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-rw-r--r--platform/macos/detect.py20
-rw-r--r--platform/macos/display_server_macos.h2
-rw-r--r--platform/macos/display_server_macos.mm99
-rw-r--r--platform/macos/export/export_plugin.cpp16
-rw-r--r--platform/macos/export/export_plugin.h2
-rw-r--r--platform/macos/godot_application_delegate.mm4
-rw-r--r--platform/macos/godot_window_delegate.mm14
-rw-r--r--platform/macos/platform_config.h2
8 files changed, 122 insertions, 37 deletions
diff --git a/platform/macos/detect.py b/platform/macos/detect.py
index e73c5322ea..67e4b49b14 100644
--- a/platform/macos/detect.py
+++ b/platform/macos/detect.py
@@ -242,18 +242,24 @@ def configure(env: "Environment"):
if not env["use_volk"]:
env.Append(LINKFLAGS=["-lMoltenVK"])
mvk_found = False
+
+ mkv_list = [get_mvk_sdk_path(), "/opt/homebrew/lib", "/usr/local/homebrew/lib", "/opt/local/lib"]
if env["vulkan_sdk_path"] != "":
- mvk_path = os.path.join(
- os.path.expanduser(env["vulkan_sdk_path"]), "MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/"
+ mkv_list.insert(0, os.path.expanduser(env["vulkan_sdk_path"]))
+ mkv_list.insert(
+ 0,
+ os.path.join(
+ os.path.expanduser(env["vulkan_sdk_path"]), "MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/"
+ ),
)
- if os.path.isfile(os.path.join(mvk_path, "libMoltenVK.a")):
- mvk_found = True
- env.Append(LINKFLAGS=["-L" + mvk_path])
- if not mvk_found:
- mvk_path = get_mvk_sdk_path()
+
+ for mvk_path in mkv_list:
if mvk_path and os.path.isfile(os.path.join(mvk_path, "libMoltenVK.a")):
mvk_found = True
+ print("MoltenVK found at: " + mvk_path)
env.Append(LINKFLAGS=["-L" + mvk_path])
+ break
+
if not mvk_found:
print(
"MoltenVK SDK installation directory not found, use 'vulkan_sdk_path' SCons parameter to specify SDK path."
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h
index 618da6b388..8f315f736b 100644
--- a/platform/macos/display_server_macos.h
+++ b/platform/macos/display_server_macos.h
@@ -106,6 +106,7 @@ public:
bool layered_window = false;
bool fullscreen = false;
+ bool exclusive_fullscreen = false;
bool on_top = false;
bool borderless = false;
bool resize_disabled = false;
@@ -232,6 +233,7 @@ public:
void popup_close(WindowID p_window);
void set_is_resizing(bool p_is_resizing);
bool get_is_resizing() const;
+ void reparent_check(WindowID p_window);
void window_update(WindowID p_window);
void window_destroy(WindowID p_window);
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index 8b596379a0..3aff5b8b7e 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -166,6 +166,7 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod
Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
}
+ window_set_vsync_mode(p_vsync_mode, window_id_counter);
#endif
[wd.window_view updateLayerDelegate];
id = window_id_counter++;
@@ -2336,24 +2337,66 @@ void DisplayServerMacOS::window_set_current_screen(int p_screen, WindowID p_wind
}
}
-void DisplayServerMacOS::window_set_exclusive(WindowID p_window, bool p_exclusive) {
- _THREAD_SAFE_METHOD_
+void DisplayServerMacOS::reparent_check(WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
- if (wd.exclusive != p_exclusive) {
- wd.exclusive = p_exclusive;
- if (wd.transient_parent != INVALID_WINDOW_ID) {
- WindowData &wd_parent = windows[wd.transient_parent];
- if (wd.exclusive) {
- ERR_FAIL_COND_MSG([[wd_parent.window_object childWindows] count] > 0, "Transient parent has another exclusive child.");
+ NSScreen *screen = [wd.window_object screen];
+
+ if (wd.transient_parent != INVALID_WINDOW_ID) {
+ WindowData &wd_parent = windows[wd.transient_parent];
+ NSScreen *parent_screen = [wd_parent.window_object screen];
+
+ if (parent_screen == screen) {
+ if (![[wd_parent.window_object childWindows] containsObject:wd.window_object]) {
+ if (wd.exclusive) {
+ ERR_FAIL_COND_MSG([[wd_parent.window_object childWindows] count] > 0, "Transient parent has another exclusive child.");
+ }
+ [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
[wd_parent.window_object addChildWindow:wd.window_object ordered:NSWindowAbove];
- } else {
+ }
+ } else {
+ if ([[wd_parent.window_object childWindows] containsObject:wd.window_object]) {
[wd_parent.window_object removeChildWindow:wd.window_object];
+ [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+ [wd.window_object orderFront:nil];
+ }
+ }
+ }
+
+ for (const WindowID &child : wd.transient_children) {
+ WindowData &wd_child = windows[child];
+ NSScreen *child_screen = [wd_child.window_object screen];
+
+ if (child_screen == screen) {
+ if (![[wd.window_object childWindows] containsObject:wd_child.window_object]) {
+ if (wd_child.exclusive) {
+ ERR_FAIL_COND_MSG([[wd.window_object childWindows] count] > 0, "Transient parent has another exclusive child.");
+ }
+ if (wd_child.fullscreen) {
+ [wd_child.window_object toggleFullScreen:nil];
+ }
+ [wd_child.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
+ [wd.window_object addChildWindow:wd_child.window_object ordered:NSWindowAbove];
+ }
+ } else {
+ if ([[wd.window_object childWindows] containsObject:wd_child.window_object]) {
+ [wd.window_object removeChildWindow:wd_child.window_object];
+ [wd_child.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
}
}
}
}
+void DisplayServerMacOS::window_set_exclusive(WindowID p_window, bool p_exclusive) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ if (wd.exclusive != p_exclusive) {
+ wd.exclusive = p_exclusive;
+ reparent_check(p_window);
+ }
+}
+
Point2i DisplayServerMacOS::window_get_position(WindowID p_window) const {
_THREAD_SAFE_METHOD_
@@ -2428,11 +2471,10 @@ void DisplayServerMacOS::window_set_transient(WindowID p_window, WindowID p_pare
wd_window.transient_parent = INVALID_WINDOW_ID;
wd_parent.transient_children.erase(p_window);
- [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
-
- if (wd_window.exclusive) {
+ if ([[wd_parent.window_object childWindows] containsObject:wd_window.window_object]) {
[wd_parent.window_object removeChildWindow:wd_window.window_object];
}
+ [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
} else {
ERR_FAIL_COND(!windows.has(p_parent));
ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
@@ -2440,11 +2482,7 @@ void DisplayServerMacOS::window_set_transient(WindowID p_window, WindowID p_pare
wd_window.transient_parent = p_parent;
wd_parent.transient_children.insert(p_window);
- [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
-
- if (wd_window.exclusive) {
- [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove];
- }
+ reparent_check(p_window);
}
}
@@ -2584,7 +2622,13 @@ void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) {
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
}
[wd.window_object toggleFullScreen:nil];
+
+ if (old_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ [NSApp setPresentationOptions:NSApplicationPresentationDefault];
+ }
+
wd.fullscreen = false;
+ wd.exclusive_fullscreen = false;
} break;
case WINDOW_MODE_MAXIMIZED: {
if ([wd.window_object isZoomed]) {
@@ -2609,7 +2653,15 @@ void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) {
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
[wd.window_object toggleFullScreen:nil];
+
wd.fullscreen = true;
+ if (p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ const NSUInteger presentationOptions = NSApplicationPresentationHideDock | NSApplicationPresentationHideMenuBar;
+ [NSApp setPresentationOptions:presentationOptions];
+ wd.exclusive_fullscreen = true;
+ } else {
+ wd.exclusive_fullscreen = false;
+ }
} break;
case WINDOW_MODE_MAXIMIZED: {
if (![wd.window_object isZoomed]) {
@@ -2626,7 +2678,11 @@ DisplayServer::WindowMode DisplayServerMacOS::window_get_mode(WindowID p_window)
const WindowData &wd = windows[p_window];
if (wd.fullscreen) { // If fullscreen, it's not in another mode.
- return WINDOW_MODE_FULLSCREEN;
+ if (wd.exclusive_fullscreen) {
+ return WINDOW_MODE_EXCLUSIVE_FULLSCREEN;
+ } else {
+ return WINDOW_MODE_FULLSCREEN;
+ }
}
if ([wd.window_object isZoomed] && !wd.resize_disabled) {
return WINDOW_MODE_MAXIMIZED;
@@ -2945,7 +3001,10 @@ int64_t DisplayServerMacOS::window_get_native_handle(HandleType p_handle_type, W
}
#ifdef GLES3_ENABLED
case OPENGL_CONTEXT: {
- return (int64_t)gl_manager->get_context(p_window);
+ if (gl_manager) {
+ return (int64_t)gl_manager->get_context(p_window);
+ }
+ return 0;
}
#endif
default: {
@@ -2978,7 +3037,7 @@ void DisplayServerMacOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_
_THREAD_SAFE_METHOD_
#if defined(GLES3_ENABLED)
if (gl_manager) {
- gl_manager->set_use_vsync(p_vsync_mode);
+ gl_manager->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED);
}
#endif
#if defined(VULKAN_ENABLED)
diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp
index de6016cb9b..5860a4f0ae 100644
--- a/platform/macos/export/export_plugin.cpp
+++ b/platform/macos/export/export_plugin.cpp
@@ -34,6 +34,7 @@
#include "lipo.h"
#include "macho.h"
+#include "core/io/image_loader.h"
#include "core/string/translation.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
@@ -116,7 +117,8 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_script", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.icns,*.png,*.webp,*.svg"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/icon_interpolation", PROPERTY_HINT_ENUM, "Nearest neighbor,Bilinear,Cubic,Trilinear,Lanczos"), 4));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_category", PROPERTY_HINT_ENUM, "Business,Developer-tools,Education,Entertainment,Finance,Games,Action-games,Adventure-games,Arcade-games,Board-games,Card-games,Casino-games,Dice-games,Educational-games,Family-games,Kids-games,Music-games,Puzzle-games,Racing-games,Role-playing-games,Simulation-games,Sports-games,Strategy-games,Trivia-games,Word-games,Graphics-design,Healthcare-fitness,Lifestyle,Medical,Music,News,Photography,Productivity,Reference,Social-networking,Sports,Travel,Utilities,Video,Weather"), "Games"));
@@ -268,7 +270,7 @@ void _rgba8_to_packbits_encode(int p_ch, int p_size, Vector<uint8_t> &p_source,
memcpy(&p_dest.write[ofs], result.ptr(), res_size);
}
-void EditorExportPlatformMacOS::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
+void EditorExportPlatformMacOS::_make_icon(const Ref<EditorExportPreset> &p_preset, const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
Ref<ImageTexture> it = memnew(ImageTexture);
Vector<uint8_t> data;
@@ -302,7 +304,7 @@ void EditorExportPlatformMacOS::_make_icon(const Ref<Image> &p_icon, Vector<uint
for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
Ref<Image> copy = p_icon; // does this make sense? doesn't this just increase the reference count instead of making a copy? Do we even need a copy?
copy->convert(Image::FORMAT_RGBA8);
- copy->resize(icon_infos[i].size, icon_infos[i].size);
+ copy->resize(icon_infos[i].size, icon_infos[i].size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
if (icon_infos[i].is_png) {
// Encode PNG icon.
@@ -726,7 +728,7 @@ Error EditorExportPlatformMacOS::_code_sign(const Ref<EditorExportPreset> &p_pre
String str;
int exitcode = 0;
- Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true);
+ Error err = OS::get_singleton()->execute("codesign", args, &str, &exitcode, true);
if (err != OK) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start codesign executable, make sure Xcode command line tools are installed."));
return err;
@@ -1270,9 +1272,9 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
} else {
Ref<Image> icon;
icon.instantiate();
- icon->load(iconpath);
- if (!icon->is_empty()) {
- _make_icon(icon, data);
+ err = ImageLoader::load_image(iconpath, icon);
+ if (err == OK && !icon->is_empty()) {
+ _make_icon(p_preset, icon, data);
}
}
}
diff --git a/platform/macos/export/export_plugin.h b/platform/macos/export/export_plugin.h
index b6ad587caa..af7570c394 100644
--- a/platform/macos/export/export_plugin.h
+++ b/platform/macos/export/export_plugin.h
@@ -53,7 +53,7 @@ class EditorExportPlatformMacOS : public EditorExportPlatform {
Ref<ImageTexture> logo;
void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
- void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
+ void _make_icon(const Ref<EditorExportPreset> &p_preset, const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path);
Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, bool p_warn = true);
diff --git a/platform/macos/godot_application_delegate.mm b/platform/macos/godot_application_delegate.mm
index bacdcc2bc4..f1168c685a 100644
--- a/platform/macos/godot_application_delegate.mm
+++ b/platform/macos/godot_application_delegate.mm
@@ -61,7 +61,9 @@
- (void)applicationDidFinishLaunching:(NSNotification *)notice {
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
- if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO)) {
+ NSString *nsbundleid_env = [NSString stringWithUTF8String:getenv("__CFBundleIdentifier")];
+ NSString *nsbundleid = [[NSBundle mainBundle] bundleIdentifier];
+ if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO) || ![nsbundleid isEqualToString:nsbundleid_env]) {
// If the executable is started from terminal or is not bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
[self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
}
diff --git a/platform/macos/godot_window_delegate.mm b/platform/macos/godot_window_delegate.mm
index 279fd2a359..27efd3ebb2 100644
--- a/platform/macos/godot_window_delegate.mm
+++ b/platform/macos/godot_window_delegate.mm
@@ -147,7 +147,12 @@
}
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ if (wd.exclusive_fullscreen) {
+ [NSApp setPresentationOptions:NSApplicationPresentationDefault];
+ }
+
wd.fullscreen = false;
+ wd.exclusive_fullscreen = false;
[(GodotWindow *)wd.window_object setAnimDuration:-1.0f];
@@ -251,6 +256,15 @@
}
}
+- (void)windowDidChangeScreen:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ ds->reparent_check(window_id);
+}
+
- (void)windowDidMove:(NSNotification *)notification {
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
if (!ds || !ds->has_window(window_id)) {
diff --git a/platform/macos/platform_config.h b/platform/macos/platform_config.h
index e114606b82..46c46b8803 100644
--- a/platform/macos/platform_config.h
+++ b/platform/macos/platform_config.h
@@ -30,5 +30,5 @@
#include <alloca.h>
-#define OPENGL_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#define OPENGL_INCLUDE_H "thirdparty/glad/glad/gl.h"
#define PTHREAD_RENAME_SELF