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Diffstat (limited to 'platform/macos/godot_menu_delegate.mm')
-rw-r--r-- | platform/macos/godot_menu_delegate.mm | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/platform/macos/godot_menu_delegate.mm b/platform/macos/godot_menu_delegate.mm new file mode 100644 index 0000000000..376f28d1d0 --- /dev/null +++ b/platform/macos/godot_menu_delegate.mm @@ -0,0 +1,76 @@ +/*************************************************************************/ +/* godot_menu_delegate.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "godot_menu_delegate.h" + +#include "display_server_macos.h" +#include "godot_menu_item.h" +#include "key_mapping_macos.h" + +@implementation GodotMenuDelegate + +- (void)doNothing:(id)sender { +} + +- (BOOL)menuHasKeyEquivalent:(NSMenu *)menu forEvent:(NSEvent *)event target:(id *)target action:(SEL *)action { + NSString *ev_key = [[event charactersIgnoringModifiers] lowercaseString]; + NSUInteger ev_modifiers = [event modifierFlags] & NSDeviceIndependentModifierFlagsMask; + for (int i = 0; i < [menu numberOfItems]; i++) { + const NSMenuItem *menu_item = [menu itemAtIndex:i]; + if ([menu_item isEnabled] && [[menu_item keyEquivalent] compare:ev_key] == NSOrderedSame) { + NSUInteger item_modifiers = [menu_item keyEquivalentModifierMask]; + + if (ev_modifiers == item_modifiers) { + GodotMenuItem *value = [menu_item representedObject]; + if (value->key_callback != Callable()) { + // If custom callback is set, use it. + Variant tag = value->meta; + Variant *tagp = &tag; + Variant ret; + Callable::CallError ce; + value->key_callback.callp((const Variant **)&tagp, 1, ret, ce); + } else { + // Otherwise redirect event to the engine. + if (DisplayServer::get_singleton()) { + [[[NSApplication sharedApplication] keyWindow] sendEvent:event]; + } + } + + // Suppress default menu action. + *target = self; + *action = @selector(doNothing:); + return YES; + } + } + } + return NO; +} + +@end |