diff options
Diffstat (limited to 'platform/linuxbsd/display_server_x11.cpp')
-rw-r--r-- | platform/linuxbsd/display_server_x11.cpp | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index fceeb82325..3bc859e17d 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -727,9 +727,9 @@ Point2i DisplayServerX11::screen_get_position(int p_screen) const { int count; XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) { - return Point2i(0, 0); - } + + // Check if screen is valid + ERR_FAIL_INDEX_V(p_screen, count, Point2i(0, 0)); Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); @@ -758,9 +758,9 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const { int count; XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) { - return Rect2i(0, 0, 0, 0); - } + + // Check if screen is valid + ERR_FAIL_INDEX_V(p_screen, count, Rect2i(0, 0, 0, 0)); Rect2i rect = Rect2i(xsi[p_screen].x_org, xsi[p_screen].y_org, xsi[p_screen].width, xsi[p_screen].height); XFree(xsi); @@ -1041,11 +1041,13 @@ void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; - int count = get_screen_count(); - if (p_screen >= count) { - return; + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); } + // Check if screen is valid + ERR_FAIL_INDEX(p_screen, get_screen_count()); + if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) { Point2i position = screen_get_position(p_screen); Size2i size = screen_get_size(p_screen); @@ -4028,7 +4030,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode use_prime = 0; } - if (getenv("LD_LIBRARY_PATH")) { + // Some tools use fake libGL libraries and have them override the real one using + // LD_LIBRARY_PATH, so we skip them. *But* Steam also sets LD_LIBRARY_PATH for its + // runtime and includes system `/lib` and `/lib64`... so ignore Steam. + if (use_prime == -1 && getenv("LD_LIBRARY_PATH") && !getenv("STEAM_RUNTIME_LIBRARY_PATH")) { String ld_library_path(getenv("LD_LIBRARY_PATH")); Vector<String> libraries = ld_library_path.split(":"); |