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Diffstat (limited to 'platform/linuxbsd/godot_linuxbsd.cpp')
-rw-r--r--platform/linuxbsd/godot_linuxbsd.cpp14
1 files changed, 12 insertions, 2 deletions
diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp
index 6f5c46b59c..9fe00568fb 100644
--- a/platform/linuxbsd/godot_linuxbsd.cpp
+++ b/platform/linuxbsd/godot_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,10 +33,20 @@
#include <stdlib.h>
#include <unistd.h>
+#if defined(SANITIZERS_ENABLED)
+#include <sys/resource.h>
+#endif
+
#include "main/main.h"
#include "os_linuxbsd.h"
int main(int argc, char *argv[]) {
+#if defined(SANITIZERS_ENABLED)
+ // Note: Set stack size to be at least 30 MB (vs 8 MB default) to avoid overflow, address sanitizer can increase stack usage up to 3 times.
+ struct rlimit stack_lim = { 0x1E00000, 0x1E00000 };
+ setrlimit(RLIMIT_STACK, &stack_lim);
+#endif
+
OS_LinuxBSD os;
setlocale(LC_CTYPE, "");