diff options
Diffstat (limited to 'platform/macos')
-rw-r--r-- | platform/macos/display_server_macos.h | 1 | ||||
-rw-r--r-- | platform/macos/display_server_macos.mm | 71 | ||||
-rw-r--r-- | platform/macos/export/export_plugin.cpp | 16 | ||||
-rw-r--r-- | platform/macos/export/export_plugin.h | 2 | ||||
-rw-r--r-- | platform/macos/godot_application_delegate.mm | 4 | ||||
-rw-r--r-- | platform/macos/godot_window_delegate.mm | 9 |
6 files changed, 77 insertions, 26 deletions
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h index 8e75b98302..8f315f736b 100644 --- a/platform/macos/display_server_macos.h +++ b/platform/macos/display_server_macos.h @@ -233,6 +233,7 @@ public: void popup_close(WindowID p_window); void set_is_resizing(bool p_is_resizing); bool get_is_resizing() const; + void reparent_check(WindowID p_window); void window_update(WindowID p_window); void window_destroy(WindowID p_window); diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index 3557511c28..3aff5b8b7e 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -2337,22 +2337,64 @@ void DisplayServerMacOS::window_set_current_screen(int p_screen, WindowID p_wind } } -void DisplayServerMacOS::window_set_exclusive(WindowID p_window, bool p_exclusive) { - _THREAD_SAFE_METHOD_ +void DisplayServerMacOS::reparent_check(WindowID p_window) { ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; - if (wd.exclusive != p_exclusive) { - wd.exclusive = p_exclusive; - if (wd.transient_parent != INVALID_WINDOW_ID) { - WindowData &wd_parent = windows[wd.transient_parent]; - if (wd.exclusive) { - ERR_FAIL_COND_MSG([[wd_parent.window_object childWindows] count] > 0, "Transient parent has another exclusive child."); + NSScreen *screen = [wd.window_object screen]; + + if (wd.transient_parent != INVALID_WINDOW_ID) { + WindowData &wd_parent = windows[wd.transient_parent]; + NSScreen *parent_screen = [wd_parent.window_object screen]; + + if (parent_screen == screen) { + if (![[wd_parent.window_object childWindows] containsObject:wd.window_object]) { + if (wd.exclusive) { + ERR_FAIL_COND_MSG([[wd_parent.window_object childWindows] count] > 0, "Transient parent has another exclusive child."); + } + [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary]; [wd_parent.window_object addChildWindow:wd.window_object ordered:NSWindowAbove]; - } else { + } + } else { + if ([[wd_parent.window_object childWindows] containsObject:wd.window_object]) { [wd_parent.window_object removeChildWindow:wd.window_object]; + [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; + [wd.window_object orderFront:nil]; } } } + + for (const WindowID &child : wd.transient_children) { + WindowData &wd_child = windows[child]; + NSScreen *child_screen = [wd_child.window_object screen]; + + if (child_screen == screen) { + if (![[wd.window_object childWindows] containsObject:wd_child.window_object]) { + if (wd_child.exclusive) { + ERR_FAIL_COND_MSG([[wd.window_object childWindows] count] > 0, "Transient parent has another exclusive child."); + } + if (wd_child.fullscreen) { + [wd_child.window_object toggleFullScreen:nil]; + } + [wd_child.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary]; + [wd.window_object addChildWindow:wd_child.window_object ordered:NSWindowAbove]; + } + } else { + if ([[wd.window_object childWindows] containsObject:wd_child.window_object]) { + [wd.window_object removeChildWindow:wd_child.window_object]; + [wd_child.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; + } + } + } +} + +void DisplayServerMacOS::window_set_exclusive(WindowID p_window, bool p_exclusive) { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + if (wd.exclusive != p_exclusive) { + wd.exclusive = p_exclusive; + reparent_check(p_window); + } } Point2i DisplayServerMacOS::window_get_position(WindowID p_window) const { @@ -2429,11 +2471,10 @@ void DisplayServerMacOS::window_set_transient(WindowID p_window, WindowID p_pare wd_window.transient_parent = INVALID_WINDOW_ID; wd_parent.transient_children.erase(p_window); - [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; - - if (wd_window.exclusive) { + if ([[wd_parent.window_object childWindows] containsObject:wd_window.window_object]) { [wd_parent.window_object removeChildWindow:wd_window.window_object]; } + [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; } else { ERR_FAIL_COND(!windows.has(p_parent)); ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); @@ -2441,11 +2482,7 @@ void DisplayServerMacOS::window_set_transient(WindowID p_window, WindowID p_pare wd_window.transient_parent = p_parent; wd_parent.transient_children.insert(p_window); - [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary]; - - if (wd_window.exclusive) { - [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove]; - } + reparent_check(p_window); } } diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp index de6016cb9b..5860a4f0ae 100644 --- a/platform/macos/export/export_plugin.cpp +++ b/platform/macos/export/export_plugin.cpp @@ -34,6 +34,7 @@ #include "lipo.h" #include "macho.h" +#include "core/io/image_loader.h" #include "core/string/translation.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" @@ -116,7 +117,8 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_script", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.icns,*.png,*.webp,*.svg"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/icon_interpolation", PROPERTY_HINT_ENUM, "Nearest neighbor,Bilinear,Cubic,Trilinear,Lanczos"), 4)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_category", PROPERTY_HINT_ENUM, "Business,Developer-tools,Education,Entertainment,Finance,Games,Action-games,Adventure-games,Arcade-games,Board-games,Card-games,Casino-games,Dice-games,Educational-games,Family-games,Kids-games,Music-games,Puzzle-games,Racing-games,Role-playing-games,Simulation-games,Sports-games,Strategy-games,Trivia-games,Word-games,Graphics-design,Healthcare-fitness,Lifestyle,Medical,Music,News,Photography,Productivity,Reference,Social-networking,Sports,Travel,Utilities,Video,Weather"), "Games")); @@ -268,7 +270,7 @@ void _rgba8_to_packbits_encode(int p_ch, int p_size, Vector<uint8_t> &p_source, memcpy(&p_dest.write[ofs], result.ptr(), res_size); } -void EditorExportPlatformMacOS::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) { +void EditorExportPlatformMacOS::_make_icon(const Ref<EditorExportPreset> &p_preset, const Ref<Image> &p_icon, Vector<uint8_t> &p_data) { Ref<ImageTexture> it = memnew(ImageTexture); Vector<uint8_t> data; @@ -302,7 +304,7 @@ void EditorExportPlatformMacOS::_make_icon(const Ref<Image> &p_icon, Vector<uint for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { Ref<Image> copy = p_icon; // does this make sense? doesn't this just increase the reference count instead of making a copy? Do we even need a copy? copy->convert(Image::FORMAT_RGBA8); - copy->resize(icon_infos[i].size, icon_infos[i].size); + copy->resize(icon_infos[i].size, icon_infos[i].size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int())); if (icon_infos[i].is_png) { // Encode PNG icon. @@ -726,7 +728,7 @@ Error EditorExportPlatformMacOS::_code_sign(const Ref<EditorExportPreset> &p_pre String str; int exitcode = 0; - Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true); + Error err = OS::get_singleton()->execute("codesign", args, &str, &exitcode, true); if (err != OK) { add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start codesign executable, make sure Xcode command line tools are installed.")); return err; @@ -1270,9 +1272,9 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p } else { Ref<Image> icon; icon.instantiate(); - icon->load(iconpath); - if (!icon->is_empty()) { - _make_icon(icon, data); + err = ImageLoader::load_image(iconpath, icon); + if (err == OK && !icon->is_empty()) { + _make_icon(p_preset, icon, data); } } } diff --git a/platform/macos/export/export_plugin.h b/platform/macos/export/export_plugin.h index b6ad587caa..af7570c394 100644 --- a/platform/macos/export/export_plugin.h +++ b/platform/macos/export/export_plugin.h @@ -53,7 +53,7 @@ class EditorExportPlatformMacOS : public EditorExportPlatform { Ref<ImageTexture> logo; void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary); - void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data); + void _make_icon(const Ref<EditorExportPreset> &p_preset, const Ref<Image> &p_icon, Vector<uint8_t> &p_data); Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path); Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, bool p_warn = true); diff --git a/platform/macos/godot_application_delegate.mm b/platform/macos/godot_application_delegate.mm index bacdcc2bc4..f1168c685a 100644 --- a/platform/macos/godot_application_delegate.mm +++ b/platform/macos/godot_application_delegate.mm @@ -61,7 +61,9 @@ - (void)applicationDidFinishLaunching:(NSNotification *)notice { NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; - if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO)) { + NSString *nsbundleid_env = [NSString stringWithUTF8String:getenv("__CFBundleIdentifier")]; + NSString *nsbundleid = [[NSBundle mainBundle] bundleIdentifier]; + if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO) || ![nsbundleid isEqualToString:nsbundleid_env]) { // If the executable is started from terminal or is not bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; } diff --git a/platform/macos/godot_window_delegate.mm b/platform/macos/godot_window_delegate.mm index 3bdbc8c5ec..27efd3ebb2 100644 --- a/platform/macos/godot_window_delegate.mm +++ b/platform/macos/godot_window_delegate.mm @@ -256,6 +256,15 @@ } } +- (void)windowDidChangeScreen:(NSNotification *)notification { + DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); + if (!ds || !ds->has_window(window_id)) { + return; + } + + ds->reparent_check(window_id); +} + - (void)windowDidMove:(NSNotification *)notification { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { |