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+/*************************************************************************/
+/* os_macos.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "os_macos.h"
+
+#include "core/version_generated.gen.h"
+#include "main/main.h"
+
+#include "dir_access_macos.h"
+#include "display_server_macos.h"
+#include "godot_application.h"
+#include "godot_application_delegate.h"
+#include "macos_terminal_logger.h"
+
+#include <dlfcn.h>
+#include <libproc.h>
+#include <mach-o/dyld.h>
+#include <os/log.h>
+#include <sys/sysctl.h>
+
+_FORCE_INLINE_ String OS_MacOS::get_framework_executable(const String &p_path) {
+ // Append framework executable name, or return as is if p_path is not a framework.
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (da->dir_exists(p_path) && da->file_exists(p_path.plus_file(p_path.get_file().get_basename()))) {
+ return p_path.plus_file(p_path.get_file().get_basename());
+ } else {
+ return p_path;
+ }
+}
+
+void OS_MacOS::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) {
+ // Prevent main loop from sleeping and redraw window during resize / modal popups.
+
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (get_singleton()->get_main_loop() && ds && (get_singleton()->get_render_thread_mode() != RENDER_SEPARATE_THREAD || !ds->get_is_resizing())) {
+ Main::force_redraw();
+ if (!Main::is_iterating()) { // Avoid cyclic loop.
+ Main::iteration();
+ }
+ }
+
+ CFRunLoopWakeUp(CFRunLoopGetCurrent()); // Prevent main loop from sleeping.
+}
+
+void OS_MacOS::initialize() {
+ crash_handler.initialize();
+
+ initialize_core();
+}
+
+String OS_MacOS::get_processor_name() const {
+ char buffer[256];
+ size_t buffer_len = 256;
+ if (sysctlbyname("machdep.cpu.brand_string", &buffer, &buffer_len, NULL, 0) == 0) {
+ return String::utf8(buffer, buffer_len);
+ }
+ ERR_FAIL_V_MSG("", String("Couldn't get the CPU model name. Returning an empty string."));
+}
+
+void OS_MacOS::initialize_core() {
+ OS_Unix::initialize_core();
+
+ DirAccess::make_default<DirAccessMacOS>(DirAccess::ACCESS_RESOURCES);
+ DirAccess::make_default<DirAccessMacOS>(DirAccess::ACCESS_USERDATA);
+ DirAccess::make_default<DirAccessMacOS>(DirAccess::ACCESS_FILESYSTEM);
+}
+
+void OS_MacOS::finalize() {
+#ifdef COREMIDI_ENABLED
+ midi_driver.close();
+#endif
+
+ delete_main_loop();
+
+ if (joypad_macos) {
+ memdelete(joypad_macos);
+ }
+}
+
+void OS_MacOS::initialize_joypads() {
+ joypad_macos = memnew(JoypadMacOS(Input::get_singleton()));
+}
+
+void OS_MacOS::set_main_loop(MainLoop *p_main_loop) {
+ main_loop = p_main_loop;
+}
+
+void OS_MacOS::delete_main_loop() {
+ if (!main_loop) {
+ return;
+ }
+
+ memdelete(main_loop);
+ main_loop = nullptr;
+}
+
+void OS_MacOS::set_cmdline_platform_args(const List<String> &p_args) {
+ launch_service_args = p_args;
+}
+
+List<String> OS_MacOS::get_cmdline_platform_args() const {
+ return launch_service_args;
+}
+
+String OS_MacOS::get_name() const {
+ return "macOS";
+}
+
+void OS_MacOS::alert(const String &p_alert, const String &p_title) {
+ NSAlert *window = [[NSAlert alloc] init];
+ NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
+ NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
+
+ [window addButtonWithTitle:@"OK"];
+ [window setMessageText:ns_title];
+ [window setInformativeText:ns_alert];
+ [window setAlertStyle:NSAlertStyleWarning];
+
+ id key_window = [[NSApplication sharedApplication] keyWindow];
+ [window runModal];
+ if (key_window) {
+ [key_window makeKeyAndOrderFront:nil];
+ }
+}
+
+Error OS_MacOS::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
+ String path = get_framework_executable(p_path);
+
+ if (!FileAccess::exists(path)) {
+ // Load .dylib or framework from within the executable path.
+ path = get_framework_executable(get_executable_path().get_base_dir().plus_file(p_path.get_file()));
+ }
+
+ if (!FileAccess::exists(path)) {
+ // Load .dylib or framework from a standard macOS location.
+ path = get_framework_executable(get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()));
+ }
+
+ p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = path;
+ }
+
+ return OK;
+}
+
+MainLoop *OS_MacOS::get_main_loop() const {
+ return main_loop;
+}
+
+String OS_MacOS::get_config_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
+ if (has_environment("XDG_CONFIG_HOME")) {
+ if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) {
+ return get_environment("XDG_CONFIG_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Application Support` or `.` per the XDG Base Directory specification.");
+ }
+ }
+ if (has_environment("HOME")) {
+ return get_environment("HOME").plus_file("Library/Application Support");
+ }
+ return ".";
+}
+
+String OS_MacOS::get_data_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
+ if (has_environment("XDG_DATA_HOME")) {
+ if (get_environment("XDG_DATA_HOME").is_absolute_path()) {
+ return get_environment("XDG_DATA_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification.");
+ }
+ }
+ return get_config_path();
+}
+
+String OS_MacOS::get_cache_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
+ if (has_environment("XDG_CACHE_HOME")) {
+ if (get_environment("XDG_CACHE_HOME").is_absolute_path()) {
+ return get_environment("XDG_CACHE_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Caches` or `get_config_path()` per the XDG Base Directory specification.");
+ }
+ }
+ if (has_environment("HOME")) {
+ return get_environment("HOME").plus_file("Library/Caches");
+ }
+ return get_config_path();
+}
+
+String OS_MacOS::get_bundle_resource_dir() const {
+ String ret;
+
+ NSBundle *main = [NSBundle mainBundle];
+ if (main) {
+ NSString *resource_path = [main resourcePath];
+ ret.parse_utf8([resource_path UTF8String]);
+ }
+ return ret;
+}
+
+String OS_MacOS::get_bundle_icon_path() const {
+ String ret;
+
+ NSBundle *main = [NSBundle mainBundle];
+ if (main) {
+ NSString *icon_path = [[main infoDictionary] objectForKey:@"CFBundleIconFile"];
+ if (icon_path) {
+ ret.parse_utf8([icon_path UTF8String]);
+ }
+ }
+ return ret;
+}
+
+// Get properly capitalized engine name for system paths
+String OS_MacOS::get_godot_dir_name() const {
+ return String(VERSION_SHORT_NAME).capitalize();
+}
+
+String OS_MacOS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
+ NSSearchPathDirectory id;
+ bool found = true;
+
+ switch (p_dir) {
+ case SYSTEM_DIR_DESKTOP: {
+ id = NSDesktopDirectory;
+ } break;
+ case SYSTEM_DIR_DOCUMENTS: {
+ id = NSDocumentDirectory;
+ } break;
+ case SYSTEM_DIR_DOWNLOADS: {
+ id = NSDownloadsDirectory;
+ } break;
+ case SYSTEM_DIR_MOVIES: {
+ id = NSMoviesDirectory;
+ } break;
+ case SYSTEM_DIR_MUSIC: {
+ id = NSMusicDirectory;
+ } break;
+ case SYSTEM_DIR_PICTURES: {
+ id = NSPicturesDirectory;
+ } break;
+ default: {
+ found = false;
+ }
+ }
+
+ String ret;
+ if (found) {
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES);
+ if (paths && [paths count] >= 1) {
+ ret.parse_utf8([[paths firstObject] UTF8String]);
+ }
+ }
+
+ return ret;
+}
+
+Error OS_MacOS::shell_open(String p_uri) {
+ NSString *string = [NSString stringWithUTF8String:p_uri.utf8().get_data()];
+ NSURL *uri = [[NSURL alloc] initWithString:string];
+ // Escape special characters in filenames
+ if (!uri || !uri.scheme || [uri.scheme isEqual:@"file"]) {
+ uri = [[NSURL alloc] initWithString:[string stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]];
+ }
+ [[NSWorkspace sharedWorkspace] openURL:uri];
+ return OK;
+}
+
+String OS_MacOS::get_locale() const {
+ NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0];
+ return String([locale_code UTF8String]).replace("-", "_");
+}
+
+String OS_MacOS::get_executable_path() const {
+ char pathbuf[PROC_PIDPATHINFO_MAXSIZE];
+ int pid = getpid();
+ pid_t ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf));
+ if (ret <= 0) {
+ return OS::get_executable_path();
+ } else {
+ String path;
+ path.parse_utf8(pathbuf);
+
+ return path;
+ }
+}
+
+Error OS_MacOS::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
+ // Use NSWorkspace if path is an .app bundle.
+ NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
+ NSBundle *bundle = [NSBundle bundleWithURL:url];
+ if (bundle) {
+ NSMutableArray *arguments = [[NSMutableArray alloc] init];
+ for (const String &arg : p_arguments) {
+ [arguments addObject:[NSString stringWithUTF8String:arg.utf8().get_data()]];
+ }
+ if (@available(macOS 10.15, *)) {
+ NSWorkspaceOpenConfiguration *configuration = [[NSWorkspaceOpenConfiguration alloc] init];
+ [configuration setArguments:arguments];
+ [configuration setCreatesNewApplicationInstance:YES];
+ __block dispatch_semaphore_t lock = dispatch_semaphore_create(0);
+ __block Error err = ERR_TIMEOUT;
+ __block pid_t pid = 0;
+
+ [[NSWorkspace sharedWorkspace] openApplicationAtURL:url
+ configuration:configuration
+ completionHandler:^(NSRunningApplication *app, NSError *error) {
+ if (error) {
+ err = ERR_CANT_FORK;
+ NSLog(@"Failed to execute: %@", error.localizedDescription);
+ } else {
+ pid = [app processIdentifier];
+ err = OK;
+ }
+ dispatch_semaphore_signal(lock);
+ }];
+ dispatch_semaphore_wait(lock, dispatch_time(DISPATCH_TIME_NOW, 20000000000)); // 20 sec timeout, wait for app to launch.
+
+ if (err == OK) {
+ if (r_child_id) {
+ *r_child_id = (ProcessID)pid;
+ }
+ }
+
+ return err;
+ } else {
+ Error err = ERR_TIMEOUT;
+ NSError *error = nullptr;
+ NSRunningApplication *app = [[NSWorkspace sharedWorkspace] launchApplicationAtURL:url options:NSWorkspaceLaunchNewInstance configuration:[NSDictionary dictionaryWithObject:arguments forKey:NSWorkspaceLaunchConfigurationArguments] error:&error];
+ if (error) {
+ err = ERR_CANT_FORK;
+ NSLog(@"Failed to execute: %@", error.localizedDescription);
+ } else {
+ if (r_child_id) {
+ *r_child_id = (ProcessID)[app processIdentifier];
+ }
+ err = OK;
+ }
+ return err;
+ }
+ } else {
+ return OS_Unix::create_process(p_path, p_arguments, r_child_id, p_open_console);
+ }
+}
+
+Error OS_MacOS::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
+ // If executable is bundled, always execute editor instances as an app bundle to ensure app window is registered and activated correctly.
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname != nil) {
+ String path;
+ path.parse_utf8([[[NSBundle mainBundle] bundlePath] UTF8String]);
+ return create_process(path, p_arguments, r_child_id, false);
+ } else {
+ return create_process(get_executable_path(), p_arguments, r_child_id, false);
+ }
+}
+
+String OS_MacOS::get_unique_id() const {
+ static String serial_number;
+
+ if (serial_number.is_empty()) {
+ io_service_t platform_expert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
+ CFStringRef serial_number_cf_string = nullptr;
+ if (platform_expert) {
+ serial_number_cf_string = (CFStringRef)IORegistryEntryCreateCFProperty(platform_expert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0);
+ IOObjectRelease(platform_expert);
+ }
+
+ NSString *serial_number_ns_string = nil;
+ if (serial_number_cf_string) {
+ serial_number_ns_string = [NSString stringWithString:(__bridge NSString *)serial_number_cf_string];
+ CFRelease(serial_number_cf_string);
+ }
+
+ if (serial_number_ns_string) {
+ serial_number.parse_utf8([serial_number_ns_string UTF8String]);
+ }
+ }
+
+ return serial_number;
+}
+
+bool OS_MacOS::_check_internal_feature_support(const String &p_feature) {
+ return p_feature == "pc";
+}
+
+void OS_MacOS::disable_crash_handler() {
+ crash_handler.disable();
+}
+
+bool OS_MacOS::is_disable_crash_handler() const {
+ return crash_handler.is_disabled();
+}
+
+Error OS_MacOS::move_to_trash(const String &p_path) {
+ NSFileManager *fm = [NSFileManager defaultManager];
+ NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
+ NSError *err;
+
+ if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) {
+ ERR_PRINT("trashItemAtURL error: " + String::utf8(err.localizedDescription.UTF8String));
+ return FAILED;
+ }
+
+ return OK;
+}
+
+void OS_MacOS::run() {
+ force_quit = false;
+
+ if (!main_loop) {
+ return;
+ }
+
+ main_loop->initialize();
+
+ bool quit = false;
+ while (!force_quit && !quit) {
+ @try {
+ if (DisplayServer::get_singleton()) {
+ DisplayServer::get_singleton()->process_events(); // Get rid of pending events.
+ }
+ joypad_macos->process_joypads();
+
+ if (Main::iteration()) {
+ quit = true;
+ }
+ } @catch (NSException *exception) {
+ ERR_PRINT("NSException: " + String::utf8([exception reason].UTF8String));
+ }
+ }
+
+ main_loop->finalize();
+}
+
+OS_MacOS::OS_MacOS() {
+ main_loop = nullptr;
+ force_quit = false;
+
+ Vector<Logger *> loggers;
+ loggers.push_back(memnew(MacOSTerminalLogger));
+ _set_logger(memnew(CompositeLogger(loggers)));
+
+#ifdef COREAUDIO_ENABLED
+ AudioDriverManager::add_driver(&audio_driver);
+#endif
+
+ DisplayServerMacOS::register_macos_driver();
+
+ // Implicitly create shared NSApplication instance.
+ [GodotApplication sharedApplication];
+
+ // In case we are unbundled, make us a proper UI application.
+ [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
+
+ // Menu bar setup must go between sharedApplication above and
+ // finishLaunching below, in order to properly emulate the behavior
+ // of NSApplicationMain.
+
+ NSMenu *main_menu = [[NSMenu alloc] initWithTitle:@""];
+ [NSApp setMainMenu:main_menu];
+ [NSApp finishLaunching];
+
+ id delegate = [[GodotApplicationDelegate alloc] init];
+ ERR_FAIL_COND(!delegate);
+ [NSApp setDelegate:delegate];
+
+ pre_wait_observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopBeforeWaiting, true, 0, &pre_wait_observer_cb, nullptr);
+ CFRunLoopAddObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
+
+ // Process application:openFile: event.
+ while (true) {
+ NSEvent *event = [NSApp
+ nextEventMatchingMask:NSEventMaskAny
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+
+ if (event == nil) {
+ break;
+ }
+
+ [NSApp sendEvent:event];
+ }
+
+ [NSApp activateIgnoringOtherApps:YES];
+}
+
+OS_MacOS::~OS_MacOS() {
+ CFRunLoopRemoveObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
+ CFRelease(pre_wait_observer);
+}