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-rw-r--r--platform/macos/export/export_plugin.cpp17
-rw-r--r--platform/macos/export/export_plugin.h4
2 files changed, 11 insertions, 10 deletions
diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp
index ca979d071d..2ec2bb92d3 100644
--- a/platform/macos/export/export_plugin.cpp
+++ b/platform/macos/export/export_plugin.cpp
@@ -37,7 +37,7 @@
#include "modules/modules_enabled.gen.h" // For regex.
-void EditorExportPlatformMacOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+void EditorExportPlatformMacOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
if (p_preset->get("texture_format/s3tc")) {
r_features->push_back("s3tc");
}
@@ -47,8 +47,7 @@ void EditorExportPlatformMacOS::get_preset_features(const Ref<EditorExportPreset
if (p_preset->get("texture_format/etc2")) {
r_features->push_back("etc2");
}
-
- r_features->push_back("64");
+ r_features->push_back(p_preset->get("binary_format/architecture"));
}
bool EditorExportPlatformMacOS::get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const {
@@ -69,6 +68,7 @@ bool EditorExportPlatformMacOS::get_export_option_visibility(const String &p_opt
}
void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "universal,x86_64,arm64", PROPERTY_USAGE_STORAGE), "universal"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
@@ -766,7 +766,8 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
int ret = unzGoToFirstFile(src_pkg_zip);
- String binary_to_use = "godot_macos_" + String(p_debug ? "debug" : "release") + ".universal";
+ String architecture = p_preset->get("binary_format/architecture");
+ String binary_to_use = "godot_macos_" + String(p_debug ? "debug" : "release") + "." + architecture;
String pkg_name;
if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
@@ -1064,19 +1065,19 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
if (data.size() > 0) {
- if (file.find("/data.mono.macos.release_debug.universal/") != -1) {
+ if (file.find("/data.mono.macos.release_debug." + architecture + "/") != -1) {
if (!p_debug) {
ret = unzGoToNextFile(src_pkg_zip);
continue; // skip
}
- file = file.replace("/data.mono.macos.release_debug.universal/", "/GodotSharp/");
+ file = file.replace("/data.mono.macos.release_debug." + architecture + "/", "/GodotSharp/");
}
- if (file.find("/data.mono.macos.release.universal/") != -1) {
+ if (file.find("/data.mono.macos.release." + architecture + "/") != -1) {
if (p_debug) {
ret = unzGoToNextFile(src_pkg_zip);
continue; // skip
}
- file = file.replace("/data.mono.macos.release.universal/", "/GodotSharp/");
+ file = file.replace("/data.mono.macos.release." + architecture + "/", "/GodotSharp/");
}
if (file.ends_with(".dylib")) {
diff --git a/platform/macos/export/export_plugin.h b/platform/macos/export/export_plugin.h
index 4f4b17594c..21bc380d55 100644
--- a/platform/macos/export/export_plugin.h
+++ b/platform/macos/export/export_plugin.h
@@ -99,7 +99,7 @@ class EditorExportPlatformMacOS : public EditorExportPlatform {
}
protected:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const override;
virtual void get_export_options(List<ExportOption> *r_options) override;
virtual bool get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
@@ -121,7 +121,7 @@ public:
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
- virtual void get_platform_features(List<String> *r_features) override {
+ virtual void get_platform_features(List<String> *r_features) const override {
r_features->push_back("pc");
r_features->push_back("s3tc");
r_features->push_back("macos");