diff options
Diffstat (limited to 'platform/linuxbsd/crash_handler_linuxbsd.cpp')
-rw-r--r-- | platform/linuxbsd/crash_handler_linuxbsd.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index 9b24b24cb4..b4ec7924f6 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,6 @@ #include "core/config/project_settings.h" #include "core/os/os.h" #include "core/version.h" -#include "core/version_hash.gen.h" #include "main/main.h" #ifdef DEBUG_ENABLED @@ -71,10 +70,10 @@ static void handle_crash(int sig) { } // Print the engine version just before, so that people are reminded to include the version in backtrace reports. - if (String(VERSION_HASH).length() != 0) { - fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n"); + if (String(VERSION_HASH).is_empty()) { + fprintf(stderr, "Engine version: %s\n", VERSION_FULL_NAME); } else { - fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n"); + fprintf(stderr, "Engine version: %s (%s)\n", VERSION_FULL_NAME, VERSION_HASH); } fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); char **strings = backtrace_symbols(bt_buffer, size); |