diff options
Diffstat (limited to 'platform/macos/display_server_macos.h')
-rw-r--r-- | platform/macos/display_server_macos.h | 77 |
1 files changed, 42 insertions, 35 deletions
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h index 484b8ffebc..4873db4b64 100644 --- a/platform/macos/display_server_macos.h +++ b/platform/macos/display_server_macos.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* display_server_macos.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* display_server_macos.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef DISPLAY_SERVER_MACOS_H #define DISPLAY_SERVER_MACOS_H @@ -99,6 +99,8 @@ public: Callable drop_files_callback; ObjectID instance_id; + bool fs_transition = false; + bool initial_size = true; WindowID transient_parent = INVALID_WINDOW_ID; bool exclusive = false; @@ -106,11 +108,13 @@ public: bool layered_window = false; bool fullscreen = false; + bool exclusive_fullscreen = false; bool on_top = false; bool borderless = false; bool resize_disabled = false; bool no_focus = false; bool is_popup = false; + bool mpass = false; Rect2i parent_safe_rect; }; @@ -151,7 +155,7 @@ private: CGEventSourceRef event_source; MouseMode mouse_mode = MOUSE_MODE_VISIBLE; - MouseButton last_button_state = MouseButton::NONE; + BitField<MouseButtonMask> last_button_state; bool drop_events = false; bool in_dispatch_input_event = false; @@ -232,6 +236,7 @@ public: void popup_close(WindowID p_window); void set_is_resizing(bool p_is_resizing); bool get_is_resizing() const; + void reparent_check(WindowID p_window); void window_update(WindowID p_window); void window_destroy(WindowID p_window); @@ -313,13 +318,14 @@ public: bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp); virtual void warp_mouse(const Point2i &p_position) override; virtual Point2i mouse_get_position() const override; - void mouse_set_button_state(MouseButton p_state); - virtual MouseButton mouse_get_button_state() const override; + void mouse_set_button_state(BitField<MouseButtonMask> p_state); + virtual BitField<MouseButtonMask> mouse_get_button_state() const override; virtual void clipboard_set(const String &p_text) override; virtual String clipboard_get() const override; virtual int get_screen_count() const override; + virtual int get_primary_screen() const override; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; @@ -353,6 +359,7 @@ public: virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; @@ -366,7 +373,7 @@ public: virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; @@ -430,12 +437,12 @@ public: virtual void set_native_icon(const String &p_filename) override; virtual void set_icon(const Ref<Image> &p_icon) override; - static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_macos_driver(); - DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error); ~DisplayServerMacOS(); }; |