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+/*************************************************************************/
+/* godot_window_delegate.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_window_delegate.h"
+
+#include "display_server_macos.h"
+
+@implementation GodotWindowDelegate
+
+- (void)setWindowID:(DisplayServer::WindowID)wid {
+ window_id = wid;
+}
+
+- (BOOL)windowShouldClose:(id)sender {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return YES;
+ }
+
+ ds->send_window_event(ds->get_window(window_id), DisplayServerMacOS::WINDOW_EVENT_CLOSE_REQUEST);
+ return NO;
+}
+
+- (void)windowWillClose:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ ds->popup_close(window_id);
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ while (wd.transient_children.size()) {
+ ds->window_set_transient(*wd.transient_children.begin(), DisplayServerMacOS::INVALID_WINDOW_ID);
+ }
+
+ if (wd.transient_parent != DisplayServerMacOS::INVALID_WINDOW_ID) {
+ ds->window_set_transient(window_id, DisplayServerMacOS::INVALID_WINDOW_ID);
+ }
+
+ ds->window_destroy(window_id);
+}
+
+- (void)windowDidEnterFullScreen:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fullscreen = true;
+ // Reset window size limits.
+ [wd.window_object setContentMinSize:NSMakeSize(0, 0)];
+ [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+
+ // Force window resize event.
+ [self windowDidResize:notification];
+}
+
+- (void)windowDidExitFullScreen:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fullscreen = false;
+
+ // Set window size limits.
+ const float scale = ds->screen_get_max_scale();
+ if (wd.min_size != Size2i()) {
+ Size2i size = wd.min_size / scale;
+ [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ }
+ if (wd.max_size != Size2i()) {
+ Size2i size = wd.max_size / scale;
+ [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ }
+
+ // Restore resizability state.
+ if (wd.resize_disabled) {
+ [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+ }
+
+ // Restore on-top state.
+ if (wd.on_top) {
+ [wd.window_object setLevel:NSFloatingWindowLevel];
+ }
+
+ // Force window resize event.
+ [self windowDidResize:notification];
+}
+
+- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+
+ CGFloat new_scale_factor = [wd.window_object backingScaleFactor];
+ CGFloat old_scale_factor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
+
+ if (new_scale_factor != old_scale_factor) {
+ // Set new display scale and window size.
+ const float scale = ds->screen_get_max_scale();
+ const NSRect content_rect = [wd.window_view frame];
+
+ wd.size.width = content_rect.size.width * scale;
+ wd.size.height = content_rect.size.height * scale;
+
+ ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_DPI_CHANGE);
+
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
+ }
+
+ //Force window resize event
+ [self windowDidResize:notification];
+ }
+}
+
+- (void)windowWillStartLiveResize:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->set_is_resizing(true);
+ }
+}
+
+- (void)windowDidEndLiveResize:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->set_is_resizing(false);
+ }
+}
+
+- (void)windowDidResize:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ const NSRect content_rect = [wd.window_view frame];
+ const float scale = ds->screen_get_max_scale();
+ wd.size.width = content_rect.size.width * scale;
+ wd.size.height = content_rect.size.height * scale;
+
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
+ }
+
+ ds->window_resize(window_id, wd.size.width, wd.size.height);
+
+ if (!wd.rect_changed_callback.is_null()) {
+ Variant size = Rect2i(ds->window_get_position(window_id), ds->window_get_size(window_id));
+ Variant *sizep = &size;
+ Variant ret;
+ Callable::CallError ce;
+ wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
+ }
+}
+
+- (void)windowDidMove:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ ds->release_pressed_events();
+
+ if (!wd.rect_changed_callback.is_null()) {
+ Variant size = Rect2i(ds->window_get_position(window_id), ds->window_get_size(window_id));
+ Variant *sizep = &size;
+ Variant ret;
+ Callable::CallError ce;
+ wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
+ }
+}
+
+- (void)windowDidBecomeKey:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+
+ if (ds->mouse_get_mode() == DisplayServer::MOUSE_MODE_CAPTURED) {
+ const NSRect content_rect = [wd.window_view frame];
+ NSRect point_in_window_rect = NSMakeRect(content_rect.size.width / 2, content_rect.size.height / 2, 0, 0);
+ NSPoint point_on_screen = [[wd.window_view window] convertRectToScreen:point_in_window_rect].origin;
+ CGPoint mouse_warp_pos = { point_on_screen.x, CGDisplayBounds(CGMainDisplayID()).size.height - point_on_screen.y };
+ CGWarpMouseCursorPosition(mouse_warp_pos);
+ } else {
+ ds->update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ }
+
+ ds->set_last_focused_window(window_id);
+ ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_FOCUS_IN);
+}
+
+- (void)windowDidResignKey:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+
+ ds->release_pressed_events();
+ ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_FOCUS_OUT);
+}
+
+- (void)windowDidMiniaturize:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+
+ ds->release_pressed_events();
+ ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_FOCUS_OUT);
+}
+
+- (void)windowDidDeminiaturize:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+
+ ds->set_last_focused_window(window_id);
+ ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_FOCUS_IN);
+}
+
+@end