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+/*************************************************************************/
+/* godot_main_macos.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "main/main.h"
+
+#include "os_macos.h"
+
+#include <string.h>
+#include <unistd.h>
+
+#if defined(SANITIZERS_ENABLED)
+#include <sys/resource.h>
+#endif
+
+int main(int argc, char **argv) {
+#if defined(VULKAN_ENABLED)
+ // MoltenVK - enable full component swizzling support.
+ setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
+#endif
+
+#if defined(SANITIZERS_ENABLED)
+ // Note: Set stack size to be at least 30 MB (vs 8 MB default) to avoid overflow, address sanitizer can increase stack usage up to 3 times.
+ struct rlimit stack_lim = { 0x1E00000, 0x1E00000 };
+ setrlimit(RLIMIT_STACK, &stack_lim);
+#endif
+
+ int first_arg = 1;
+ const char *dbg_arg = "-NSDocumentRevisionsDebugMode";
+ printf("arguments\n");
+ for (int i = 0; i < argc; i++) {
+ if (strcmp(dbg_arg, argv[i]) == 0) {
+ first_arg = i + 2;
+ }
+ printf("%i: %s\n", i, argv[i]);
+ }
+
+#ifdef DEBUG_ENABLED
+ // Lets report the path we made current after all that.
+ char cwd[4096];
+ getcwd(cwd, 4096);
+ printf("Current path: %s\n", cwd);
+#endif
+
+ OS_MacOS os;
+ Error err;
+
+ // We must override main when testing is enabled.
+ TEST_MAIN_OVERRIDE
+
+ err = Main::setup(argv[0], argc - first_arg, &argv[first_arg]);
+
+ if (err == ERR_HELP) { // Returned by --help and --version, so success.
+ return 0;
+ } else if (err != OK) {
+ return 255;
+ }
+
+ if (Main::start()) {
+ os.run(); // It is actually the OS that decides how to run.
+ }
+
+ Main::cleanup();
+
+ return os.get_exit_code();
+}