diff options
Diffstat (limited to 'platform/macos/godot_content_view.mm')
-rw-r--r-- | platform/macos/godot_content_view.mm | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/platform/macos/godot_content_view.mm b/platform/macos/godot_content_view.mm index f93ef48f6c..cb70a5db86 100644 --- a/platform/macos/godot_content_view.mm +++ b/platform/macos/godot_content_view.mm @@ -61,6 +61,24 @@ @implementation GodotContentView - (void)setFrameSize:(NSSize)newSize { + DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); + if (ds && ds->has_window(window_id)) { + DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); + NSRect frameRect = [wd.window_object frame]; + bool left = (wd.last_frame_rect.origin.x != frameRect.origin.x); + bool top = (wd.last_frame_rect.origin.y == frameRect.origin.y); + if (left && top) { + self.layerContentsPlacement = NSViewLayerContentsPlacementBottomRight; + } else if (left && !top) { + self.layerContentsPlacement = NSViewLayerContentsPlacementTopRight; + } else if (!left && top) { + self.layerContentsPlacement = NSViewLayerContentsPlacementBottomLeft; + } else { + self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft; + } + wd.last_frame_rect = frameRect; + } + [super setFrameSize:newSize]; [self.layer setNeedsDisplay]; // Force "drawRect" call. } |