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+/*************************************************************************/
+/* display_server_x11.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DISPLAY_SERVER_X11_H
+#define DISPLAY_SERVER_X11_H
+
+#ifdef X11_ENABLED
+
+#include "servers/display_server.h"
+
+#include "core/input/input_filter.h"
+
+#include "drivers/alsa/audio_driver_alsa.h"
+#include "drivers/alsamidi/midi_driver_alsamidi.h"
+#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
+#include "drivers/unix/os_unix.h"
+#include "joypad_linux.h"
+#include "servers/audio_server.h"
+#include "servers/rendering/rasterizer.h"
+#include "servers/rendering_server.h"
+
+#if defined(OPENGL_ENABLED)
+#include "context_gl_x11.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "drivers/vulkan/rendering_device_vulkan.h"
+#include "platform/linuxbsd/vulkan_context_x11.h"
+#endif
+
+#include <X11/Xcursor/Xcursor.h>
+#include <X11/Xlib.h>
+#include <X11/extensions/XInput2.h>
+#include <X11/extensions/Xrandr.h>
+#include <X11/keysym.h>
+
+// Hints for X11 fullscreen
+typedef struct {
+ unsigned long flags;
+ unsigned long functions;
+ unsigned long decorations;
+ long inputMode;
+ unsigned long status;
+} Hints;
+
+typedef struct _xrr_monitor_info {
+ Atom name;
+ Bool primary;
+ Bool automatic;
+ int noutput;
+ int x;
+ int y;
+ int width;
+ int height;
+ int mwidth;
+ int mheight;
+ RROutput *outputs;
+} xrr_monitor_info;
+
+#undef CursorShape
+
+class DisplayServerX11 : public DisplayServer {
+ //No need to register, it's platform-specific and nothing is added
+ //GDCLASS(DisplayServerX11, DisplayServer)
+
+ _THREAD_SAFE_CLASS_
+
+ Atom wm_delete;
+ Atom xdnd_enter;
+ Atom xdnd_position;
+ Atom xdnd_status;
+ Atom xdnd_action_copy;
+ Atom xdnd_drop;
+ Atom xdnd_finished;
+ Atom xdnd_selection;
+ Atom xdnd_aware;
+ Atom requested;
+ int xdnd_version;
+
+#if defined(OPENGL_ENABLED)
+ ContextGL_X11 *context_gles2;
+#endif
+#if defined(VULKAN_ENABLED)
+ VulkanContextX11 *context_vulkan;
+ RenderingDeviceVulkan *rendering_device_vulkan;
+#endif
+
+ struct WindowData {
+ Window x11_window;
+ ::XIC xic;
+
+ Size2i min_size;
+ Size2i max_size;
+ Point2i position;
+ Size2i size;
+ Point2i im_position;
+ bool im_active = false;
+ Callable rect_changed_callback;
+ Callable event_callback;
+ Callable input_event_callback;
+ Callable input_text_callback;
+ Callable drop_files_callback;
+
+ WindowID transient_parent = INVALID_WINDOW_ID;
+ Set<WindowID> transient_children;
+
+ ObjectID instance_id;
+
+ //better to guess on the fly, given WM can change it
+ //WindowMode mode;
+ bool fullscreen = false; //OS can't exit from this mode
+ bool on_top = false;
+ bool borderless = false;
+ bool resize_disabled = false;
+ Vector2i last_position_before_fs;
+ };
+
+ Map<WindowID, WindowData> windows;
+
+ WindowID window_id_counter = MAIN_WINDOW_ID;
+ WindowID _create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect);
+
+ String internal_clipboard;
+ Window xdnd_source_window;
+ ::Display *x11_display;
+ char *xmbstring;
+ int xmblen;
+ unsigned long last_timestamp;
+ ::Time last_keyrelease_time;
+ ::XIM xim;
+ ::XIMStyle xim_style;
+ static void _xim_destroy_callback(::XIM im, ::XPointer client_data,
+ ::XPointer call_data);
+
+ Point2i last_mouse_pos;
+ bool last_mouse_pos_valid;
+ Point2i last_click_pos;
+ uint64_t last_click_ms;
+ int last_click_button_index;
+ uint32_t last_button_state;
+
+ struct {
+ int opcode;
+ Vector<int> touch_devices;
+ Map<int, Vector2> absolute_devices;
+ Map<int, Vector3> pen_devices;
+ XIEventMask all_event_mask;
+ Map<int, Vector2> state;
+ double pressure;
+ Vector2 tilt;
+ Vector2 mouse_pos_to_filter;
+ Vector2 relative_motion;
+ Vector2 raw_pos;
+ Vector2 old_raw_pos;
+ ::Time last_relative_time;
+ } xi;
+
+ bool _refresh_device_info();
+
+ unsigned int _get_mouse_button_state(unsigned int p_x11_button, int p_x11_type);
+ void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
+ void _flush_mouse_motion();
+
+ MouseMode mouse_mode;
+ Point2i center;
+
+ void _handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo = false);
+
+ bool minimized;
+ bool window_has_focus;
+ bool do_mouse_warp;
+
+ const char *cursor_theme;
+ int cursor_size;
+ XcursorImage *img[CURSOR_MAX];
+ Cursor cursors[CURSOR_MAX];
+ Cursor null_cursor;
+ CursorShape current_cursor;
+ Map<CursorShape, Vector<Variant>> cursors_cache;
+
+ bool layered_window;
+
+ String rendering_driver;
+ bool window_focused;
+ //void set_wm_border(bool p_enabled);
+ void set_wm_fullscreen(bool p_enabled);
+ void set_wm_above(bool p_enabled);
+
+ typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors);
+ typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors);
+ xrr_get_monitors_t xrr_get_monitors;
+ xrr_free_monitors_t xrr_free_monitors;
+ void *xrandr_handle;
+ Bool xrandr_ext_ok;
+
+ struct Property {
+ unsigned char *data;
+ int format, nitems;
+ Atom type;
+ };
+ static Property _read_property(Display *p_display, Window p_window, Atom p_property);
+
+ void _update_real_mouse_position(const WindowData &wd);
+ void _set_wm_fullscreen(WindowID p_window, bool p_enabled);
+ void _set_wm_maximized(WindowID p_window, bool p_enabled);
+
+ void _update_context(WindowData &wd);
+
+ Context context = CONTEXT_ENGINE;
+
+ void _send_window_event(const WindowData &wd, WindowEvent p_event);
+ static void _dispatch_input_events(const Ref<InputEvent> &p_event);
+ void _dispatch_input_event(const Ref<InputEvent> &p_event);
+
+protected:
+ void _window_changed(XEvent *event);
+
+public:
+ virtual bool has_feature(Feature p_feature) const;
+ virtual String get_name() const;
+
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
+
+ virtual void mouse_set_mode(MouseMode p_mode);
+ virtual MouseMode mouse_get_mode() const;
+
+ virtual void mouse_warp_to_position(const Point2i &p_to);
+ virtual Point2i mouse_get_position() const;
+ virtual Point2i mouse_get_absolute_position() const;
+ virtual int mouse_get_button_state() const;
+
+ virtual void clipboard_set(const String &p_text);
+ virtual String clipboard_get() const;
+
+ virtual int get_screen_count() const;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+
+ virtual Vector<DisplayServer::WindowID> get_window_list() const;
+
+ virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
+ virtual void delete_sub_window(WindowID p_id);
+
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
+
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
+
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
+
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
+
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
+
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent);
+
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
+
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
+
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
+
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
+
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
+
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
+
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
+
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
+
+ virtual bool can_any_window_draw() const;
+
+ virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
+
+ virtual void cursor_set_shape(CursorShape p_shape);
+ virtual CursorShape cursor_get_shape() const;
+ virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
+
+ virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
+
+ virtual void process_events();
+
+ virtual void release_rendering_thread();
+ virtual void make_rendering_thread();
+ virtual void swap_buffers();
+
+ virtual void set_context(Context p_context);
+
+ virtual void set_native_icon(const String &p_filename);
+ virtual void set_icon(const Ref<Image> &p_icon);
+
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static Vector<String> get_rendering_drivers_func();
+
+ static void register_x11_driver();
+
+ DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ ~DisplayServerX11();
+};
+
+#endif // X11 enabled
+
+#endif // DISPLAY_SERVER_X11_H