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Diffstat (limited to 'platform/macos/display_server_macos.h')
-rw-r--r-- | platform/macos/display_server_macos.h | 406 |
1 files changed, 406 insertions, 0 deletions
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h new file mode 100644 index 0000000000..41031ec81b --- /dev/null +++ b/platform/macos/display_server_macos.h @@ -0,0 +1,406 @@ +/*************************************************************************/ +/* display_server_macos.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_MACOS_H +#define DISPLAY_SERVER_MACOS_H + +#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition. + +#include "core/input/input.h" +#include "servers/display_server.h" + +#if defined(GLES3_ENABLED) +#include "gl_manager_macos_legacy.h" +#endif // GLES3_ENABLED + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/macos/vulkan_context_macos.h" +#endif // VULKAN_ENABLED + +#import <AppKit/AppKit.h> +#import <AppKit/NSCursor.h> +#import <ApplicationServices/ApplicationServices.h> +#import <CoreVideo/CoreVideo.h> +#import <Foundation/Foundation.h> + +#undef BitMap +#undef CursorShape + +class DisplayServerMacOS : public DisplayServer { + GDCLASS(DisplayServerMacOS, DisplayServer) + + _THREAD_SAFE_CLASS_ + +public: + struct KeyEvent { + WindowID window_id = INVALID_WINDOW_ID; + unsigned int macos_state = false; + bool pressed = false; + bool echo = false; + bool raw = false; + Key keycode = Key::NONE; + Key physical_keycode = Key::NONE; + uint32_t unicode = 0; + }; + + struct WindowData { + id window_delegate; + id window_object; + id window_view; + + Vector<Vector2> mpath; + + Point2i mouse_pos; + + Size2i min_size; + Size2i max_size; + Size2i size; + + bool im_active = false; + Size2i im_position; + + Callable rect_changed_callback; + Callable event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + ObjectID instance_id; + + WindowID transient_parent = INVALID_WINDOW_ID; + bool exclusive = false; + HashSet<WindowID> transient_children; + + bool layered_window = false; + bool fullscreen = false; + bool on_top = false; + bool borderless = false; + bool resize_disabled = false; + bool no_focus = false; + bool is_popup = false; + + Rect2i parent_safe_rect; + }; + + List<WindowID> popup_list; + uint64_t time_since_popup = 0; + +private: +#if defined(GLES3_ENABLED) + GLManager_MacOS *gl_manager = nullptr; +#endif +#if defined(VULKAN_ENABLED) + VulkanContextMacOS *context_vulkan = nullptr; + RenderingDeviceVulkan *rendering_device_vulkan = nullptr; +#endif + String rendering_driver; + + NSMenu *apple_menu = nullptr; + NSMenu *dock_menu = nullptr; + HashMap<String, NSMenu *> submenu; + + struct WarpEvent { + NSTimeInterval timestamp; + NSPoint delta; + }; + List<WarpEvent> warp_events; + NSTimeInterval last_warp = 0; + bool ignore_warp = false; + + Vector<KeyEvent> key_event_buffer; + int key_event_pos = 0; + + id tts = nullptr; + + Point2i im_selection; + String im_text; + + CGEventSourceRef event_source; + MouseMode mouse_mode = MOUSE_MODE_VISIBLE; + MouseButton last_button_state = MouseButton::NONE; + + bool drop_events = false; + bool in_dispatch_input_event = false; + + struct LayoutInfo { + String name; + String code; + }; + Vector<LayoutInfo> kbd_layouts; + int current_layout = 0; + bool keyboard_layout_dirty = true; + + WindowID last_focused_window = INVALID_WINDOW_ID; + WindowID window_id_counter = MAIN_WINDOW_ID; + float display_max_scale = 1.f; + Point2i origin; + bool displays_arrangement_dirty = true; + bool is_resizing = false; + + CursorShape cursor_shape = CURSOR_ARROW; + NSCursor *cursors[CURSOR_MAX]; + HashMap<CursorShape, Vector<Variant>> cursors_cache; + + HashMap<WindowID, WindowData> windows; + + const NSMenu *_get_menu_root(const String &p_menu_root) const; + NSMenu *_get_menu_root(const String &p_menu_root); + + WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect); + void _update_window_style(WindowData p_wd); + void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window); + + void _update_displays_arrangement(); + Point2i _get_screens_origin() const; + Point2i _get_native_screen_position(int p_screen) const; + static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info); + + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void _dispatch_input_event(const Ref<InputEvent> &p_event); + void _push_input(const Ref<InputEvent> &p_event); + void _process_key_events(); + void _update_keyboard_layouts(); + static void _keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info); + NSImage *_convert_to_nsimg(Ref<Image> &p_image) const; + + static NSCursor *_cursor_from_selector(SEL p_selector, SEL p_fallback = nil); + +public: + NSMenu *get_dock_menu() const; + void menu_callback(id p_sender); + + bool has_window(WindowID p_window) const; + WindowData &get_window(WindowID p_window); + + void send_event(NSEvent *p_event); + void send_window_event(const WindowData &p_wd, WindowEvent p_event); + void release_pressed_events(); + void get_key_modifier_state(unsigned int p_macos_state, Ref<InputEventWithModifiers> r_state) const; + void update_mouse_pos(WindowData &p_wd, NSPoint p_location_in_window); + void push_to_key_event_buffer(const KeyEvent &p_event); + void update_im_text(const Point2i &p_selection, const String &p_text); + void set_last_focused_window(WindowID p_window); + bool mouse_process_popups(bool p_close = false); + void popup_open(WindowID p_window); + void popup_close(WindowID p_window); + void set_is_resizing(bool p_is_resizing); + bool get_is_resizing() const; + + void window_update(WindowID p_window); + void window_destroy(WindowID p_window); + void window_resize(WindowID p_window, int p_width, int p_height); + + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; + + virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual void global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual void global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual void global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual void global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual void global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1) override; + virtual void global_menu_add_separator(const String &p_menu_root, int p_index = -1) override; + + virtual int global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const override; + virtual int global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const override; + + virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const override; + virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const override; + virtual bool global_menu_is_item_radio_checkable(const String &p_menu_root, int p_idx) const override; + virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) const override; + virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) const override; + virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) const override; + virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) const override; + virtual Key global_menu_get_item_accelerator(const String &p_menu_root, int p_idx) const override; + virtual bool global_menu_is_item_disabled(const String &p_menu_root, int p_idx) const override; + virtual String global_menu_get_item_tooltip(const String &p_menu_root, int p_idx) const override; + virtual int global_menu_get_item_state(const String &p_menu_root, int p_idx) const override; + virtual int global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const override; + virtual Ref<Texture2D> global_menu_get_item_icon(const String &p_menu_root, int p_idx) const override; + + virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) override; + virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override; + virtual void global_menu_set_item_radio_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override; + virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) override; + virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) override; + virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) override; + virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) override; + virtual void global_menu_set_item_accelerator(const String &p_menu_root, int p_idx, Key p_keycode) override; + virtual void global_menu_set_item_disabled(const String &p_menu_root, int p_idx, bool p_disabled) override; + virtual void global_menu_set_item_tooltip(const String &p_menu_root, int p_idx, const String &p_tooltip) override; + virtual void global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state) override; + virtual void global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states) override; + virtual void global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon) override; + + virtual int global_menu_get_item_count(const String &p_menu_root) const override; + + virtual void global_menu_remove_item(const String &p_menu_root, int p_idx) override; + virtual void global_menu_clear(const String &p_menu_root) override; + + virtual bool tts_is_speaking() const override; + virtual bool tts_is_paused() const override; + virtual Array tts_get_voices() const override; + + virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; + virtual void tts_pause() override; + virtual void tts_resume() override; + virtual void tts_stop() override; + + virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override; + virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override; + + virtual void mouse_set_mode(MouseMode p_mode) override; + virtual MouseMode mouse_get_mode() const override; + + bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp); + virtual void warp_mouse(const Point2i &p_position) override; + virtual Point2i mouse_get_position() const override; + void mouse_set_button_state(MouseButton p_state); + virtual MouseButton mouse_get_button_state() const override; + + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; + + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_max_scale() const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + virtual Vector<int> get_window_list() const override; + + virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override; + virtual void show_window(WindowID p_id) override; + virtual void delete_sub_window(WindowID p_id) override; + + virtual WindowID window_get_active_popup() const override; + virtual void window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) override; + virtual Rect2i window_get_popup_safe_rect(WindowID p_window) const override; + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; + virtual void window_set_exclusive(WindowID p_window, bool p_exclusive) override; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool can_any_window_draw() const override; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override; + + virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override; + + virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override; + + virtual Point2i ime_get_selection() const override; + virtual String ime_get_text() const override; + + void cursor_update_shape(); + virtual void cursor_set_shape(CursorShape p_shape) override; + virtual CursorShape cursor_get_shape() const override; + virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; + + virtual bool get_swap_cancel_ok() override; + + virtual int keyboard_get_layout_count() const override; + virtual int keyboard_get_current_layout() const override; + virtual void keyboard_set_current_layout(int p_index) override; + virtual String keyboard_get_layout_language(int p_index) const override; + virtual String keyboard_get_layout_name(int p_index) const override; + virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override; + + virtual void process_events() override; + virtual void force_process_and_drop_events() override; + + virtual void release_rendering_thread() override; + virtual void make_rendering_thread() override; + virtual void swap_buffers() override; + + virtual void set_native_icon(const String &p_filename) override; + virtual void set_icon(const Ref<Image> &p_icon) override; + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + + static void register_macos_driver(); + + DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerMacOS(); +}; + +#endif // DISPLAY_SERVER_MACOS_H |