diff options
Diffstat (limited to 'platform/macos')
-rw-r--r-- | platform/macos/display_server_macos.h | 15 | ||||
-rw-r--r-- | platform/macos/display_server_macos.mm | 137 | ||||
-rw-r--r-- | platform/macos/godot_content_view.h | 2 | ||||
-rw-r--r-- | platform/macos/godot_content_view.mm | 41 | ||||
-rw-r--r-- | platform/macos/joypad_macos.cpp | 27 |
5 files changed, 141 insertions, 81 deletions
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h index 5c4267c0e9..7f57644a4c 100644 --- a/platform/macos/display_server_macos.h +++ b/platform/macos/display_server_macos.h @@ -154,7 +154,7 @@ private: CGEventSourceRef event_source; MouseMode mouse_mode = MOUSE_MODE_VISIBLE; - MouseButton last_button_state = MouseButton::NONE; + BitField<MouseButtonMask> last_button_state; bool drop_events = false; bool in_dispatch_input_event = false; @@ -191,7 +191,7 @@ private: const NSMenu *_get_menu_root(const String &p_menu_root) const; NSMenu *_get_menu_root(const String &p_menu_root); - WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect, int p_screen); + WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect); void _update_window_style(WindowData p_wd); void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window); @@ -317,13 +317,14 @@ public: bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp); virtual void warp_mouse(const Point2i &p_position) override; virtual Point2i mouse_get_position() const override; - void mouse_set_button_state(MouseButton p_state); - virtual MouseButton mouse_get_button_state() const override; + void mouse_set_button_state(BitField<MouseButtonMask> p_state); + virtual BitField<MouseButtonMask> mouse_get_button_state() const override; virtual void clipboard_set(const String &p_text) override; virtual String clipboard_get() const override; virtual int get_screen_count() const override; + virtual int get_primary_screen() const override; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; @@ -336,7 +337,7 @@ public: virtual Vector<int> get_window_list() const override; - virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), int p_screen = 0) override; + virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override; virtual void show_window(WindowID p_id) override; virtual void delete_sub_window(WindowID p_id) override; @@ -435,12 +436,12 @@ public: virtual void set_native_icon(const String &p_filename) override; virtual void set_icon(const Ref<Image> &p_icon) override; - static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_macos_driver(); - DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error); + DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error); ~DisplayServerMacOS(); }; diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index 2fc63ea5d4..759ae03d95 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -109,7 +109,7 @@ NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) { return menu; } -DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect, int p_screen) { +DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) { WindowID id; const float scale = screen_get_max_scale(); { @@ -119,36 +119,30 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate"); [wd.window_delegate setWindowID:window_id_counter]; - int nearest_area = 0; - int pos_screen = -1; - for (int i = 0; i < get_screen_count(); i++) { - Rect2i r = screen_get_usable_rect(i); - Rect2 inters = r.intersection(p_rect); - int area = inters.size.width * inters.size.height; - if (area > nearest_area && area > 0) { - pos_screen = i; - nearest_area = area; - } + int rq_screen = get_screen_from_rect(p_rect); + if (rq_screen < 0) { + rq_screen = get_primary_screen(); // Requested window rect is outside any screen bounds. } - Rect2i srect = screen_get_usable_rect(p_screen); - Point2i wpos = p_rect.position - ((pos_screen >= 0) ? screen_get_position(pos_screen) : Vector2i()); - wpos += srect.position; - wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - p_rect.size.width / 3); - wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - p_rect.size.height / 3); + Rect2i srect = screen_get_usable_rect(rq_screen); + Point2i wpos = p_rect.position; + if (srect != Rect2i()) { + wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - p_rect.size.width / 3); + wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - p_rect.size.height / 3); + } // OS X native y-coordinate relative to _get_screens_origin() is negative, // Godot passes a positive value. wpos.y *= -1; wpos += _get_screens_origin(); + wpos /= scale; // initWithContentRect uses bottom-left corner of the window’s frame as origin. wd.window_object = [[GodotWindow alloc] - initWithContentRect:NSMakeRect(0, 0, p_rect.size.width / scale, p_rect.size.height / scale) + initWithContentRect:NSMakeRect(100, 100, p_rect.size.width / scale, p_rect.size.height / scale) styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable backing:NSBackingStoreBuffered defer:NO]; ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window"); - [wd.window_object setFrameTopLeftPoint:NSMakePoint(wpos.x / scale, wpos.y / scale)]; [wd.window_object setWindowID:window_id_counter]; wd.window_view = [[GodotContentView alloc] init]; @@ -186,6 +180,16 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod window_set_vsync_mode(p_vsync_mode, window_id_counter); #endif [wd.window_view updateLayerDelegate]; + + const NSRect contentRect = [wd.window_view frame]; + const NSRect windowRect = [wd.window_object frame]; + const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect]; + Point2i offset; + offset.x = (nsrect.origin.x - windowRect.origin.x); + offset.y = (nsrect.origin.y + nsrect.size.height); + offset.y -= (windowRect.origin.y + windowRect.size.height); + [wd.window_object setFrameTopLeftPoint:NSMakePoint(wpos.x - offset.x, wpos.y - offset.y)]; + id = window_id_counter++; windows[id] = wd; } @@ -2030,11 +2034,11 @@ Point2i DisplayServerMacOS::mouse_get_position() const { return Vector2i(); } -void DisplayServerMacOS::mouse_set_button_state(MouseButton p_state) { +void DisplayServerMacOS::mouse_set_button_state(BitField<MouseButtonMask> p_state) { last_button_state = p_state; } -MouseButton DisplayServerMacOS::mouse_get_button_state() const { +BitField<MouseButtonMask> DisplayServerMacOS::mouse_get_button_state() const { return last_button_state; } @@ -2077,11 +2081,22 @@ int DisplayServerMacOS::get_screen_count() const { return [screenArray count]; } +int DisplayServerMacOS::get_primary_screen() const { + return 0; +} + Point2i DisplayServerMacOS::screen_get_position(int p_screen) const { _THREAD_SAFE_METHOD_ - if (p_screen == SCREEN_OF_MAIN_WINDOW) { - p_screen = window_get_current_screen(); + switch (p_screen) { + case SCREEN_PRIMARY: { + p_screen = get_primary_screen(); + } break; + case SCREEN_OF_MAIN_WINDOW: { + p_screen = window_get_current_screen(MAIN_WINDOW_ID); + } break; + default: + break; } Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin(); @@ -2094,8 +2109,15 @@ Point2i DisplayServerMacOS::screen_get_position(int p_screen) const { Size2i DisplayServerMacOS::screen_get_size(int p_screen) const { _THREAD_SAFE_METHOD_ - if (p_screen == SCREEN_OF_MAIN_WINDOW) { - p_screen = window_get_current_screen(); + switch (p_screen) { + case SCREEN_PRIMARY: { + p_screen = get_primary_screen(); + } break; + case SCREEN_OF_MAIN_WINDOW: { + p_screen = window_get_current_screen(MAIN_WINDOW_ID); + } break; + default: + break; } NSArray *screenArray = [NSScreen screens]; @@ -2111,8 +2133,15 @@ Size2i DisplayServerMacOS::screen_get_size(int p_screen) const { int DisplayServerMacOS::screen_get_dpi(int p_screen) const { _THREAD_SAFE_METHOD_ - if (p_screen == SCREEN_OF_MAIN_WINDOW) { - p_screen = window_get_current_screen(); + switch (p_screen) { + case SCREEN_PRIMARY: { + p_screen = get_primary_screen(); + } break; + case SCREEN_OF_MAIN_WINDOW: { + p_screen = window_get_current_screen(MAIN_WINDOW_ID); + } break; + default: + break; } NSArray *screenArray = [NSScreen screens]; @@ -2135,9 +2164,17 @@ int DisplayServerMacOS::screen_get_dpi(int p_screen) const { float DisplayServerMacOS::screen_get_scale(int p_screen) const { _THREAD_SAFE_METHOD_ - if (p_screen == SCREEN_OF_MAIN_WINDOW) { - p_screen = window_get_current_screen(); + switch (p_screen) { + case SCREEN_PRIMARY: { + p_screen = get_primary_screen(); + } break; + case SCREEN_OF_MAIN_WINDOW: { + p_screen = window_get_current_screen(MAIN_WINDOW_ID); + } break; + default: + break; } + if (OS::get_singleton()->is_hidpi_allowed()) { NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { @@ -2160,8 +2197,15 @@ float DisplayServerMacOS::screen_get_max_scale() const { Rect2i DisplayServerMacOS::screen_get_usable_rect(int p_screen) const { _THREAD_SAFE_METHOD_ - if (p_screen == SCREEN_OF_MAIN_WINDOW) { - p_screen = window_get_current_screen(); + switch (p_screen) { + case SCREEN_PRIMARY: { + p_screen = get_primary_screen(); + } break; + case SCREEN_OF_MAIN_WINDOW: { + p_screen = window_get_current_screen(MAIN_WINDOW_ID); + } break; + default: + break; } NSArray *screenArray = [NSScreen screens]; @@ -2182,8 +2226,15 @@ Rect2i DisplayServerMacOS::screen_get_usable_rect(int p_screen) const { float DisplayServerMacOS::screen_get_refresh_rate(int p_screen) const { _THREAD_SAFE_METHOD_ - if (p_screen == SCREEN_OF_MAIN_WINDOW) { - p_screen = window_get_current_screen(); + switch (p_screen) { + case SCREEN_PRIMARY: { + p_screen = get_primary_screen(); + } break; + case SCREEN_OF_MAIN_WINDOW: { + p_screen = window_get_current_screen(MAIN_WINDOW_ID); + } break; + default: + break; } NSArray *screenArray = [NSScreen screens]; @@ -2225,10 +2276,10 @@ Vector<DisplayServer::WindowID> DisplayServerMacOS::get_window_list() const { return ret; } -DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) { +DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) { _THREAD_SAFE_METHOD_ - WindowID id = _create_window(p_mode, p_vsync_mode, p_rect, p_screen); + WindowID id = _create_window(p_mode, p_vsync_mode, p_rect); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, id); @@ -3520,8 +3571,8 @@ void DisplayServerMacOS::set_icon(const Ref<Image> &p_icon) { [NSApp setApplicationIconImage:nsimg]; } -DisplayServer *DisplayServerMacOS::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) { - DisplayServer *ds = memnew(DisplayServerMacOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error)); +DisplayServer *DisplayServerMacOS::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerMacOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, r_error)); if (r_error != OK) { if (p_rendering_driver == "vulkan") { String executable_command; @@ -3690,7 +3741,7 @@ bool DisplayServerMacOS::mouse_process_popups(bool p_close) { return closed; } -DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) { +DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) { Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); r_error = OK; @@ -3796,15 +3847,17 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM } #endif - Point2i window_position( - screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2, - screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2); - + Point2i window_position; if (p_position != nullptr) { window_position = *p_position; + } else { + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = SCREEN_PRIMARY; + } + window_position = screen_get_position(p_screen) + (screen_get_size(p_screen) - p_resolution) / 2; } - WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution), 0); + WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution)); ERR_FAIL_COND(main_window == INVALID_WINDOW_ID); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { diff --git a/platform/macos/godot_content_view.h b/platform/macos/godot_content_view.h index c0fde4d765..ba7f15c32b 100644 --- a/platform/macos/godot_content_view.h +++ b/platform/macos/godot_content_view.h @@ -66,7 +66,7 @@ - (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor; - (void)processPanEvent:(NSEvent *)event dx:(double)dx dy:(double)dy; -- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index mask:(MouseButton)mask pressed:(bool)pressed; +- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index pressed:(bool)pressed; - (void)setWindowID:(DisplayServer::WindowID)wid; - (void)updateLayerDelegate; - (void)cancelComposition; diff --git a/platform/macos/godot_content_view.mm b/platform/macos/godot_content_view.mm index 50befc997d..337aa59a5e 100644 --- a/platform/macos/godot_content_view.mm +++ b/platform/macos/godot_content_view.mm @@ -371,19 +371,21 @@ ds->cursor_update_shape(); } -- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index mask:(MouseButton)mask pressed:(bool)pressed { +- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index pressed:(bool)pressed { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); - MouseButton last_button_state = ds->mouse_get_button_state(); + BitField<MouseButtonMask> last_button_state = ds->mouse_get_button_state(); + + MouseButtonMask mask = mouse_button_to_mask(index); if (pressed) { - last_button_state |= mask; + last_button_state.set_flag(mask); } else { - last_button_state &= (MouseButton)~mask; + last_button_state.clear_flag(mask); } ds->mouse_set_button_state(last_button_state); @@ -407,10 +409,10 @@ - (void)mouseDown:(NSEvent *)event { if (([event modifierFlags] & NSEventModifierFlagControl)) { mouse_down_control = true; - [self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:true]; + [self processMouseEvent:event index:MouseButton::RIGHT pressed:true]; } else { mouse_down_control = false; - [self processMouseEvent:event index:MouseButton::LEFT mask:MouseButton::MASK_LEFT pressed:true]; + [self processMouseEvent:event index:MouseButton::LEFT pressed:true]; } } @@ -420,9 +422,9 @@ - (void)mouseUp:(NSEvent *)event { if (mouse_down_control) { - [self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:false]; + [self processMouseEvent:event index:MouseButton::RIGHT pressed:false]; } else { - [self processMouseEvent:event index:MouseButton::LEFT mask:MouseButton::MASK_LEFT pressed:false]; + [self processMouseEvent:event index:MouseButton::LEFT pressed:false]; } } @@ -469,7 +471,7 @@ } - (void)rightMouseDown:(NSEvent *)event { - [self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:true]; + [self processMouseEvent:event index:MouseButton::RIGHT pressed:true]; } - (void)rightMouseDragged:(NSEvent *)event { @@ -477,16 +479,16 @@ } - (void)rightMouseUp:(NSEvent *)event { - [self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:false]; + [self processMouseEvent:event index:MouseButton::RIGHT pressed:false]; } - (void)otherMouseDown:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { - [self processMouseEvent:event index:MouseButton::MIDDLE mask:MouseButton::MASK_MIDDLE pressed:true]; + [self processMouseEvent:event index:MouseButton::MIDDLE pressed:true]; } else if ((int)[event buttonNumber] == 3) { - [self processMouseEvent:event index:MouseButton::MB_XBUTTON1 mask:MouseButton::MASK_XBUTTON1 pressed:true]; + [self processMouseEvent:event index:MouseButton::MB_XBUTTON1 pressed:true]; } else if ((int)[event buttonNumber] == 4) { - [self processMouseEvent:event index:MouseButton::MB_XBUTTON2 mask:MouseButton::MASK_XBUTTON2 pressed:true]; + [self processMouseEvent:event index:MouseButton::MB_XBUTTON2 pressed:true]; } else { return; } @@ -498,11 +500,11 @@ - (void)otherMouseUp:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { - [self processMouseEvent:event index:MouseButton::MIDDLE mask:MouseButton::MASK_MIDDLE pressed:false]; + [self processMouseEvent:event index:MouseButton::MIDDLE pressed:false]; } else if ((int)[event buttonNumber] == 3) { - [self processMouseEvent:event index:MouseButton::MB_XBUTTON1 mask:MouseButton::MASK_XBUTTON1 pressed:false]; + [self processMouseEvent:event index:MouseButton::MB_XBUTTON1 pressed:false]; } else if ((int)[event buttonNumber] == 4) { - [self processMouseEvent:event index:MouseButton::MB_XBUTTON2 mask:MouseButton::MASK_XBUTTON2 pressed:false]; + [self processMouseEvent:event index:MouseButton::MB_XBUTTON2 pressed:false]; } else { return; } @@ -751,7 +753,8 @@ } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); - MouseButton mask = mouse_button_to_mask(button); + MouseButtonMask mask = mouse_button_to_mask(button); + BitField<MouseButtonMask> last_button_state = ds->mouse_get_button_state(); Ref<InputEventMouseButton> sc; sc.instantiate(); @@ -763,7 +766,7 @@ sc->set_pressed(true); sc->set_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos); - MouseButton last_button_state = ds->mouse_get_button_state() | (MouseButton)mask; + last_button_state.set_flag(mask); sc->set_button_mask(last_button_state); ds->mouse_set_button_state(last_button_state); @@ -776,7 +779,7 @@ sc->set_pressed(false); sc->set_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos); - last_button_state &= (MouseButton)~mask; + last_button_state.clear_flag(mask); sc->set_button_mask(last_button_state); ds->mouse_set_button_state(last_button_state); diff --git a/platform/macos/joypad_macos.cpp b/platform/macos/joypad_macos.cpp index 4ea18916fe..b7b8e0604c 100644 --- a/platform/macos/joypad_macos.cpp +++ b/platform/macos/joypad_macos.cpp @@ -402,10 +402,10 @@ bool joypad::check_ff_features() { return false; } -static HatMask process_hat_value(int p_min, int p_max, int p_value, bool p_offset_hat) { +static BitField<HatMask> process_hat_value(int p_min, int p_max, int p_value, bool p_offset_hat) { int range = (p_max - p_min + 1); int value = p_value - p_min; - HatMask hat_value = HatMask::CENTER; + BitField<HatMask> hat_value; if (range == 4) { value *= 2; } @@ -415,31 +415,34 @@ static HatMask process_hat_value(int p_min, int p_max, int p_value, bool p_offse switch (value) { case 0: - hat_value = HatMask::UP; + hat_value.set_flag(HatMask::UP); break; case 1: - hat_value = (HatMask::UP | HatMask::RIGHT); + hat_value.set_flag(HatMask::UP); + hat_value.set_flag(HatMask::RIGHT); break; case 2: - hat_value = HatMask::RIGHT; + hat_value.set_flag(HatMask::RIGHT); break; case 3: - hat_value = (HatMask::DOWN | HatMask::RIGHT); + hat_value.set_flag(HatMask::DOWN); + hat_value.set_flag(HatMask::RIGHT); break; case 4: - hat_value = HatMask::DOWN; + hat_value.set_flag(HatMask::DOWN); break; case 5: - hat_value = (HatMask::DOWN | HatMask::LEFT); + hat_value.set_flag(HatMask::DOWN); + hat_value.set_flag(HatMask::LEFT); break; case 6: - hat_value = HatMask::LEFT; + hat_value.set_flag(HatMask::LEFT); break; case 7: - hat_value = (HatMask::UP | HatMask::LEFT); + hat_value.set_flag(HatMask::UP); + hat_value.set_flag(HatMask::LEFT); break; default: - hat_value = HatMask::CENTER; break; } return hat_value; @@ -474,7 +477,7 @@ void JoypadMacOS::process_joypads() { for (int j = 0; j < joy.hat_elements.size(); j++) { rec_element &elem = joy.hat_elements.write[j]; int value = joy.get_hid_element_state(&elem); - HatMask hat_value = process_hat_value(elem.min, elem.max, value, joy.offset_hat); + BitField<HatMask> hat_value = process_hat_value(elem.min, elem.max, value, joy.offset_hat); input->joy_hat(joy.id, hat_value); } |