diff options
Diffstat (limited to 'platform/javascript')
-rw-r--r-- | platform/javascript/display_server_javascript.cpp | 4 | ||||
-rw-r--r-- | platform/javascript/js/engine/engine.js | 28 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_display.js | 2 |
3 files changed, 19 insertions, 15 deletions
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index c10fb40ecb..fa6f5c1e9e 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -341,7 +341,7 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso Rect2 atlas_rect; if (texture.is_valid()) { - image = texture->get_data(); + image = texture->get_image(); } if (!image.is_valid() && atlas_texture.is_valid()) { @@ -364,7 +364,7 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - image = texture->get_data(); + image = texture->get_image(); ERR_FAIL_COND(!image.is_valid()); diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js index 7211ebbfd8..17a8df9e29 100644 --- a/platform/javascript/js/engine/engine.js +++ b/platform/javascript/js/engine/engine.js @@ -101,19 +101,23 @@ const Engine = (function () { } const me = this; function doInit(promise) { - return promise.then(function (response) { - return Godot(me.config.getModuleConfig(loadPath, new Response(response.clone().body, { 'headers': [['content-type', 'application/wasm']] }))); - }).then(function (module) { - const paths = me.config.persistentPaths; - return module['initFS'](paths).then(function (err) { - return Promise.resolve(module); + // Care! Promise chaining is bogus with old emscripten versions. + // This caused a regression with the Mono build (which uses an older emscripten version). + // Make sure to test that when refactoring. + return new Promise(function (resolve, reject) { + promise.then(function (response) { + const cloned = new Response(response.clone().body, { 'headers': [['content-type', 'application/wasm']] }); + Godot(me.config.getModuleConfig(loadPath, cloned)).then(function (module) { + const paths = me.config.persistentPaths; + module['initFS'](paths).then(function (err) { + me.rtenv = module; + if (me.config.unloadAfterInit) { + Engine.unload(); + } + resolve(); + }); + }); }); - }).then(function (module) { - me.rtenv = module; - if (me.config.unloadAfterInit) { - Engine.unload(); - } - return Promise.resolve(); }); } preloader.setProgressFunc(this.config.onProgress); diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index 99aa4793d9..00e6a01679 100644 --- a/platform/javascript/js/libs/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -858,7 +858,7 @@ const GodotDisplay = { const notif = [p_enter, p_exit, p_in, p_out]; ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { GodotDisplayListeners.add(canvas, evt_name, function () { - func.bind(null, notif[idx]); + func(notif[idx]); }, true); }); }, |