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+/*************************************************************************/
+/* display_server_macos.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DISPLAY_SERVER_MACOS_H
+#define DISPLAY_SERVER_MACOS_H
+
+#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition.
+
+#include "core/input/input.h"
+#include "servers/display_server.h"
+
+#if defined(GLES3_ENABLED)
+#include "gl_manager_macos_legacy.h"
+#endif // GLES3_ENABLED
+
+#if defined(VULKAN_ENABLED)
+#include "drivers/vulkan/rendering_device_vulkan.h"
+#include "platform/macos/vulkan_context_macos.h"
+#endif // VULKAN_ENABLED
+
+#import <AppKit/AppKit.h>
+#import <AppKit/NSCursor.h>
+#import <ApplicationServices/ApplicationServices.h>
+#import <CoreVideo/CoreVideo.h>
+#import <Foundation/Foundation.h>
+
+#undef BitMap
+#undef CursorShape
+
+class DisplayServerMacOS : public DisplayServer {
+ GDCLASS(DisplayServerMacOS, DisplayServer)
+
+ _THREAD_SAFE_CLASS_
+
+public:
+ struct KeyEvent {
+ WindowID window_id = INVALID_WINDOW_ID;
+ unsigned int macos_state = false;
+ bool pressed = false;
+ bool echo = false;
+ bool raw = false;
+ Key keycode = Key::NONE;
+ Key physical_keycode = Key::NONE;
+ uint32_t unicode = 0;
+ };
+
+ struct WindowData {
+ id window_delegate;
+ id window_object;
+ id window_view;
+
+ Vector<Vector2> mpath;
+
+ Point2i mouse_pos;
+
+ Size2i min_size;
+ Size2i max_size;
+ Size2i size;
+
+ bool im_active = false;
+ Size2i im_position;
+
+ Callable rect_changed_callback;
+ Callable event_callback;
+ Callable input_event_callback;
+ Callable input_text_callback;
+ Callable drop_files_callback;
+
+ ObjectID instance_id;
+
+ WindowID transient_parent = INVALID_WINDOW_ID;
+ bool exclusive = false;
+ HashSet<WindowID> transient_children;
+
+ bool layered_window = false;
+ bool fullscreen = false;
+ bool on_top = false;
+ bool borderless = false;
+ bool resize_disabled = false;
+ bool no_focus = false;
+ bool is_popup = false;
+
+ Rect2i parent_safe_rect;
+ };
+
+ List<WindowID> popup_list;
+ uint64_t time_since_popup = 0;
+
+private:
+#if defined(GLES3_ENABLED)
+ GLManager_MacOS *gl_manager = nullptr;
+#endif
+#if defined(VULKAN_ENABLED)
+ VulkanContextMacOS *context_vulkan = nullptr;
+ RenderingDeviceVulkan *rendering_device_vulkan = nullptr;
+#endif
+ String rendering_driver;
+
+ NSMenu *apple_menu = nullptr;
+ NSMenu *dock_menu = nullptr;
+ HashMap<String, NSMenu *> submenu;
+
+ struct WarpEvent {
+ NSTimeInterval timestamp;
+ NSPoint delta;
+ };
+ List<WarpEvent> warp_events;
+ NSTimeInterval last_warp = 0;
+ bool ignore_warp = false;
+
+ Vector<KeyEvent> key_event_buffer;
+ int key_event_pos = 0;
+
+ id tts = nullptr;
+
+ Point2i im_selection;
+ String im_text;
+
+ CGEventSourceRef event_source;
+ MouseMode mouse_mode = MOUSE_MODE_VISIBLE;
+ MouseButton last_button_state = MouseButton::NONE;
+
+ bool drop_events = false;
+ bool in_dispatch_input_event = false;
+
+ struct LayoutInfo {
+ String name;
+ String code;
+ };
+ Vector<LayoutInfo> kbd_layouts;
+ int current_layout = 0;
+ bool keyboard_layout_dirty = true;
+
+ WindowID last_focused_window = INVALID_WINDOW_ID;
+ WindowID window_id_counter = MAIN_WINDOW_ID;
+ float display_max_scale = 1.f;
+ Point2i origin;
+ bool displays_arrangement_dirty = true;
+ bool is_resizing = false;
+
+ CursorShape cursor_shape = CURSOR_ARROW;
+ NSCursor *cursors[CURSOR_MAX];
+ HashMap<CursorShape, Vector<Variant>> cursors_cache;
+
+ HashMap<WindowID, WindowData> windows;
+
+ const NSMenu *_get_menu_root(const String &p_menu_root) const;
+ NSMenu *_get_menu_root(const String &p_menu_root);
+
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
+ void _update_window_style(WindowData p_wd);
+ void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
+
+ void _update_displays_arrangement();
+ Point2i _get_screens_origin() const;
+ Point2i _get_native_screen_position(int p_screen) const;
+ static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info);
+
+ static void _dispatch_input_events(const Ref<InputEvent> &p_event);
+ void _dispatch_input_event(const Ref<InputEvent> &p_event);
+ void _push_input(const Ref<InputEvent> &p_event);
+ void _process_key_events();
+ void _update_keyboard_layouts();
+ static void _keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info);
+ NSImage *_convert_to_nsimg(Ref<Image> &p_image) const;
+
+ static NSCursor *_cursor_from_selector(SEL p_selector, SEL p_fallback = nil);
+
+public:
+ NSMenu *get_dock_menu() const;
+ void menu_callback(id p_sender);
+
+ bool has_window(WindowID p_window) const;
+ WindowData &get_window(WindowID p_window);
+
+ void send_event(NSEvent *p_event);
+ void send_window_event(const WindowData &p_wd, WindowEvent p_event);
+ void release_pressed_events();
+ void get_key_modifier_state(unsigned int p_macos_state, Ref<InputEventWithModifiers> r_state) const;
+ void update_mouse_pos(WindowData &p_wd, NSPoint p_location_in_window);
+ void push_to_key_event_buffer(const KeyEvent &p_event);
+ void update_im_text(const Point2i &p_selection, const String &p_text);
+ void set_last_focused_window(WindowID p_window);
+ bool mouse_process_popups(bool p_close = false);
+ void popup_open(WindowID p_window);
+ void popup_close(WindowID p_window);
+ void set_is_resizing(bool p_is_resizing);
+ bool get_is_resizing() const;
+
+ void window_update(WindowID p_window);
+ void window_destroy(WindowID p_window);
+ void window_resize(WindowID p_window, int p_width, int p_height);
+
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
+
+ virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual void global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual void global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual void global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual void global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual void global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1) override;
+ virtual void global_menu_add_separator(const String &p_menu_root, int p_index = -1) override;
+
+ virtual int global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const override;
+ virtual int global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const override;
+
+ virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const override;
+ virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const override;
+ virtual bool global_menu_is_item_radio_checkable(const String &p_menu_root, int p_idx) const override;
+ virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) const override;
+ virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) const override;
+ virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) const override;
+ virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) const override;
+ virtual Key global_menu_get_item_accelerator(const String &p_menu_root, int p_idx) const override;
+ virtual bool global_menu_is_item_disabled(const String &p_menu_root, int p_idx) const override;
+ virtual String global_menu_get_item_tooltip(const String &p_menu_root, int p_idx) const override;
+ virtual int global_menu_get_item_state(const String &p_menu_root, int p_idx) const override;
+ virtual int global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const override;
+ virtual Ref<Texture2D> global_menu_get_item_icon(const String &p_menu_root, int p_idx) const override;
+
+ virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) override;
+ virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override;
+ virtual void global_menu_set_item_radio_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override;
+ virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) override;
+ virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) override;
+ virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) override;
+ virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) override;
+ virtual void global_menu_set_item_accelerator(const String &p_menu_root, int p_idx, Key p_keycode) override;
+ virtual void global_menu_set_item_disabled(const String &p_menu_root, int p_idx, bool p_disabled) override;
+ virtual void global_menu_set_item_tooltip(const String &p_menu_root, int p_idx, const String &p_tooltip) override;
+ virtual void global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state) override;
+ virtual void global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states) override;
+ virtual void global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon) override;
+
+ virtual int global_menu_get_item_count(const String &p_menu_root) const override;
+
+ virtual void global_menu_remove_item(const String &p_menu_root, int p_idx) override;
+ virtual void global_menu_clear(const String &p_menu_root) override;
+
+ virtual bool tts_is_speaking() const override;
+ virtual bool tts_is_paused() const override;
+ virtual Array tts_get_voices() const override;
+
+ virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
+ virtual void tts_pause() override;
+ virtual void tts_resume() override;
+ virtual void tts_stop() override;
+
+ virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override;
+ virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;
+
+ virtual void mouse_set_mode(MouseMode p_mode) override;
+ virtual MouseMode mouse_get_mode() const override;
+
+ bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp);
+ virtual void warp_mouse(const Point2i &p_position) override;
+ virtual Point2i mouse_get_position() const override;
+ void mouse_set_button_state(MouseButton p_state);
+ virtual MouseButton mouse_get_button_state() const override;
+
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
+
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_max_scale() const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+
+ virtual Vector<int> get_window_list() const override;
+
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual void show_window(WindowID p_id) override;
+ virtual void delete_sub_window(WindowID p_id) override;
+
+ virtual WindowID window_get_active_popup() const override;
+ virtual void window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) override;
+ virtual Rect2i window_get_popup_safe_rect(WindowID p_window) const override;
+
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
+ virtual void window_set_exclusive(WindowID p_window, bool p_exclusive) override;
+
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual bool can_any_window_draw() const override;
+
+ virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override;
+
+ virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
+
+ virtual Point2i ime_get_selection() const override;
+ virtual String ime_get_text() const override;
+
+ void cursor_update_shape();
+ virtual void cursor_set_shape(CursorShape p_shape) override;
+ virtual CursorShape cursor_get_shape() const override;
+ virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
+
+ virtual bool get_swap_cancel_ok() override;
+
+ virtual int keyboard_get_layout_count() const override;
+ virtual int keyboard_get_current_layout() const override;
+ virtual void keyboard_set_current_layout(int p_index) override;
+ virtual String keyboard_get_layout_language(int p_index) const override;
+ virtual String keyboard_get_layout_name(int p_index) const override;
+ virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
+
+ virtual void process_events() override;
+ virtual void force_process_and_drop_events() override;
+
+ virtual void release_rendering_thread() override;
+ virtual void make_rendering_thread() override;
+ virtual void swap_buffers() override;
+
+ virtual void set_native_icon(const String &p_filename) override;
+ virtual void set_icon(const Ref<Image> &p_icon) override;
+
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static Vector<String> get_rendering_drivers_func();
+
+ static void register_macos_driver();
+
+ DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ ~DisplayServerMacOS();
+};
+
+#endif // DISPLAY_SERVER_MACOS_H