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Diffstat (limited to 'platform/osx/display_server_osx.h')
-rw-r--r-- | platform/osx/display_server_osx.h | 308 |
1 files changed, 308 insertions, 0 deletions
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h new file mode 100644 index 0000000000..86ceb51763 --- /dev/null +++ b/platform/osx/display_server_osx.h @@ -0,0 +1,308 @@ +/*************************************************************************/ +/* display_server_osx.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_OSX_H +#define DISPLAY_SERVER_OSX_H + +#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition. + +#include "core/input/input_filter.h" +#include "servers/display_server.h" + +#if defined(OPENGL_ENABLED) +#include "context_gl_osx.h" +//TODO - reimplement OpenGLES +#endif + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/osx/vulkan_context_osx.h" +#endif + +#include <AppKit/AppKit.h> +#include <AppKit/NSCursor.h> +#include <ApplicationServices/ApplicationServices.h> +#include <CoreVideo/CoreVideo.h> + +#undef BitMap +#undef CursorShape + +class DisplayServerOSX : public DisplayServer { + GDCLASS(DisplayServerOSX, DisplayServer) + + _THREAD_SAFE_CLASS_ + +public: +#if defined(OPENGL_ENABLED) + ContextGL_OSX *context_gles2; +#endif +#if defined(VULKAN_ENABLED) + VulkanContextOSX *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + const NSMenu *_get_menu_root(const String &p_menu_root) const; + NSMenu *_get_menu_root(const String &p_menu_root); + + NSMenu *apple_menu = nullptr; + NSMenu *dock_menu = nullptr; + Map<String, NSMenu *> submenu; + + struct KeyEvent { + WindowID window_id; + unsigned int osx_state; + bool pressed; + bool echo; + bool raw; + uint32_t keycode; + uint32_t physical_keycode; + uint32_t unicode; + }; + + Vector<KeyEvent> key_event_buffer; + int key_event_pos; + + struct WindowData { + id window_delegate; + id window_object; + id window_view; + +#if defined(OPENGL_ENABLED) + ContextGL_OSX *context_gles2 = nullptr; +#endif + Point2i mouse_pos; + + Size2i min_size; + Size2i max_size; + Size2i size; + + bool mouse_down_control = false; + + bool im_active = false; + Size2i im_position; + + Callable rect_changed_callback; + Callable event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + ObjectID instance_id; + + WindowID transient_parent = INVALID_WINDOW_ID; + Set<WindowID> transient_children; + + bool layered_window = false; + bool fullscreen = false; + bool on_top = false; + bool borderless = false; + bool resize_disabled = false; + }; + + Point2i im_selection; + String im_text; + + Map<WindowID, WindowData> windows; + + WindowID window_id_counter = MAIN_WINDOW_ID; + + WindowID _create_window(WindowMode p_mode, const Rect2i &p_rect); + void _update_window(WindowData p_wd); + void _send_window_event(const WindowData &wd, WindowEvent p_event); + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void _dispatch_input_event(const Ref<InputEvent> &p_event); + WindowID _find_window_id(id p_window); + + void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window); + + float _display_scale(id screen) const; + Point2i _get_screens_origin() const; + Point2i _get_native_screen_position(int p_screen) const; + + void _push_input(const Ref<InputEvent> &p_event); + void _process_key_events(); + void _release_pressed_events(); + + String rendering_driver; + + id delegate; + id autoreleasePool; + CGEventSourceRef eventSource; + + CursorShape cursor_shape; + NSCursor *cursors[CURSOR_MAX]; + Map<CursorShape, Vector<Variant>> cursors_cache; + + MouseMode mouse_mode; + Point2i last_mouse_pos; + uint32_t last_button_state; + + bool window_focused; + bool drop_events; + bool in_dispatch_input_event = false; + +public: + virtual bool has_feature(Feature p_feature) const; + virtual String get_name() const; + + virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()); + virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()); + virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu); + virtual void global_menu_add_separator(const String &p_menu_root); + + virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const; + virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const; + virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx); + virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx); + virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx); + virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx); + + virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked); + virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable); + virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback); + virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag); + virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text); + virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu); + + virtual int global_menu_get_item_count(const String &p_menu_root) const; + + virtual void global_menu_remove_item(const String &p_menu_root, int p_idx); + virtual void global_menu_clear(const String &p_menu_root); + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); + virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback); + virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback); + + virtual void mouse_set_mode(MouseMode p_mode); + virtual MouseMode mouse_get_mode() const; + + virtual void mouse_warp_to_position(const Point2i &p_to); + virtual Point2i mouse_get_position() const; + virtual Point2i mouse_get_absolute_position() const; + virtual int mouse_get_button_state() const; + + virtual void clipboard_set(const String &p_text); + virtual String clipboard_get() const; + + virtual int get_screen_count() const; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual Vector<int> get_window_list() const; + + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i & = Rect2i()); + virtual void delete_sub_window(WindowID p_id); + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_transient(WindowID p_window, WindowID p_parent); + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual bool can_any_window_draw() const; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); + + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual Point2i ime_get_selection() const; + virtual String ime_get_text() const; + + virtual void cursor_set_shape(CursorShape p_shape); + virtual CursorShape cursor_get_shape() const; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + + virtual bool get_swap_ok_cancel(); + + virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + + virtual void process_events(); + virtual void force_process_and_drop_events(); + + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual void set_native_icon(const String &p_filename); + virtual void set_icon(const Ref<Image> &p_icon); + + virtual void console_set_visible(bool p_enabled); + virtual bool is_console_visible() const; + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + + static void register_osx_driver(); + + DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerOSX(); +}; + +#endif // DISPLAY_SERVER_OSX_H |