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path: root/platform/linuxbsd/crash_handler_linuxbsd.cpp
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Diffstat (limited to 'platform/linuxbsd/crash_handler_linuxbsd.cpp')
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp
index 0e98af71fa..e9369fefdd 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp
+++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -115,7 +115,7 @@ static void handle_crash(int sig) {
int ret;
Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret);
if (err == OK) {
- output.erase(output.length() - 1, 1);
+ output = output.substr(0, output.length() - 1);
}
fprintf(stderr, "[%ld] %s (%s)\n", (long int)i, fname, output.utf8().get_data());