summaryrefslogtreecommitdiff
path: root/platform/nacl/opengl_context.h
diff options
context:
space:
mode:
Diffstat (limited to 'platform/nacl/opengl_context.h')
-rw-r--r--platform/nacl/opengl_context.h124
1 files changed, 124 insertions, 0 deletions
diff --git a/platform/nacl/opengl_context.h b/platform/nacl/opengl_context.h
new file mode 100644
index 0000000000..b0431f29bf
--- /dev/null
+++ b/platform/nacl/opengl_context.h
@@ -0,0 +1,124 @@
+/*************************************************************************/
+/* opengl_context.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EXAMPLES_TUMBLER_OPENGL_CONTEXT_H_
+#define EXAMPLES_TUMBLER_OPENGL_CONTEXT_H_
+
+///
+/// @file
+/// OpenGLContext manages the OpenGL context in the browser that is associated
+/// with a @a pp::Instance instance.
+///
+
+#include <pthread.h>
+
+#include <algorithm>
+#include <string>
+
+#include "ppapi/c/ppb_opengles2.h"
+//#include "ppapi/cpp/dev/context_3d_dev.h"
+#include "ppapi/cpp/graphics_3d_client.h"
+#include "ppapi/cpp/graphics_3d.h"
+//#include "ppapi/cpp/dev/surface_3d_dev.h"
+#include "ppapi/cpp/instance.h"
+#include "ppapi/cpp/size.h"
+
+// A convenience wrapper for a shared OpenGLContext pointer type. As other
+// smart pointer types are needed, add them here.
+
+#include <tr1/memory>
+
+class OpenGLContext;
+
+typedef std::tr1::shared_ptr<OpenGLContext> SharedOpenGLContext;
+
+/// OpenGLContext manages an OpenGL rendering context in the browser.
+///
+class OpenGLContext : public pp::Graphics3DClient {
+ public:
+ explicit OpenGLContext(pp::Instance* instance);
+
+ /// Release all the in-browser resources used by this context, and make this
+ /// context invalid.
+ virtual ~OpenGLContext();
+
+ /// The Graphics3DClient interfcace.
+ virtual void Graphics3DContextLost() {
+ assert(!"Unexpectedly lost graphics context");
+ }
+
+ /// Make @a this the current 3D context in @a instance.
+ /// @param instance The instance of the NaCl module that will receive the
+ /// the current 3D context.
+ /// @return success.
+ bool MakeContextCurrent(pp::Instance* instance);
+
+ /// Flush the contents of this context to the browser's 3D device.
+ void FlushContext();
+
+ /// Make the underlying 3D device invalid, so that any subsequent rendering
+ /// commands will have no effect. The next call to MakeContextCurrent() will
+ /// cause the underlying 3D device to get rebound and start receiving
+ /// receiving rendering commands again. Use InvalidateContext(), for
+ /// example, when resizing the context's viewing area.
+ void InvalidateContext(pp::Instance* instance);
+
+ void ResizeContext(const pp::Size& size);
+
+ /// The OpenGL ES 2.0 interface.
+ const struct PPB_OpenGLES2_Dev* gles2() const {
+ return gles2_interface_;
+ }
+
+ /// The PP_Resource needed to make GLES2 calls through the Pepper interface.
+ const PP_Resource gl_context() const {
+ return context_.pp_resource();
+ }
+
+ /// Indicate whether a flush is pending. This can only be called from the
+ /// main thread; it is not thread safe.
+ bool flush_pending() const {
+ return flush_pending_;
+ }
+ void set_flush_pending(bool flag) {
+ flush_pending_ = flag;
+ }
+
+ private:
+ pp::Graphics3D context_;
+ bool flush_pending_;
+
+ int width, height;
+
+ pp::Instance* instance;
+
+ const struct PPB_OpenGLES2_Dev* gles2_interface_;
+};
+
+#endif // EXAMPLES_TUMBLER_OPENGL_CONTEXT_H_
+