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+/*************************************************************************/
+/* joypad_macos.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef JOYPAD_MACOS_H
+#define JOYPAD_MACOS_H
+
+#ifdef MACOS_10_0_4
+#import <IOKit/hidsystem/IOHIDUsageTables.h>
+#else
+#import <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
+#endif
+#import <ForceFeedback/ForceFeedback.h>
+#import <ForceFeedback/ForceFeedbackConstants.h>
+#import <IOKit/hid/IOHIDLib.h>
+
+#include "core/input/input.h"
+
+struct rec_element {
+ IOHIDElementRef ref;
+ IOHIDElementCookie cookie;
+
+ uint32_t usage = 0;
+
+ int min = 0;
+ int max = 0;
+
+ struct Comparator {
+ bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; }
+ };
+};
+
+struct joypad {
+ IOHIDDeviceRef device_ref = nullptr;
+
+ Vector<rec_element> axis_elements;
+ Vector<rec_element> button_elements;
+ Vector<rec_element> hat_elements;
+
+ int id = 0;
+ bool offset_hat = false;
+
+ io_service_t ffservice = 0; // Interface for force feedback, 0 = no ff.
+ FFCONSTANTFORCE ff_constant_force;
+ FFDeviceObjectReference ff_device = nullptr;
+ FFEffectObjectReference ff_object = nullptr;
+ uint64_t ff_timestamp = 0;
+ LONG *ff_directions = nullptr;
+ FFEFFECT ff_effect;
+ DWORD *ff_axes = nullptr;
+
+ void add_hid_elements(CFArrayRef p_array);
+ void add_hid_element(IOHIDElementRef p_element);
+
+ bool has_element(IOHIDElementCookie p_cookie, Vector<rec_element> *p_list) const;
+ bool config_force_feedback(io_service_t p_service);
+ bool check_ff_features();
+
+ int get_hid_element_state(rec_element *p_element) const;
+
+ void free();
+ joypad();
+};
+
+class JoypadMacOS {
+ enum {
+ JOYPADS_MAX = 16,
+ };
+
+private:
+ Input *input = nullptr;
+ IOHIDManagerRef hid_manager;
+
+ Vector<joypad> device_list;
+
+ bool have_device(IOHIDDeviceRef p_device) const;
+ bool configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy);
+
+ int get_joy_index(int p_id) const;
+ int get_joy_ref(IOHIDDeviceRef p_device) const;
+
+ void poll_joypads() const;
+ void config_hid_manager(CFArrayRef p_matching_array) const;
+
+ void joypad_vibration_start(int p_id, float p_magnitude, float p_duration, uint64_t p_timestamp);
+ void joypad_vibration_stop(int p_id, uint64_t p_timestamp);
+
+public:
+ void process_joypads();
+
+ void _device_added(IOReturn p_res, IOHIDDeviceRef p_device);
+ void _device_removed(IOReturn p_res, IOHIDDeviceRef p_device);
+
+ JoypadMacOS(Input *in);
+ ~JoypadMacOS();
+};
+
+#endif // JOYPAD_MACOS_H