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-rw-r--r--platform/macos/display_server_macos.h71
1 files changed, 37 insertions, 34 deletions
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h
index bd26f6e417..7f57644a4c 100644
--- a/platform/macos/display_server_macos.h
+++ b/platform/macos/display_server_macos.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_macos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_macos.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DISPLAY_SERVER_MACOS_H
#define DISPLAY_SERVER_MACOS_H
@@ -99,6 +99,8 @@ public:
Callable drop_files_callback;
ObjectID instance_id;
+ bool fs_transition = false;
+ bool initial_size = true;
WindowID transient_parent = INVALID_WINDOW_ID;
bool exclusive = false;
@@ -152,7 +154,7 @@ private:
CGEventSourceRef event_source;
MouseMode mouse_mode = MOUSE_MODE_VISIBLE;
- MouseButton last_button_state = MouseButton::NONE;
+ BitField<MouseButtonMask> last_button_state;
bool drop_events = false;
bool in_dispatch_input_event = false;
@@ -315,13 +317,14 @@ public:
bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp);
virtual void warp_mouse(const Point2i &p_position) override;
virtual Point2i mouse_get_position() const override;
- void mouse_set_button_state(MouseButton p_state);
- virtual MouseButton mouse_get_button_state() const override;
+ void mouse_set_button_state(BitField<MouseButtonMask> p_state);
+ virtual BitField<MouseButtonMask> mouse_get_button_state() const override;
virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const override;
virtual int get_screen_count() const override;
+ virtual int get_primary_screen() const override;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
@@ -433,12 +436,12 @@ public:
virtual void set_native_icon(const String &p_filename) override;
virtual void set_icon(const Ref<Image> &p_icon) override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_macos_driver();
- DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error);
~DisplayServerMacOS();
};