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Diffstat (limited to 'platform/osx/context_gl_osx.mm')
-rw-r--r--platform/osx/context_gl_osx.mm8
1 files changed, 4 insertions, 4 deletions
diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm
index 88db1a296e..eab9d8dc0c 100644
--- a/platform/osx/context_gl_osx.mm
+++ b/platform/osx/context_gl_osx.mm
@@ -30,7 +30,7 @@
#include "context_gl_osx.h"
-#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
+#if defined(GLES3_ENABLED) || defined(GLES_ENABLED)
void ContextGL_OSX::release_current() {
[NSOpenGLContext clearCurrentContext];
@@ -98,7 +98,7 @@ Error ContextGL_OSX::initialize() {
ADD_ATTR(NSOpenGLPFADoubleBuffer);
ADD_ATTR(NSOpenGLPFAClosestPolicy);
- if (!opengl_3_context) {
+ if (!gles3_context) {
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy);
} else {
//we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
@@ -150,8 +150,8 @@ Error ContextGL_OSX::initialize() {
return OK;
}
-ContextGL_OSX::ContextGL_OSX(id p_view, bool p_opengl_3_context) {
- opengl_3_context = p_opengl_3_context;
+ContextGL_OSX::ContextGL_OSX(id p_view, bool p_gles3_context) {
+ gles3_context = p_gles3_context;
window_view = p_view;
use_vsync = false;
}