diff options
Diffstat (limited to 'platform/nacl/godot_nacl.cpp')
-rw-r--r-- | platform/nacl/godot_nacl.cpp | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/platform/nacl/godot_nacl.cpp b/platform/nacl/godot_nacl.cpp new file mode 100644 index 0000000000..753f4124f8 --- /dev/null +++ b/platform/nacl/godot_nacl.cpp @@ -0,0 +1,80 @@ +/*************************************************************************/ +/* godot_nacl.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "os_nacl.h" +#include "main/main.h" + +#include <stdio.h> +#include <string.h> + +OSNacl* os_nacl = NULL; + +int nacl_main(int argc, const char** argn, const char** argv) { + + // os is created in GodotModule::Init for the nacl module + printf("called with %i args, %p, %p\n", argc, argn, argv); + char* nargv[64]; + int nargc = 1; + nargv[0] = (char*)argv[0]; + for (int i=1; i<argc; i++) { + + printf("arg %i is %s, %s\n", i, argn[i], argv[i]); + if (strncmp(argn[i], "arg", 3) == 0) { + + printf("using arg %i, %s\n", nargc, argv[i]); + nargv[nargc++] = (char*)argv[i]; + }; + }; + printf("total %i\n", nargc); + nargv[nargc] = 0; + + printf("godot_nacl\n"); + for (int i=0; i<argc; i++) { + printf("arg %i: %s\n", i, argv[i]); + }; + + printf("os created\n"); + Error err = Main::setup("", nargc-1, &nargv[1]); + printf("setup %i\n", err); + if (err!=OK) + return 255; + + printf("calling start\n"); + Main::start(); + + return 0; +}; + + +void nacl_cleanup() { + + Main::cleanup(); + delete os_nacl; +}; + + |