diff options
Diffstat (limited to 'platform/nacl/geturl_handler.cpp')
-rw-r--r-- | platform/nacl/geturl_handler.cpp | 150 |
1 files changed, 0 insertions, 150 deletions
diff --git a/platform/nacl/geturl_handler.cpp b/platform/nacl/geturl_handler.cpp deleted file mode 100644 index 6be82f3f5a..0000000000 --- a/platform/nacl/geturl_handler.cpp +++ /dev/null @@ -1,150 +0,0 @@ -/*************************************************************************/ -/* geturl_handler.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "geturl_handler.h" - -#include "core/os/copymem.h" - -#include <stdio.h> -#include <stdlib.h> -#include "ppapi/c/pp_errors.h" -#include "ppapi/c/ppb_instance.h" -#include "ppapi/cpp/module.h" -#include "ppapi/cpp/var.h" - -void GetURLHandler::Start() { - pp::CompletionCallback cc = - cc_factory_.NewCallback(&GetURLHandler::OnOpen); - url_loader_.Open(url_request_, cc); -} - -void GetURLHandler::OnOpen(int32_t result) { - if (result != PP_OK) { - status = STATUS_ERROR; - return; - } - // Here you would process the headers. A real program would want to at least - // check the HTTP code and potentially cancel the request. - // pp::URLResponseInfo response = loader_.GetResponseInfo(); - - // Start streaming. - ReadBody(); -} - -void GetURLHandler::AppendDataBytes(const char* buffer, int32_t num_bytes) { - if (num_bytes <= 0) - return; - // Make sure we don't get a buffer overrun. - num_bytes = std::min(READ_BUFFER_SIZE, num_bytes); - int ofs = data.size(); - data.resize(ofs + num_bytes); - copymem(&data[ofs], buffer, num_bytes); -} - -void GetURLHandler::OnRead(int32_t result) { - if (result == PP_OK) { - // Streaming the file is complete. - status = STATUS_COMPLETED; - instance_->HandleMessage("package_finished"); - instance_->HandleMessage(0); - printf("completed!\n"); - } else if (result > 0) { - // The URLLoader just filled "result" number of bytes into our buffer. - // Save them and perform another read. - AppendDataBytes(buffer_, result); - ReadBody(); - } else { - // A read error occurred. - status = STATUS_ERROR; - ERR_FAIL_COND(result < 0); - } -} - -void GetURLHandler::ReadBody() { - // Note that you specifically want an "optional" callback here. This will - // allow ReadBody() to return synchronously, ignoring your completion - // callback, if data is available. For fast connections and large files, - // reading as fast as we can will make a large performance difference - // However, in the case of a synchronous return, we need to be sure to run - // the callback we created since the loader won't do anything with it. - pp::CompletionCallback cc = - cc_factory_.NewOptionalCallback(&GetURLHandler::OnRead); - int32_t result = PP_OK; - do { - result = url_loader_.ReadResponseBody(buffer_, sizeof(buffer_), cc); - // Handle streaming data directly. Note that we *don't* want to call - // OnRead here, since in the case of result > 0 it will schedule - // another call to this function. If the network is very fast, we could - // end up with a deeply recursive stack. - if (result > 0) { - AppendDataBytes(buffer_, result); - } - } while (result > 0); - - if (result != PP_OK_COMPLETIONPENDING) { - // Either we reached the end of the stream (result == PP_OK) or there was - // an error. We want OnRead to get called no matter what to handle - // that case, whether the error is synchronous or asynchronous. If the - // result code *is* COMPLETIONPENDING, our callback will be called - // asynchronously. - cc.Run(result); - } -} - -GetURLHandler::Status GetURLHandler::get_status() const { - - return status; -}; - -Vector<uint8_t> GetURLHandler::get_data() const { - - return data; -}; - -int GetURLHandler::get_bytes_read() const { - - return data.size(); -}; - -GetURLHandler::GetURLHandler(pp::Instance* instance, - const String& url) - : instance_(instance), - url_(url), - url_request_(instance), - url_loader_(instance), - cc_factory_(this) { - url_request_.SetURL(std::string(url.utf8().get_data())); - url_request_.SetMethod("GET"); - status = STATUS_NONE; - printf("url handler for url %ls!\n", url.c_str()); -} - -GetURLHandler::~GetURLHandler() { -} - - |