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+/*************************************************************************/
+/* display_server_macos.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "display_server_macos.h"
+
+#include "godot_content_view.h"
+#include "godot_menu_item.h"
+#include "godot_window.h"
+#include "godot_window_delegate.h"
+#include "key_mapping_macos.h"
+#include "os_macos.h"
+
+#include "tts_macos.h"
+
+#include "core/io/marshalls.h"
+#include "core/math/geometry_2d.h"
+#include "core/os/keyboard.h"
+#include "main/main.h"
+#include "scene/resources/texture.h"
+
+#import <Carbon/Carbon.h>
+#import <Cocoa/Cocoa.h>
+#import <IOKit/IOCFPlugIn.h>
+#import <IOKit/IOKitLib.h>
+#import <IOKit/hid/IOHIDKeys.h>
+#import <IOKit/hid/IOHIDLib.h>
+
+#if defined(GLES3_ENABLED)
+#include "drivers/gles3/rasterizer_gles3.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
+#endif
+
+const NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) const {
+ const NSMenu *menu = nullptr;
+ if (p_menu_root == "") {
+ // Main menu.
+ menu = [NSApp mainMenu];
+ } else if (p_menu_root.to_lower() == "_dock") {
+ // macOS dock menu.
+ menu = dock_menu;
+ } else {
+ // Submenu.
+ if (submenu.has(p_menu_root)) {
+ menu = submenu[p_menu_root];
+ }
+ }
+ if (menu == apple_menu) {
+ // Do not allow to change Apple menu.
+ return nullptr;
+ }
+ return menu;
+}
+
+NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) {
+ NSMenu *menu = nullptr;
+ if (p_menu_root == "") {
+ // Main menu.
+ menu = [NSApp mainMenu];
+ } else if (p_menu_root.to_lower() == "_dock") {
+ // macOS dock menu.
+ menu = dock_menu;
+ } else {
+ // Submenu.
+ if (!submenu.has(p_menu_root)) {
+ NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]];
+ [n_menu setAutoenablesItems:NO];
+ submenu[p_menu_root] = n_menu;
+ }
+ menu = submenu[p_menu_root];
+ }
+ if (menu == apple_menu) {
+ // Do not allow to change Apple menu.
+ return nullptr;
+ }
+ return menu;
+}
+
+DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) {
+ WindowID id;
+ const float scale = screen_get_max_scale();
+ {
+ WindowData wd;
+
+ wd.window_delegate = [[GodotWindowDelegate alloc] init];
+ ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
+ [wd.window_delegate setWindowID:window_id_counter];
+
+ Point2i position = p_rect.position;
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot passes a positive value.
+ position.y *= -1;
+ position += _get_screens_origin();
+
+ // initWithContentRect uses bottom-left corner of the window’s frame as origin.
+ wd.window_object = [[GodotWindow alloc]
+ initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale)
+ styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
+ backing:NSBackingStoreBuffered
+ defer:NO];
+ ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
+ [wd.window_object setWindowID:window_id_counter];
+
+ wd.window_view = [[GodotContentView alloc] init];
+ ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view");
+ [wd.window_view setWindowID:window_id_counter];
+ [wd.window_view setWantsLayer:TRUE];
+
+ [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+ [wd.window_object setContentView:wd.window_view];
+ [wd.window_object setDelegate:wd.window_delegate];
+ [wd.window_object setAcceptsMouseMovedEvents:YES];
+ [wd.window_object setRestorable:NO];
+ [wd.window_object setColorSpace:[NSColorSpace sRGBColorSpace]];
+
+ if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) {
+ [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
+ }
+
+ CALayer *layer = [(NSView *)wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
+ }
+
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height);
+ ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
+ }
+#endif
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
+ ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
+ }
+#endif
+ id = window_id_counter++;
+ windows[id] = wd;
+ }
+
+ WindowData &wd = windows[id];
+ window_set_mode(p_mode, id);
+
+ const NSRect contentRect = [wd.window_view frame];
+ wd.size.width = contentRect.size.width * scale;
+ wd.size.height = contentRect.size.height * scale;
+
+ CALayer *layer = [(NSView *)wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
+ }
+
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_resize(id, wd.size.width, wd.size.height);
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ context_vulkan->window_resize(id, wd.size.width, wd.size.height);
+ }
+#endif
+
+ return id;
+}
+
+void DisplayServerMacOS::_update_window_style(WindowData p_wd) {
+ bool borderless_full = false;
+
+ if (p_wd.borderless) {
+ NSRect frameRect = [p_wd.window_object frame];
+ NSRect screenRect = [[p_wd.window_object screen] frame];
+
+ // Check if our window covers up the screen.
+ if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
+ frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
+ borderless_full = true;
+ }
+ }
+
+ if (borderless_full) {
+ // If the window covers up the screen set the level to above the main menu and hide on deactivate.
+ [(NSWindow *)p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
+ [(NSWindow *)p_wd.window_object setHidesOnDeactivate:YES];
+ } else {
+ // Reset these when our window is not a borderless window that covers up the screen.
+ if (p_wd.on_top && !p_wd.fullscreen) {
+ [(NSWindow *)p_wd.window_object setLevel:NSFloatingWindowLevel];
+ } else {
+ [(NSWindow *)p_wd.window_object setLevel:NSNormalWindowLevel];
+ }
+ [(NSWindow *)p_wd.window_object setHidesOnDeactivate:NO];
+ }
+}
+
+void DisplayServerMacOS::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) {
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ if (!OS::get_singleton()->is_layered_allowed()) {
+ return;
+ }
+ if (wd.layered_window != p_enabled) {
+ if (p_enabled) {
+ [wd.window_object setBackgroundColor:[NSColor clearColor]];
+ [wd.window_object setOpaque:NO];
+ [wd.window_object setHasShadow:NO];
+ CALayer *layer = [(NSView *)wd.window_view layer];
+ if (layer) {
+ [layer setBackgroundColor:[NSColor clearColor].CGColor];
+ [layer setOpaque:NO];
+ }
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_set_per_pixel_transparency_enabled(p_window, true);
+ }
+#endif
+ wd.layered_window = true;
+ } else {
+ [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
+ [wd.window_object setOpaque:YES];
+ [wd.window_object setHasShadow:YES];
+ CALayer *layer = [(NSView *)wd.window_view layer];
+ if (layer) {
+ [layer setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1].CGColor];
+ [layer setOpaque:YES];
+ }
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_set_per_pixel_transparency_enabled(p_window, false);
+ }
+#endif
+ wd.layered_window = false;
+ }
+ NSRect frameRect = [wd.window_object frame];
+ [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES];
+ [wd.window_object setFrame:frameRect display:YES];
+ }
+}
+
+void DisplayServerMacOS::_update_displays_arrangement() {
+ origin = Point2i();
+
+ for (int i = 0; i < get_screen_count(); i++) {
+ Point2i position = _get_native_screen_position(i);
+ if (position.x < origin.x) {
+ origin.x = position.x;
+ }
+ if (position.y > origin.y) {
+ origin.y = position.y;
+ }
+ }
+ displays_arrangement_dirty = false;
+}
+
+Point2i DisplayServerMacOS::_get_screens_origin() const {
+ // Returns the native top-left screen coordinate of the smallest rectangle
+ // that encompasses all screens. Needed in get_screen_position(),
+ // window_get_position, and window_set_position()
+ // to convert between OS X native screen coordinates and the ones expected by Godot.
+
+ if (displays_arrangement_dirty) {
+ const_cast<DisplayServerMacOS *>(this)->_update_displays_arrangement();
+ }
+
+ return origin;
+}
+
+Point2i DisplayServerMacOS::_get_native_screen_position(int p_screen) const {
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
+ // Return the top-left corner of the screen, for OS X the y starts at the bottom.
+ return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * screen_get_max_scale();
+ }
+
+ return Point2i();
+}
+
+void DisplayServerMacOS::_displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->displays_arrangement_dirty = true;
+ }
+}
+
+void DisplayServerMacOS::_dispatch_input_events(const Ref<InputEvent> &p_event) {
+ ((DisplayServerMacOS *)(get_singleton()))->_dispatch_input_event(p_event);
+}
+
+void DisplayServerMacOS::_dispatch_input_event(const Ref<InputEvent> &p_event) {
+ _THREAD_SAFE_METHOD_
+ if (!in_dispatch_input_event) {
+ in_dispatch_input_event = true;
+
+ Variant ev = p_event;
+ Variant *evp = &ev;
+ Variant ret;
+ Callable::CallError ce;
+
+ {
+ List<WindowID>::Element *E = popup_list.back();
+ if (E && Object::cast_to<InputEventKey>(*p_event)) {
+ // Redirect keyboard input to active popup.
+ if (windows.has(E->get())) {
+ Callable callable = windows[E->get()].input_event_callback;
+ if (callable.is_valid()) {
+ callable.call((const Variant **)&evp, 1, ret, ce);
+ }
+ }
+ in_dispatch_input_event = false;
+ return;
+ }
+ }
+
+ Ref<InputEventFromWindow> event_from_window = p_event;
+ if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
+ // Send to a window.
+ if (windows.has(event_from_window->get_window_id())) {
+ Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
+ if (callable.is_valid()) {
+ callable.call((const Variant **)&evp, 1, ret, ce);
+ }
+ }
+ } else {
+ // Send to all windows.
+ for (KeyValue<WindowID, WindowData> &E : windows) {
+ Callable callable = E.value.input_event_callback;
+ if (callable.is_valid()) {
+ callable.call((const Variant **)&evp, 1, ret, ce);
+ }
+ }
+ }
+ in_dispatch_input_event = false;
+ }
+}
+
+void DisplayServerMacOS::_push_input(const Ref<InputEvent> &p_event) {
+ Ref<InputEvent> ev = p_event;
+ Input::get_singleton()->parse_input_event(ev);
+}
+
+void DisplayServerMacOS::_process_key_events() {
+ Ref<InputEventKey> k;
+ for (int i = 0; i < key_event_pos; i++) {
+ const KeyEvent &ke = key_event_buffer[i];
+ if (ke.raw) {
+ // Non IME input - no composite characters, pass events as is.
+ k.instantiate();
+
+ k->set_window_id(ke.window_id);
+ get_key_modifier_state(ke.macos_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(ke.keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
+ k->set_unicode(ke.unicode);
+
+ _push_input(k);
+ } else {
+ // IME input.
+ if ((i == 0 && ke.keycode == Key::NONE) || (i > 0 && key_event_buffer[i - 1].keycode == Key::NONE)) {
+ k.instantiate();
+
+ k->set_window_id(ke.window_id);
+ get_key_modifier_state(ke.macos_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(Key::NONE);
+ k->set_physical_keycode(Key::NONE);
+ k->set_unicode(ke.unicode);
+
+ _push_input(k);
+ }
+ if (ke.keycode != Key::NONE) {
+ k.instantiate();
+
+ k->set_window_id(ke.window_id);
+ get_key_modifier_state(ke.macos_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(ke.keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
+
+ if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == Key::NONE) {
+ k->set_unicode(key_event_buffer[i + 1].unicode);
+ }
+
+ _push_input(k);
+ }
+ }
+ }
+
+ key_event_pos = 0;
+}
+
+void DisplayServerMacOS::_update_keyboard_layouts() {
+ kbd_layouts.clear();
+ current_layout = 0;
+
+ TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource();
+ NSString *cur_name = (__bridge NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName);
+ CFRelease(cur_source);
+
+ // Enum IME layouts.
+ NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode };
+ NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false);
+ for (NSUInteger i = 0; i < [list_ime count]; i++) {
+ LayoutInfo ly;
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName);
+ ly.name.parse_utf8([name UTF8String]);
+
+ NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages);
+ ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
+ kbd_layouts.push_back(ly);
+
+ if ([name isEqualToString:cur_name]) {
+ current_layout = kbd_layouts.size() - 1;
+ }
+ }
+
+ // Enum plain keyboard layouts.
+ NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout };
+ NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false);
+ for (NSUInteger i = 0; i < [list_kbd count]; i++) {
+ LayoutInfo ly;
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName);
+ ly.name.parse_utf8([name UTF8String]);
+
+ NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages);
+ ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
+ kbd_layouts.push_back(ly);
+
+ if ([name isEqualToString:cur_name]) {
+ current_layout = kbd_layouts.size() - 1;
+ }
+ }
+
+ keyboard_layout_dirty = false;
+}
+
+void DisplayServerMacOS::_keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->keyboard_layout_dirty = true;
+ }
+}
+
+NSImage *DisplayServerMacOS::_convert_to_nsimg(Ref<Image> &p_image) const {
+ p_image->convert(Image::FORMAT_RGBA8);
+ NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes:NULL
+ pixelsWide:p_image->get_width()
+ pixelsHigh:p_image->get_height()
+ bitsPerSample:8
+ samplesPerPixel:4
+ hasAlpha:YES
+ isPlanar:NO
+ colorSpaceName:NSDeviceRGBColorSpace
+ bytesPerRow:int(p_image->get_width()) * 4
+ bitsPerPixel:32];
+ ERR_FAIL_COND_V(imgrep == nil, nil);
+ uint8_t *pixels = [imgrep bitmapData];
+
+ int len = p_image->get_width() * p_image->get_height();
+ const uint8_t *r = p_image->get_data().ptr();
+
+ /* Premultiply the alpha channel */
+ for (int i = 0; i < len; i++) {
+ uint8_t alpha = r[i * 4 + 3];
+ pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
+ pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
+ pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
+ pixels[i * 4 + 3] = alpha;
+ }
+
+ NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(p_image->get_width(), p_image->get_height())];
+ ERR_FAIL_COND_V(nsimg == nil, nil);
+ [nsimg addRepresentation:imgrep];
+ return nsimg;
+}
+
+NSCursor *DisplayServerMacOS::_cursor_from_selector(SEL p_selector, SEL p_fallback) {
+ if ([NSCursor respondsToSelector:p_selector]) {
+ id object = [NSCursor performSelector:p_selector];
+ if ([object isKindOfClass:[NSCursor class]]) {
+ return object;
+ }
+ }
+ if (p_fallback) {
+ // Fallback should be a reasonable default, no need to check.
+ return [NSCursor performSelector:p_fallback];
+ }
+ return [NSCursor arrowCursor];
+}
+
+NSMenu *DisplayServerMacOS::get_dock_menu() const {
+ return dock_menu;
+}
+
+void DisplayServerMacOS::menu_callback(id p_sender) {
+ if (![p_sender representedObject]) {
+ return;
+ }
+
+ GodotMenuItem *value = [p_sender representedObject];
+
+ if (value) {
+ if (value->max_states > 0) {
+ value->state++;
+ if (value->state >= value->max_states) {
+ value->state = 0;
+ }
+ }
+
+ if (value->checkable_type == CHECKABLE_TYPE_CHECK_BOX) {
+ if ([p_sender state] == NSControlStateValueOff) {
+ [p_sender setState:NSControlStateValueOn];
+ } else {
+ [p_sender setState:NSControlStateValueOff];
+ }
+ }
+
+ if (value->callback != Callable()) {
+ Variant tag = value->meta;
+ Variant *tagp = &tag;
+ Variant ret;
+ Callable::CallError ce;
+ value->callback.call((const Variant **)&tagp, 1, ret, ce);
+ }
+ }
+}
+
+bool DisplayServerMacOS::has_window(WindowID p_window) const {
+ return windows.has(p_window);
+}
+
+DisplayServerMacOS::WindowData &DisplayServerMacOS::get_window(WindowID p_window) {
+ return windows[p_window];
+}
+
+void DisplayServerMacOS::send_event(NSEvent *p_event) {
+ // Special case handling of command-period, which is traditionally a special
+ // shortcut in macOS and doesn't arrive at our regular keyDown handler.
+ if ([p_event type] == NSEventTypeKeyDown) {
+ if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) {
+ Ref<InputEventKey> k;
+ k.instantiate();
+
+ get_key_modifier_state([p_event modifierFlags], k);
+ k->set_window_id(DisplayServerMacOS::INVALID_WINDOW_ID);
+ k->set_pressed(true);
+ k->set_keycode(Key::PERIOD);
+ k->set_physical_keycode(Key::PERIOD);
+ k->set_echo([p_event isARepeat]);
+
+ Input::get_singleton()->parse_input_event(k);
+ }
+ }
+}
+
+void DisplayServerMacOS::send_window_event(const WindowData &wd, WindowEvent p_event) {
+ _THREAD_SAFE_METHOD_
+
+ if (!wd.event_callback.is_null()) {
+ Variant event = int(p_event);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ wd.event_callback.call((const Variant **)&eventp, 1, ret, ce);
+ }
+}
+
+void DisplayServerMacOS::release_pressed_events() {
+ _THREAD_SAFE_METHOD_
+ if (Input::get_singleton()) {
+ Input::get_singleton()->release_pressed_events();
+ }
+}
+
+void DisplayServerMacOS::get_key_modifier_state(unsigned int p_macos_state, Ref<InputEventWithModifiers> r_state) const {
+ r_state->set_shift_pressed((p_macos_state & NSEventModifierFlagShift));
+ r_state->set_ctrl_pressed((p_macos_state & NSEventModifierFlagControl));
+ r_state->set_alt_pressed((p_macos_state & NSEventModifierFlagOption));
+ r_state->set_meta_pressed((p_macos_state & NSEventModifierFlagCommand));
+}
+
+void DisplayServerMacOS::update_mouse_pos(DisplayServerMacOS::WindowData &p_wd, NSPoint p_location_in_window) {
+ const NSRect content_rect = [p_wd.window_view frame];
+ const float scale = screen_get_max_scale();
+ p_wd.mouse_pos.x = p_location_in_window.x * scale;
+ p_wd.mouse_pos.y = (content_rect.size.height - p_location_in_window.y) * scale;
+ Input::get_singleton()->set_mouse_position(p_wd.mouse_pos);
+}
+
+void DisplayServerMacOS::push_to_key_event_buffer(const DisplayServerMacOS::KeyEvent &p_event) {
+ if (key_event_pos >= key_event_buffer.size()) {
+ key_event_buffer.resize(1 + key_event_pos);
+ }
+ key_event_buffer.write[key_event_pos++] = p_event;
+}
+
+void DisplayServerMacOS::update_im_text(const Point2i &p_selection, const String &p_text) {
+ im_selection = p_selection;
+ im_text = p_text;
+
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
+}
+
+void DisplayServerMacOS::set_last_focused_window(WindowID p_window) {
+ last_focused_window = p_window;
+}
+
+void DisplayServerMacOS::set_is_resizing(bool p_is_resizing) {
+ is_resizing = p_is_resizing;
+}
+
+bool DisplayServerMacOS::get_is_resizing() const {
+ return is_resizing;
+}
+
+void DisplayServerMacOS::window_update(WindowID p_window) {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_update(p_window);
+ }
+#endif
+}
+
+void DisplayServerMacOS::window_destroy(WindowID p_window) {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_destroy(p_window);
+ }
+#endif
+#ifdef VULKAN_ENABLED
+ if (context_vulkan) {
+ context_vulkan->window_destroy(p_window);
+ }
+#endif
+ windows.erase(p_window);
+}
+
+void DisplayServerMacOS::window_resize(WindowID p_window, int p_width, int p_height) {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_resize(p_window, p_width, p_height);
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ context_vulkan->window_resize(p_window, p_width, p_height);
+ }
+#endif
+}
+
+bool DisplayServerMacOS::has_feature(Feature p_feature) const {
+ switch (p_feature) {
+ case FEATURE_GLOBAL_MENU:
+ case FEATURE_SUBWINDOWS:
+ //case FEATURE_TOUCHSCREEN:
+ case FEATURE_MOUSE:
+ case FEATURE_MOUSE_WARP:
+ case FEATURE_CLIPBOARD:
+ case FEATURE_CURSOR_SHAPE:
+ case FEATURE_CUSTOM_CURSOR_SHAPE:
+ case FEATURE_NATIVE_DIALOG:
+ case FEATURE_IME:
+ case FEATURE_WINDOW_TRANSPARENCY:
+ case FEATURE_HIDPI:
+ case FEATURE_ICON:
+ case FEATURE_NATIVE_ICON:
+ //case FEATURE_KEEP_SCREEN_ON:
+ case FEATURE_SWAP_BUFFERS:
+ case FEATURE_TEXT_TO_SPEECH:
+ return true;
+ default: {
+ }
+ }
+ return false;
+}
+
+String DisplayServerMacOS::get_name() const {
+ return "macOS";
+}
+
+void DisplayServerMacOS::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
+ NSMenuItem *menu_item;
+ if (p_index != -1) {
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
+ } else {
+ menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
+ }
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
+ obj->callback = p_callback;
+ obj->meta = p_tag;
+ obj->checkable_type = CHECKABLE_TYPE_NONE;
+ obj->max_states = 0;
+ obj->state = 0;
+ [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
+ [menu_item setRepresentedObject:obj];
+ }
+}
+
+void DisplayServerMacOS::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
+ NSMenuItem *menu_item;
+ if (p_index != -1) {
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
+ } else {
+ menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
+ }
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
+ obj->callback = p_callback;
+ obj->meta = p_tag;
+ obj->checkable_type = CHECKABLE_TYPE_CHECK_BOX;
+ obj->max_states = 0;
+ obj->state = 0;
+ [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
+ [menu_item setRepresentedObject:obj];
+ }
+}
+
+void DisplayServerMacOS::global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
+ NSMenuItem *menu_item;
+ if (p_index != -1) {
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
+ } else {
+ menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
+ }
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
+ obj->callback = p_callback;
+ obj->meta = p_tag;
+ obj->checkable_type = CHECKABLE_TYPE_NONE;
+ obj->max_states = 0;
+ obj->state = 0;
+ if (p_icon.is_valid()) {
+ obj->img = p_icon->get_image();
+ obj->img = obj->img->duplicate();
+ if (obj->img->is_compressed()) {
+ obj->img->decompress();
+ }
+ obj->img->resize(16, 16, Image::INTERPOLATE_LANCZOS);
+ [menu_item setImage:_convert_to_nsimg(obj->img)];
+ }
+ [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
+ [menu_item setRepresentedObject:obj];
+ }
+}
+
+void DisplayServerMacOS::global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
+ NSMenuItem *menu_item;
+ if (p_index != -1) {
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
+ } else {
+ menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
+ }
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
+ obj->callback = p_callback;
+ obj->meta = p_tag;
+ obj->checkable_type = CHECKABLE_TYPE_CHECK_BOX;
+ obj->max_states = 0;
+ obj->state = 0;
+ if (p_icon.is_valid()) {
+ obj->img = p_icon->get_image();
+ obj->img = obj->img->duplicate();
+ if (obj->img->is_compressed()) {
+ obj->img->decompress();
+ }
+ obj->img->resize(16, 16, Image::INTERPOLATE_LANCZOS);
+ [menu_item setImage:_convert_to_nsimg(obj->img)];
+ }
+ [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
+ [menu_item setRepresentedObject:obj];
+ }
+}
+
+void DisplayServerMacOS::global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
+ NSMenuItem *menu_item;
+ if (p_index != -1) {
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
+ } else {
+ menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
+ }
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
+ obj->callback = p_callback;
+ obj->meta = p_tag;
+ obj->checkable_type = CHECKABLE_TYPE_RADIO_BUTTON;
+ obj->max_states = 0;
+ obj->state = 0;
+ [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
+ [menu_item setRepresentedObject:obj];
+ }
+}
+
+void DisplayServerMacOS::global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
+ NSMenuItem *menu_item;
+ if (p_index != -1) {
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
+ } else {
+ menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
+ }
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
+ obj->callback = p_callback;
+ obj->meta = p_tag;
+ obj->checkable_type = CHECKABLE_TYPE_RADIO_BUTTON;
+ obj->max_states = 0;
+ obj->state = 0;
+ if (p_icon.is_valid()) {
+ obj->img = p_icon->get_image();
+ obj->img = obj->img->duplicate();
+ if (obj->img->is_compressed()) {
+ obj->img->decompress();
+ }
+ obj->img->resize(16, 16, Image::INTERPOLATE_LANCZOS);
+ [menu_item setImage:_convert_to_nsimg(obj->img)];
+ }
+ [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
+ [menu_item setRepresentedObject:obj];
+ }
+}
+
+void DisplayServerMacOS::global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
+ NSMenuItem *menu_item;
+ if (p_index != -1) {
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
+ } else {
+ menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
+ }
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
+ obj->callback = p_callback;
+ obj->meta = p_tag;
+ obj->checkable_type = CHECKABLE_TYPE_NONE;
+ obj->max_states = p_max_states;
+ obj->state = p_default_state;
+ [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
+ [menu_item setRepresentedObject:obj];
+ }
+}
+
+void DisplayServerMacOS::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ NSMenu *sub_menu = _get_menu_root(p_submenu);
+ if (menu && sub_menu) {
+ if (sub_menu == menu) {
+ ERR_PRINT("Can't set submenu to self!");
+ return;
+ }
+ if ([sub_menu supermenu]) {
+ ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
+ return;
+ }
+ NSMenuItem *menu_item;
+ if (p_index != -1) {
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@"" atIndex:p_index];
+ } else {
+ menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""];
+ }
+ [sub_menu setTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()]];
+ [menu setSubmenu:sub_menu forItem:menu_item];
+ }
+}
+
+void DisplayServerMacOS::global_menu_add_separator(const String &p_menu_root, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if (p_index != -1) {
+ [menu insertItem:[NSMenuItem separatorItem] atIndex:p_index];
+ } else {
+ [menu addItem:[NSMenuItem separatorItem]];
+ }
+ }
+}
+
+int DisplayServerMacOS::global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ return [menu indexOfItemWithTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]];
+ }
+
+ return -1;
+}
+
+int DisplayServerMacOS::global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ for (NSInteger i = 0; i < [menu numberOfItems]; i++) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:i];
+ if (menu_item) {
+ const GodotMenuItem *obj = [menu_item representedObject];
+ if (obj && obj->meta == p_tag) {
+ return i;
+ }
+ }
+ }
+ }
+
+ return -1;
+}
+
+bool DisplayServerMacOS::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ return ([menu_item state] == NSControlStateValueOn);
+ }
+ }
+ return false;
+}
+
+bool DisplayServerMacOS::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->checkable_type == CHECKABLE_TYPE_CHECK_BOX;
+ }
+ }
+ }
+ return false;
+}
+
+bool DisplayServerMacOS::global_menu_is_item_radio_checkable(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->checkable_type == CHECKABLE_TYPE_RADIO_BUTTON;
+ }
+ }
+ }
+ return false;
+}
+
+Callable DisplayServerMacOS::global_menu_get_item_callback(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->callback;
+ }
+ }
+ }
+ return Callable();
+}
+
+Variant DisplayServerMacOS::global_menu_get_item_tag(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->meta;
+ }
+ }
+ }
+ return Variant();
+}
+
+String DisplayServerMacOS::global_menu_get_item_text(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ return String::utf8([[menu_item title] UTF8String]);
+ }
+ }
+ return String();
+}
+
+String DisplayServerMacOS::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ const NSMenu *sub_menu = [menu_item submenu];
+ if (sub_menu) {
+ for (const KeyValue<String, NSMenu *> &E : submenu) {
+ if (E.value == sub_menu) {
+ return E.key;
+ }
+ }
+ }
+ }
+ }
+ return String();
+}
+
+Key DisplayServerMacOS::global_menu_get_item_accelerator(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ String ret = String::utf8([[menu_item keyEquivalent] UTF8String]);
+ Key keycode = find_keycode(ret);
+ NSUInteger mask = [menu_item keyEquivalentModifierMask];
+ if (mask & NSEventModifierFlagControl) {
+ keycode |= KeyModifierMask::CTRL;
+ }
+ if (mask & NSEventModifierFlagOption) {
+ keycode |= KeyModifierMask::ALT;
+ }
+ if (mask & NSEventModifierFlagShift) {
+ keycode |= KeyModifierMask::SHIFT;
+ }
+ if (mask & NSEventModifierFlagCommand) {
+ keycode |= KeyModifierMask::META;
+ }
+ if (mask & NSEventModifierFlagNumericPad) {
+ keycode |= KeyModifierMask::KPAD;
+ }
+ return keycode;
+ }
+ }
+ return Key::NONE;
+}
+
+bool DisplayServerMacOS::global_menu_is_item_disabled(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ return ![menu_item isEnabled];
+ }
+ }
+ return false;
+}
+
+String DisplayServerMacOS::global_menu_get_item_tooltip(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ return String::utf8([[menu_item toolTip] UTF8String]);
+ }
+ }
+ return String();
+}
+
+int DisplayServerMacOS::global_menu_get_item_state(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->state;
+ }
+ }
+ }
+ return 0;
+}
+
+int DisplayServerMacOS::global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->max_states;
+ }
+ }
+ }
+ return 0;
+}
+
+Ref<Texture2D> DisplayServerMacOS::global_menu_get_item_icon(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ if (obj->img.is_valid()) {
+ return ImageTexture::create_from_image(obj->img);
+ }
+ }
+ }
+ }
+ return Ref<Texture2D>();
+}
+
+void DisplayServerMacOS::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ if (p_checked) {
+ [menu_item setState:NSControlStateValueOn];
+ } else {
+ [menu_item setState:NSControlStateValueOff];
+ }
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ obj->checkable_type = (p_checkable) ? CHECKABLE_TYPE_CHECK_BOX : CHECKABLE_TYPE_NONE;
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_radio_checkable(const String &p_menu_root, int p_idx, bool p_checkable) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ obj->checkable_type = (p_checkable) ? CHECKABLE_TYPE_RADIO_BUTTON : CHECKABLE_TYPE_NONE;
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ obj->callback = p_callback;
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ obj->meta = p_tag;
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ [menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]];
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ NSMenu *sub_menu = _get_menu_root(p_submenu);
+ if (menu && sub_menu) {
+ if (sub_menu == menu) {
+ ERR_PRINT("Can't set submenu to self!");
+ return;
+ }
+ if ([sub_menu supermenu]) {
+ ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
+ return;
+ }
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ [menu setSubmenu:sub_menu forItem:menu_item];
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_accelerator(const String &p_menu_root, int p_idx, Key p_keycode) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_keycode)];
+ String keycode = KeyMappingMacOS::keycode_get_native_string(p_keycode & KeyModifierMask::CODE_MASK);
+ [menu_item setKeyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_disabled(const String &p_menu_root, int p_idx, bool p_disabled) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ [menu_item setEnabled:(!p_disabled)];
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_tooltip(const String &p_menu_root, int p_idx, const String &p_tooltip) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ [menu_item setToolTip:[NSString stringWithUTF8String:p_tooltip.utf8().get_data()]];
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ obj->state = p_state;
+ }
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ obj->max_states = p_max_states;
+ }
+ }
+ }
+}
+
+void DisplayServerMacOS::global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
+ return;
+ }
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (p_icon.is_valid()) {
+ obj->img = p_icon->get_image();
+ obj->img = obj->img->duplicate();
+ if (obj->img->is_compressed()) {
+ obj->img->decompress();
+ }
+ obj->img->resize(16, 16, Image::INTERPOLATE_LANCZOS);
+ [menu_item setImage:_convert_to_nsimg(obj->img)];
+ } else {
+ obj->img = Ref<Image>();
+ [menu_item setImage:nil];
+ }
+ }
+ }
+}
+
+int DisplayServerMacOS::global_menu_get_item_count(const String &p_menu_root) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ return [menu numberOfItems];
+ } else {
+ return 0;
+ }
+}
+
+void DisplayServerMacOS::global_menu_remove_item(const String &p_menu_root, int p_idx) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu.
+ return;
+ }
+ [menu removeItemAtIndex:p_idx];
+ }
+}
+
+void DisplayServerMacOS::global_menu_clear(const String &p_menu_root) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ [menu removeAllItems];
+ // Restore Apple menu.
+ if (menu == [NSApp mainMenu]) {
+ NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
+ [menu setSubmenu:apple_menu forItem:menu_item];
+ }
+ }
+}
+
+bool DisplayServerMacOS::tts_is_speaking() const {
+ ERR_FAIL_COND_V(!tts, false);
+ return [tts isSpeaking];
+}
+
+bool DisplayServerMacOS::tts_is_paused() const {
+ ERR_FAIL_COND_V(!tts, false);
+ return [tts isPaused];
+}
+
+Array DisplayServerMacOS::tts_get_voices() const {
+ ERR_FAIL_COND_V(!tts, Array());
+ return [tts getVoices];
+}
+
+void DisplayServerMacOS::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
+ ERR_FAIL_COND(!tts);
+ [tts speak:p_text voice:p_voice volume:p_volume pitch:p_pitch rate:p_rate utterance_id:p_utterance_id interrupt:p_interrupt];
+}
+
+void DisplayServerMacOS::tts_pause() {
+ ERR_FAIL_COND(!tts);
+ [tts pauseSpeaking];
+}
+
+void DisplayServerMacOS::tts_resume() {
+ ERR_FAIL_COND(!tts);
+ [tts resumeSpeaking];
+}
+
+void DisplayServerMacOS::tts_stop() {
+ ERR_FAIL_COND(!tts);
+ [tts stopSpeaking];
+}
+
+Error DisplayServerMacOS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
+ _THREAD_SAFE_METHOD_
+
+ NSAlert *window = [[NSAlert alloc] init];
+ NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
+ NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()];
+
+ for (int i = 0; i < p_buttons.size(); i++) {
+ NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()];
+ [window addButtonWithTitle:ns_button];
+ }
+ [window setMessageText:ns_title];
+ [window setInformativeText:ns_description];
+ [window setAlertStyle:NSAlertStyleInformational];
+
+ int button_pressed;
+ NSInteger ret = [window runModal];
+ if (ret == NSAlertFirstButtonReturn) {
+ button_pressed = 0;
+ } else if (ret == NSAlertSecondButtonReturn) {
+ button_pressed = 1;
+ } else if (ret == NSAlertThirdButtonReturn) {
+ button_pressed = 2;
+ } else {
+ button_pressed = 2 + (ret - NSAlertThirdButtonReturn);
+ }
+
+ if (!p_callback.is_null()) {
+ Variant button = button_pressed;
+ Variant *buttonp = &button;
+ Variant ret;
+ Callable::CallError ce;
+ p_callback.call((const Variant **)&buttonp, 1, ret, ce);
+ }
+
+ return OK;
+}
+
+Error DisplayServerMacOS::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) {
+ _THREAD_SAFE_METHOD_
+
+ NSAlert *window = [[NSAlert alloc] init];
+ NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
+ NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()];
+ NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)];
+
+ [window addButtonWithTitle:@"OK"];
+ [window setMessageText:ns_title];
+ [window setInformativeText:ns_description];
+ [window setAlertStyle:NSAlertStyleInformational];
+
+ [input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]];
+ [window setAccessoryView:input];
+
+ [window runModal];
+
+ String ret;
+ ret.parse_utf8([[input stringValue] UTF8String]);
+
+ if (!p_callback.is_null()) {
+ Variant text = ret;
+ Variant *textp = &text;
+ Variant ret;
+ Callable::CallError ce;
+ p_callback.call((const Variant **)&textp, 1, ret, ce);
+ }
+
+ return OK;
+}
+
+void DisplayServerMacOS::mouse_set_mode(MouseMode p_mode) {
+ _THREAD_SAFE_METHOD_
+
+ if (p_mode == mouse_mode) {
+ return;
+ }
+
+ WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowData &wd = windows[window_id];
+ if (p_mode == MOUSE_MODE_CAPTURED) {
+ // Apple Docs state that the display parameter is not used.
+ // "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
+ // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ }
+ CGAssociateMouseAndMouseCursorPosition(false);
+ [wd.window_object setMovable:NO];
+ const NSRect contentRect = [wd.window_view frame];
+ NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0);
+ NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
+ CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
+ CGWarpMouseCursorPosition(lMouseWarpPos);
+ } else if (p_mode == MOUSE_MODE_HIDDEN) {
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ }
+ [wd.window_object setMovable:YES];
+ CGAssociateMouseAndMouseCursorPosition(true);
+ } else if (p_mode == MOUSE_MODE_CONFINED) {
+ CGDisplayShowCursor(kCGDirectMainDisplay);
+ [wd.window_object setMovable:NO];
+ CGAssociateMouseAndMouseCursorPosition(false);
+ } else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ }
+ [wd.window_object setMovable:NO];
+ CGAssociateMouseAndMouseCursorPosition(false);
+ } else { // MOUSE_MODE_VISIBLE
+ CGDisplayShowCursor(kCGDirectMainDisplay);
+ [wd.window_object setMovable:YES];
+ CGAssociateMouseAndMouseCursorPosition(true);
+ }
+
+ last_warp = [[NSProcessInfo processInfo] systemUptime];
+ ignore_warp = true;
+ warp_events.clear();
+ mouse_mode = p_mode;
+
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ cursor_update_shape();
+ }
+}
+
+DisplayServer::MouseMode DisplayServerMacOS::mouse_get_mode() const {
+ return mouse_mode;
+}
+
+bool DisplayServerMacOS::update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp) {
+ _THREAD_SAFE_METHOD_
+
+ if (ignore_warp) {
+ // Discard late events, before warp.
+ if (p_timestamp < last_warp) {
+ return true;
+ }
+ ignore_warp = false;
+ return true;
+ }
+
+ if (mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) {
+ // Discard late events.
+ if (p_timestamp < last_warp) {
+ return true;
+ }
+
+ // Warp affects next event delta, subtract previous warp deltas.
+ List<WarpEvent>::Element *F = warp_events.front();
+ while (F) {
+ if (F->get().timestamp < p_timestamp) {
+ List<DisplayServerMacOS::WarpEvent>::Element *E = F;
+ r_delta.x -= E->get().delta.x;
+ r_delta.y -= E->get().delta.y;
+ F = F->next();
+ warp_events.erase(E);
+ } else {
+ F = F->next();
+ }
+ }
+
+ // Confine mouse position to the window, and update delta.
+ NSRect frame = [p_wd.window_object frame];
+ NSPoint conf_pos = r_mpos;
+ conf_pos.x = CLAMP(conf_pos.x + r_delta.x, 0.f, frame.size.width);
+ conf_pos.y = CLAMP(conf_pos.y - r_delta.y, 0.f, frame.size.height);
+ r_delta.x = conf_pos.x - r_mpos.x;
+ r_delta.y = r_mpos.y - conf_pos.y;
+ r_mpos = conf_pos;
+
+ // Move mouse cursor.
+ NSRect point_in_window_rect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0);
+ conf_pos = [[p_wd.window_view window] convertRectToScreen:point_in_window_rect].origin;
+ conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y;
+ CGWarpMouseCursorPosition(conf_pos);
+
+ // Save warp data.
+ last_warp = [[NSProcessInfo processInfo] systemUptime];
+
+ DisplayServerMacOS::WarpEvent ev;
+ ev.timestamp = last_warp;
+ ev.delta = r_delta;
+ warp_events.push_back(ev);
+ }
+
+ return false;
+}
+
+void DisplayServerMacOS::warp_mouse(const Point2i &p_position) {
+ _THREAD_SAFE_METHOD_
+
+ if (mouse_mode != MOUSE_MODE_CAPTURED) {
+ WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowData &wd = windows[window_id];
+
+ // Local point in window coords.
+ const NSRect contentRect = [wd.window_view frame];
+ const float scale = screen_get_max_scale();
+ NSRect pointInWindowRect = NSMakeRect(p_position.x / scale, contentRect.size.height - (p_position.y / scale - 1), 0, 0);
+ NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
+
+ // Point in scren coords.
+ CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
+
+ // Do the warping.
+ CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
+ CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
+ CGAssociateMouseAndMouseCursorPosition(false);
+ CGWarpMouseCursorPosition(lMouseWarpPos);
+ if (mouse_mode != MOUSE_MODE_CONFINED && mouse_mode != MOUSE_MODE_CONFINED_HIDDEN) {
+ CGAssociateMouseAndMouseCursorPosition(true);
+ }
+ }
+}
+
+Point2i DisplayServerMacOS::mouse_get_position() const {
+ _THREAD_SAFE_METHOD_
+
+ const NSPoint mouse_pos = [NSEvent mouseLocation];
+ const float scale = screen_get_max_scale();
+
+ for (NSScreen *screen in [NSScreen screens]) {
+ NSRect frame = [screen frame];
+ if (NSMouseInRect(mouse_pos, frame, NO)) {
+ Vector2i pos = Vector2i((int)mouse_pos.x, (int)mouse_pos.y);
+ pos *= scale;
+ pos -= _get_screens_origin();
+ pos.y *= -1;
+ return pos;
+ }
+ }
+ return Vector2i();
+}
+
+void DisplayServerMacOS::mouse_set_button_state(MouseButton p_state) {
+ last_button_state = p_state;
+}
+
+MouseButton DisplayServerMacOS::mouse_get_button_state() const {
+ return last_button_state;
+}
+
+void DisplayServerMacOS::clipboard_set(const String &p_text) {
+ _THREAD_SAFE_METHOD_
+
+ NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()];
+ NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString];
+
+ NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
+ [pasteboard clearContents];
+ [pasteboard writeObjects:copiedStringArray];
+}
+
+String DisplayServerMacOS::clipboard_get() const {
+ _THREAD_SAFE_METHOD_
+
+ NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
+ NSArray *classArray = [NSArray arrayWithObject:[NSString class]];
+ NSDictionary *options = [NSDictionary dictionary];
+
+ BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options];
+
+ if (!ok) {
+ return "";
+ }
+
+ NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options];
+ NSString *string = [objectsToPaste objectAtIndex:0];
+
+ String ret;
+ ret.parse_utf8([string UTF8String]);
+ return ret;
+}
+
+int DisplayServerMacOS::get_screen_count() const {
+ _THREAD_SAFE_METHOD_
+
+ NSArray *screenArray = [NSScreen screens];
+ return [screenArray count];
+}
+
+Point2i DisplayServerMacOS::screen_get_position(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin();
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot expects a positive value.
+ position.y *= -1;
+ return position;
+}
+
+Size2i DisplayServerMacOS::screen_get_size(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ // Note: Use frame to get the whole screen size.
+ NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
+ return Size2i(nsrect.size.width, nsrect.size.height) * screen_get_max_scale();
+ }
+
+ return Size2i();
+}
+
+int DisplayServerMacOS::screen_get_dpi(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
+
+ const NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
+ const CGSize displayPhysicalSize = CGDisplayScreenSize([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
+ float scale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
+
+ float den2 = (displayPhysicalSize.width / 25.4f) * (displayPhysicalSize.width / 25.4f) + (displayPhysicalSize.height / 25.4f) * (displayPhysicalSize.height / 25.4f);
+ if (den2 > 0.0f) {
+ return ceil(sqrt(displayPixelSize.width * displayPixelSize.width + displayPixelSize.height * displayPixelSize.height) / sqrt(den2) * scale);
+ }
+ }
+
+ return 72;
+}
+
+float DisplayServerMacOS::screen_get_scale(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+ if (OS::get_singleton()->is_hidpi_allowed()) {
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ if ([[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
+ return fmax(1.0, [[screenArray objectAtIndex:p_screen] backingScaleFactor]);
+ }
+ }
+ }
+
+ return 1.f;
+}
+
+float DisplayServerMacOS::screen_get_max_scale() const {
+ _THREAD_SAFE_METHOD_
+
+ // Note: Do not update max display scale on screen configuration change, existing editor windows can't be rescaled on the fly.
+ return display_max_scale;
+}
+
+Rect2i DisplayServerMacOS::screen_get_usable_rect(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ const float scale = screen_get_max_scale();
+ NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame];
+
+ Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * scale - _get_screens_origin();
+ position.y *= -1;
+ Size2i size = Size2i(nsrect.size.width, nsrect.size.height) * scale;
+
+ return Rect2i(position, size);
+ }
+
+ return Rect2i();
+}
+
+float DisplayServerMacOS::screen_get_refresh_rate(int p_screen) const {
+ _THREAD_SAFE_METHOD_
+
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
+ }
+
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
+ const CGDisplayModeRef displayMode = CGDisplayCopyDisplayMode([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
+ const double displayRefreshRate = CGDisplayModeGetRefreshRate(displayMode);
+ return (float)displayRefreshRate;
+ }
+ ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
+ return SCREEN_REFRESH_RATE_FALLBACK;
+}
+
+Vector<DisplayServer::WindowID> DisplayServerMacOS::get_window_list() const {
+ _THREAD_SAFE_METHOD_
+
+ Vector<int> ret;
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ ret.push_back(E.key);
+ }
+ return ret;
+}
+
+DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+ _THREAD_SAFE_METHOD_
+
+ WindowID id = _create_window(p_mode, p_vsync_mode, p_rect);
+ for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
+ if (p_flags & (1 << i)) {
+ window_set_flag(WindowFlags(i), true, id);
+ }
+ }
+
+ return id;
+}
+
+void DisplayServerMacOS::show_window(WindowID p_id) {
+ WindowData &wd = windows[p_id];
+
+ popup_open(p_id);
+ if (wd.no_focus || wd.is_popup) {
+ [wd.window_object orderFront:nil];
+ } else {
+ [wd.window_object makeKeyAndOrderFront:nil];
+ }
+}
+
+void DisplayServerMacOS::delete_sub_window(WindowID p_id) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_id));
+ ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted");
+
+ WindowData &wd = windows[p_id];
+
+ [wd.window_object setContentView:nil];
+ [wd.window_object close];
+}
+
+void DisplayServerMacOS::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.rect_changed_callback = p_callable;
+}
+
+void DisplayServerMacOS::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.event_callback = p_callable;
+}
+
+void DisplayServerMacOS::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.input_event_callback = p_callable;
+}
+
+void DisplayServerMacOS::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.input_text_callback = p_callable;
+}
+
+void DisplayServerMacOS::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.drop_files_callback = p_callable;
+}
+
+void DisplayServerMacOS::window_set_title(const String &p_title, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
+}
+
+void DisplayServerMacOS::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ wd.mpath = p_region;
+}
+
+int DisplayServerMacOS::window_get_current_screen(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!windows.has(p_window), -1);
+ const WindowData &wd = windows[p_window];
+
+ const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]];
+ return (index == NSNotFound) ? 0 : index;
+}
+
+void DisplayServerMacOS::window_set_current_screen(int p_screen, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ if (window_get_current_screen(p_window) == p_screen) {
+ return;
+ }
+
+ bool was_fullscreen = false;
+ if (wd.fullscreen) {
+ // Temporary exit fullscreen mode to move window.
+ [wd.window_object toggleFullScreen:nil];
+ was_fullscreen = true;
+ }
+
+ Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
+ window_set_position(wpos + screen_get_position(p_screen), p_window);
+
+ if (was_fullscreen) {
+ // Re-enter fullscreen mode.
+ [wd.window_object toggleFullScreen:nil];
+ }
+}
+
+void DisplayServerMacOS::window_set_exclusive(WindowID p_window, bool p_exclusive) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ if (wd.exclusive != p_exclusive) {
+ wd.exclusive = p_exclusive;
+ if (wd.transient_parent != INVALID_WINDOW_ID) {
+ WindowData &wd_parent = windows[wd.transient_parent];
+ if (wd.exclusive) {
+ ERR_FAIL_COND_MSG([[wd_parent.window_object childWindows] count] > 0, "Transient parent has another exclusive child.");
+ [wd_parent.window_object addChildWindow:wd.window_object ordered:NSWindowAbove];
+ } else {
+ [wd_parent.window_object removeChildWindow:wd.window_object];
+ }
+ }
+ }
+}
+
+Point2i DisplayServerMacOS::window_get_position(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
+ const WindowData &wd = windows[p_window];
+
+ // Use content rect position (without titlebar / window border).
+ const NSRect contentRect = [wd.window_view frame];
+ const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect];
+ Point2i pos;
+
+ // Return the position of the top-left corner, for OS X the y starts at the bottom.
+ const float scale = screen_get_max_scale();
+ pos.x = nsrect.origin.x;
+ pos.y = (nsrect.origin.y + nsrect.size.height);
+ pos *= scale;
+ pos -= _get_screens_origin();
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot expects a positive value.
+ pos.y *= -1;
+ return pos;
+}
+
+void DisplayServerMacOS::window_set_position(const Point2i &p_position, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ Point2i position = p_position;
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot passes a positive value.
+ position.y *= -1;
+ position += _get_screens_origin();
+ position /= screen_get_max_scale();
+
+ // Remove titlebar / window border size.
+ const NSRect contentRect = [wd.window_view frame];
+ const NSRect windowRect = [wd.window_object frame];
+ const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect];
+ Point2i offset;
+ offset.x = (nsrect.origin.x - windowRect.origin.x);
+ offset.y = (nsrect.origin.y + nsrect.size.height);
+ offset.y -= (windowRect.origin.y + windowRect.size.height);
+
+ [wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x - offset.x, position.y - offset.y)];
+
+ _update_window_style(wd);
+ update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+}
+
+void DisplayServerMacOS::window_set_transient(WindowID p_window, WindowID p_parent) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(p_window == p_parent);
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd_window = windows[p_window];
+
+ ERR_FAIL_COND(wd_window.transient_parent == p_parent);
+
+ ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
+ if (p_parent == INVALID_WINDOW_ID) {
+ // Remove transient.
+ ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
+ ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
+
+ WindowData &wd_parent = windows[wd_window.transient_parent];
+
+ wd_window.transient_parent = INVALID_WINDOW_ID;
+ wd_parent.transient_children.erase(p_window);
+ [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+
+ if (wd_window.exclusive) {
+ [wd_parent.window_object removeChildWindow:wd_window.window_object];
+ }
+ } else {
+ ERR_FAIL_COND(!windows.has(p_parent));
+ ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
+ WindowData &wd_parent = windows[p_parent];
+
+ wd_window.transient_parent = p_parent;
+ wd_parent.transient_children.insert(p_window);
+ [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
+
+ if (wd_window.exclusive) {
+ [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove];
+ }
+ }
+}
+
+void DisplayServerMacOS::window_set_max_size(const Size2i p_size, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) {
+ ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
+ return;
+ }
+ wd.max_size = p_size;
+
+ if ((wd.max_size != Size2i()) && !wd.fullscreen) {
+ Size2i size = wd.max_size / screen_get_max_scale();
+ [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ } else {
+ [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ }
+}
+
+Size2i DisplayServerMacOS::window_get_max_size(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
+ const WindowData &wd = windows[p_window];
+ return wd.max_size;
+}
+
+void DisplayServerMacOS::window_set_min_size(const Size2i p_size, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) {
+ ERR_PRINT("Minimum window size can't be larger than maximum window size!");
+ return;
+ }
+ wd.min_size = p_size;
+
+ if ((wd.min_size != Size2i()) && !wd.fullscreen) {
+ Size2i size = wd.min_size / screen_get_max_scale();
+ [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ } else {
+ [wd.window_object setContentMinSize:NSMakeSize(0, 0)];
+ }
+}
+
+Size2i DisplayServerMacOS::window_get_min_size(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
+ const WindowData &wd = windows[p_window];
+
+ return wd.min_size;
+}
+
+void DisplayServerMacOS::window_set_size(const Size2i p_size, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ Size2i size = p_size / screen_get_max_scale();
+
+ NSPoint top_left;
+ NSRect old_frame = [wd.window_object frame];
+ top_left.x = old_frame.origin.x;
+ top_left.y = NSMaxY(old_frame);
+
+ NSRect new_frame = NSMakeRect(0, 0, size.x, size.y);
+ new_frame = [wd.window_object frameRectForContentRect:new_frame];
+
+ new_frame.origin.x = top_left.x;
+ new_frame.origin.y = top_left.y - new_frame.size.height;
+
+ [wd.window_object setFrame:new_frame display:YES];
+
+ _update_window_style(wd);
+}
+
+Size2i DisplayServerMacOS::window_get_size(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
+ const WindowData &wd = windows[p_window];
+ return wd.size;
+}
+
+Size2i DisplayServerMacOS::window_get_real_size(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
+ const WindowData &wd = windows[p_window];
+ NSRect frame = [wd.window_object frame];
+ return Size2i(frame.size.width, frame.size.height) * screen_get_max_scale();
+}
+
+void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ WindowMode old_mode = window_get_mode(p_window);
+ if (old_mode == p_mode) {
+ return; // Do nothing.
+ }
+
+ switch (old_mode) {
+ case WINDOW_MODE_WINDOWED: {
+ // Do nothing.
+ } break;
+ case WINDOW_MODE_MINIMIZED: {
+ [wd.window_object deminiaturize:nil];
+ } break;
+ case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
+ case WINDOW_MODE_FULLSCREEN: {
+ [(NSWindow *)wd.window_object setLevel:NSNormalWindowLevel];
+ _set_window_per_pixel_transparency_enabled(true, p_window);
+ if (wd.resize_disabled) { // Restore resize disabled.
+ [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+ }
+ if (wd.min_size != Size2i()) {
+ Size2i size = wd.min_size / screen_get_max_scale();
+ [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ }
+ if (wd.max_size != Size2i()) {
+ Size2i size = wd.max_size / screen_get_max_scale();
+ [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ }
+ [wd.window_object toggleFullScreen:nil];
+ wd.fullscreen = false;
+ } break;
+ case WINDOW_MODE_MAXIMIZED: {
+ if ([wd.window_object isZoomed]) {
+ [wd.window_object zoom:nil];
+ }
+ } break;
+ }
+
+ switch (p_mode) {
+ case WINDOW_MODE_WINDOWED: {
+ // Do nothing.
+ } break;
+ case WINDOW_MODE_MINIMIZED: {
+ [wd.window_object performMiniaturize:nil];
+ } break;
+ case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
+ case WINDOW_MODE_FULLSCREEN: {
+ _set_window_per_pixel_transparency_enabled(false, p_window);
+ if (wd.resize_disabled) { // Fullscreen window should be resizable to work.
+ [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
+ }
+ [wd.window_object setContentMinSize:NSMakeSize(0, 0)];
+ [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ [wd.window_object toggleFullScreen:nil];
+ wd.fullscreen = true;
+ } break;
+ case WINDOW_MODE_MAXIMIZED: {
+ if (![wd.window_object isZoomed]) {
+ [wd.window_object zoom:nil];
+ }
+ } break;
+ }
+}
+
+DisplayServer::WindowMode DisplayServerMacOS::window_get_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED);
+ const WindowData &wd = windows[p_window];
+
+ if (wd.fullscreen) { // If fullscreen, it's not in another mode.
+ return WINDOW_MODE_FULLSCREEN;
+ }
+ if ([wd.window_object isZoomed] && !wd.resize_disabled) {
+ return WINDOW_MODE_MAXIMIZED;
+ }
+ if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) {
+ if ([wd.window_object isMiniaturized]) {
+ return WINDOW_MODE_MINIMIZED;
+ }
+ }
+
+ // All other discarded, return windowed.
+ return WINDOW_MODE_WINDOWED;
+}
+
+bool DisplayServerMacOS::window_is_maximize_allowed(WindowID p_window) const {
+ return true;
+}
+
+void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ switch (p_flag) {
+ case WINDOW_FLAG_RESIZE_DISABLED: {
+ wd.resize_disabled = p_enabled;
+ if (wd.fullscreen) { // Fullscreen window should be resizable, style will be applied on exiting fullscreen.
+ return;
+ }
+ if (p_enabled) {
+ [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+ } else {
+ [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
+ }
+ } break;
+ case WINDOW_FLAG_BORDERLESS: {
+ // OrderOut prevents a lose focus bug with the window.
+ if ([wd.window_object isVisible]) {
+ [wd.window_object orderOut:nil];
+ }
+ wd.borderless = p_enabled;
+ if (p_enabled) {
+ [wd.window_object setStyleMask:NSWindowStyleMaskBorderless];
+ } else {
+ _set_window_per_pixel_transparency_enabled(false, p_window);
+ [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
+ // Force update of the window styles.
+ NSRect frameRect = [wd.window_object frame];
+ [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
+ [wd.window_object setFrame:frameRect display:NO];
+ }
+ _update_window_style(wd);
+ if ([wd.window_object isVisible]) {
+ if (wd.no_focus || wd.is_popup) {
+ [wd.window_object orderFront:nil];
+ } else {
+ [wd.window_object makeKeyAndOrderFront:nil];
+ }
+ }
+ } break;
+ case WINDOW_FLAG_ALWAYS_ON_TOP: {
+ wd.on_top = p_enabled;
+ if (wd.fullscreen) {
+ return;
+ }
+ if (p_enabled) {
+ [(NSWindow *)wd.window_object setLevel:NSFloatingWindowLevel];
+ } else {
+ [(NSWindow *)wd.window_object setLevel:NSNormalWindowLevel];
+ }
+ } break;
+ case WINDOW_FLAG_TRANSPARENT: {
+ if (p_enabled) {
+ [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // Force borderless.
+ } else if (!wd.borderless) {
+ [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
+ }
+ _set_window_per_pixel_transparency_enabled(p_enabled, p_window);
+ } break;
+ case WINDOW_FLAG_NO_FOCUS: {
+ wd.no_focus = p_enabled;
+ } break;
+ case WINDOW_FLAG_POPUP: {
+ ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window can't be popup.");
+ ERR_FAIL_COND_MSG([wd.window_object isVisible] && (wd.is_popup != p_enabled), "Popup flag can't changed while window is opened.");
+ wd.is_popup = p_enabled;
+ } break;
+ default: {
+ }
+ }
+}
+
+bool DisplayServerMacOS::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), false);
+ const WindowData &wd = windows[p_window];
+
+ switch (p_flag) {
+ case WINDOW_FLAG_RESIZE_DISABLED: {
+ return wd.resize_disabled;
+ } break;
+ case WINDOW_FLAG_BORDERLESS: {
+ return [wd.window_object styleMask] == NSWindowStyleMaskBorderless;
+ } break;
+ case WINDOW_FLAG_ALWAYS_ON_TOP: {
+ if (wd.fullscreen) {
+ return wd.on_top;
+ } else {
+ return [(NSWindow *)wd.window_object level] == NSFloatingWindowLevel;
+ }
+ } break;
+ case WINDOW_FLAG_TRANSPARENT: {
+ return wd.layered_window;
+ } break;
+ case WINDOW_FLAG_NO_FOCUS: {
+ return wd.no_focus;
+ } break;
+ case WINDOW_FLAG_POPUP: {
+ return wd.is_popup;
+ } break;
+ default: {
+ }
+ }
+
+ return false;
+}
+
+void DisplayServerMacOS::window_request_attention(WindowID p_window) {
+ // It's app global, ignore window id.
+ [NSApp requestUserAttention:NSCriticalRequest];
+}
+
+void DisplayServerMacOS::window_move_to_foreground(WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ const WindowData &wd = windows[p_window];
+
+ [[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
+ if (wd.no_focus || wd.is_popup) {
+ [wd.window_object orderFront:nil];
+ } else {
+ [wd.window_object makeKeyAndOrderFront:nil];
+ }
+}
+
+bool DisplayServerMacOS::window_can_draw(WindowID p_window) const {
+ return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED;
+}
+
+bool DisplayServerMacOS::can_any_window_draw() const {
+ _THREAD_SAFE_METHOD_
+
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ if (window_get_mode(E.key) != WINDOW_MODE_MINIMIZED) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void DisplayServerMacOS::window_set_ime_active(const bool p_active, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ wd.im_active = p_active;
+
+ if (!p_active) {
+ [wd.window_view cancelComposition];
+ }
+}
+
+void DisplayServerMacOS::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ wd.im_position = p_pos;
+}
+
+DisplayServer::WindowID DisplayServerMacOS::get_window_at_screen_position(const Point2i &p_position) const {
+ Point2i position = p_position;
+ position.y *= -1;
+ position += _get_screens_origin();
+ position /= screen_get_max_scale();
+
+ NSInteger wnum = [NSWindow windowNumberAtPoint:NSMakePoint(position.x, position.y) belowWindowWithWindowNumber:0 /*topmost*/];
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ if ([E.value.window_object windowNumber] == wnum) {
+ return E.key;
+ }
+ }
+ return INVALID_WINDOW_ID;
+}
+
+int64_t DisplayServerMacOS::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(!windows.has(p_window), 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)windows[p_window].window_object;
+ }
+ case WINDOW_VIEW: {
+ return (int64_t)windows[p_window].window_view;
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
+void DisplayServerMacOS::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ windows[p_window].instance_id = p_instance;
+}
+
+ObjectID DisplayServerMacOS::window_get_attached_instance_id(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
+ return windows[p_window].instance_id;
+}
+
+void DisplayServerMacOS::gl_window_make_current(DisplayServer::WindowID p_window_id) {
+#if defined(GLES3_ENABLED)
+ gl_manager->window_make_current(p_window_id);
+#endif
+}
+
+void DisplayServerMacOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->set_use_vsync(p_vsync_mode);
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
+ }
+#endif
+}
+
+DisplayServer::VSyncMode DisplayServerMacOS::window_get_vsync_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED);
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ return context_vulkan->get_vsync_mode(p_window);
+ }
+#endif
+ return DisplayServer::VSYNC_ENABLED;
+}
+
+Point2i DisplayServerMacOS::ime_get_selection() const {
+ return im_selection;
+}
+
+String DisplayServerMacOS::ime_get_text() const {
+ return im_text;
+}
+
+void DisplayServerMacOS::cursor_update_shape() {
+ _THREAD_SAFE_METHOD_
+
+ if (cursors[cursor_shape] != nullptr) {
+ [cursors[cursor_shape] set];
+ } else {
+ switch (cursor_shape) {
+ case CURSOR_ARROW:
+ [[NSCursor arrowCursor] set];
+ break;
+ case CURSOR_IBEAM:
+ [[NSCursor IBeamCursor] set];
+ break;
+ case CURSOR_POINTING_HAND:
+ [[NSCursor pointingHandCursor] set];
+ break;
+ case CURSOR_CROSS:
+ [[NSCursor crosshairCursor] set];
+ break;
+ case CURSOR_WAIT:
+ [[NSCursor arrowCursor] set];
+ break;
+ case CURSOR_BUSY:
+ [[NSCursor arrowCursor] set];
+ break;
+ case CURSOR_DRAG:
+ [[NSCursor closedHandCursor] set];
+ break;
+ case CURSOR_CAN_DROP:
+ [[NSCursor openHandCursor] set];
+ break;
+ case CURSOR_FORBIDDEN:
+ [[NSCursor operationNotAllowedCursor] set];
+ break;
+ case CURSOR_VSIZE:
+ [_cursor_from_selector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set];
+ break;
+ case CURSOR_HSIZE:
+ [_cursor_from_selector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set];
+ break;
+ case CURSOR_BDIAGSIZE:
+ [_cursor_from_selector(@selector(_windowResizeNorthEastSouthWestCursor)) set];
+ break;
+ case CURSOR_FDIAGSIZE:
+ [_cursor_from_selector(@selector(_windowResizeNorthWestSouthEastCursor)) set];
+ break;
+ case CURSOR_MOVE:
+ [[NSCursor arrowCursor] set];
+ break;
+ case CURSOR_VSPLIT:
+ [[NSCursor resizeUpDownCursor] set];
+ break;
+ case CURSOR_HSPLIT:
+ [[NSCursor resizeLeftRightCursor] set];
+ break;
+ case CURSOR_HELP:
+ [_cursor_from_selector(@selector(_helpCursor)) set];
+ break;
+ default: {
+ }
+ }
+ }
+}
+
+void DisplayServerMacOS::cursor_set_shape(CursorShape p_shape) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
+
+ if (cursor_shape == p_shape) {
+ return;
+ }
+
+ cursor_shape = p_shape;
+
+ if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
+ return;
+ }
+
+ cursor_update_shape();
+}
+
+DisplayServerMacOS::CursorShape DisplayServerMacOS::cursor_get_shape() const {
+ return cursor_shape;
+}
+
+void DisplayServerMacOS::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+ _THREAD_SAFE_METHOD_
+
+ if (p_cursor.is_valid()) {
+ HashMap<CursorShape, Vector<Variant>>::Iterator cursor_c = cursors_cache.find(p_shape);
+
+ if (cursor_c) {
+ if (cursor_c->value[0] == p_cursor && cursor_c->value[1] == p_hotspot) {
+ cursor_set_shape(p_shape);
+ return;
+ }
+ cursors_cache.erase(p_shape);
+ }
+
+ Ref<Texture2D> texture = p_cursor;
+ Ref<AtlasTexture> atlas_texture = p_cursor;
+ Ref<Image> image;
+ Size2 texture_size;
+ Rect2 atlas_rect;
+
+ if (texture.is_valid()) {
+ image = texture->get_image();
+ }
+
+ if (!image.is_valid() && atlas_texture.is_valid()) {
+ texture = atlas_texture->get_atlas();
+
+ atlas_rect.size.width = texture->get_width();
+ atlas_rect.size.height = texture->get_height();
+ atlas_rect.position.x = atlas_texture->get_region().position.x;
+ atlas_rect.position.y = atlas_texture->get_region().position.y;
+
+ texture_size.width = atlas_texture->get_region().size.x;
+ texture_size.height = atlas_texture->get_region().size.y;
+ } else if (image.is_valid()) {
+ texture_size.width = texture->get_width();
+ texture_size.height = texture->get_height();
+ }
+
+ ERR_FAIL_COND(!texture.is_valid());
+ ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
+ ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
+ ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
+
+ image = texture->get_image();
+
+ ERR_FAIL_COND(!image.is_valid());
+
+ NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes:nullptr
+ pixelsWide:int(texture_size.width)
+ pixelsHigh:int(texture_size.height)
+ bitsPerSample:8
+ samplesPerPixel:4
+ hasAlpha:YES
+ isPlanar:NO
+ colorSpaceName:NSDeviceRGBColorSpace
+ bytesPerRow:int(texture_size.width) * 4
+ bitsPerPixel:32];
+
+ ERR_FAIL_COND(imgrep == nil);
+ uint8_t *pixels = [imgrep bitmapData];
+
+ int len = int(texture_size.width * texture_size.height);
+
+ for (int i = 0; i < len; i++) {
+ int row_index = floor(i / texture_size.width) + atlas_rect.position.y;
+ int column_index = (i % int(texture_size.width)) + atlas_rect.position.x;
+
+ if (atlas_texture.is_valid()) {
+ column_index = MIN(column_index, atlas_rect.size.width - 1);
+ row_index = MIN(row_index, atlas_rect.size.height - 1);
+ }
+
+ uint32_t color = image->get_pixel(column_index, row_index).to_argb32();
+
+ uint8_t alpha = (color >> 24) & 0xFF;
+ pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255;
+ pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255;
+ pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255;
+ pixels[i * 4 + 3] = alpha;
+ }
+
+ NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)];
+ [nsimage addRepresentation:imgrep];
+
+ NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)];
+
+ cursors[p_shape] = cursor;
+
+ Vector<Variant> params;
+ params.push_back(p_cursor);
+ params.push_back(p_hotspot);
+ cursors_cache.insert(p_shape, params);
+
+ if (p_shape == cursor_shape) {
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ [cursor set];
+ }
+ }
+ } else {
+ // Reset to default system cursor.
+ if (cursors[p_shape] != nullptr) {
+ cursors[p_shape] = nullptr;
+ }
+
+ cursor_update_shape();
+
+ cursors_cache.erase(p_shape);
+ }
+}
+
+bool DisplayServerMacOS::get_swap_cancel_ok() {
+ return false;
+}
+
+int DisplayServerMacOS::keyboard_get_layout_count() const {
+ if (keyboard_layout_dirty) {
+ const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts();
+ }
+ return kbd_layouts.size();
+}
+
+void DisplayServerMacOS::keyboard_set_current_layout(int p_index) {
+ if (keyboard_layout_dirty) {
+ const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts();
+ }
+
+ ERR_FAIL_INDEX(p_index, kbd_layouts.size());
+
+ NSString *cur_name = [NSString stringWithUTF8String:kbd_layouts[p_index].name.utf8().get_data()];
+
+ NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout };
+ NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false);
+ for (NSUInteger i = 0; i < [list_kbd count]; i++) {
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName);
+ if ([name isEqualToString:cur_name]) {
+ TISSelectInputSource((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i]);
+ break;
+ }
+ }
+
+ NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode };
+ NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false);
+ for (NSUInteger i = 0; i < [list_ime count]; i++) {
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName);
+ if ([name isEqualToString:cur_name]) {
+ TISSelectInputSource((__bridge TISInputSourceRef)[list_ime objectAtIndex:i]);
+ break;
+ }
+ }
+}
+
+int DisplayServerMacOS::keyboard_get_current_layout() const {
+ if (keyboard_layout_dirty) {
+ const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts();
+ }
+
+ return current_layout;
+}
+
+String DisplayServerMacOS::keyboard_get_layout_language(int p_index) const {
+ if (keyboard_layout_dirty) {
+ const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts();
+ }
+
+ ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), "");
+ return kbd_layouts[p_index].code;
+}
+
+String DisplayServerMacOS::keyboard_get_layout_name(int p_index) const {
+ if (keyboard_layout_dirty) {
+ const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts();
+ }
+
+ ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), "");
+ return kbd_layouts[p_index].name;
+}
+
+Key DisplayServerMacOS::keyboard_get_keycode_from_physical(Key p_keycode) const {
+ if (p_keycode == Key::PAUSE) {
+ return p_keycode;
+ }
+
+ Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK;
+ Key keycode_no_mod = p_keycode & KeyModifierMask::CODE_MASK;
+ unsigned int macos_keycode = KeyMappingMacOS::unmap_key((Key)keycode_no_mod);
+ return (Key)(KeyMappingMacOS::remap_key(macos_keycode, 0) | modifiers);
+}
+
+void DisplayServerMacOS::process_events() {
+ _THREAD_SAFE_METHOD_
+
+ while (true) {
+ NSEvent *event = [NSApp
+ nextEventMatchingMask:NSEventMaskAny
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+
+ if (event == nil) {
+ break;
+ }
+
+ [NSApp sendEvent:event];
+ }
+
+ if (!drop_events) {
+ _process_key_events();
+ Input::get_singleton()->flush_buffered_events();
+ }
+
+ for (KeyValue<WindowID, WindowData> &E : windows) {
+ WindowData &wd = E.value;
+ if (wd.mpath.size() > 0) {
+ update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ if (Geometry2D::is_point_in_polygon(wd.mouse_pos, wd.mpath)) {
+ if ([wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:NO];
+ }
+ } else {
+ if (![wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:YES];
+ }
+ }
+ } else {
+ if ([wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:NO];
+ }
+ }
+ }
+}
+
+void DisplayServerMacOS::force_process_and_drop_events() {
+ _THREAD_SAFE_METHOD_
+
+ drop_events = true;
+ process_events();
+ drop_events = false;
+}
+
+void DisplayServerMacOS::release_rendering_thread() {
+}
+
+void DisplayServerMacOS::make_rendering_thread() {
+}
+
+void DisplayServerMacOS::swap_buffers() {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->swap_buffers();
+ }
+#endif
+}
+
+void DisplayServerMacOS::set_native_icon(const String &p_filename) {
+ _THREAD_SAFE_METHOD_
+
+ Ref<FileAccess> f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND(f.is_null());
+
+ Vector<uint8_t> data;
+ uint64_t len = f->get_length();
+ data.resize(len);
+ f->get_buffer((uint8_t *)&data.write[0], len);
+
+ NSData *icon_data = [[NSData alloc] initWithBytes:&data.write[0] length:len];
+ ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data.");
+
+ NSImage *icon = [[NSImage alloc] initWithData:icon_data];
+ ERR_FAIL_COND_MSG(!icon, "Error loading icon.");
+
+ [NSApp setApplicationIconImage:icon];
+}
+
+void DisplayServerMacOS::set_icon(const Ref<Image> &p_icon) {
+ _THREAD_SAFE_METHOD_
+
+ Ref<Image> img = p_icon;
+ img = img->duplicate();
+ img->convert(Image::FORMAT_RGBA8);
+ NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes:nullptr
+ pixelsWide:img->get_width()
+ pixelsHigh:img->get_height()
+ bitsPerSample:8
+ samplesPerPixel:4
+ hasAlpha:YES
+ isPlanar:NO
+ colorSpaceName:NSDeviceRGBColorSpace
+ bytesPerRow:img->get_width() * 4
+ bitsPerPixel:32];
+ ERR_FAIL_COND(imgrep == nil);
+ uint8_t *pixels = [imgrep bitmapData];
+
+ int len = img->get_width() * img->get_height();
+ const uint8_t *r = img->get_data().ptr();
+
+ /* Premultiply the alpha channel */
+ for (int i = 0; i < len; i++) {
+ uint8_t alpha = r[i * 4 + 3];
+ pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
+ pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
+ pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
+ pixels[i * 4 + 3] = alpha;
+ }
+
+ NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())];
+ ERR_FAIL_COND(nsimg == nil);
+
+ [nsimg addRepresentation:imgrep];
+ [NSApp setApplicationIconImage:nsimg];
+}
+
+DisplayServer *DisplayServerMacOS::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerMacOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
+ if (r_error != OK) {
+ OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.", "Unable to initialize Video driver");
+ }
+ return ds;
+}
+
+Vector<String> DisplayServerMacOS::get_rendering_drivers_func() {
+ Vector<String> drivers;
+
+#if defined(VULKAN_ENABLED)
+ drivers.push_back("vulkan");
+#endif
+#if defined(GLES3_ENABLED)
+ drivers.push_back("opengl3");
+#endif
+
+ return drivers;
+}
+
+void DisplayServerMacOS::register_macos_driver() {
+ register_create_function("macos", create_func, get_rendering_drivers_func);
+}
+
+DisplayServer::WindowID DisplayServerMacOS::window_get_active_popup() const {
+ const List<WindowID>::Element *E = popup_list.back();
+ if (E) {
+ return E->get();
+ } else {
+ return INVALID_WINDOW_ID;
+ }
+}
+
+void DisplayServerMacOS::window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.parent_safe_rect = p_rect;
+}
+
+Rect2i DisplayServerMacOS::window_get_popup_safe_rect(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Rect2i());
+ const WindowData &wd = windows[p_window];
+ return wd.parent_safe_rect;
+}
+
+void DisplayServerMacOS::popup_open(WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ WindowData &wd = windows[p_window];
+ if (wd.is_popup) {
+ bool was_empty = popup_list.is_empty();
+ // Find current popup parent, or root popup if new window is not transient.
+ List<WindowID>::Element *C = nullptr;
+ List<WindowID>::Element *E = popup_list.back();
+ while (E) {
+ if (wd.transient_parent != E->get() || wd.transient_parent == INVALID_WINDOW_ID) {
+ C = E;
+ E = E->prev();
+ } else {
+ break;
+ }
+ }
+ if (C) {
+ send_window_event(windows[C->get()], DisplayServerMacOS::WINDOW_EVENT_CLOSE_REQUEST);
+ }
+
+ if (was_empty && popup_list.is_empty()) {
+ // Inform OS that popup was opened, to close other native popups.
+ [[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.beginMenuTrackingNotification" object:@"org.godotengine.godot.popup_window"];
+ }
+ time_since_popup = OS::get_singleton()->get_ticks_msec();
+ popup_list.push_back(p_window);
+ }
+}
+
+void DisplayServerMacOS::popup_close(WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ bool was_empty = popup_list.is_empty();
+ List<WindowID>::Element *E = popup_list.find(p_window);
+ while (E) {
+ List<WindowID>::Element *F = E->next();
+ WindowID win_id = E->get();
+ popup_list.erase(E);
+
+ send_window_event(windows[win_id], DisplayServerMacOS::WINDOW_EVENT_CLOSE_REQUEST);
+ E = F;
+ }
+ if (!was_empty && popup_list.is_empty()) {
+ // Inform OS that all popups are closed.
+ [[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.endMenuTrackingNotification" object:@"org.godotengine.godot.popup_window"];
+ }
+}
+
+bool DisplayServerMacOS::mouse_process_popups(bool p_close) {
+ _THREAD_SAFE_METHOD_
+
+ bool was_empty = popup_list.is_empty();
+ bool closed = false;
+ if (p_close) {
+ // Close all popups.
+ List<WindowID>::Element *E = popup_list.front();
+ if (E) {
+ send_window_event(windows[E->get()], DisplayServerMacOS::WINDOW_EVENT_CLOSE_REQUEST);
+ closed = true;
+ }
+ if (!was_empty) {
+ // Inform OS that all popups are closed.
+ [[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.endMenuTrackingNotification" object:@"org.godotengine.godot.popup_window"];
+ }
+ } else {
+ uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_since_popup;
+ if (delta < 250) {
+ return false;
+ }
+
+ Point2i pos = mouse_get_position();
+ List<WindowID>::Element *C = nullptr;
+ List<WindowID>::Element *E = popup_list.back();
+ // Find top popup to close.
+ while (E) {
+ // Popup window area.
+ Rect2i win_rect = Rect2i(window_get_position(E->get()), window_get_size(E->get()));
+ // Area of the parent window, which responsible for opening sub-menu.
+ Rect2i safe_rect = window_get_popup_safe_rect(E->get());
+ if (win_rect.has_point(pos)) {
+ break;
+ } else if (safe_rect != Rect2i() && safe_rect.has_point(pos)) {
+ break;
+ } else {
+ C = E;
+ E = E->prev();
+ }
+ }
+ if (C) {
+ send_window_event(windows[C->get()], DisplayServerMacOS::WINDOW_EVENT_CLOSE_REQUEST);
+ closed = true;
+ }
+ if (!was_empty && popup_list.is_empty()) {
+ // Inform OS that all popups are closed.
+ [[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.endMenuTrackingNotification" object:@"org.godotengine.godot.popup_window"];
+ }
+ }
+ return closed;
+}
+
+DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
+
+ r_error = OK;
+
+ memset(cursors, 0, sizeof(cursors));
+
+ event_source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
+ ERR_FAIL_COND(!event_source);
+
+ CGEventSourceSetLocalEventsSuppressionInterval(event_source, 0.0);
+
+ int screen_count = get_screen_count();
+ for (int i = 0; i < screen_count; i++) {
+ display_max_scale = fmax(display_max_scale, screen_get_scale(i));
+ }
+
+ // Register to be notified on keyboard layout changes.
+ CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
+ nullptr, _keyboard_layout_changed,
+ kTISNotifySelectedKeyboardInputSourceChanged, nullptr,
+ CFNotificationSuspensionBehaviorDeliverImmediately);
+
+ // Register to be notified on displays arrangement changes.
+ CGDisplayRegisterReconfigurationCallback(_displays_arrangement_changed, nullptr);
+
+ // Init TTS
+ tts = [[TTS_MacOS alloc] init];
+
+ NSMenuItem *menu_item;
+ NSString *title;
+
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil) {
+ nsappname = [[NSProcessInfo processInfo] processName];
+ }
+
+ // Setup Dock menu.
+ dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"];
+ [dock_menu setAutoenablesItems:NO];
+
+ // Setup Apple menu.
+ apple_menu = [[NSMenu alloc] initWithTitle:@""];
+ title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname];
+ [apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""];
+ [apple_menu setAutoenablesItems:NO];
+
+ [apple_menu addItem:[NSMenuItem separatorItem]];
+
+ NSMenu *services = [[NSMenu alloc] initWithTitle:@""];
+ menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""];
+ [apple_menu setSubmenu:services forItem:menu_item];
+ [NSApp setServicesMenu:services];
+
+ [apple_menu addItem:[NSMenuItem separatorItem]];
+
+ title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname];
+ [apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
+
+ menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
+ [menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)];
+
+ [apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""];
+
+ [apple_menu addItem:[NSMenuItem separatorItem]];
+
+ title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
+ [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
+
+ // Add items to the menu bar.
+ NSMenu *main_menu = [NSApp mainMenu];
+ menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
+ [main_menu setSubmenu:apple_menu forItem:menu_item];
+ [main_menu setAutoenablesItems:NO];
+
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
+ //TODO - do Vulkan and OpenGL support checks, driver selection and fallback
+ rendering_driver = p_rendering_driver;
+
+#if defined(GLES3_ENABLED)
+ if (rendering_driver == "opengl3") {
+ GLManager_MacOS::ContextType opengl_api_type = GLManager_MacOS::GLES_3_0_COMPATIBLE;
+ gl_manager = memnew(GLManager_MacOS(opengl_api_type));
+ if (gl_manager->initialize() != OK) {
+ memdelete(gl_manager);
+ gl_manager = nullptr;
+ r_error = ERR_UNAVAILABLE;
+ ERR_FAIL_MSG("Could not initialize OpenGL");
+ return;
+ }
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ context_vulkan = memnew(VulkanContextMacOS);
+ if (context_vulkan->initialize() != OK) {
+ memdelete(context_vulkan);
+ context_vulkan = nullptr;
+ r_error = ERR_CANT_CREATE;
+ ERR_FAIL_MSG("Could not initialize Vulkan");
+ }
+ }
+#endif
+
+ Point2i window_position(
+ screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2,
+ screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2);
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution));
+ ERR_FAIL_COND(main_window == INVALID_WINDOW_ID);
+ for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
+ if (p_flags & (1 << i)) {
+ window_set_flag(WindowFlags(i), true, main_window);
+ }
+ }
+ show_window(MAIN_WINDOW_ID);
+
+#if defined(GLES3_ENABLED)
+ if (rendering_driver == "opengl3") {
+ RasterizerGLES3::make_current();
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ rendering_device_vulkan = memnew(RenderingDeviceVulkan);
+ rendering_device_vulkan->initialize(context_vulkan);
+
+ RendererCompositorRD::make_current();
+ }
+#endif
+}
+
+DisplayServerMacOS::~DisplayServerMacOS() {
+ // Destroy all windows.
+ for (HashMap<WindowID, WindowData>::Iterator E = windows.begin(); E;) {
+ HashMap<WindowID, WindowData>::Iterator F = E;
+ ++E;
+ [F->value.window_object setContentView:nil];
+ [F->value.window_object close];
+ }
+
+ // Destroy drivers.
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ memdelete(gl_manager);
+ gl_manager = nullptr;
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (rendering_device_vulkan) {
+ rendering_device_vulkan->finalize();
+ memdelete(rendering_device_vulkan);
+ rendering_device_vulkan = nullptr;
+ }
+
+ if (context_vulkan) {
+ memdelete(context_vulkan);
+ context_vulkan = nullptr;
+ }
+#endif
+
+ CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), nullptr, kTISNotifySelectedKeyboardInputSourceChanged, nullptr);
+ CGDisplayRemoveReconfigurationCallback(_displays_arrangement_changed, nullptr);
+
+ cursors_cache.clear();
+}