]; +			wd.fullscreen = true; +		} break; +		case WINDOW_MODE_MAXIMIZED: { +			if (![wd.window_object isZoomed]) { +				[wd.window_object zoom:nil]; +			} +		} break; +	} +} + +DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); +	const WindowData &wd = windows[p_window]; + +	if (wd.fullscreen) { //if fullscreen, it's not in another mode +		return WINDOW_MODE_FULLSCREEN; +	} +	if ([wd.window_object isZoomed] && !wd.resize_disabled) { +		return WINDOW_MODE_MAXIMIZED; +	} +	if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) { +		if ([wd.window_object isMiniaturized]) { +			return WINDOW_MODE_MINIMIZED; +		} +	} + +	// all other discarded, return windowed. +	return WINDOW_MODE_WINDOWED; +} + +void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	switch (p_flag) { +		case WINDOW_FLAG_RESIZE_DISABLED: { +			wd.resize_disabled = p_enabled; +			if (wd.fullscreen) //fullscreen window should be resizable, style will be applyed on exiting fs +				return; +			if (p_enabled) { +				[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; +			} else { +				[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; +			} +		} break; +		case WINDOW_FLAG_BORDERLESS: { +			// OrderOut prevents a lose focus bug with the window +			[wd.window_object orderOut:nil]; +			wd.borderless = p_enabled; +			if (p_enabled) { +				[wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; +			} else { +				if (wd.layered_window) +					_set_window_per_pixel_transparency_enabled(false, p_window); +				[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; +				// Force update of the window styles +				NSRect frameRect = [wd.window_object frame]; +				[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO]; +				[wd.window_object setFrame:frameRect display:NO]; +			} +			_update_window(wd); +			[wd.window_object makeKeyAndOrderFront:nil]; +		} break; +		case WINDOW_FLAG_ALWAYS_ON_TOP: { +			wd.on_top = p_enabled; +			if (p_enabled) { +				[wd.window_object setLevel:NSFloatingWindowLevel]; +			} else { +				[wd.window_object setLevel:NSNormalWindowLevel]; +			} +		} break; +		case WINDOW_FLAG_TRANSPARENT: { +			wd.layered_window = p_enabled; +			if (p_enabled) { +				[wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // force borderless +			} else if (!wd.borderless) { +				[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; +			} +			_set_window_per_pixel_transparency_enabled(p_enabled, p_window); + +		} break; +		default: { +		} +	} +} + +bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), false); +	const WindowData &wd = windows[p_window]; + +	switch (p_flag) { +		case WINDOW_FLAG_RESIZE_DISABLED: { +			return wd.resize_disabled; +		} break; +		case WINDOW_FLAG_BORDERLESS: { +			return [wd.window_object styleMask] == NSWindowStyleMaskBorderless; +		} break; +		case WINDOW_FLAG_ALWAYS_ON_TOP: { +			return [wd.window_object level] == NSFloatingWindowLevel; +		} break; +		case WINDOW_FLAG_TRANSPARENT: { +			return wd.layered_window; +		} break; +		default: { +		} +	} + +	return false; +} + +void DisplayServerOSX::window_request_attention(WindowID p_window) { +	// It's app global, ignore window id. +	[NSApp requestUserAttention:NSCriticalRequest]; +} + +void DisplayServerOSX::window_move_to_foreground(WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	const WindowData &wd = windows[p_window]; + +	[[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; +	[wd.window_object makeKeyAndOrderFront:nil]; +} + +bool DisplayServerOSX::window_can_draw(WindowID p_window) const { +	return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; +} + +bool DisplayServerOSX::can_any_window_draw() const { +	_THREAD_SAFE_METHOD_ + +	for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { +		if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) { +			return true; +		} +	} +	return false; +} + +void DisplayServerOSX::window_set_ime_active(const bool p_active, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	wd.im_active = p_active; + +	if (!p_active) +		[wd.window_view cancelComposition]; +} + +void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	wd.im_position = p_pos; +} + +bool DisplayServerOSX::get_swap_ok_cancel() { +	return true; +} + +void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + +	if (cursor_shape == p_shape) +		return; + +	if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { +		cursor_shape = p_shape; +		return; +	} + +	if (cursors[p_shape] != NULL) { +		[cursors[p_shape] set]; +	} else { +		switch (p_shape) { +			case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break; +			case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break; +			case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break; +			case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break; +			case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break; +			case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break; +			case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break; +			case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break; +			case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break; +			case CURSOR_VSIZE: [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break; +			case CURSOR_HSIZE: [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break; +			case CURSOR_BDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break; +			case CURSOR_FDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break; +			case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break; +			case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break; +			case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break; +			case CURSOR_HELP: [_cursorFromSelector(@selector(_helpCursor)) set]; break; +			default: { +			} +		} +	} + +	cursor_shape = p_shape; +} + +DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const { +	return cursor_shape; +} + +void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { +	_THREAD_SAFE_METHOD_ + +	if (p_cursor.is_valid()) { +		Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); + +		if (cursor_c) { +			if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { +				cursor_set_shape(p_shape); +				return; +			} +			cursors_cache.erase(p_shape); +		} + +		Ref<Texture2D> texture = p_cursor; +		Ref<AtlasTexture> atlas_texture = p_cursor; +		Ref<Image> image; +		Size2 texture_size; +		Rect2 atlas_rect; + +		if (texture.is_valid()) { +			image = texture->get_data(); +		} + +		if (!image.is_valid() && atlas_texture.is_valid()) { +			texture = atlas_texture->get_atlas(); + +			atlas_rect.size.width = texture->get_width(); +			atlas_rect.size.height = texture->get_height(); +			atlas_rect.position.x = atlas_texture->get_region().position.x; +			atlas_rect.position.y = atlas_texture->get_region().position.y; + +			texture_size.width = atlas_texture->get_region().size.x; +			texture_size.height = atlas_texture->get_region().size.y; +		} else if (image.is_valid()) { +			texture_size.width = texture->get_width(); +			texture_size.height = texture->get_height(); +		} + +		ERR_FAIL_COND(!texture.is_valid()); +		ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); +		ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); +		ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + +		image = texture->get_data(); + +		ERR_FAIL_COND(!image.is_valid()); + +		NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] +				initWithBitmapDataPlanes:NULL +							  pixelsWide:int(texture_size.width) +							  pixelsHigh:int(texture_size.height) +						   bitsPerSample:8 +						 samplesPerPixel:4 +								hasAlpha:YES +								isPlanar:NO +						  colorSpaceName:NSDeviceRGBColorSpace +							 bytesPerRow:int(texture_size.width) * 4 +							bitsPerPixel:32]; + +		ERR_FAIL_COND(imgrep == nil); +		uint8_t *pixels = [imgrep bitmapData]; + +		int len = int(texture_size.width * texture_size.height); + +		for (int i = 0; i < len; i++) { +			int row_index = floor(i / texture_size.width) + atlas_rect.position.y; +			int column_index = (i % int(texture_size.width)) + atlas_rect.position.x; + +			if (atlas_texture.is_valid()) { +				column_index = MIN(column_index, atlas_rect.size.width - 1); +				row_index = MIN(row_index, atlas_rect.size.height - 1); +			} + +			uint32_t color = image->get_pixel(column_index, row_index).to_argb32(); + +			uint8_t alpha = (color >> 24) & 0xFF; +			pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255; +			pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255; +			pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255; +			pixels[i * 4 + 3] = alpha; +		} + +		NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)]; +		[nsimage addRepresentation:imgrep]; + +		NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)]; + +		[cursors[p_shape] release]; +		cursors[p_shape] = cursor; + +		Vector<Variant> params; +		params.push_back(p_cursor); +		params.push_back(p_hotspot); +		cursors_cache.insert(p_shape, params); + +		if (p_shape == cursor_shape) { +			if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { +				[cursor set]; +			} +		} + +		[imgrep release]; +		[nsimage release]; +	} else { +		// Reset to default system cursor +		if (cursors[p_shape] != NULL) { +			[cursors[p_shape] release]; +			cursors[p_shape] = NULL; +		} + +		CursorShape c = cursor_shape; +		cursor_shape = CURSOR_MAX; +		cursor_set_shape(c); + +		cursors_cache.erase(p_shape); +	} +} + +static bool keyboard_layout_dirty = true; +static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { +	keyboard_layout_dirty = true; +} + +// Returns string representation of keys, if they are printable. +static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) { +	TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); +	if (!currentKeyboard) +		return nil; + +	CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); +	if (!layoutData) +		return nil; + +	const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); + +	OSStatus err; +	CFMutableStringRef output = CFStringCreateMutable(NULL, 0); + +	for (int i = 0; i < length; ++i) { +		UInt32 keysDown = 0; +		UniChar chars[4]; +		UniCharCount realLength; + +		err = UCKeyTranslate(keyboardLayout, +				keyCode[i], +				kUCKeyActionDisplay, +				0, +				LMGetKbdType(), +				kUCKeyTranslateNoDeadKeysBit, +				&keysDown, +				sizeof(chars) / sizeof(chars[0]), +				&realLength, +				chars); + +		if (err != noErr) { +			CFRelease(output); +			return nil; +		} + +		CFStringAppendCharacters(output, chars, 1); +	} + +	return (NSString *)output; +} + +DisplayServerOSX::LatinKeyboardVariant DisplayServerOSX::get_latin_keyboard_variant() const { +	_THREAD_SAFE_METHOD_ + +	static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY; + +	if (keyboard_layout_dirty) { + +		layout = LATIN_KEYBOARD_QWERTY; + +		CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y }; +		NSString *test = createStringForKeys(keys, 6); + +		if ([test isEqualToString:@"qwertz"]) { +			layout = LATIN_KEYBOARD_QWERTZ; +		} else if ([test isEqualToString:@"azerty"]) { +			layout = LATIN_KEYBOARD_AZERTY; +		} else if ([test isEqualToString:@"qzerty"]) { +			layout = LATIN_KEYBOARD_QZERTY; +		} else if ([test isEqualToString:@"',.pyf"]) { +			layout = LATIN_KEYBOARD_DVORAK; +		} else if ([test isEqualToString:@"xvlcwk"]) { +			layout = LATIN_KEYBOARD_NEO; +		} else if ([test isEqualToString:@"qwfpgj"]) { +			layout = LATIN_KEYBOARD_COLEMAK; +		} + +		[test release]; + +		keyboard_layout_dirty = false; +		return layout; +	} + +	return layout; +} + +void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) { +	Ref<InputEvent> ev = p_event; +	InputFilter::get_singleton()->accumulate_input_event(ev); +} + +void DisplayServerOSX::_release_pressed_events() { +	_THREAD_SAFE_METHOD_ +	if (InputFilter::get_singleton()) { +		InputFilter::get_singleton()->release_pressed_events(); +	} +} + +void DisplayServerOSX::_process_key_events() { +	Ref<InputEventKey> k; +	for (int i = 0; i < key_event_pos; i++) { +		const KeyEvent &ke = key_event_buffer[i]; +		if (ke.raw) { +			// Non IME input - no composite characters, pass events as is +			k.instance(); + +			k->set_window_id(ke.window_id); +			_get_key_modifier_state(ke.osx_state, k); +			k->set_pressed(ke.pressed); +			k->set_echo(ke.echo); +			k->set_keycode(ke.keycode); +			k->set_physical_keycode(ke.physical_keycode); +			k->set_unicode(ke.unicode); + +			_push_input(k); +		} else { +			// IME input +			if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) { +				k.instance(); + +				k->set_window_id(ke.window_id); +				_get_key_modifier_state(ke.osx_state, k); +				k->set_pressed(ke.pressed); +				k->set_echo(ke.echo); +				k->set_keycode(0); +				k->set_physical_keycode(0); +				k->set_unicode(ke.unicode); + +				_push_input(k); +			} +			if (ke.keycode != 0) { +				k.instance(); + +				k->set_window_id(ke.window_id); +				_get_key_modifier_state(ke.osx_state, k); +				k->set_pressed(ke.pressed); +				k->set_echo(ke.echo); +				k->set_keycode(ke.keycode); +				k->set_physical_keycode(ke.physical_keycode); + +				if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) { +					k->set_unicode(key_event_buffer[i + 1].unicode); +				} + +				_push_input(k); +			} +		} +	} + +	key_event_pos = 0; +} + +void DisplayServerOSX::process_events() { +	_THREAD_SAFE_METHOD_ + +	while (true) { +		NSEvent *event = [NSApp +				nextEventMatchingMask:NSEventMaskAny +							untilDate:[NSDate distantPast] +							   inMode:NSDefaultRunLoopMode +							  dequeue:YES]; + +		if (event == nil) +			break; + +		[NSApp sendEvent:event]; +	} + +	if (!drop_events) { +		_process_key_events(); +		InputFilter::get_singleton()->flush_accumulated_events(); +	} + +	[autoreleasePool drain]; +	autoreleasePool = [[NSAutoreleasePool alloc] init]; +} + +void DisplayServerOSX::force_process_and_drop_events() { +	_THREAD_SAFE_METHOD_ + +	drop_events = true; +	process_events(); +	drop_events = false; +} + +void DisplayServerOSX::set_native_icon(const String &p_filename) { +	_THREAD_SAFE_METHOD_ + +	FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); +	ERR_FAIL_COND(!f); + +	Vector<uint8_t> data; +	uint32_t len = f->get_len(); +	data.resize(len); +	f->get_buffer((uint8_t *)&data.write[0], len); +	memdelete(f); + +	NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease]; +	ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data."); + +	NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease]; +	ERR_FAIL_COND_MSG(!icon, "Error loading icon."); + +	[NSApp setApplicationIconImage:icon]; +} + +void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) { +	_THREAD_SAFE_METHOD_ + +	Ref<Image> img = p_icon; +	img = img->duplicate(); +	img->convert(Image::FORMAT_RGBA8); +	NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] +			initWithBitmapDataPlanes:NULL +						  pixelsWide:img->get_width() +						  pixelsHigh:img->get_height() +					   bitsPerSample:8 +					 samplesPerPixel:4 +							hasAlpha:YES +							isPlanar:NO +					  colorSpaceName:NSDeviceRGBColorSpace +						 bytesPerRow:img->get_width() * 4 +						bitsPerPixel:32]; +	ERR_FAIL_COND(imgrep == nil); +	uint8_t *pixels = [imgrep bitmapData]; + +	int len = img->get_width() * img->get_height(); +	const uint8_t *r = img->get_data().ptr(); + +	/* Premultiply the alpha channel */ +	for (int i = 0; i < len; i++) { +		uint8_t alpha = r[i * 4 + 3]; +		pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); +		pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); +		pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); +		pixels[i * 4 + 3] = alpha; +	} + +	NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())]; +	ERR_FAIL_COND(nsimg == nil); + +	[nsimg addRepresentation:imgrep]; +	[NSApp setApplicationIconImage:nsimg]; + +	[imgrep release]; +	[nsimg release]; +} + +Vector<String> DisplayServerOSX::get_rendering_drivers_func() { +	Vector<String> drivers; + +#ifdef VULKAN_ENABLED +	drivers.push_back("vulkan"); +#endif +#ifdef OPENGL_ENABLED +	drivers.push_back("opengl"); +#endif + +	return drivers; +} + +Point2i DisplayServerOSX::ime_get_selection() const { +	return im_selection; +} + +String DisplayServerOSX::ime_get_text() const { +	return im_text; +} + +DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const { +	for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { +		Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key())); +		if (win_rect.has_point(p_position)) { +			return E->key(); +		} +	} +	return INVALID_WINDOW_ID; +} + +void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	windows[p_window].instance_id = p_instance; +} + +ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), ObjectID()); +	return windows[p_window].instance_id; +} + +DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { +	return memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +} + +DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) { +	WindowID id; +	{ +		WindowData wd; + +		float displayScale = 1.0; +		if (OS_OSX::get_singleton()->is_hidpi_allowed()) { +			// note that mainScreen is not screen #0 but the one with the keyboard focus. +			NSScreen *screen = [NSScreen mainScreen]; +			if ([screen respondsToSelector:@selector(backingScaleFactor)]) { +				displayScale = fmax(displayScale, [screen backingScaleFactor]); +			} +		} + +		wd.window_delegate = [[GodotWindowDelegate alloc] init]; +		ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate"); +		[wd.window_delegate setWindowID:window_id_counter]; + +		Point2i position = p_rect.position; +		// OS X native y-coordinate relative to _get_screens_origin() is negative, +		// Godot passes a positive value +		position.y *= -1; +		position += _get_screens_origin(); + +		// initWithContentRect uses bottom-left corner of the window’s frame as origin. +		wd.window_object = [[GodotWindow alloc] +				initWithContentRect:NSMakeRect(position.x / displayScale, (position.y - p_rect.size.height) / displayScale, p_rect.size.width / displayScale, p_rect.size.height / displayScale) +						  styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable +							backing:NSBackingStoreBuffered +							  defer:NO]; +		ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window"); + +		wd.window_view = [[GodotContentView alloc] init]; +		ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view"); +		[wd.window_view setWindowID:window_id_counter]; +		if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) { +			[wd.window_view setWantsLayer:TRUE]; +		} + +		if (displayScale > 1.0) { +#if defined(OPENGL_ENABLED) +			if (rendering_driver == "opengl_es") { +				[wd.window_view setWantsBestResolutionOpenGLSurface:YES]; +			} +#endif +			[wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; +		} else { +#if defined(OPENGL_ENABLED) +			if (rendering_driver == "opengl_es") { +				[wd.window_view setWantsBestResolutionOpenGLSurface:NO]; +			} +#endif +		} + +		[wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; +		[wd.window_object setContentView:wd.window_view]; +		[wd.window_object setDelegate:wd.window_delegate]; +		[wd.window_object setAcceptsMouseMovedEvents:YES]; +		[wd.window_object setRestorable:NO]; + +		if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) +			[wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed]; + +#if defined(VULKAN_ENABLED) +		if (rendering_driver == "vulkan") { +			if (context_vulkan) { +				CALayer *layer = [wd.window_view layer]; +				layer.contentsScale = displayScale; +				Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); +				ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context"); +			} +		} +#endif +#ifdef OPENGL_ENABLED +		if (rendering_driver == "opengl_es") { +			//TODO - reimplement OpenGLES +			wd.context_gles2 = memnew(ContextGL_OSX(wd.window_view, false)); + +			if (wd.context_gles2->initialize() != OK) { +				memdelete(wd.context_gles2); +				ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a OpenGL context"); +			} + +			//if (RasterizerGLES2::is_viable() == OK) { +			//	RasterizerGLES2::register_config(); +			//	RasterizerGLES2::make_current(); +			//} +		} +#endif +		id = window_id_counter++; +		windows[id] = wd; +	} + +	WindowData &wd = windows[id]; +	window_set_mode(p_mode, id); + +	float displayScale = _display_scale([wd.window_object screen]); +	const NSRect contentRect = [wd.window_view frame]; +	wd.size.width = contentRect.size.width * displayScale; +	wd.size.height = contentRect.size.height * displayScale; + +#if defined(OPENGL_ENABLED) +	if (rendering_driver == "opengl_es") { +		if (OS_OSX::singleton->is_hidpi_allowed()) { +			[wd.window_view setWantsBestResolutionOpenGLSurface:YES]; +		} else { +			[wd.window_view setWantsBestResolutionOpenGLSurface:NO]; +		} +		wd.context_gles2->update(); +	} +#endif +#if defined(VULKAN_ENABLED) +	if (rendering_driver == "vulkan") { +		CALayer *layer = [wd.window_view layer]; +		layer.contentsScale = displayScale; +		context_vulkan->window_resize(id, wd.size.width, wd.size.height); +	} +#endif + +	return id; +} + +void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) { +	((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event); +} + +void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) { +	_THREAD_SAFE_METHOD_ +	if (!in_dispatch_input_event) { +		in_dispatch_input_event = true; + +		Variant ev = p_event; +		Variant *evp = &ev; +		Variant ret; +		Callable::CallError ce; + +		Ref<InputEventFromWindow> event_from_window = p_event; +		if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { +			//send to a window +			if (windows.has(event_from_window->get_window_id())) { +				Callable callable = windows[event_from_window->get_window_id()].input_event_callback; +				if (callable.is_null()) { +					return; +				} +				callable.call((const Variant **)&evp, 1, ret, ce); +			} +		} else { +			//send to all windows +			for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { +				Callable callable = E->get().input_event_callback; +				if (callable.is_null()) { +					continue; +				} +				callable.call((const Variant **)&evp, 1, ret, ce); +			} +		} + +		in_dispatch_input_event = false; +	} +} + +void DisplayServerOSX::release_rendering_thread() { +	//TODO - reimplement OpenGLES +} + +void DisplayServerOSX::make_rendering_thread() { +	//TODO - reimplement OpenGLES +} + +void DisplayServerOSX::swap_buffers() { +	//TODO - reimplement OpenGLES +} + +void DisplayServerOSX::console_set_visible(bool p_enabled) { +	//TODO - open terminal and redirect +} + +bool DisplayServerOSX::is_console_visible() const { +	return isatty(STDIN_FILENO); +} + +DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { +	InputFilter::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + +	r_error = OK; +	drop_events = false; + +	memset(cursors, 0, sizeof(cursors)); +	cursor_shape = CURSOR_ARROW; + +	key_event_pos = 0; +	mouse_mode = MOUSE_MODE_VISIBLE; +	last_button_state = 0; + +	autoreleasePool = [[NSAutoreleasePool alloc] init]; + +	eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); +	ERR_FAIL_COND(!eventSource); + +	CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0); + +	// Implicitly create shared NSApplication instance +	[GodotApplication sharedApplication]; + +	// In case we are unbundled, make us a proper UI application +	[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; + +	keyboard_layout_dirty = true; +	displays_arrangement_dirty = true; + +	// Register to be notified on keyboard layout changes +	CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), +			NULL, keyboard_layout_changed, +			kTISNotifySelectedKeyboardInputSourceChanged, NULL, +			CFNotificationSuspensionBehaviorDeliverImmediately); + +	// Register to be notified on displays arrangement changes +	CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL); + +	// Menu bar setup must go between sharedApplication above and +	// finishLaunching below, in order to properly emulate the behavior +	// of NSApplicationMain +	NSMenuItem *menu_item; +	NSString *title; + +	NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; +	if (nsappname == nil) +		nsappname = [[NSProcessInfo processInfo] processName]; + +	// Setup Dock menu +	dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"]; + +	// Setup Apple menu +	apple_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; +	title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname]; +	[apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""]; + +	[apple_menu addItem:[NSMenuItem separatorItem]]; + +	NSMenu *services = [[NSMenu alloc] initWithTitle:@""]; +	menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""]; +	[apple_menu setSubmenu:services forItem:menu_item]; +	[NSApp setServicesMenu:services]; +	[services release]; + +	[apple_menu addItem:[NSMenuItem separatorItem]]; + +	title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname]; +	[apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; + +	menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; +	[menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)]; + +	[apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""]; + +	[apple_menu addItem:[NSMenuItem separatorItem]]; + +	title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; +	[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; + +	// Setup menu bar +	NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; +	menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; +	[main_menu setSubmenu:apple_menu forItem:menu_item]; +	[NSApp setMainMenu:main_menu]; + +	[NSApp finishLaunching]; + +	delegate = [[GodotApplicationDelegate alloc] init]; +	ERR_FAIL_COND(!delegate); +	[NSApp setDelegate:delegate]; + +	//process application:openFile: event +	while (true) { +		NSEvent *event = [NSApp +				nextEventMatchingMask:NSEventMaskAny +							untilDate:[NSDate distantPast] +							   inMode:NSDefaultRunLoopMode +							  dequeue:YES]; + +		if (event == nil) +			break; + +		[NSApp sendEvent:event]; +	} + +	//!!!!!!!!!!!!!!!!!!!!!!!!!! +	//TODO - do Vulkan and GLES2 support checks, driver selection and fallback +	rendering_driver = p_rendering_driver; + +#ifndef _MSC_VER +#warning Forcing vulkan rendering driver because OpenGL not implemented yet +#endif +	rendering_driver = "vulkan"; + +#if defined(OPENGL_ENABLED) +	if (rendering_driver == "opengl_es") { +		//TODO - reimplement OpenGLES +	} +#endif +#if defined(VULKAN_ENABLED) +	if (rendering_driver == "vulkan") { + +		context_vulkan = memnew(VulkanContextOSX); +		if (context_vulkan->initialize() != OK) { +			memdelete(context_vulkan); +			context_vulkan = NULL; +			r_error = ERR_CANT_CREATE; +			ERR_FAIL_MSG("Could not initialize Vulkan"); +		} +	} +#endif + +	WindowID main_window = _create_window(p_mode, Rect2i(Point2i(), p_resolution)); +	for (int i = 0; i < WINDOW_FLAG_MAX; i++) { +		if (p_flags & (1 << i)) { +			window_set_flag(WindowFlags(i), true, main_window); +		} +	} +	[windows[main_window].window_object makeKeyAndOrderFront:nil]; + +#if defined(VULKAN_ENABLED) +	if (rendering_driver == "vulkan") { +		rendering_device_vulkan = memnew(RenderingDeviceVulkan); +		rendering_device_vulkan->initialize(context_vulkan); + +		RasterizerRD::make_current(); +	} +#endif + +	[NSApp activateIgnoringOtherApps:YES]; + +	/* +	visual_server = memnew(VisualServerRaster); +	if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { +		visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); +	} +	visual_server->init(); +	*/ +} + +DisplayServerOSX::~DisplayServerOSX() { +	if (dock_menu) { +		[dock_menu release]; +	} + +	for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) { +		[E->get() release]; +	} + +	//destroy all windows +	for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { +		[E->get().window_object setContentView:nil]; +		[E->get().window_object close]; +	} + +	//destroy drivers +#if defined(VULKAN_ENABLED) +	if (rendering_driver == "vulkan") { + +		if (rendering_device_vulkan) { +			rendering_device_vulkan->finalize(); +			memdelete(rendering_device_vulkan); +		} + +		if (context_vulkan) +			memdelete(context_vulkan); +	} +#endif + +	CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); +	CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); + +	cursors_cache.clear(); + +	//visual_server->finish(); +	//memdelete(visual_server); +} + +void DisplayServerOSX::register_osx_driver() { +	register_create_function("osx", create_func, get_rendering_drivers_func); +}  |