diff options
Diffstat (limited to 'platform/nacl/geturl_handler.cpp')
-rw-r--r-- | platform/nacl/geturl_handler.cpp | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/platform/nacl/geturl_handler.cpp b/platform/nacl/geturl_handler.cpp new file mode 100644 index 0000000000..4873d691ce --- /dev/null +++ b/platform/nacl/geturl_handler.cpp @@ -0,0 +1,150 @@ +/*************************************************************************/ +/* geturl_handler.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "geturl_handler.h" + +#include "core/os/copymem.h" + +#include <stdio.h> +#include <stdlib.h> +#include "ppapi/c/pp_errors.h" +#include "ppapi/c/ppb_instance.h" +#include "ppapi/cpp/module.h" +#include "ppapi/cpp/var.h" + +void GetURLHandler::Start() { + pp::CompletionCallback cc = + cc_factory_.NewCallback(&GetURLHandler::OnOpen); + url_loader_.Open(url_request_, cc); +} + +void GetURLHandler::OnOpen(int32_t result) { + if (result != PP_OK) { + status = STATUS_ERROR; + return; + } + // Here you would process the headers. A real program would want to at least + // check the HTTP code and potentially cancel the request. + // pp::URLResponseInfo response = loader_.GetResponseInfo(); + + // Start streaming. + ReadBody(); +} + +void GetURLHandler::AppendDataBytes(const char* buffer, int32_t num_bytes) { + if (num_bytes <= 0) + return; + // Make sure we don't get a buffer overrun. + num_bytes = std::min(READ_BUFFER_SIZE, num_bytes); + int ofs = data.size(); + data.resize(ofs + num_bytes); + copymem(&data[ofs], buffer, num_bytes); +} + +void GetURLHandler::OnRead(int32_t result) { + if (result == PP_OK) { + // Streaming the file is complete. + status = STATUS_COMPLETED; + instance_->HandleMessage("package_finished"); + instance_->HandleMessage(0); + printf("completed!\n"); + } else if (result > 0) { + // The URLLoader just filled "result" number of bytes into our buffer. + // Save them and perform another read. + AppendDataBytes(buffer_, result); + ReadBody(); + } else { + // A read error occurred. + status = STATUS_ERROR; + ERR_FAIL_COND(result < 0); + } +} + +void GetURLHandler::ReadBody() { + // Note that you specifically want an "optional" callback here. This will + // allow ReadBody() to return synchronously, ignoring your completion + // callback, if data is available. For fast connections and large files, + // reading as fast as we can will make a large performance difference + // However, in the case of a synchronous return, we need to be sure to run + // the callback we created since the loader won't do anything with it. + pp::CompletionCallback cc = + cc_factory_.NewOptionalCallback(&GetURLHandler::OnRead); + int32_t result = PP_OK; + do { + result = url_loader_.ReadResponseBody(buffer_, sizeof(buffer_), cc); + // Handle streaming data directly. Note that we *don't* want to call + // OnRead here, since in the case of result > 0 it will schedule + // another call to this function. If the network is very fast, we could + // end up with a deeply recursive stack. + if (result > 0) { + AppendDataBytes(buffer_, result); + } + } while (result > 0); + + if (result != PP_OK_COMPLETIONPENDING) { + // Either we reached the end of the stream (result == PP_OK) or there was + // an error. We want OnRead to get called no matter what to handle + // that case, whether the error is synchronous or asynchronous. If the + // result code *is* COMPLETIONPENDING, our callback will be called + // asynchronously. + cc.Run(result); + } +} + +GetURLHandler::Status GetURLHandler::get_status() const { + + return status; +}; + +Vector<uint8_t> GetURLHandler::get_data() const { + + return data; +}; + +int GetURLHandler::get_bytes_read() const { + + return data.size(); +}; + +GetURLHandler::GetURLHandler(pp::Instance* instance, + const String& url) + : instance_(instance), + url_(url), + url_request_(instance), + url_loader_(instance), + cc_factory_(this) { + url_request_.SetURL(std::string(url.utf8().get_data())); + url_request_.SetMethod("GET"); + status = STATUS_NONE; + printf("url handler for url %ls!\n", url.c_str()); +} + +GetURLHandler::~GetURLHandler() { +} + + |