diff options
Diffstat (limited to 'platform/linuxbsd')
23 files changed, 93 insertions, 106 deletions
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index 9b24b24cb4..e9369fefdd 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h index a3dae0cc22..2e44476c3f 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.h +++ b/platform/linuxbsd/crash_handler_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index 07e16a982b..ab643b254a 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -161,7 +161,7 @@ def configure(env): env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"]) if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"] or env["use_msan"]: - env.extra_suffix += "s" + env.extra_suffix += ".san" if env["use_ubsan"]: env.Append( diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp index c775546f15..63531d33fa 100644 --- a/platform/linuxbsd/detect_prime_x11.cpp +++ b/platform/linuxbsd/detect_prime_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -91,7 +91,7 @@ void create_context() { }; int fbcount; - GLXFBConfig fbconfig = 0; + GLXFBConfig fbconfig = nullptr; XVisualInfo *vi = nullptr; XSetWindowAttributes swa; @@ -100,8 +100,9 @@ void create_context() { unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); - if (!fbc) + if (!fbc) { exit(1); + } vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); @@ -120,8 +121,9 @@ void create_context() { swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); - if (!x11_window) + if (!x11_window) { exit(1); + } glXMakeCurrent(x11_display, x11_window, glx_context); XFree(vi); @@ -179,8 +181,9 @@ int detect_prime() { close(fdset[0]); - if (i) + if (i) { setenv("DRI_PRIME", "1", 1); + } create_context(); const char *vendor = (const char *)glGetString(GL_VENDOR); diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h index 88d00b3acd..e60f9ebfdf 100644 --- a/platform/linuxbsd/detect_prime_x11.h +++ b/platform/linuxbsd/detect_prime_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 74ec8b652f..c4f7a3a646 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -225,7 +225,7 @@ bool DisplayServerX11::_refresh_device_info() { if (class_info->number == VALUATOR_ABSX && class_info->mode == XIModeAbsolute) { resolution_x = class_info->resolution; abs_x_min = class_info->min; - abs_y_max = class_info->max; + abs_x_max = class_info->max; absolute_mode = true; } else if (class_info->number == VALUATOR_ABSY && class_info->mode == XIModeAbsolute) { resolution_y = class_info->resolution; @@ -239,8 +239,8 @@ bool DisplayServerX11::_refresh_device_info() { tilt_x_min = class_info->min; tilt_x_max = class_info->max; } else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) { - tilt_x_min = class_info->min; - tilt_x_max = class_info->max; + tilt_y_min = class_info->min; + tilt_y_max = class_info->max; } } } @@ -1150,7 +1150,7 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) { } #ifdef VULKAN_ENABLED - if (rendering_driver == "vulkan") { + if (context_vulkan) { context_vulkan->window_destroy(p_id); } #endif @@ -2927,7 +2927,7 @@ void DisplayServerX11::_window_changed(XEvent *event) { wd.size = new_rect.size; #if defined(VULKAN_ENABLED) - if (rendering_driver == "vulkan") { + if (context_vulkan) { context_vulkan->window_resize(window_id, wd.size.width, wd.size.height); } #endif @@ -3189,8 +3189,10 @@ void DisplayServerX11::process_events() { Map<int, Vector2>::Element *pen_tilt_x = xi.pen_tilt_x_range.find(device_id); if (pen_tilt_x) { Vector2 pen_tilt_x_range = pen_tilt_x->value(); - if (pen_tilt_x_range != Vector2()) { - xi.tilt.x = ((*values - pen_tilt_x_range[0]) / (pen_tilt_x_range[1] - pen_tilt_x_range[0])) * 2 - 1; + if (pen_tilt_x_range[0] != 0 && *values < 0) { + xi.tilt.x = *values / -pen_tilt_x_range[0]; + } else if (pen_tilt_x_range[1] != 0) { + xi.tilt.x = *values / pen_tilt_x_range[1]; } } @@ -3201,8 +3203,10 @@ void DisplayServerX11::process_events() { Map<int, Vector2>::Element *pen_tilt_y = xi.pen_tilt_y_range.find(device_id); if (pen_tilt_y) { Vector2 pen_tilt_y_range = pen_tilt_y->value(); - if (pen_tilt_y_range != Vector2()) { - xi.tilt.y = ((*values - pen_tilt_y_range[0]) / (pen_tilt_y_range[1] - pen_tilt_y_range[0])) * 2 - 1; + if (pen_tilt_y_range[0] != 0 && *values < 0) { + xi.tilt.y = *values / -pen_tilt_y_range[0]; + } else if (pen_tilt_y_range[1] != 0) { + xi.tilt.y = *values / pen_tilt_y_range[1]; } } @@ -3412,7 +3416,7 @@ void DisplayServerX11::process_events() { if (mouse_mode_grab) { for (const KeyValue<WindowID, WindowData> &E : windows) { - //dear X11, I try, I really try, but you never work, you do whathever you want. + //dear X11, I try, I really try, but you never work, you do whatever you want. if (mouse_mode == MOUSE_MODE_CAPTURED) { // Show the cursor if we're in captured mode so it doesn't look weird. XUndefineCursor(x11_display, E.value.x11_window); @@ -3644,7 +3648,7 @@ void DisplayServerX11::process_events() { mm->set_position(pos); mm->set_global_position(pos); Input::get_singleton()->set_mouse_position(pos); - mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity()); mm->set_relative(rel); @@ -3674,7 +3678,7 @@ void DisplayServerX11::process_events() { mm->set_window_id(E.key); mm->set_position(pos_focused); mm->set_global_position(pos_focused); - mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity()); Input::get_singleton()->parse_input_event(mm); break; @@ -4672,12 +4676,12 @@ DisplayServerX11::~DisplayServerX11() { //destroy all windows for (KeyValue<WindowID, WindowData> &E : windows) { #ifdef VULKAN_ENABLED - if (rendering_driver == "vulkan") { + if (context_vulkan) { context_vulkan->window_destroy(E.key); } #endif #ifdef GLES3_ENABLED - if (rendering_driver == "opengl3") { + if (gl_manager) { gl_manager->window_destroy(E.key); } #endif @@ -4693,15 +4697,15 @@ DisplayServerX11::~DisplayServerX11() { //destroy drivers #if defined(VULKAN_ENABLED) - if (rendering_driver == "vulkan") { - if (rendering_device_vulkan) { - rendering_device_vulkan->finalize(); - memdelete(rendering_device_vulkan); - } + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + rendering_device_vulkan = nullptr; + } - if (context_vulkan) { - memdelete(context_vulkan); - } + if (context_vulkan) { + memdelete(context_vulkan); + context_vulkan = nullptr; } #endif diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 3587d587d6..1dcedabb1a 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,8 +31,6 @@ #ifndef DISPLAY_SERVER_X11_H #define DISPLAY_SERVER_X11_H -#include "drivers/gles3/rasterizer_platforms.h" - #ifdef X11_ENABLED #include "servers/display_server.h" diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp index 965a38ef4e..f05d2faa11 100644 --- a/platform/linuxbsd/export/export.cpp +++ b/platform/linuxbsd/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h index 61e96aa2f6..f06d781da6 100644 --- a/platform/linuxbsd/export/export.h +++ b/platform/linuxbsd/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/freedesktop_screensaver.cpp b/platform/linuxbsd/freedesktop_screensaver.cpp index 3973d43d49..1e93334e40 100644 --- a/platform/linuxbsd/freedesktop_screensaver.cpp +++ b/platform/linuxbsd/freedesktop_screensaver.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/freedesktop_screensaver.h b/platform/linuxbsd/freedesktop_screensaver.h index f27e60fce4..b2303791bd 100644 --- a/platform/linuxbsd/freedesktop_screensaver.h +++ b/platform/linuxbsd/freedesktop_screensaver.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/gl_manager_x11.cpp index e069e92ee6..1721d0e0b3 100644 --- a/platform/linuxbsd/gl_manager_x11.cpp +++ b/platform/linuxbsd/gl_manager_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/gl_manager_x11.h b/platform/linuxbsd/gl_manager_x11.h index fa2c8a9c84..0bb0a446ab 100644 --- a/platform/linuxbsd/gl_manager_x11.h +++ b/platform/linuxbsd/gl_manager_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,8 +33,6 @@ #ifdef X11_ENABLED -#include "drivers/gles3/rasterizer_platforms.h" - #ifdef GLES3_ENABLED #include "core/os/os.h" diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp index 6f5c46b59c..7c9f81bd3f 100644 --- a/platform/linuxbsd/godot_linuxbsd.cpp +++ b/platform/linuxbsd/godot_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index 55cc21cc6c..5eda42fea6 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -61,13 +61,9 @@ JoypadLinux::Joypad::~Joypad() { void JoypadLinux::Joypad::reset() { dpad = HatMask::CENTER; fd = -1; - - Input::JoyAxisValue jx; - jx.min = -1; - jx.value = 0.0f; for (int i = 0; i < MAX_ABS; i++) { abs_map[i] = -1; - curr_axis[i] = jx; + curr_axis[i] = 0; } } @@ -429,23 +425,11 @@ void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { joy.ff_effect_timestamp = p_timestamp; } -Input::JoyAxisValue JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { +float JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { int min = p_abs->minimum; int max = p_abs->maximum; - Input::JoyAxisValue jx; - - if (min < 0) { - jx.min = -1; - if (p_value < 0) { - jx.value = (float)-p_value / min; - } else { - jx.value = (float)p_value / max; - } - } else if (min == 0) { - jx.min = 0; - jx.value = 0.0f + (float)p_value / max; - } - return jx; + // Convert to a value between -1.0f and 1.0f. + return 2.0f * (p_value - min) / (max - min) - 1.0f; } void JoypadLinux::process_joypads() { @@ -514,7 +498,7 @@ void JoypadLinux::process_joypads() { return; } if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { - Input::JoyAxisValue value = axis_correct(joy->abs_info[ev.code], ev.value); + float value = axis_correct(joy->abs_info[ev.code], ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h index 12b9046d64..9177465547 100644 --- a/platform/linuxbsd/joypad_linux.h +++ b/platform/linuxbsd/joypad_linux.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -//author: Andreas Haas <hondres, liugam3@gmail.com> #ifndef JOYPAD_LINUX_H #define JOYPAD_LINUX_H @@ -53,7 +52,7 @@ private: }; struct Joypad { - Input::JoyAxisValue curr_axis[MAX_ABS]; + float curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; HatMask dpad = HatMask::CENTER; @@ -97,8 +96,9 @@ private: void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_id, uint64_t p_timestamp); - Input::JoyAxisValue axis_correct(const input_absinfo *p_abs, int p_value) const; + float axis_correct(const input_absinfo *p_abs, int p_value) const; }; -#endif +#endif // JOYDEV_ENABLED + #endif // JOYPAD_LINUX_H diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp index 16c2392859..afe965e038 100644 --- a/platform/linuxbsd/key_mapping_x11.cpp +++ b/platform/linuxbsd/key_mapping_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h index 5f61197abe..b7b8a3b787 100644 --- a/platform/linuxbsd/key_mapping_x11.h +++ b/platform/linuxbsd/key_mapping_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 69474c6dec..b5f127bb16 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -419,7 +419,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { String mnt = get_mountpoint(p_path); // If there is a directory "[Mountpoint]/.Trash-[UID], use it as the trash can. - if (mnt != "") { + if (!mnt.is_empty()) { String path(mnt + "/.Trash-" + itos(getuid())); struct stat s; if (!stat(path.utf8().get_data(), &s)) { @@ -428,23 +428,23 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { } // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash" as the trash can. - if (trash_path == "") { + if (trash_path.is_empty()) { char *dhome = getenv("XDG_DATA_HOME"); if (dhome) { - trash_path = String(dhome) + "/Trash"; + trash_path = String::utf8(dhome) + "/Trash"; } } // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash" as the trash can. - if (trash_path == "") { + if (trash_path.is_empty()) { char *home = getenv("HOME"); if (home) { - trash_path = String(home) + "/.local/share/Trash"; + trash_path = String::utf8(home) + "/.local/share/Trash"; } } // Issue an error if none of the previous locations is appropriate for the trash can. - ERR_FAIL_COND_V_MSG(trash_path == "", FAILED, "Could not determine the trash can location"); + ERR_FAIL_COND_V_MSG(trash_path.is_empty(), FAILED, "Could not determine the trash can location"); // Create needed directories for decided trash can location. { diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index 35c80e3f9b..ad6e4cd168 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h index aa78b48bb0..3c05c67444 100644 --- a/platform/linuxbsd/platform_config.h +++ b/platform/linuxbsd/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp index 4d58e4999b..e2fd8c76d2 100644 --- a/platform/linuxbsd/vulkan_context_x11.cpp +++ b/platform/linuxbsd/vulkan_context_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h index de4a9c7b90..a89afa2eff 100644 --- a/platform/linuxbsd/vulkan_context_x11.h +++ b/platform/linuxbsd/vulkan_context_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |