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Diffstat (limited to 'platform/macos/display_server_macos.mm')
| -rw-r--r-- | platform/macos/display_server_macos.mm | 3304 | 
1 files changed, 3304 insertions, 0 deletions
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm new file mode 100644 index 0000000000..07ba5d7497 --- /dev/null +++ b/platform/macos/display_server_macos.mm @@ -0,0 +1,3304 @@ +/*************************************************************************/ +/*  display_server_macos.mm                                              */ +/*************************************************************************/ +/*                       This file is part of:                           */ +/*                           GODOT ENGINE                                */ +/*                      https://godotengine.org                          */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ +/*                                                                       */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the       */ +/* "Software"), to deal in the Software without restriction, including   */ +/* without limitation the rights to use, copy, modify, merge, publish,   */ +/* distribute, sublicense, and/or sell copies of the Software, and to    */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions:                                             */ +/*                                                                       */ +/* The above copyright notice and this permission notice shall be        */ +/* included in all copies or substantial portions of the Software.       */ +/*                                                                       */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ +/*************************************************************************/ + +#include "display_server_macos.h" + +#include "godot_content_view.h" +#include "godot_menu_item.h" +#include "godot_window.h" +#include "godot_window_delegate.h" +#include "key_mapping_macos.h" +#include "os_macos.h" + +#include "tts_macos.h" + +#include "core/io/marshalls.h" +#include "core/math/geometry_2d.h" +#include "core/os/keyboard.h" +#include "main/main.h" +#include "scene/resources/texture.h" + +#import <Carbon/Carbon.h> +#import <Cocoa/Cocoa.h> +#import <IOKit/IOCFPlugIn.h> +#import <IOKit/IOKitLib.h> +#import <IOKit/hid/IOHIDKeys.h> +#import <IOKit/hid/IOHIDLib.h> + +#if defined(GLES3_ENABLED) +#include "drivers/gles3/rasterizer_gles3.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" +#endif + +const NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) const { +	const NSMenu *menu = nullptr; +	if (p_menu_root == "") { +		// Main menu. +		menu = [NSApp mainMenu]; +	} else if (p_menu_root.to_lower() == "_dock") { +		// macOS dock menu. +		menu = dock_menu; +	} else { +		// Submenu. +		if (submenu.has(p_menu_root)) { +			menu = submenu[p_menu_root]; +		} +	} +	if (menu == apple_menu) { +		// Do not allow to change Apple menu. +		return nullptr; +	} +	return menu; +} + +NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) { +	NSMenu *menu = nullptr; +	if (p_menu_root == "") { +		// Main menu. +		menu = [NSApp mainMenu]; +	} else if (p_menu_root.to_lower() == "_dock") { +		// macOS dock menu. +		menu = dock_menu; +	} else { +		// Submenu. +		if (!submenu.has(p_menu_root)) { +			NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]]; +			[n_menu setAutoenablesItems:NO]; +			submenu[p_menu_root] = n_menu; +		} +		menu = submenu[p_menu_root]; +	} +	if (menu == apple_menu) { +		// Do not allow to change Apple menu. +		return nullptr; +	} +	return menu; +} + +DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) { +	WindowID id; +	const float scale = screen_get_max_scale(); +	{ +		WindowData wd; + +		wd.window_delegate = [[GodotWindowDelegate alloc] init]; +		ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate"); +		[wd.window_delegate setWindowID:window_id_counter]; + +		Point2i position = p_rect.position; +		// OS X native y-coordinate relative to _get_screens_origin() is negative, +		// Godot passes a positive value. +		position.y *= -1; +		position += _get_screens_origin(); + +		// initWithContentRect uses bottom-left corner of the window’s frame as origin. +		wd.window_object = [[GodotWindow alloc] +				initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale) +						  styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable +							backing:NSBackingStoreBuffered +							  defer:NO]; +		ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window"); +		[wd.window_object setWindowID:window_id_counter]; + +		wd.window_view = [[GodotContentView alloc] init]; +		ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view"); +		[wd.window_view setWindowID:window_id_counter]; +		[wd.window_view setWantsLayer:TRUE]; + +		[wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; +		[wd.window_object setContentView:wd.window_view]; +		[wd.window_object setDelegate:wd.window_delegate]; +		[wd.window_object setAcceptsMouseMovedEvents:YES]; +		[wd.window_object setRestorable:NO]; +		[wd.window_object setColorSpace:[NSColorSpace sRGBColorSpace]]; + +		if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) { +			[wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed]; +		} + +		CALayer *layer = [(NSView *)wd.window_view layer]; +		if (layer) { +			layer.contentsScale = scale; +		} + +#if defined(VULKAN_ENABLED) +		if (context_vulkan) { +			Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height); +			ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context"); +		} +#endif +#if defined(GLES3_ENABLED) +		if (gl_manager) { +			Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); +			ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context"); +		} +#endif +		id = window_id_counter++; +		windows[id] = wd; +	} + +	WindowData &wd = windows[id]; +	window_set_mode(p_mode, id); + +	const NSRect contentRect = [wd.window_view frame]; +	wd.size.width = contentRect.size.width * scale; +	wd.size.height = contentRect.size.height * scale; + +	CALayer *layer = [(NSView *)wd.window_view layer]; +	if (layer) { +		layer.contentsScale = scale; +	} + +#if defined(GLES3_ENABLED) +	if (gl_manager) { +		gl_manager->window_resize(id, wd.size.width, wd.size.height); +	} +#endif +#if defined(VULKAN_ENABLED) +	if (context_vulkan) { +		context_vulkan->window_resize(id, wd.size.width, wd.size.height); +	} +#endif + +	return id; +} + +void DisplayServerMacOS::_update_window_style(WindowData p_wd) { +	bool borderless_full = false; + +	if (p_wd.borderless) { +		NSRect frameRect = [p_wd.window_object frame]; +		NSRect screenRect = [[p_wd.window_object screen] frame]; + +		// Check if our window covers up the screen. +		if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y && +				frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) { +			borderless_full = true; +		} +	} + +	if (borderless_full) { +		// If the window covers up the screen set the level to above the main menu and hide on deactivate. +		[(NSWindow *)p_wd.window_object setLevel:NSMainMenuWindowLevel + 1]; +		[(NSWindow *)p_wd.window_object setHidesOnDeactivate:YES]; +	} else { +		// Reset these when our window is not a borderless window that covers up the screen. +		if (p_wd.on_top && !p_wd.fullscreen) { +			[(NSWindow *)p_wd.window_object setLevel:NSFloatingWindowLevel]; +		} else { +			[(NSWindow *)p_wd.window_object setLevel:NSNormalWindowLevel]; +		} +		[(NSWindow *)p_wd.window_object setHidesOnDeactivate:NO]; +	} +} + +void DisplayServerMacOS::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) { +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	if (!OS::get_singleton()->is_layered_allowed()) { +		return; +	} +	if (wd.layered_window != p_enabled) { +		if (p_enabled) { +			[wd.window_object setBackgroundColor:[NSColor clearColor]]; +			[wd.window_object setOpaque:NO]; +			[wd.window_object setHasShadow:NO]; +			CALayer *layer = [(NSView *)wd.window_view layer]; +			if (layer) { +				[layer setBackgroundColor:[NSColor clearColor].CGColor]; +				[layer setOpaque:NO]; +			} +#if defined(GLES3_ENABLED) +			if (gl_manager) { +				gl_manager->window_set_per_pixel_transparency_enabled(p_window, true); +			} +#endif +			wd.layered_window = true; +		} else { +			[wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]]; +			[wd.window_object setOpaque:YES]; +			[wd.window_object setHasShadow:YES]; +			CALayer *layer = [(NSView *)wd.window_view layer]; +			if (layer) { +				[layer setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1].CGColor]; +				[layer setOpaque:YES]; +			} +#if defined(GLES3_ENABLED) +			if (gl_manager) { +				gl_manager->window_set_per_pixel_transparency_enabled(p_window, false); +			} +#endif +			wd.layered_window = false; +		} +		NSRect frameRect = [wd.window_object frame]; +		[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES]; +		[wd.window_object setFrame:frameRect display:YES]; +	} +} + +void DisplayServerMacOS::_update_displays_arrangement() { +	origin = Point2i(); + +	for (int i = 0; i < get_screen_count(); i++) { +		Point2i position = _get_native_screen_position(i); +		if (position.x < origin.x) { +			origin.x = position.x; +		} +		if (position.y > origin.y) { +			origin.y = position.y; +		} +	} +	displays_arrangement_dirty = false; +} + +Point2i DisplayServerMacOS::_get_screens_origin() const { +	// Returns the native top-left screen coordinate of the smallest rectangle +	// that encompasses all screens. Needed in get_screen_position(), +	// window_get_position, and window_set_position() +	// to convert between OS X native screen coordinates and the ones expected by Godot. + +	if (displays_arrangement_dirty) { +		const_cast<DisplayServerMacOS *>(this)->_update_displays_arrangement(); +	} + +	return origin; +} + +Point2i DisplayServerMacOS::_get_native_screen_position(int p_screen) const { +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; +		// Return the top-left corner of the screen, for OS X the y starts at the bottom. +		return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * screen_get_max_scale(); +	} + +	return Point2i(); +} + +void DisplayServerMacOS::_displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { +	DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); +	if (ds) { +		ds->displays_arrangement_dirty = true; +	} +} + +void DisplayServerMacOS::_dispatch_input_events(const Ref<InputEvent> &p_event) { +	((DisplayServerMacOS *)(get_singleton()))->_dispatch_input_event(p_event); +} + +void DisplayServerMacOS::_dispatch_input_event(const Ref<InputEvent> &p_event) { +	_THREAD_SAFE_METHOD_ +	if (!in_dispatch_input_event) { +		in_dispatch_input_event = true; + +		Variant ev = p_event; +		Variant *evp = &ev; +		Variant ret; +		Callable::CallError ce; + +		{ +			List<WindowID>::Element *E = popup_list.back(); +			if (E && Object::cast_to<InputEventKey>(*p_event)) { +				// Redirect keyboard input to active popup. +				if (windows.has(E->get())) { +					Callable callable = windows[E->get()].input_event_callback; +					if (callable.is_valid()) { +						callable.call((const Variant **)&evp, 1, ret, ce); +					} +				} +				in_dispatch_input_event = false; +				return; +			} +		} + +		Ref<InputEventFromWindow> event_from_window = p_event; +		if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { +			// Send to a window. +			if (windows.has(event_from_window->get_window_id())) { +				Callable callable = windows[event_from_window->get_window_id()].input_event_callback; +				if (callable.is_valid()) { +					callable.call((const Variant **)&evp, 1, ret, ce); +				} +			} +		} else { +			// Send to all windows. +			for (KeyValue<WindowID, WindowData> &E : windows) { +				Callable callable = E.value.input_event_callback; +				if (callable.is_valid()) { +					callable.call((const Variant **)&evp, 1, ret, ce); +				} +			} +		} +		in_dispatch_input_event = false; +	} +} + +void DisplayServerMacOS::_push_input(const Ref<InputEvent> &p_event) { +	Ref<InputEvent> ev = p_event; +	Input::get_singleton()->parse_input_event(ev); +} + +void DisplayServerMacOS::_process_key_events() { +	Ref<InputEventKey> k; +	for (int i = 0; i < key_event_pos; i++) { +		const KeyEvent &ke = key_event_buffer[i]; +		if (ke.raw) { +			// Non IME input - no composite characters, pass events as is. +			k.instantiate(); + +			k->set_window_id(ke.window_id); +			get_key_modifier_state(ke.macos_state, k); +			k->set_pressed(ke.pressed); +			k->set_echo(ke.echo); +			k->set_keycode(ke.keycode); +			k->set_physical_keycode((Key)ke.physical_keycode); +			k->set_unicode(ke.unicode); + +			_push_input(k); +		} else { +			// IME input. +			if ((i == 0 && ke.keycode == Key::NONE) || (i > 0 && key_event_buffer[i - 1].keycode == Key::NONE)) { +				k.instantiate(); + +				k->set_window_id(ke.window_id); +				get_key_modifier_state(ke.macos_state, k); +				k->set_pressed(ke.pressed); +				k->set_echo(ke.echo); +				k->set_keycode(Key::NONE); +				k->set_physical_keycode(Key::NONE); +				k->set_unicode(ke.unicode); + +				_push_input(k); +			} +			if (ke.keycode != Key::NONE) { +				k.instantiate(); + +				k->set_window_id(ke.window_id); +				get_key_modifier_state(ke.macos_state, k); +				k->set_pressed(ke.pressed); +				k->set_echo(ke.echo); +				k->set_keycode(ke.keycode); +				k->set_physical_keycode((Key)ke.physical_keycode); + +				if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == Key::NONE) { +					k->set_unicode(key_event_buffer[i + 1].unicode); +				} + +				_push_input(k); +			} +		} +	} + +	key_event_pos = 0; +} + +void DisplayServerMacOS::_update_keyboard_layouts() { +	kbd_layouts.clear(); +	current_layout = 0; + +	TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource(); +	NSString *cur_name = (__bridge NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName); +	CFRelease(cur_source); + +	// Enum IME layouts. +	NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; +	NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false); +	for (NSUInteger i = 0; i < [list_ime count]; i++) { +		LayoutInfo ly; +		NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); +		ly.name.parse_utf8([name UTF8String]); + +		NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages); +		ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); +		kbd_layouts.push_back(ly); + +		if ([name isEqualToString:cur_name]) { +			current_layout = kbd_layouts.size() - 1; +		} +	} + +	// Enum plain keyboard layouts. +	NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; +	NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false); +	for (NSUInteger i = 0; i < [list_kbd count]; i++) { +		LayoutInfo ly; +		NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); +		ly.name.parse_utf8([name UTF8String]); + +		NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages); +		ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); +		kbd_layouts.push_back(ly); + +		if ([name isEqualToString:cur_name]) { +			current_layout = kbd_layouts.size() - 1; +		} +	} + +	keyboard_layout_dirty = false; +} + +void DisplayServerMacOS::_keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { +	DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); +	if (ds) { +		ds->keyboard_layout_dirty = true; +	} +} + +NSImage *DisplayServerMacOS::_convert_to_nsimg(Ref<Image> &p_image) const { +	p_image->convert(Image::FORMAT_RGBA8); +	NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] +			initWithBitmapDataPlanes:NULL +						  pixelsWide:p_image->get_width() +						  pixelsHigh:p_image->get_height() +					   bitsPerSample:8 +					 samplesPerPixel:4 +							hasAlpha:YES +							isPlanar:NO +					  colorSpaceName:NSDeviceRGBColorSpace +						 bytesPerRow:int(p_image->get_width()) * 4 +						bitsPerPixel:32]; +	ERR_FAIL_COND_V(imgrep == nil, nil); +	uint8_t *pixels = [imgrep bitmapData]; + +	int len = p_image->get_width() * p_image->get_height(); +	const uint8_t *r = p_image->get_data().ptr(); + +	/* Premultiply the alpha channel */ +	for (int i = 0; i < len; i++) { +		uint8_t alpha = r[i * 4 + 3]; +		pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); +		pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); +		pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); +		pixels[i * 4 + 3] = alpha; +	} + +	NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(p_image->get_width(), p_image->get_height())]; +	ERR_FAIL_COND_V(nsimg == nil, nil); +	[nsimg addRepresentation:imgrep]; +	return nsimg; +} + +NSCursor *DisplayServerMacOS::_cursor_from_selector(SEL p_selector, SEL p_fallback) { +	if ([NSCursor respondsToSelector:p_selector]) { +		id object = [NSCursor performSelector:p_selector]; +		if ([object isKindOfClass:[NSCursor class]]) { +			return object; +		} +	} +	if (p_fallback) { +		// Fallback should be a reasonable default, no need to check. +		return [NSCursor performSelector:p_fallback]; +	} +	return [NSCursor arrowCursor]; +} + +NSMenu *DisplayServerMacOS::get_dock_menu() const { +	return dock_menu; +} + +void DisplayServerMacOS::menu_callback(id p_sender) { +	if (![p_sender representedObject]) { +		return; +	} + +	GodotMenuItem *value = [p_sender representedObject]; + +	if (value) { +		if (value->max_states > 0) { +			value->state++; +			if (value->state >= value->max_states) { +				value->state = 0; +			} +		} + +		if (value->checkable_type == CHECKABLE_TYPE_CHECK_BOX) { +			if ([p_sender state] == NSControlStateValueOff) { +				[p_sender setState:NSControlStateValueOn]; +			} else { +				[p_sender setState:NSControlStateValueOff]; +			} +		} + +		if (value->callback != Callable()) { +			Variant tag = value->meta; +			Variant *tagp = &tag; +			Variant ret; +			Callable::CallError ce; +			value->callback.call((const Variant **)&tagp, 1, ret, ce); +		} +	} +} + +bool DisplayServerMacOS::has_window(WindowID p_window) const { +	return windows.has(p_window); +} + +DisplayServerMacOS::WindowData &DisplayServerMacOS::get_window(WindowID p_window) { +	return windows[p_window]; +} + +void DisplayServerMacOS::send_event(NSEvent *p_event) { +	// Special case handling of command-period, which is traditionally a special +	// shortcut in macOS and doesn't arrive at our regular keyDown handler. +	if ([p_event type] == NSEventTypeKeyDown) { +		if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) { +			Ref<InputEventKey> k; +			k.instantiate(); + +			get_key_modifier_state([p_event modifierFlags], k); +			k->set_window_id(DisplayServerMacOS::INVALID_WINDOW_ID); +			k->set_pressed(true); +			k->set_keycode(Key::PERIOD); +			k->set_physical_keycode(Key::PERIOD); +			k->set_echo([p_event isARepeat]); + +			Input::get_singleton()->parse_input_event(k); +		} +	} +} + +void DisplayServerMacOS::send_window_event(const WindowData &wd, WindowEvent p_event) { +	_THREAD_SAFE_METHOD_ + +	if (!wd.event_callback.is_null()) { +		Variant event = int(p_event); +		Variant *eventp = &event; +		Variant ret; +		Callable::CallError ce; +		wd.event_callback.call((const Variant **)&eventp, 1, ret, ce); +	} +} + +void DisplayServerMacOS::release_pressed_events() { +	_THREAD_SAFE_METHOD_ +	if (Input::get_singleton()) { +		Input::get_singleton()->release_pressed_events(); +	} +} + +void DisplayServerMacOS::get_key_modifier_state(unsigned int p_macos_state, Ref<InputEventWithModifiers> r_state) const { +	r_state->set_shift_pressed((p_macos_state & NSEventModifierFlagShift)); +	r_state->set_ctrl_pressed((p_macos_state & NSEventModifierFlagControl)); +	r_state->set_alt_pressed((p_macos_state & NSEventModifierFlagOption)); +	r_state->set_meta_pressed((p_macos_state & NSEventModifierFlagCommand)); +} + +void DisplayServerMacOS::update_mouse_pos(DisplayServerMacOS::WindowData &p_wd, NSPoint p_location_in_window) { +	const NSRect content_rect = [p_wd.window_view frame]; +	const float scale = screen_get_max_scale(); +	p_wd.mouse_pos.x = p_location_in_window.x * scale; +	p_wd.mouse_pos.y = (content_rect.size.height - p_location_in_window.y) * scale; +	Input::get_singleton()->set_mouse_position(p_wd.mouse_pos); +} + +void DisplayServerMacOS::push_to_key_event_buffer(const DisplayServerMacOS::KeyEvent &p_event) { +	if (key_event_pos >= key_event_buffer.size()) { +		key_event_buffer.resize(1 + key_event_pos); +	} +	key_event_buffer.write[key_event_pos++] = p_event; +} + +void DisplayServerMacOS::update_im_text(const Point2i &p_selection, const String &p_text) { +	im_selection = p_selection; +	im_text = p_text; + +	OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); +} + +void DisplayServerMacOS::set_last_focused_window(WindowID p_window) { +	last_focused_window = p_window; +} + +void DisplayServerMacOS::set_is_resizing(bool p_is_resizing) { +	is_resizing = p_is_resizing; +} + +bool DisplayServerMacOS::get_is_resizing() const { +	return is_resizing; +} + +void DisplayServerMacOS::window_update(WindowID p_window) { +#if defined(GLES3_ENABLED) +	if (gl_manager) { +		gl_manager->window_update(p_window); +	} +#endif +} + +void DisplayServerMacOS::window_destroy(WindowID p_window) { +#if defined(GLES3_ENABLED) +	if (gl_manager) { +		gl_manager->window_destroy(p_window); +	} +#endif +#ifdef VULKAN_ENABLED +	if (context_vulkan) { +		context_vulkan->window_destroy(p_window); +	} +#endif +	windows.erase(p_window); +} + +void DisplayServerMacOS::window_resize(WindowID p_window, int p_width, int p_height) { +#if defined(GLES3_ENABLED) +	if (gl_manager) { +		gl_manager->window_resize(p_window, p_width, p_height); +	} +#endif +#if defined(VULKAN_ENABLED) +	if (context_vulkan) { +		context_vulkan->window_resize(p_window, p_width, p_height); +	} +#endif +} + +bool DisplayServerMacOS::has_feature(Feature p_feature) const { +	switch (p_feature) { +		case FEATURE_GLOBAL_MENU: +		case FEATURE_SUBWINDOWS: +		//case FEATURE_TOUCHSCREEN: +		case FEATURE_MOUSE: +		case FEATURE_MOUSE_WARP: +		case FEATURE_CLIPBOARD: +		case FEATURE_CURSOR_SHAPE: +		case FEATURE_CUSTOM_CURSOR_SHAPE: +		case FEATURE_NATIVE_DIALOG: +		case FEATURE_IME: +		case FEATURE_WINDOW_TRANSPARENCY: +		case FEATURE_HIDPI: +		case FEATURE_ICON: +		case FEATURE_NATIVE_ICON: +		//case FEATURE_KEEP_SCREEN_ON: +		case FEATURE_SWAP_BUFFERS: +		case FEATURE_TEXT_TO_SPEECH: +			return true; +		default: { +		} +	} +	return false; +} + +String DisplayServerMacOS::get_name() const { +	return "macOS"; +} + +void DisplayServerMacOS::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); +		NSMenuItem *menu_item; +		if (p_index != -1) { +			menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; +		} else { +			menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; +		} +		GodotMenuItem *obj = [[GodotMenuItem alloc] init]; +		obj->callback = p_callback; +		obj->meta = p_tag; +		obj->checkable_type = CHECKABLE_TYPE_NONE; +		obj->max_states = 0; +		obj->state = 0; +		[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; +		[menu_item setRepresentedObject:obj]; +	} +} + +void DisplayServerMacOS::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); +		NSMenuItem *menu_item; +		if (p_index != -1) { +			menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; +		} else { +			menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; +		} +		GodotMenuItem *obj = [[GodotMenuItem alloc] init]; +		obj->callback = p_callback; +		obj->meta = p_tag; +		obj->checkable_type = CHECKABLE_TYPE_CHECK_BOX; +		obj->max_states = 0; +		obj->state = 0; +		[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; +		[menu_item setRepresentedObject:obj]; +	} +} + +void DisplayServerMacOS::global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); +		NSMenuItem *menu_item; +		if (p_index != -1) { +			menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; +		} else { +			menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; +		} +		GodotMenuItem *obj = [[GodotMenuItem alloc] init]; +		obj->callback = p_callback; +		obj->meta = p_tag; +		obj->checkable_type = CHECKABLE_TYPE_NONE; +		obj->max_states = 0; +		obj->state = 0; +		if (p_icon.is_valid()) { +			obj->img = p_icon->get_image(); +			obj->img = obj->img->duplicate(); +			if (obj->img->is_compressed()) { +				obj->img->decompress(); +			} +			obj->img->resize(16, 16, Image::INTERPOLATE_LANCZOS); +			[menu_item setImage:_convert_to_nsimg(obj->img)]; +		} +		[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; +		[menu_item setRepresentedObject:obj]; +	} +} + +void DisplayServerMacOS::global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); +		NSMenuItem *menu_item; +		if (p_index != -1) { +			menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; +		} else { +			menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; +		} +		GodotMenuItem *obj = [[GodotMenuItem alloc] init]; +		obj->callback = p_callback; +		obj->meta = p_tag; +		obj->checkable_type = CHECKABLE_TYPE_CHECK_BOX; +		obj->max_states = 0; +		obj->state = 0; +		if (p_icon.is_valid()) { +			obj->img = p_icon->get_image(); +			obj->img = obj->img->duplicate(); +			if (obj->img->is_compressed()) { +				obj->img->decompress(); +			} +			obj->img->resize(16, 16, Image::INTERPOLATE_LANCZOS); +			[menu_item setImage:_convert_to_nsimg(obj->img)]; +		} +		[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; +		[menu_item setRepresentedObject:obj]; +	} +} + +void DisplayServerMacOS::global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); +		NSMenuItem *menu_item; +		if (p_index != -1) { +			menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; +		} else { +			menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; +		} +		GodotMenuItem *obj = [[GodotMenuItem alloc] init]; +		obj->callback = p_callback; +		obj->meta = p_tag; +		obj->checkable_type = CHECKABLE_TYPE_RADIO_BUTTON; +		obj->max_states = 0; +		obj->state = 0; +		[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; +		[menu_item setRepresentedObject:obj]; +	} +} + +void DisplayServerMacOS::global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); +		NSMenuItem *menu_item; +		if (p_index != -1) { +			menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; +		} else { +			menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; +		} +		GodotMenuItem *obj = [[GodotMenuItem alloc] init]; +		obj->callback = p_callback; +		obj->meta = p_tag; +		obj->checkable_type = CHECKABLE_TYPE_RADIO_BUTTON; +		obj->max_states = 0; +		obj->state = 0; +		if (p_icon.is_valid()) { +			obj->img = p_icon->get_image(); +			obj->img = obj->img->duplicate(); +			if (obj->img->is_compressed()) { +				obj->img->decompress(); +			} +			obj->img->resize(16, 16, Image::INTERPOLATE_LANCZOS); +			[menu_item setImage:_convert_to_nsimg(obj->img)]; +		} +		[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; +		[menu_item setRepresentedObject:obj]; +	} +} + +void DisplayServerMacOS::global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); +		NSMenuItem *menu_item; +		if (p_index != -1) { +			menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; +		} else { +			menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; +		} +		GodotMenuItem *obj = [[GodotMenuItem alloc] init]; +		obj->callback = p_callback; +		obj->meta = p_tag; +		obj->checkable_type = CHECKABLE_TYPE_NONE; +		obj->max_states = p_max_states; +		obj->state = p_default_state; +		[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; +		[menu_item setRepresentedObject:obj]; +	} +} + +void DisplayServerMacOS::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	NSMenu *sub_menu = _get_menu_root(p_submenu); +	if (menu && sub_menu) { +		if (sub_menu == menu) { +			ERR_PRINT("Can't set submenu to self!"); +			return; +		} +		if ([sub_menu supermenu]) { +			ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); +			return; +		} +		NSMenuItem *menu_item; +		if (p_index != -1) { +			menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@"" atIndex:p_index]; +		} else { +			menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""]; +		} +		[sub_menu setTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()]]; +		[menu setSubmenu:sub_menu forItem:menu_item]; +	} +} + +void DisplayServerMacOS::global_menu_add_separator(const String &p_menu_root, int p_index) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if (p_index != -1) { +			[menu insertItem:[NSMenuItem separatorItem] atIndex:p_index]; +		} else { +			[menu addItem:[NSMenuItem separatorItem]]; +		} +	} +} + +int DisplayServerMacOS::global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		return [menu indexOfItemWithTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; +	} + +	return -1; +} + +int DisplayServerMacOS::global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		for (NSInteger i = 0; i < [menu numberOfItems]; i++) { +			const NSMenuItem *menu_item = [menu itemAtIndex:i]; +			if (menu_item) { +				const GodotMenuItem *obj = [menu_item representedObject]; +				if (obj && obj->meta == p_tag) { +					return i; +				} +			} +		} +	} + +	return -1; +} + +bool DisplayServerMacOS::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			return ([menu_item state] == NSControlStateValueOn); +		} +	} +	return false; +} + +bool DisplayServerMacOS::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				return obj->checkable_type == CHECKABLE_TYPE_CHECK_BOX; +			} +		} +	} +	return false; +} + +bool DisplayServerMacOS::global_menu_is_item_radio_checkable(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				return obj->checkable_type == CHECKABLE_TYPE_RADIO_BUTTON; +			} +		} +	} +	return false; +} + +Callable DisplayServerMacOS::global_menu_get_item_callback(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				return obj->callback; +			} +		} +	} +	return Callable(); +} + +Variant DisplayServerMacOS::global_menu_get_item_tag(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				return obj->meta; +			} +		} +	} +	return Variant(); +} + +String DisplayServerMacOS::global_menu_get_item_text(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			return String::utf8([[menu_item title] UTF8String]); +		} +	} +	return String(); +} + +String DisplayServerMacOS::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			const NSMenu *sub_menu = [menu_item submenu]; +			if (sub_menu) { +				for (const KeyValue<String, NSMenu *> &E : submenu) { +					if (E.value == sub_menu) { +						return E.key; +					} +				} +			} +		} +	} +	return String(); +} + +Key DisplayServerMacOS::global_menu_get_item_accelerator(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			String ret = String::utf8([[menu_item keyEquivalent] UTF8String]); +			Key keycode = find_keycode(ret); +			NSUInteger mask = [menu_item keyEquivalentModifierMask]; +			if (mask & NSEventModifierFlagControl) { +				keycode |= KeyModifierMask::CTRL; +			} +			if (mask & NSEventModifierFlagOption) { +				keycode |= KeyModifierMask::ALT; +			} +			if (mask & NSEventModifierFlagShift) { +				keycode |= KeyModifierMask::SHIFT; +			} +			if (mask & NSEventModifierFlagCommand) { +				keycode |= KeyModifierMask::META; +			} +			if (mask & NSEventModifierFlagNumericPad) { +				keycode |= KeyModifierMask::KPAD; +			} +			return keycode; +		} +	} +	return Key::NONE; +} + +bool DisplayServerMacOS::global_menu_is_item_disabled(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			return ![menu_item isEnabled]; +		} +	} +	return false; +} + +String DisplayServerMacOS::global_menu_get_item_tooltip(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			return String::utf8([[menu_item toolTip] UTF8String]); +		} +	} +	return String(); +} + +int DisplayServerMacOS::global_menu_get_item_state(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				return obj->state; +			} +		} +	} +	return 0; +} + +int DisplayServerMacOS::global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				return obj->max_states; +			} +		} +	} +	return 0; +} + +Ref<Texture2D> DisplayServerMacOS::global_menu_get_item_icon(const String &p_menu_root, int p_idx) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				if (obj->img.is_valid()) { +					return ImageTexture::create_from_image(obj->img); +				} +			} +		} +	} +	return Ref<Texture2D>(); +} + +void DisplayServerMacOS::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			if (p_checked) { +				[menu_item setState:NSControlStateValueOn]; +			} else { +				[menu_item setState:NSControlStateValueOff]; +			} +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			obj->checkable_type = (p_checkable) ? CHECKABLE_TYPE_CHECK_BOX : CHECKABLE_TYPE_NONE; +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_radio_checkable(const String &p_menu_root, int p_idx, bool p_checkable) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			obj->checkable_type = (p_checkable) ? CHECKABLE_TYPE_RADIO_BUTTON : CHECKABLE_TYPE_NONE; +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			obj->callback = p_callback; +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			obj->meta = p_tag; +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			[menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	NSMenu *sub_menu = _get_menu_root(p_submenu); +	if (menu && sub_menu) { +		if (sub_menu == menu) { +			ERR_PRINT("Can't set submenu to self!"); +			return; +		} +		if ([sub_menu supermenu]) { +			ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); +			return; +		} +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			[menu setSubmenu:sub_menu forItem:menu_item]; +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_accelerator(const String &p_menu_root, int p_idx, Key p_keycode) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_keycode)]; +			String keycode = KeyMappingMacOS::keycode_get_native_string(p_keycode & KeyModifierMask::CODE_MASK); +			[menu_item setKeyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_disabled(const String &p_menu_root, int p_idx, bool p_disabled) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			[menu_item setEnabled:(!p_disabled)]; +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_tooltip(const String &p_menu_root, int p_idx, const String &p_tooltip) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			[menu_item setToolTip:[NSString stringWithUTF8String:p_tooltip.utf8().get_data()]]; +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				obj->state = p_state; +			} +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (obj) { +				obj->max_states = p_max_states; +			} +		} +	} +} + +void DisplayServerMacOS::global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. +			return; +		} +		NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; +		if (menu_item) { +			GodotMenuItem *obj = [menu_item representedObject]; +			if (p_icon.is_valid()) { +				obj->img = p_icon->get_image(); +				obj->img = obj->img->duplicate(); +				if (obj->img->is_compressed()) { +					obj->img->decompress(); +				} +				obj->img->resize(16, 16, Image::INTERPOLATE_LANCZOS); +				[menu_item setImage:_convert_to_nsimg(obj->img)]; +			} else { +				obj->img = Ref<Image>(); +				[menu_item setImage:nil]; +			} +		} +	} +} + +int DisplayServerMacOS::global_menu_get_item_count(const String &p_menu_root) const { +	_THREAD_SAFE_METHOD_ + +	const NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		return [menu numberOfItems]; +	} else { +		return 0; +	} +} + +void DisplayServerMacOS::global_menu_remove_item(const String &p_menu_root, int p_idx) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu. +			return; +		} +		[menu removeItemAtIndex:p_idx]; +	} +} + +void DisplayServerMacOS::global_menu_clear(const String &p_menu_root) { +	_THREAD_SAFE_METHOD_ + +	NSMenu *menu = _get_menu_root(p_menu_root); +	if (menu) { +		[menu removeAllItems]; +		// Restore Apple menu. +		if (menu == [NSApp mainMenu]) { +			NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; +			[menu setSubmenu:apple_menu forItem:menu_item]; +		} +	} +} + +bool DisplayServerMacOS::tts_is_speaking() const { +	ERR_FAIL_COND_V(!tts, false); +	return [tts isSpeaking]; +} + +bool DisplayServerMacOS::tts_is_paused() const { +	ERR_FAIL_COND_V(!tts, false); +	return [tts isPaused]; +} + +Array DisplayServerMacOS::tts_get_voices() const { +	ERR_FAIL_COND_V(!tts, Array()); +	return [tts getVoices]; +} + +void DisplayServerMacOS::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) { +	ERR_FAIL_COND(!tts); +	[tts speak:p_text voice:p_voice volume:p_volume pitch:p_pitch rate:p_rate utterance_id:p_utterance_id interrupt:p_interrupt]; +} + +void DisplayServerMacOS::tts_pause() { +	ERR_FAIL_COND(!tts); +	[tts pauseSpeaking]; +} + +void DisplayServerMacOS::tts_resume() { +	ERR_FAIL_COND(!tts); +	[tts resumeSpeaking]; +} + +void DisplayServerMacOS::tts_stop() { +	ERR_FAIL_COND(!tts); +	[tts stopSpeaking]; +} + +Error DisplayServerMacOS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { +	_THREAD_SAFE_METHOD_ + +	NSAlert *window = [[NSAlert alloc] init]; +	NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; +	NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; + +	for (int i = 0; i < p_buttons.size(); i++) { +		NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()]; +		[window addButtonWithTitle:ns_button]; +	} +	[window setMessageText:ns_title]; +	[window setInformativeText:ns_description]; +	[window setAlertStyle:NSAlertStyleInformational]; + +	int button_pressed; +	NSInteger ret = [window runModal]; +	if (ret == NSAlertFirstButtonReturn) { +		button_pressed = 0; +	} else if (ret == NSAlertSecondButtonReturn) { +		button_pressed = 1; +	} else if (ret == NSAlertThirdButtonReturn) { +		button_pressed = 2; +	} else { +		button_pressed = 2 + (ret - NSAlertThirdButtonReturn); +	} + +	if (!p_callback.is_null()) { +		Variant button = button_pressed; +		Variant *buttonp = &button; +		Variant ret; +		Callable::CallError ce; +		p_callback.call((const Variant **)&buttonp, 1, ret, ce); +	} + +	return OK; +} + +Error DisplayServerMacOS::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { +	_THREAD_SAFE_METHOD_ + +	NSAlert *window = [[NSAlert alloc] init]; +	NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; +	NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; +	NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)]; + +	[window addButtonWithTitle:@"OK"]; +	[window setMessageText:ns_title]; +	[window setInformativeText:ns_description]; +	[window setAlertStyle:NSAlertStyleInformational]; + +	[input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]]; +	[window setAccessoryView:input]; + +	[window runModal]; + +	String ret; +	ret.parse_utf8([[input stringValue] UTF8String]); + +	if (!p_callback.is_null()) { +		Variant text = ret; +		Variant *textp = &text; +		Variant ret; +		Callable::CallError ce; +		p_callback.call((const Variant **)&textp, 1, ret, ce); +	} + +	return OK; +} + +void DisplayServerMacOS::mouse_set_mode(MouseMode p_mode) { +	_THREAD_SAFE_METHOD_ + +	if (p_mode == mouse_mode) { +		return; +	} + +	WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; +	WindowData &wd = windows[window_id]; +	if (p_mode == MOUSE_MODE_CAPTURED) { +		// Apple Docs state that the display parameter is not used. +		// "This parameter is not used. By default, you may pass kCGDirectMainDisplay." +		// https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html +		if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { +			CGDisplayHideCursor(kCGDirectMainDisplay); +		} +		CGAssociateMouseAndMouseCursorPosition(false); +		[wd.window_object setMovable:NO]; +		const NSRect contentRect = [wd.window_view frame]; +		NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0); +		NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; +		CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; +		CGWarpMouseCursorPosition(lMouseWarpPos); +	} else if (p_mode == MOUSE_MODE_HIDDEN) { +		if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { +			CGDisplayHideCursor(kCGDirectMainDisplay); +		} +		[wd.window_object setMovable:YES]; +		CGAssociateMouseAndMouseCursorPosition(true); +	} else if (p_mode == MOUSE_MODE_CONFINED) { +		CGDisplayShowCursor(kCGDirectMainDisplay); +		[wd.window_object setMovable:NO]; +		CGAssociateMouseAndMouseCursorPosition(false); +	} else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) { +		if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { +			CGDisplayHideCursor(kCGDirectMainDisplay); +		} +		[wd.window_object setMovable:NO]; +		CGAssociateMouseAndMouseCursorPosition(false); +	} else { // MOUSE_MODE_VISIBLE +		CGDisplayShowCursor(kCGDirectMainDisplay); +		[wd.window_object setMovable:YES]; +		CGAssociateMouseAndMouseCursorPosition(true); +	} + +	last_warp = [[NSProcessInfo processInfo] systemUptime]; +	ignore_warp = true; +	warp_events.clear(); +	mouse_mode = p_mode; + +	if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { +		cursor_update_shape(); +	} +} + +DisplayServer::MouseMode DisplayServerMacOS::mouse_get_mode() const { +	return mouse_mode; +} + +bool DisplayServerMacOS::update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp) { +	_THREAD_SAFE_METHOD_ + +	if (ignore_warp) { +		// Discard late events, before warp. +		if (p_timestamp < last_warp) { +			return true; +		} +		ignore_warp = false; +		return true; +	} + +	if (mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) { +		// Discard late events. +		if (p_timestamp < last_warp) { +			return true; +		} + +		// Warp affects next event delta, subtract previous warp deltas. +		List<WarpEvent>::Element *F = warp_events.front(); +		while (F) { +			if (F->get().timestamp < p_timestamp) { +				List<DisplayServerMacOS::WarpEvent>::Element *E = F; +				r_delta.x -= E->get().delta.x; +				r_delta.y -= E->get().delta.y; +				F = F->next(); +				warp_events.erase(E); +			} else { +				F = F->next(); +			} +		} + +		// Confine mouse position to the window, and update delta. +		NSRect frame = [p_wd.window_object frame]; +		NSPoint conf_pos = r_mpos; +		conf_pos.x = CLAMP(conf_pos.x + r_delta.x, 0.f, frame.size.width); +		conf_pos.y = CLAMP(conf_pos.y - r_delta.y, 0.f, frame.size.height); +		r_delta.x = conf_pos.x - r_mpos.x; +		r_delta.y = r_mpos.y - conf_pos.y; +		r_mpos = conf_pos; + +		// Move mouse cursor. +		NSRect point_in_window_rect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0); +		conf_pos = [[p_wd.window_view window] convertRectToScreen:point_in_window_rect].origin; +		conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y; +		CGWarpMouseCursorPosition(conf_pos); + +		// Save warp data. +		last_warp = [[NSProcessInfo processInfo] systemUptime]; + +		DisplayServerMacOS::WarpEvent ev; +		ev.timestamp = last_warp; +		ev.delta = r_delta; +		warp_events.push_back(ev); +	} + +	return false; +} + +void DisplayServerMacOS::warp_mouse(const Point2i &p_position) { +	_THREAD_SAFE_METHOD_ + +	if (mouse_mode != MOUSE_MODE_CAPTURED) { +		WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; +		WindowData &wd = windows[window_id]; + +		// Local point in window coords. +		const NSRect contentRect = [wd.window_view frame]; +		const float scale = screen_get_max_scale(); +		NSRect pointInWindowRect = NSMakeRect(p_position.x / scale, contentRect.size.height - (p_position.y / scale - 1), 0, 0); +		NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; + +		// Point in scren coords. +		CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; + +		// Do the warping. +		CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); +		CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); +		CGAssociateMouseAndMouseCursorPosition(false); +		CGWarpMouseCursorPosition(lMouseWarpPos); +		if (mouse_mode != MOUSE_MODE_CONFINED && mouse_mode != MOUSE_MODE_CONFINED_HIDDEN) { +			CGAssociateMouseAndMouseCursorPosition(true); +		} +	} +} + +Point2i DisplayServerMacOS::mouse_get_position() const { +	_THREAD_SAFE_METHOD_ + +	const NSPoint mouse_pos = [NSEvent mouseLocation]; +	const float scale = screen_get_max_scale(); + +	for (NSScreen *screen in [NSScreen screens]) { +		NSRect frame = [screen frame]; +		if (NSMouseInRect(mouse_pos, frame, NO)) { +			Vector2i pos = Vector2i((int)mouse_pos.x, (int)mouse_pos.y); +			pos *= scale; +			pos -= _get_screens_origin(); +			pos.y *= -1; +			return pos; +		} +	} +	return Vector2i(); +} + +void DisplayServerMacOS::mouse_set_button_state(MouseButton p_state) { +	last_button_state = p_state; +} + +MouseButton DisplayServerMacOS::mouse_get_button_state() const { +	return last_button_state; +} + +void DisplayServerMacOS::clipboard_set(const String &p_text) { +	_THREAD_SAFE_METHOD_ + +	NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; +	NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; + +	NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; +	[pasteboard clearContents]; +	[pasteboard writeObjects:copiedStringArray]; +} + +String DisplayServerMacOS::clipboard_get() const { +	_THREAD_SAFE_METHOD_ + +	NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; +	NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; +	NSDictionary *options = [NSDictionary dictionary]; + +	BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; + +	if (!ok) { +		return ""; +	} + +	NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; +	NSString *string = [objectsToPaste objectAtIndex:0]; + +	String ret; +	ret.parse_utf8([string UTF8String]); +	return ret; +} + +int DisplayServerMacOS::get_screen_count() const { +	_THREAD_SAFE_METHOD_ + +	NSArray *screenArray = [NSScreen screens]; +	return [screenArray count]; +} + +Point2i DisplayServerMacOS::screen_get_position(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} + +	Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin(); +	// OS X native y-coordinate relative to _get_screens_origin() is negative, +	// Godot expects a positive value. +	position.y *= -1; +	return position; +} + +Size2i DisplayServerMacOS::screen_get_size(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} + +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		// Note: Use frame to get the whole screen size. +		NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; +		return Size2i(nsrect.size.width, nsrect.size.height) * screen_get_max_scale(); +	} + +	return Size2i(); +} + +int DisplayServerMacOS::screen_get_dpi(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} + +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; + +		const NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; +		const CGSize displayPhysicalSize = CGDisplayScreenSize([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); +		float scale = [[screenArray objectAtIndex:p_screen] backingScaleFactor]; + +		float den2 = (displayPhysicalSize.width / 25.4f) * (displayPhysicalSize.width / 25.4f) + (displayPhysicalSize.height / 25.4f) * (displayPhysicalSize.height / 25.4f); +		if (den2 > 0.0f) { +			return ceil(sqrt(displayPixelSize.width * displayPixelSize.width + displayPixelSize.height * displayPixelSize.height) / sqrt(den2) * scale); +		} +	} + +	return 72; +} + +float DisplayServerMacOS::screen_get_scale(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} +	if (OS::get_singleton()->is_hidpi_allowed()) { +		NSArray *screenArray = [NSScreen screens]; +		if ((NSUInteger)p_screen < [screenArray count]) { +			if ([[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) { +				return fmax(1.0, [[screenArray objectAtIndex:p_screen] backingScaleFactor]); +			} +		} +	} + +	return 1.f; +} + +float DisplayServerMacOS::screen_get_max_scale() const { +	_THREAD_SAFE_METHOD_ + +	// Note: Do not update max display scale on screen configuration change, existing editor windows can't be rescaled on the fly. +	return display_max_scale; +} + +Rect2i DisplayServerMacOS::screen_get_usable_rect(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} + +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		const float scale = screen_get_max_scale(); +		NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame]; + +		Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * scale - _get_screens_origin(); +		position.y *= -1; +		Size2i size = Size2i(nsrect.size.width, nsrect.size.height) * scale; + +		return Rect2i(position, size); +	} + +	return Rect2i(); +} + +float DisplayServerMacOS::screen_get_refresh_rate(int p_screen) const { +	_THREAD_SAFE_METHOD_ + +	if (p_screen == SCREEN_OF_MAIN_WINDOW) { +		p_screen = window_get_current_screen(); +	} + +	NSArray *screenArray = [NSScreen screens]; +	if ((NSUInteger)p_screen < [screenArray count]) { +		NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; +		const CGDisplayModeRef displayMode = CGDisplayCopyDisplayMode([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); +		const double displayRefreshRate = CGDisplayModeGetRefreshRate(displayMode); +		return (float)displayRefreshRate; +	} +	ERR_PRINT("An error occurred while trying to get the screen refresh rate."); +	return SCREEN_REFRESH_RATE_FALLBACK; +} + +Vector<DisplayServer::WindowID> DisplayServerMacOS::get_window_list() const { +	_THREAD_SAFE_METHOD_ + +	Vector<int> ret; +	for (const KeyValue<WindowID, WindowData> &E : windows) { +		ret.push_back(E.key); +	} +	return ret; +} + +DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) { +	_THREAD_SAFE_METHOD_ + +	WindowID id = _create_window(p_mode, p_vsync_mode, p_rect); +	for (int i = 0; i < WINDOW_FLAG_MAX; i++) { +		if (p_flags & (1 << i)) { +			window_set_flag(WindowFlags(i), true, id); +		} +	} + +	return id; +} + +void DisplayServerMacOS::show_window(WindowID p_id) { +	WindowData &wd = windows[p_id]; + +	popup_open(p_id); +	if (wd.no_focus || wd.is_popup) { +		[wd.window_object orderFront:nil]; +	} else { +		[wd.window_object makeKeyAndOrderFront:nil]; +	} +} + +void DisplayServerMacOS::delete_sub_window(WindowID p_id) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_id)); +	ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); + +	WindowData &wd = windows[p_id]; + +	[wd.window_object setContentView:nil]; +	[wd.window_object close]; +} + +void DisplayServerMacOS::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.rect_changed_callback = p_callable; +} + +void DisplayServerMacOS::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.event_callback = p_callable; +} + +void DisplayServerMacOS::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.input_event_callback = p_callable; +} + +void DisplayServerMacOS::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.input_text_callback = p_callable; +} + +void DisplayServerMacOS::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { +	_THREAD_SAFE_METHOD_ +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.drop_files_callback = p_callable; +} + +void DisplayServerMacOS::window_set_title(const String &p_title, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	[wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; +} + +void DisplayServerMacOS::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	wd.mpath = p_region; +} + +int DisplayServerMacOS::window_get_current_screen(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ +	ERR_FAIL_COND_V(!windows.has(p_window), -1); +	const WindowData &wd = windows[p_window]; + +	const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]]; +	return (index == NSNotFound) ? 0 : index; +} + +void DisplayServerMacOS::window_set_current_screen(int p_screen, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	if (window_get_current_screen(p_window) == p_screen) { +		return; +	} + +	bool was_fullscreen = false; +	if (wd.fullscreen) { +		// Temporary exit fullscreen mode to move window. +		[wd.window_object toggleFullScreen:nil]; +		was_fullscreen = true; +	} + +	Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); +	window_set_position(wpos + screen_get_position(p_screen), p_window); + +	if (was_fullscreen) { +		// Re-enter fullscreen mode. +		[wd.window_object toggleFullScreen:nil]; +	} +} + +void DisplayServerMacOS::window_set_exclusive(WindowID p_window, bool p_exclusive) { +	_THREAD_SAFE_METHOD_ +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	if (wd.exclusive != p_exclusive) { +		wd.exclusive = p_exclusive; +		if (wd.transient_parent != INVALID_WINDOW_ID) { +			WindowData &wd_parent = windows[wd.transient_parent]; +			if (wd.exclusive) { +				ERR_FAIL_COND_MSG([[wd_parent.window_object childWindows] count] > 0, "Transient parent has another exclusive child."); +				[wd_parent.window_object addChildWindow:wd.window_object ordered:NSWindowAbove]; +			} else { +				[wd_parent.window_object removeChildWindow:wd.window_object]; +			} +		} +	} +} + +Point2i DisplayServerMacOS::window_get_position(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); +	const WindowData &wd = windows[p_window]; + +	// Use content rect position (without titlebar / window border). +	const NSRect contentRect = [wd.window_view frame]; +	const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect]; +	Point2i pos; + +	// Return the position of the top-left corner, for OS X the y starts at the bottom. +	const float scale = screen_get_max_scale(); +	pos.x = nsrect.origin.x; +	pos.y = (nsrect.origin.y + nsrect.size.height); +	pos *= scale; +	pos -= _get_screens_origin(); +	// OS X native y-coordinate relative to _get_screens_origin() is negative, +	// Godot expects a positive value. +	pos.y *= -1; +	return pos; +} + +void DisplayServerMacOS::window_set_position(const Point2i &p_position, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	Point2i position = p_position; +	// OS X native y-coordinate relative to _get_screens_origin() is negative, +	// Godot passes a positive value. +	position.y *= -1; +	position += _get_screens_origin(); +	position /= screen_get_max_scale(); + +	// Remove titlebar / window border size. +	const NSRect contentRect = [wd.window_view frame]; +	const NSRect windowRect = [wd.window_object frame]; +	const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect]; +	Point2i offset; +	offset.x = (nsrect.origin.x - windowRect.origin.x); +	offset.y = (nsrect.origin.y + nsrect.size.height); +	offset.y -= (windowRect.origin.y + windowRect.size.height); + +	[wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x - offset.x, position.y - offset.y)]; + +	_update_window_style(wd); +	update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); +} + +void DisplayServerMacOS::window_set_transient(WindowID p_window, WindowID p_parent) { +	_THREAD_SAFE_METHOD_ +	ERR_FAIL_COND(p_window == p_parent); + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd_window = windows[p_window]; + +	ERR_FAIL_COND(wd_window.transient_parent == p_parent); + +	ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient."); +	if (p_parent == INVALID_WINDOW_ID) { +		// Remove transient. +		ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); +		ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); + +		WindowData &wd_parent = windows[wd_window.transient_parent]; + +		wd_window.transient_parent = INVALID_WINDOW_ID; +		wd_parent.transient_children.erase(p_window); +		[wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; + +		if (wd_window.exclusive) { +			[wd_parent.window_object removeChildWindow:wd_window.window_object]; +		} +	} else { +		ERR_FAIL_COND(!windows.has(p_parent)); +		ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); +		WindowData &wd_parent = windows[p_parent]; + +		wd_window.transient_parent = p_parent; +		wd_parent.transient_children.insert(p_window); +		[wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary]; + +		if (wd_window.exclusive) { +			[wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove]; +		} +	} +} + +void DisplayServerMacOS::window_set_max_size(const Size2i p_size, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { +		ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); +		return; +	} +	wd.max_size = p_size; + +	if ((wd.max_size != Size2i()) && !wd.fullscreen) { +		Size2i size = wd.max_size / screen_get_max_scale(); +		[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; +	} else { +		[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; +	} +} + +Size2i DisplayServerMacOS::window_get_max_size(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); +	const WindowData &wd = windows[p_window]; +	return wd.max_size; +} + +void DisplayServerMacOS::window_set_min_size(const Size2i p_size, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { +		ERR_PRINT("Minimum window size can't be larger than maximum window size!"); +		return; +	} +	wd.min_size = p_size; + +	if ((wd.min_size != Size2i()) && !wd.fullscreen) { +		Size2i size = wd.min_size / screen_get_max_scale(); +		[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; +	} else { +		[wd.window_object setContentMinSize:NSMakeSize(0, 0)]; +	} +} + +Size2i DisplayServerMacOS::window_get_min_size(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); +	const WindowData &wd = windows[p_window]; + +	return wd.min_size; +} + +void DisplayServerMacOS::window_set_size(const Size2i p_size, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	Size2i size = p_size / screen_get_max_scale(); + +	NSPoint top_left; +	NSRect old_frame = [wd.window_object frame]; +	top_left.x = old_frame.origin.x; +	top_left.y = NSMaxY(old_frame); + +	NSRect new_frame = NSMakeRect(0, 0, size.x, size.y); +	new_frame = [wd.window_object frameRectForContentRect:new_frame]; + +	new_frame.origin.x = top_left.x; +	new_frame.origin.y = top_left.y - new_frame.size.height; + +	[wd.window_object setFrame:new_frame display:YES]; + +	_update_window_style(wd); +} + +Size2i DisplayServerMacOS::window_get_size(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); +	const WindowData &wd = windows[p_window]; +	return wd.size; +} + +Size2i DisplayServerMacOS::window_get_real_size(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); +	const WindowData &wd = windows[p_window]; +	NSRect frame = [wd.window_object frame]; +	return Size2i(frame.size.width, frame.size.height) * screen_get_max_scale(); +} + +void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	WindowMode old_mode = window_get_mode(p_window); +	if (old_mode == p_mode) { +		return; // Do nothing. +	} + +	switch (old_mode) { +		case WINDOW_MODE_WINDOWED: { +			// Do nothing. +		} break; +		case WINDOW_MODE_MINIMIZED: { +			[wd.window_object deminiaturize:nil]; +		} break; +		case WINDOW_MODE_EXCLUSIVE_FULLSCREEN: +		case WINDOW_MODE_FULLSCREEN: { +			[(NSWindow *)wd.window_object setLevel:NSNormalWindowLevel]; +			_set_window_per_pixel_transparency_enabled(true, p_window); +			if (wd.resize_disabled) { // Restore resize disabled. +				[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; +			} +			if (wd.min_size != Size2i()) { +				Size2i size = wd.min_size / screen_get_max_scale(); +				[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; +			} +			if (wd.max_size != Size2i()) { +				Size2i size = wd.max_size / screen_get_max_scale(); +				[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; +			} +			[wd.window_object toggleFullScreen:nil]; +			wd.fullscreen = false; +		} break; +		case WINDOW_MODE_MAXIMIZED: { +			if ([wd.window_object isZoomed]) { +				[wd.window_object zoom:nil]; +			} +		} break; +	} + +	switch (p_mode) { +		case WINDOW_MODE_WINDOWED: { +			// Do nothing. +		} break; +		case WINDOW_MODE_MINIMIZED: { +			[wd.window_object performMiniaturize:nil]; +		} break; +		case WINDOW_MODE_EXCLUSIVE_FULLSCREEN: +		case WINDOW_MODE_FULLSCREEN: { +			_set_window_per_pixel_transparency_enabled(false, p_window); +			if (wd.resize_disabled) { // Fullscreen window should be resizable to work. +				[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; +			} +			[wd.window_object setContentMinSize:NSMakeSize(0, 0)]; +			[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; +			[wd.window_object toggleFullScreen:nil]; +			wd.fullscreen = true; +		} break; +		case WINDOW_MODE_MAXIMIZED: { +			if (![wd.window_object isZoomed]) { +				[wd.window_object zoom:nil]; +			} +		} break; +	} +} + +DisplayServer::WindowMode DisplayServerMacOS::window_get_mode(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); +	const WindowData &wd = windows[p_window]; + +	if (wd.fullscreen) { // If fullscreen, it's not in another mode. +		return WINDOW_MODE_FULLSCREEN; +	} +	if ([wd.window_object isZoomed] && !wd.resize_disabled) { +		return WINDOW_MODE_MAXIMIZED; +	} +	if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) { +		if ([wd.window_object isMiniaturized]) { +			return WINDOW_MODE_MINIMIZED; +		} +	} + +	// All other discarded, return windowed. +	return WINDOW_MODE_WINDOWED; +} + +bool DisplayServerMacOS::window_is_maximize_allowed(WindowID p_window) const { +	return true; +} + +void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	switch (p_flag) { +		case WINDOW_FLAG_RESIZE_DISABLED: { +			wd.resize_disabled = p_enabled; +			if (wd.fullscreen) { // Fullscreen window should be resizable, style will be applied on exiting fullscreen. +				return; +			} +			if (p_enabled) { +				[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; +			} else { +				[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; +			} +		} break; +		case WINDOW_FLAG_BORDERLESS: { +			// OrderOut prevents a lose focus bug with the window. +			if ([wd.window_object isVisible]) { +				[wd.window_object orderOut:nil]; +			} +			wd.borderless = p_enabled; +			if (p_enabled) { +				[wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; +			} else { +				_set_window_per_pixel_transparency_enabled(false, p_window); +				[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; +				// Force update of the window styles. +				NSRect frameRect = [wd.window_object frame]; +				[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO]; +				[wd.window_object setFrame:frameRect display:NO]; +			} +			_update_window_style(wd); +			if ([wd.window_object isVisible]) { +				if (wd.no_focus || wd.is_popup) { +					[wd.window_object orderFront:nil]; +				} else { +					[wd.window_object makeKeyAndOrderFront:nil]; +				} +			} +		} break; +		case WINDOW_FLAG_ALWAYS_ON_TOP: { +			wd.on_top = p_enabled; +			if (wd.fullscreen) { +				return; +			} +			if (p_enabled) { +				[(NSWindow *)wd.window_object setLevel:NSFloatingWindowLevel]; +			} else { +				[(NSWindow *)wd.window_object setLevel:NSNormalWindowLevel]; +			} +		} break; +		case WINDOW_FLAG_TRANSPARENT: { +			if (p_enabled) { +				[wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // Force borderless. +			} else if (!wd.borderless) { +				[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; +			} +			_set_window_per_pixel_transparency_enabled(p_enabled, p_window); +		} break; +		case WINDOW_FLAG_NO_FOCUS: { +			wd.no_focus = p_enabled; +		} break; +		case WINDOW_FLAG_POPUP: { +			ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window can't be popup."); +			ERR_FAIL_COND_MSG([wd.window_object isVisible] && (wd.is_popup != p_enabled), "Popup flag can't changed while window is opened."); +			wd.is_popup = p_enabled; +		} break; +		default: { +		} +	} +} + +bool DisplayServerMacOS::window_get_flag(WindowFlags p_flag, WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), false); +	const WindowData &wd = windows[p_window]; + +	switch (p_flag) { +		case WINDOW_FLAG_RESIZE_DISABLED: { +			return wd.resize_disabled; +		} break; +		case WINDOW_FLAG_BORDERLESS: { +			return [wd.window_object styleMask] == NSWindowStyleMaskBorderless; +		} break; +		case WINDOW_FLAG_ALWAYS_ON_TOP: { +			if (wd.fullscreen) { +				return wd.on_top; +			} else { +				return [(NSWindow *)wd.window_object level] == NSFloatingWindowLevel; +			} +		} break; +		case WINDOW_FLAG_TRANSPARENT: { +			return wd.layered_window; +		} break; +		case WINDOW_FLAG_NO_FOCUS: { +			return wd.no_focus; +		} break; +		case WINDOW_FLAG_POPUP: { +			return wd.is_popup; +		} break; +		default: { +		} +	} + +	return false; +} + +void DisplayServerMacOS::window_request_attention(WindowID p_window) { +	// It's app global, ignore window id. +	[NSApp requestUserAttention:NSCriticalRequest]; +} + +void DisplayServerMacOS::window_move_to_foreground(WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	const WindowData &wd = windows[p_window]; + +	[[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; +	if (wd.no_focus || wd.is_popup) { +		[wd.window_object orderFront:nil]; +	} else { +		[wd.window_object makeKeyAndOrderFront:nil]; +	} +} + +bool DisplayServerMacOS::window_can_draw(WindowID p_window) const { +	return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; +} + +bool DisplayServerMacOS::can_any_window_draw() const { +	_THREAD_SAFE_METHOD_ + +	for (const KeyValue<WindowID, WindowData> &E : windows) { +		if (window_get_mode(E.key) != WINDOW_MODE_MINIMIZED) { +			return true; +		} +	} +	return false; +} + +void DisplayServerMacOS::window_set_ime_active(const bool p_active, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	wd.im_active = p_active; + +	if (!p_active) { +		[wd.window_view cancelComposition]; +	} +} + +void DisplayServerMacOS::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; + +	wd.im_position = p_pos; +} + +DisplayServer::WindowID DisplayServerMacOS::get_window_at_screen_position(const Point2i &p_position) const { +	Point2i position = p_position; +	position.y *= -1; +	position += _get_screens_origin(); +	position /= screen_get_max_scale(); + +	NSInteger wnum = [NSWindow windowNumberAtPoint:NSMakePoint(position.x, position.y) belowWindowWithWindowNumber:0 /*topmost*/]; +	for (const KeyValue<WindowID, WindowData> &E : windows) { +		if ([E.value.window_object windowNumber] == wnum) { +			return E.key; +		} +	} +	return INVALID_WINDOW_ID; +} + +int64_t DisplayServerMacOS::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const { +	ERR_FAIL_COND_V(!windows.has(p_window), 0); +	switch (p_handle_type) { +		case DISPLAY_HANDLE: { +			return 0; // Not supported. +		} +		case WINDOW_HANDLE: { +			return (int64_t)windows[p_window].window_object; +		} +		case WINDOW_VIEW: { +			return (int64_t)windows[p_window].window_view; +		} +		default: { +			return 0; +		} +	} +} + +void DisplayServerMacOS::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	windows[p_window].instance_id = p_instance; +} + +ObjectID DisplayServerMacOS::window_get_attached_instance_id(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), ObjectID()); +	return windows[p_window].instance_id; +} + +void DisplayServerMacOS::gl_window_make_current(DisplayServer::WindowID p_window_id) { +#if defined(GLES3_ENABLED) +	gl_manager->window_make_current(p_window_id); +#endif +} + +void DisplayServerMacOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { +	_THREAD_SAFE_METHOD_ +#if defined(GLES3_ENABLED) +	if (gl_manager) { +		gl_manager->set_use_vsync(p_vsync_mode); +	} +#endif +#if defined(VULKAN_ENABLED) +	if (context_vulkan) { +		context_vulkan->set_vsync_mode(p_window, p_vsync_mode); +	} +#endif +} + +DisplayServer::VSyncMode DisplayServerMacOS::window_get_vsync_mode(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ +#if defined(GLES3_ENABLED) +	if (gl_manager) { +		return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED); +	} +#endif +#if defined(VULKAN_ENABLED) +	if (context_vulkan) { +		return context_vulkan->get_vsync_mode(p_window); +	} +#endif +	return DisplayServer::VSYNC_ENABLED; +} + +Point2i DisplayServerMacOS::ime_get_selection() const { +	return im_selection; +} + +String DisplayServerMacOS::ime_get_text() const { +	return im_text; +} + +void DisplayServerMacOS::cursor_update_shape() { +	_THREAD_SAFE_METHOD_ + +	if (cursors[cursor_shape] != nullptr) { +		[cursors[cursor_shape] set]; +	} else { +		switch (cursor_shape) { +			case CURSOR_ARROW: +				[[NSCursor arrowCursor] set]; +				break; +			case CURSOR_IBEAM: +				[[NSCursor IBeamCursor] set]; +				break; +			case CURSOR_POINTING_HAND: +				[[NSCursor pointingHandCursor] set]; +				break; +			case CURSOR_CROSS: +				[[NSCursor crosshairCursor] set]; +				break; +			case CURSOR_WAIT: +				[[NSCursor arrowCursor] set]; +				break; +			case CURSOR_BUSY: +				[[NSCursor arrowCursor] set]; +				break; +			case CURSOR_DRAG: +				[[NSCursor closedHandCursor] set]; +				break; +			case CURSOR_CAN_DROP: +				[[NSCursor openHandCursor] set]; +				break; +			case CURSOR_FORBIDDEN: +				[[NSCursor operationNotAllowedCursor] set]; +				break; +			case CURSOR_VSIZE: +				[_cursor_from_selector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; +				break; +			case CURSOR_HSIZE: +				[_cursor_from_selector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; +				break; +			case CURSOR_BDIAGSIZE: +				[_cursor_from_selector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; +				break; +			case CURSOR_FDIAGSIZE: +				[_cursor_from_selector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; +				break; +			case CURSOR_MOVE: +				[[NSCursor arrowCursor] set]; +				break; +			case CURSOR_VSPLIT: +				[[NSCursor resizeUpDownCursor] set]; +				break; +			case CURSOR_HSPLIT: +				[[NSCursor resizeLeftRightCursor] set]; +				break; +			case CURSOR_HELP: +				[_cursor_from_selector(@selector(_helpCursor)) set]; +				break; +			default: { +			} +		} +	} +} + +void DisplayServerMacOS::cursor_set_shape(CursorShape p_shape) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + +	if (cursor_shape == p_shape) { +		return; +	} + +	cursor_shape = p_shape; + +	if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { +		return; +	} + +	cursor_update_shape(); +} + +DisplayServerMacOS::CursorShape DisplayServerMacOS::cursor_get_shape() const { +	return cursor_shape; +} + +void DisplayServerMacOS::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { +	_THREAD_SAFE_METHOD_ + +	if (p_cursor.is_valid()) { +		HashMap<CursorShape, Vector<Variant>>::Iterator cursor_c = cursors_cache.find(p_shape); + +		if (cursor_c) { +			if (cursor_c->value[0] == p_cursor && cursor_c->value[1] == p_hotspot) { +				cursor_set_shape(p_shape); +				return; +			} +			cursors_cache.erase(p_shape); +		} + +		Ref<Texture2D> texture = p_cursor; +		Ref<AtlasTexture> atlas_texture = p_cursor; +		Ref<Image> image; +		Size2 texture_size; +		Rect2 atlas_rect; + +		if (texture.is_valid()) { +			image = texture->get_image(); +		} + +		if (!image.is_valid() && atlas_texture.is_valid()) { +			texture = atlas_texture->get_atlas(); + +			atlas_rect.size.width = texture->get_width(); +			atlas_rect.size.height = texture->get_height(); +			atlas_rect.position.x = atlas_texture->get_region().position.x; +			atlas_rect.position.y = atlas_texture->get_region().position.y; + +			texture_size.width = atlas_texture->get_region().size.x; +			texture_size.height = atlas_texture->get_region().size.y; +		} else if (image.is_valid()) { +			texture_size.width = texture->get_width(); +			texture_size.height = texture->get_height(); +		} + +		ERR_FAIL_COND(!texture.is_valid()); +		ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); +		ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); +		ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + +		image = texture->get_image(); + +		ERR_FAIL_COND(!image.is_valid()); + +		NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] +				initWithBitmapDataPlanes:nullptr +							  pixelsWide:int(texture_size.width) +							  pixelsHigh:int(texture_size.height) +						   bitsPerSample:8 +						 samplesPerPixel:4 +								hasAlpha:YES +								isPlanar:NO +						  colorSpaceName:NSDeviceRGBColorSpace +							 bytesPerRow:int(texture_size.width) * 4 +							bitsPerPixel:32]; + +		ERR_FAIL_COND(imgrep == nil); +		uint8_t *pixels = [imgrep bitmapData]; + +		int len = int(texture_size.width * texture_size.height); + +		for (int i = 0; i < len; i++) { +			int row_index = floor(i / texture_size.width) + atlas_rect.position.y; +			int column_index = (i % int(texture_size.width)) + atlas_rect.position.x; + +			if (atlas_texture.is_valid()) { +				column_index = MIN(column_index, atlas_rect.size.width - 1); +				row_index = MIN(row_index, atlas_rect.size.height - 1); +			} + +			uint32_t color = image->get_pixel(column_index, row_index).to_argb32(); + +			uint8_t alpha = (color >> 24) & 0xFF; +			pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255; +			pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255; +			pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255; +			pixels[i * 4 + 3] = alpha; +		} + +		NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)]; +		[nsimage addRepresentation:imgrep]; + +		NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)]; + +		cursors[p_shape] = cursor; + +		Vector<Variant> params; +		params.push_back(p_cursor); +		params.push_back(p_hotspot); +		cursors_cache.insert(p_shape, params); + +		if (p_shape == cursor_shape) { +			if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { +				[cursor set]; +			} +		} +	} else { +		// Reset to default system cursor. +		if (cursors[p_shape] != nullptr) { +			cursors[p_shape] = nullptr; +		} + +		cursor_update_shape(); + +		cursors_cache.erase(p_shape); +	} +} + +bool DisplayServerMacOS::get_swap_cancel_ok() { +	return false; +} + +int DisplayServerMacOS::keyboard_get_layout_count() const { +	if (keyboard_layout_dirty) { +		const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts(); +	} +	return kbd_layouts.size(); +} + +void DisplayServerMacOS::keyboard_set_current_layout(int p_index) { +	if (keyboard_layout_dirty) { +		const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts(); +	} + +	ERR_FAIL_INDEX(p_index, kbd_layouts.size()); + +	NSString *cur_name = [NSString stringWithUTF8String:kbd_layouts[p_index].name.utf8().get_data()]; + +	NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; +	NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false); +	for (NSUInteger i = 0; i < [list_kbd count]; i++) { +		NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); +		if ([name isEqualToString:cur_name]) { +			TISSelectInputSource((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i]); +			break; +		} +	} + +	NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; +	NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false); +	for (NSUInteger i = 0; i < [list_ime count]; i++) { +		NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); +		if ([name isEqualToString:cur_name]) { +			TISSelectInputSource((__bridge TISInputSourceRef)[list_ime objectAtIndex:i]); +			break; +		} +	} +} + +int DisplayServerMacOS::keyboard_get_current_layout() const { +	if (keyboard_layout_dirty) { +		const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts(); +	} + +	return current_layout; +} + +String DisplayServerMacOS::keyboard_get_layout_language(int p_index) const { +	if (keyboard_layout_dirty) { +		const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts(); +	} + +	ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); +	return kbd_layouts[p_index].code; +} + +String DisplayServerMacOS::keyboard_get_layout_name(int p_index) const { +	if (keyboard_layout_dirty) { +		const_cast<DisplayServerMacOS *>(this)->_update_keyboard_layouts(); +	} + +	ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); +	return kbd_layouts[p_index].name; +} + +Key DisplayServerMacOS::keyboard_get_keycode_from_physical(Key p_keycode) const { +	if (p_keycode == Key::PAUSE) { +		return p_keycode; +	} + +	Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK; +	Key keycode_no_mod = p_keycode & KeyModifierMask::CODE_MASK; +	unsigned int macos_keycode = KeyMappingMacOS::unmap_key((Key)keycode_no_mod); +	return (Key)(KeyMappingMacOS::remap_key(macos_keycode, 0) | modifiers); +} + +void DisplayServerMacOS::process_events() { +	_THREAD_SAFE_METHOD_ + +	while (true) { +		NSEvent *event = [NSApp +				nextEventMatchingMask:NSEventMaskAny +							untilDate:[NSDate distantPast] +							   inMode:NSDefaultRunLoopMode +							  dequeue:YES]; + +		if (event == nil) { +			break; +		} + +		[NSApp sendEvent:event]; +	} + +	if (!drop_events) { +		_process_key_events(); +		Input::get_singleton()->flush_buffered_events(); +	} + +	for (KeyValue<WindowID, WindowData> &E : windows) { +		WindowData &wd = E.value; +		if (wd.mpath.size() > 0) { +			update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); +			if (Geometry2D::is_point_in_polygon(wd.mouse_pos, wd.mpath)) { +				if ([wd.window_object ignoresMouseEvents]) { +					[wd.window_object setIgnoresMouseEvents:NO]; +				} +			} else { +				if (![wd.window_object ignoresMouseEvents]) { +					[wd.window_object setIgnoresMouseEvents:YES]; +				} +			} +		} else { +			if ([wd.window_object ignoresMouseEvents]) { +				[wd.window_object setIgnoresMouseEvents:NO]; +			} +		} +	} +} + +void DisplayServerMacOS::force_process_and_drop_events() { +	_THREAD_SAFE_METHOD_ + +	drop_events = true; +	process_events(); +	drop_events = false; +} + +void DisplayServerMacOS::release_rendering_thread() { +} + +void DisplayServerMacOS::make_rendering_thread() { +} + +void DisplayServerMacOS::swap_buffers() { +#if defined(GLES3_ENABLED) +	if (gl_manager) { +		gl_manager->swap_buffers(); +	} +#endif +} + +void DisplayServerMacOS::set_native_icon(const String &p_filename) { +	_THREAD_SAFE_METHOD_ + +	Ref<FileAccess> f = FileAccess::open(p_filename, FileAccess::READ); +	ERR_FAIL_COND(f.is_null()); + +	Vector<uint8_t> data; +	uint64_t len = f->get_length(); +	data.resize(len); +	f->get_buffer((uint8_t *)&data.write[0], len); + +	NSData *icon_data = [[NSData alloc] initWithBytes:&data.write[0] length:len]; +	ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data."); + +	NSImage *icon = [[NSImage alloc] initWithData:icon_data]; +	ERR_FAIL_COND_MSG(!icon, "Error loading icon."); + +	[NSApp setApplicationIconImage:icon]; +} + +void DisplayServerMacOS::set_icon(const Ref<Image> &p_icon) { +	_THREAD_SAFE_METHOD_ + +	Ref<Image> img = p_icon; +	img = img->duplicate(); +	img->convert(Image::FORMAT_RGBA8); +	NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] +			initWithBitmapDataPlanes:nullptr +						  pixelsWide:img->get_width() +						  pixelsHigh:img->get_height() +					   bitsPerSample:8 +					 samplesPerPixel:4 +							hasAlpha:YES +							isPlanar:NO +					  colorSpaceName:NSDeviceRGBColorSpace +						 bytesPerRow:img->get_width() * 4 +						bitsPerPixel:32]; +	ERR_FAIL_COND(imgrep == nil); +	uint8_t *pixels = [imgrep bitmapData]; + +	int len = img->get_width() * img->get_height(); +	const uint8_t *r = img->get_data().ptr(); + +	/* Premultiply the alpha channel */ +	for (int i = 0; i < len; i++) { +		uint8_t alpha = r[i * 4 + 3]; +		pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); +		pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); +		pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); +		pixels[i * 4 + 3] = alpha; +	} + +	NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())]; +	ERR_FAIL_COND(nsimg == nil); + +	[nsimg addRepresentation:imgrep]; +	[NSApp setApplicationIconImage:nsimg]; +} + +DisplayServer *DisplayServerMacOS::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { +	DisplayServer *ds = memnew(DisplayServerMacOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); +	if (r_error != OK) { +		OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.", "Unable to initialize Video driver"); +	} +	return ds; +} + +Vector<String> DisplayServerMacOS::get_rendering_drivers_func() { +	Vector<String> drivers; + +#if defined(VULKAN_ENABLED) +	drivers.push_back("vulkan"); +#endif +#if defined(GLES3_ENABLED) +	drivers.push_back("opengl3"); +#endif + +	return drivers; +} + +void DisplayServerMacOS::register_macos_driver() { +	register_create_function("macos", create_func, get_rendering_drivers_func); +} + +DisplayServer::WindowID DisplayServerMacOS::window_get_active_popup() const { +	const List<WindowID>::Element *E = popup_list.back(); +	if (E) { +		return E->get(); +	} else { +		return INVALID_WINDOW_ID; +	} +} + +void DisplayServerMacOS::window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND(!windows.has(p_window)); +	WindowData &wd = windows[p_window]; +	wd.parent_safe_rect = p_rect; +} + +Rect2i DisplayServerMacOS::window_get_popup_safe_rect(WindowID p_window) const { +	_THREAD_SAFE_METHOD_ + +	ERR_FAIL_COND_V(!windows.has(p_window), Rect2i()); +	const WindowData &wd = windows[p_window]; +	return wd.parent_safe_rect; +} + +void DisplayServerMacOS::popup_open(WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	WindowData &wd = windows[p_window]; +	if (wd.is_popup) { +		bool was_empty = popup_list.is_empty(); +		// Find current popup parent, or root popup if new window is not transient. +		List<WindowID>::Element *C = nullptr; +		List<WindowID>::Element *E = popup_list.back(); +		while (E) { +			if (wd.transient_parent != E->get() || wd.transient_parent == INVALID_WINDOW_ID) { +				C = E; +				E = E->prev(); +			} else { +				break; +			} +		} +		if (C) { +			send_window_event(windows[C->get()], DisplayServerMacOS::WINDOW_EVENT_CLOSE_REQUEST); +		} + +		if (was_empty && popup_list.is_empty()) { +			// Inform OS that popup was opened, to close other native popups. +			[[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.beginMenuTrackingNotification" object:@"org.godotengine.godot.popup_window"]; +		} +		time_since_popup = OS::get_singleton()->get_ticks_msec(); +		popup_list.push_back(p_window); +	} +} + +void DisplayServerMacOS::popup_close(WindowID p_window) { +	_THREAD_SAFE_METHOD_ + +	bool was_empty = popup_list.is_empty(); +	List<WindowID>::Element *E = popup_list.find(p_window); +	while (E) { +		List<WindowID>::Element *F = E->next(); +		WindowID win_id = E->get(); +		popup_list.erase(E); + +		send_window_event(windows[win_id], DisplayServerMacOS::WINDOW_EVENT_CLOSE_REQUEST); +		E = F; +	} +	if (!was_empty && popup_list.is_empty()) { +		// Inform OS that all popups are closed. +		[[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.endMenuTrackingNotification" object:@"org.godotengine.godot.popup_window"]; +	} +} + +bool DisplayServerMacOS::mouse_process_popups(bool p_close) { +	_THREAD_SAFE_METHOD_ + +	bool was_empty = popup_list.is_empty(); +	bool closed = false; +	if (p_close) { +		// Close all popups. +		List<WindowID>::Element *E = popup_list.front(); +		if (E) { +			send_window_event(windows[E->get()], DisplayServerMacOS::WINDOW_EVENT_CLOSE_REQUEST); +			closed = true; +		} +		if (!was_empty) { +			// Inform OS that all popups are closed. +			[[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.endMenuTrackingNotification" object:@"org.godotengine.godot.popup_window"]; +		} +	} else { +		uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_since_popup; +		if (delta < 250) { +			return false; +		} + +		Point2i pos = mouse_get_position(); +		List<WindowID>::Element *C = nullptr; +		List<WindowID>::Element *E = popup_list.back(); +		// Find top popup to close. +		while (E) { +			// Popup window area. +			Rect2i win_rect = Rect2i(window_get_position(E->get()), window_get_size(E->get())); +			// Area of the parent window, which responsible for opening sub-menu. +			Rect2i safe_rect = window_get_popup_safe_rect(E->get()); +			if (win_rect.has_point(pos)) { +				break; +			} else if (safe_rect != Rect2i() && safe_rect.has_point(pos)) { +				break; +			} else { +				C = E; +				E = E->prev(); +			} +		} +		if (C) { +			send_window_event(windows[C->get()], DisplayServerMacOS::WINDOW_EVENT_CLOSE_REQUEST); +			closed = true; +		} +		if (!was_empty && popup_list.is_empty()) { +			// Inform OS that all popups are closed. +			[[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.endMenuTrackingNotification" object:@"org.godotengine.godot.popup_window"]; +		} +	} +	return closed; +} + +DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { +	Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + +	r_error = OK; + +	memset(cursors, 0, sizeof(cursors)); + +	event_source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); +	ERR_FAIL_COND(!event_source); + +	CGEventSourceSetLocalEventsSuppressionInterval(event_source, 0.0); + +	int screen_count = get_screen_count(); +	for (int i = 0; i < screen_count; i++) { +		display_max_scale = fmax(display_max_scale, screen_get_scale(i)); +	} + +	// Register to be notified on keyboard layout changes. +	CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), +			nullptr, _keyboard_layout_changed, +			kTISNotifySelectedKeyboardInputSourceChanged, nullptr, +			CFNotificationSuspensionBehaviorDeliverImmediately); + +	// Register to be notified on displays arrangement changes. +	CGDisplayRegisterReconfigurationCallback(_displays_arrangement_changed, nullptr); + +	// Init TTS +	tts = [[TTS_MacOS alloc] init]; + +	NSMenuItem *menu_item; +	NSString *title; + +	NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; +	if (nsappname == nil) { +		nsappname = [[NSProcessInfo processInfo] processName]; +	} + +	// Setup Dock menu. +	dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"]; +	[dock_menu setAutoenablesItems:NO]; + +	// Setup Apple menu. +	apple_menu = [[NSMenu alloc] initWithTitle:@""]; +	title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname]; +	[apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""]; +	[apple_menu setAutoenablesItems:NO]; + +	[apple_menu addItem:[NSMenuItem separatorItem]]; + +	NSMenu *services = [[NSMenu alloc] initWithTitle:@""]; +	menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""]; +	[apple_menu setSubmenu:services forItem:menu_item]; +	[NSApp setServicesMenu:services]; + +	[apple_menu addItem:[NSMenuItem separatorItem]]; + +	title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname]; +	[apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; + +	menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; +	[menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)]; + +	[apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""]; + +	[apple_menu addItem:[NSMenuItem separatorItem]]; + +	title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; +	[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; + +	// Add items to the menu bar. +	NSMenu *main_menu = [NSApp mainMenu]; +	menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; +	[main_menu setSubmenu:apple_menu forItem:menu_item]; +	[main_menu setAutoenablesItems:NO]; + +	//!!!!!!!!!!!!!!!!!!!!!!!!!! +	//TODO - do Vulkan and OpenGL support checks, driver selection and fallback +	rendering_driver = p_rendering_driver; + +#if defined(GLES3_ENABLED) +	if (rendering_driver == "opengl3") { +		GLManager_MacOS::ContextType opengl_api_type = GLManager_MacOS::GLES_3_0_COMPATIBLE; +		gl_manager = memnew(GLManager_MacOS(opengl_api_type)); +		if (gl_manager->initialize() != OK) { +			memdelete(gl_manager); +			gl_manager = nullptr; +			r_error = ERR_UNAVAILABLE; +			ERR_FAIL_MSG("Could not initialize OpenGL"); +			return; +		} +	} +#endif +#if defined(VULKAN_ENABLED) +	if (rendering_driver == "vulkan") { +		context_vulkan = memnew(VulkanContextMacOS); +		if (context_vulkan->initialize() != OK) { +			memdelete(context_vulkan); +			context_vulkan = nullptr; +			r_error = ERR_CANT_CREATE; +			ERR_FAIL_MSG("Could not initialize Vulkan"); +		} +	} +#endif + +	Point2i window_position( +			screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2, +			screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2); +	WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution)); +	ERR_FAIL_COND(main_window == INVALID_WINDOW_ID); +	for (int i = 0; i < WINDOW_FLAG_MAX; i++) { +		if (p_flags & (1 << i)) { +			window_set_flag(WindowFlags(i), true, main_window); +		} +	} +	show_window(MAIN_WINDOW_ID); + +#if defined(GLES3_ENABLED) +	if (rendering_driver == "opengl3") { +		RasterizerGLES3::make_current(); +	} +#endif +#if defined(VULKAN_ENABLED) +	if (rendering_driver == "vulkan") { +		rendering_device_vulkan = memnew(RenderingDeviceVulkan); +		rendering_device_vulkan->initialize(context_vulkan); + +		RendererCompositorRD::make_current(); +	} +#endif +} + +DisplayServerMacOS::~DisplayServerMacOS() { +	// Destroy all windows. +	for (HashMap<WindowID, WindowData>::Iterator E = windows.begin(); E;) { +		HashMap<WindowID, WindowData>::Iterator F = E; +		++E; +		[F->value.window_object setContentView:nil]; +		[F->value.window_object close]; +	} + +	// Destroy drivers. +#if defined(GLES3_ENABLED) +	if (gl_manager) { +		memdelete(gl_manager); +		gl_manager = nullptr; +	} +#endif +#if defined(VULKAN_ENABLED) +	if (rendering_device_vulkan) { +		rendering_device_vulkan->finalize(); +		memdelete(rendering_device_vulkan); +		rendering_device_vulkan = nullptr; +	} + +	if (context_vulkan) { +		memdelete(context_vulkan); +		context_vulkan = nullptr; +	} +#endif + +	CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), nullptr, kTISNotifySelectedKeyboardInputSourceChanged, nullptr); +	CGDisplayRemoveReconfigurationCallback(_displays_arrangement_changed, nullptr); + +	cursors_cache.clear(); +}  |