diff options
Diffstat (limited to 'platform/javascript')
-rw-r--r-- | platform/javascript/api/api.cpp | 2 | ||||
-rw-r--r-- | platform/javascript/api/javascript_eval.h | 2 | ||||
-rw-r--r-- | platform/javascript/api/javascript_tools_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | platform/javascript/audio_driver_javascript.cpp | 4 | ||||
-rw-r--r-- | platform/javascript/native/library_godot_audio.js | 2 |
5 files changed, 7 insertions, 7 deletions
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index aa0206d144..6fd6c0ddf1 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "api.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "javascript_eval.h" #include "javascript_tools_editor_plugin.h" diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 26b5b9e484..389983077e 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -31,7 +31,7 @@ #ifndef JAVASCRIPT_EVAL_H #define JAVASCRIPT_EVAL_H -#include "core/class_db.h" +#include "core/object/class_db.h" class JavaScript : public Object { private: diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index e487bf23b7..d44e8139a1 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -31,10 +31,10 @@ #if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED) #include "javascript_tools_editor_plugin.h" -#include "core/engine.h" +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "editor/editor_node.h" #include <emscripten/emscripten.h> diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 6ea948004e..ab6ed54cc8 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -30,7 +30,7 @@ #include "audio_driver_javascript.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "godot_audio.h" #include <emscripten.h> @@ -100,7 +100,7 @@ Error AudioDriverJavaScript::init() { int latency = GLOBAL_GET("audio/output_latency"); channel_count = godot_audio_init(mix_rate, latency); - buffer_length = closest_power_of_2((latency * mix_rate / 1000) * channel_count); + buffer_length = closest_power_of_2(latency * mix_rate / 1000); buffer_length = godot_audio_create_processor(buffer_length, channel_count); if (!buffer_length) { return FAILED; diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/native/library_godot_audio.js index d300280ccd..4e7f3e2af5 100644 --- a/platform/javascript/native/library_godot_audio.js +++ b/platform/javascript/native/library_godot_audio.js @@ -47,7 +47,7 @@ var GodotAudio = { godot_audio_init: function(mix_rate, latency) { GodotAudio.ctx = new (window.AudioContext || window.webkitAudioContext)({ sampleRate: mix_rate, - latencyHint: latency + // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. }); return GodotAudio.ctx.destination.channelCount; }, |