diff options
Diffstat (limited to 'platform/javascript')
-rw-r--r-- | platform/javascript/api/api.cpp | 4 | ||||
-rw-r--r-- | platform/javascript/api/api.h | 4 | ||||
-rw-r--r-- | platform/javascript/api/javascript_eval.h | 4 | ||||
-rw-r--r-- | platform/javascript/audio_driver_javascript.cpp | 10 | ||||
-rw-r--r-- | platform/javascript/audio_driver_javascript.h | 4 | ||||
-rw-r--r-- | platform/javascript/detect.py | 22 | ||||
-rw-r--r-- | platform/javascript/dom_keys.inc | 4 | ||||
-rw-r--r-- | platform/javascript/export/export.cpp | 284 | ||||
-rw-r--r-- | platform/javascript/export/export.h | 4 | ||||
-rw-r--r-- | platform/javascript/http_client.h.inc | 4 | ||||
-rw-r--r-- | platform/javascript/http_client_javascript.cpp | 8 | ||||
-rw-r--r-- | platform/javascript/http_request.h | 4 | ||||
-rw-r--r-- | platform/javascript/http_request.js | 5 | ||||
-rw-r--r-- | platform/javascript/id_handler.js | 5 | ||||
-rw-r--r-- | platform/javascript/javascript_eval.cpp | 4 | ||||
-rw-r--r-- | platform/javascript/javascript_main.cpp | 4 | ||||
-rw-r--r-- | platform/javascript/os_javascript.cpp | 82 | ||||
-rw-r--r-- | platform/javascript/os_javascript.h | 11 | ||||
-rw-r--r-- | platform/javascript/platform_config.h | 4 |
19 files changed, 360 insertions, 111 deletions
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index 0832ae0360..88de13d771 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h index 52d87528f6..164d679205 100644 --- a/platform/javascript/api/api.h +++ b/platform/javascript/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 49e460fffd..29229de8e3 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index b359699d3a..f1bc7c4382 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -63,7 +63,7 @@ void AudioDriverJavaScript::mix_to_js() { void AudioDriverJavaScript::process_capture(float sample) { int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16); - capture_buffer_write(sample32); + input_buffer_write(sample32); } Error AudioDriverJavaScript::init() { @@ -198,7 +198,7 @@ void AudioDriverJavaScript::finish() { Error AudioDriverJavaScript::capture_start() { - capture_buffer_init(buffer_length); + input_buffer_init(buffer_length); /* clang-format off */ EM_ASM({ @@ -245,6 +245,8 @@ Error AudioDriverJavaScript::capture_stop() { }); /* clang-format on */ + input_buffer.clear(); + return OK; } diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 9dcba02c96..2bb97ba192 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index a0d6ac9214..1766833364 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -24,6 +24,7 @@ def get_opts(): def get_flags(): return [ ('tools', False), + ('builtin_pcre2_with_jit', False), # Disabling the mbedtls module reduces file size. # The module has little use due to the limited networking functionality # in this platform. For the available networking methods, the browser @@ -82,10 +83,7 @@ def configure(env): env['CXX'] = 'em++' env['LINK'] = 'emcc' - # Emscripten's ar has issues with duplicate file names, so use cc. - env['AR'] = 'emcc' - env['ARFLAGS'] = '-o' - # emranlib is a noop, so it's safe to use with AR=emcc. + env['AR'] = 'emar' env['RANLIB'] = 'emranlib' # Use TempFileMunge since some AR invocations are too long for cmd.exe. @@ -127,8 +125,24 @@ def configure(env): ## Link flags + # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to + # be linked explicitly. + env.Append(LIBS=['idbfs.js']) + env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) + # Only include the JavaScript support code for the web environment + # (i.e. exclude Node.js and other unused environments). + # This makes the JavaScript support code about 4 KB smaller. + env.Append(LINKFLAGS=['-s', 'ENVIRONMENT=web']) + + # This needs to be defined for Emscripten using 'fastcomp' (default pre-1.39.0) + # and undefined if using 'upstream'. And to make things simple, earlier + # Emscripten versions didn't include 'fastcomp' in their path, so we check + # against the presence of 'upstream' to conditionally add the flag. + if not "upstream" in em_config['EMSCRIPTEN_ROOT']: + env.Append(LINKFLAGS=['-s', 'BINARYEN_TRAP_MODE=\'clamp\'']) + # Allow increasing memory buffer size during runtime. This is efficient # when using WebAssembly (in comparison to asm.js) and works well for # us since we don't know requirements at compile-time. diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index bf99ea5d42..25e88f99d1 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 4de98f7039..9b93d4f140 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,6 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/io/tcp_server.h" #include "core/io/zip_io.h" #include "editor/editor_export.h" #include "editor/editor_node.h" @@ -38,16 +39,167 @@ #define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip" #define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip" +class EditorHTTPServer : public Reference { + +private: + Ref<TCP_Server> server; + Ref<StreamPeerTCP> connection; + uint64_t time; + uint8_t req_buf[4096]; + int req_pos; + + void _clear_client() { + connection = Ref<StreamPeerTCP>(); + memset(req_buf, 0, sizeof(req_buf)); + time = 0; + req_pos = 0; + } + +public: + EditorHTTPServer() { + server.instance(); + stop(); + } + + void stop() { + server->stop(); + _clear_client(); + } + + Error listen(int p_port, IP_Address p_address) { + return server->listen(p_port, p_address); + } + + bool is_listening() const { + return server->is_listening(); + } + + void _send_response() { + Vector<String> psa = String((char *)req_buf).split("\r\n"); + int len = psa.size(); + ERR_FAIL_COND_MSG(len < 4, "Not enough response headers, got: " + itos(len) + ", expected >= 4."); + + Vector<String> req = psa[0].split(" ", false); + ERR_FAIL_COND_MSG(req.size() < 2, "Invalid protocol or status code."); + + // Wrong protocol + ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version."); + + String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); + String basereq = "/tmp_js_export"; + String ctype = ""; + if (req[1] == basereq + ".html") { + filepath += ".html"; + ctype = "text/html"; + } else if (req[1] == basereq + ".js") { + filepath += ".js"; + ctype = "application/javascript"; + } else if (req[1] == basereq + ".pck") { + filepath += ".pck"; + ctype = "application/octet-stream"; + } else if (req[1] == basereq + ".png") { + filepath += ".png"; + ctype = "image/png"; + } else if (req[1] == basereq + ".wasm") { + filepath += ".wasm"; + ctype = "application/wasm"; + } else { + String s = "HTTP/1.1 404 Not Found\r\n"; + s += "Connection: Close\r\n"; + s += "\r\n"; + CharString cs = s.utf8(); + connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1); + return; + } + FileAccess *f = FileAccess::open(filepath, FileAccess::READ); + ERR_FAIL_COND(!f); + String s = "HTTP/1.1 200 OK\r\n"; + s += "Connection: Close\r\n"; + s += "Content-Type: " + ctype + "\r\n"; + s += "\r\n"; + CharString cs = s.utf8(); + Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1); + if (err != OK) { + memdelete(f); + ERR_FAIL(); + } + + while (true) { + uint8_t bytes[4096]; + int read = f->get_buffer(bytes, 4096); + if (read < 1) { + break; + } + err = connection->put_data(bytes, read); + if (err != OK) { + memdelete(f); + ERR_FAIL(); + } + } + memdelete(f); + } + + void poll() { + if (!server->is_listening()) + return; + if (connection.is_null()) { + if (!server->is_connection_available()) + return; + connection = server->take_connection(); + time = OS::get_singleton()->get_ticks_usec(); + } + if (OS::get_singleton()->get_ticks_usec() - time > 1000000) { + _clear_client(); + return; + } + if (connection->get_status() != StreamPeerTCP::STATUS_CONNECTED) + return; + + while (true) { + + char *r = (char *)req_buf; + int l = req_pos - 1; + if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') { + _send_response(); + _clear_client(); + return; + } + + int read = 0; + ERR_FAIL_COND(req_pos >= 4096); + Error err = connection->get_partial_data(&req_buf[req_pos], 1, read); + if (err != OK) { + // Got an error + _clear_client(); + return; + } else if (read != 1) { + // Busy, wait next poll + return; + } + req_pos += read; + } + } +}; + class EditorExportPlatformJavaScript : public EditorExportPlatform { GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform); Ref<ImageTexture> logo; Ref<ImageTexture> run_icon; - bool runnable_when_last_polled; + Ref<ImageTexture> stop_icon; + int menu_options; void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug); +private: + Ref<EditorHTTPServer> server; + bool server_quit; + Mutex *server_lock; + Thread *server_thread; + + static void _server_thread_poll(void *data); + public: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); @@ -61,11 +213,12 @@ public: virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const; virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); - virtual bool poll_devices(); - virtual int get_device_count() const; - virtual String get_device_name(int p_device) const { return TTR("Run in Browser"); } - virtual String get_device_info(int p_device) const { return TTR("Run exported HTML in the system's default browser."); } - virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags); + virtual bool poll_export(); + virtual int get_options_count() const; + virtual String get_option_label(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); } + virtual String get_option_tooltip(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); } + virtual Ref<ImageTexture> get_option_icon(int p_index) const; + virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags); virtual Ref<Texture> get_run_icon() const; virtual void get_platform_features(List<String> *r_features) { @@ -78,6 +231,7 @@ public: } EditorExportPlatformJavaScript(); + ~EditorExportPlatformJavaScript(); }; void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug) { @@ -148,32 +302,32 @@ Ref<Texture> EditorExportPlatformJavaScript::get_logo() const { bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { - bool valid = false; String err; + bool valid = false; + + // Look for export templates (first official, and if defined custom templates). - if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) != "") - valid = true; - else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) != "") - valid = true; + bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err); + bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err); if (p_preset->get("custom_template/debug") != "") { - if (FileAccess::exists(p_preset->get("custom_template/debug"))) { - valid = true; - } else { + dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); + if (!dvalid) { err += TTR("Custom debug template not found.") + "\n"; } } - if (p_preset->get("custom_template/release") != "") { - if (FileAccess::exists(p_preset->get("custom_template/release"))) { - valid = true; - } else { + rvalid = FileAccess::exists(p_preset->get("custom_template/release")); + if (!rvalid) { err += TTR("Custom release template not found.") + "\n"; } } + valid = dvalid || rvalid; r_missing_templates = !valid; + // Validate the rest of the configuration. + if (p_preset->get("vram_texture_compression/for_mobile")) { String etc_error = test_etc2(); if (etc_error != String()) { @@ -337,7 +491,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese return OK; } -bool EditorExportPlatformJavaScript::poll_devices() { +bool EditorExportPlatformJavaScript::poll_export() { Ref<EditorExportPreset> preset; @@ -350,17 +504,37 @@ bool EditorExportPlatformJavaScript::poll_devices() { } } - bool prev = runnable_when_last_polled; - runnable_when_last_polled = preset.is_valid(); - return runnable_when_last_polled != prev; + int prev = menu_options; + menu_options = preset.is_valid(); + if (server->is_listening()) { + if (menu_options == 0) { + server_lock->lock(); + server->stop(); + server_lock->unlock(); + } else { + menu_options += 1; + } + } + return menu_options != prev; } -int EditorExportPlatformJavaScript::get_device_count() const { +Ref<ImageTexture> EditorExportPlatformJavaScript::get_option_icon(int p_index) const { + return p_index == 1 ? stop_icon : EditorExportPlatform::get_option_icon(p_index); +} - return runnable_when_last_polled; +int EditorExportPlatformJavaScript::get_options_count() const { + + return menu_options; } -Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { +Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) { + + if (p_option == 1) { + server_lock->lock(); + server->stop(); + server_lock->unlock(); + return OK; + } String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); String path = basepath + ".html"; @@ -374,7 +548,26 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese DirAccess::remove_file_or_error(basepath + ".wasm"); return err; } - OS::get_singleton()->shell_open(String("file://") + path); + + IP_Address bind_ip; + uint16_t bind_port = EDITOR_GET("export/web/http_port"); + // Resolve host if needed. + String bind_host = EDITOR_GET("export/web/http_host"); + if (bind_host.is_valid_ip_address()) { + bind_ip = bind_host; + } else { + bind_ip = IP::get_singleton()->resolve_hostname(bind_host); + } + ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'."); + + // Restart server. + server_lock->lock(); + server->stop(); + err = server->listen(bind_port, bind_ip); + server_lock->unlock(); + ERR_FAIL_COND_V_MSG(err != OK, err, "Unable to start HTTP server."); + + OS::get_singleton()->shell_open(String("http://" + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html")); // FIXME: Find out how to clean up export files after running the successfully // exported game. Might not be trivial. return OK; @@ -385,8 +578,23 @@ Ref<Texture> EditorExportPlatformJavaScript::get_run_icon() const { return run_icon; } +void EditorExportPlatformJavaScript::_server_thread_poll(void *data) { + EditorExportPlatformJavaScript *ej = (EditorExportPlatformJavaScript *)data; + while (!ej->server_quit) { + OS::get_singleton()->delay_usec(1000); + ej->server_lock->lock(); + ej->server->poll(); + ej->server_lock->unlock(); + } +} + EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { + server.instance(); + server_quit = false; + server_lock = Mutex::create(); + server_thread = Thread::create(_server_thread_poll, this); + Ref<Image> img = memnew(Image(_javascript_logo)); logo.instance(); logo->create_from_image(img); @@ -395,11 +603,29 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { run_icon.instance(); run_icon->create_from_image(img); - runnable_when_last_polled = false; + Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme(); + if (theme.is_valid()) + stop_icon = theme->get_icon("Stop", "EditorIcons"); + else + stop_icon.instance(); + + menu_options = 0; +} + +EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() { + server->stop(); + server_quit = true; + Thread::wait_to_finish(server_thread); + memdelete(server_lock); + memdelete(server_thread); } void register_javascript_exporter() { + EDITOR_DEF("export/web/http_host", "localhost"); + EDITOR_DEF("export/web/http_port", 8060); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1")); + Ref<EditorExportPlatformJavaScript> platform; platform.instance(); EditorExport::get_singleton()->add_export_platform(platform); diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 7ebbcd6f00..30c5c855d1 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc index c034069ab2..03e2ce8b8a 100644 --- a/platform/javascript/http_client.h.inc +++ b/platform/javascript/http_client.h.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp index e6e933811f..2c2511a3a5 100644 --- a/platform/javascript/http_client_javascript.cpp +++ b/platform/javascript/http_client_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -211,6 +211,10 @@ void HTTPClient::set_read_chunk_size(int p_size) { read_limit = p_size; } +int HTTPClient::get_read_chunk_size() const { + return read_limit; +} + Error HTTPClient::poll() { switch (status) { diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h index 4a596057da..57dc4f0d9f 100644 --- a/platform/javascript/http_request.h +++ b/platform/javascript/http_request.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_request.js b/platform/javascript/http_request.js index 66dacfc3d4..f621689f9d 100644 --- a/platform/javascript/http_request.js +++ b/platform/javascript/http_request.js @@ -3,9 +3,10 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/id_handler.js b/platform/javascript/id_handler.js index 36ef5aa8ef..3851123ed1 100644 --- a/platform/javascript/id_handler.js +++ b/platform/javascript/id_handler.js @@ -3,9 +3,10 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index dd3eba74e4..d907222d24 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index bdf9dfe18f..815bc7e456 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index b0661cb4dd..87764d5750 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,6 +49,7 @@ #define DOM_BUTTON_RIGHT 2 #define DOM_BUTTON_XBUTTON1 3 #define DOM_BUTTON_XBUTTON2 4 +#define GODOT_CANVAS_SELECTOR "#canvas" // Window (canvas) @@ -70,18 +71,23 @@ static bool is_canvas_focused() { /* clang-format on */ } -static Point2 correct_canvas_position(int x, int y) { +static Point2 compute_position_in_canvas(int x, int y) { + int canvas_x = EM_ASM_INT({ + return document.getElementById('canvas').getBoundingClientRect().x; + }); + int canvas_y = EM_ASM_INT({ + return document.getElementById('canvas').getBoundingClientRect().y; + }); int canvas_width; int canvas_height; - emscripten_get_canvas_element_size(NULL, &canvas_width, &canvas_height); + emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, &canvas_width, &canvas_height); double element_width; double element_height; - emscripten_get_element_css_size(NULL, &element_width, &element_height); + emscripten_get_element_css_size(GODOT_CANVAS_SELECTOR, &element_width, &element_height); - x = (int)(canvas_width / element_width * x); - y = (int)(canvas_height / element_height * y); - return Point2(x, y); + return Point2((int)(canvas_width / element_width * (x - canvas_x)), + (int)(canvas_height / element_height * (y - canvas_y))); } static bool cursor_inside_canvas = true; @@ -135,14 +141,14 @@ void OS_JavaScript::set_window_size(const Size2 p_size) { emscripten_exit_soft_fullscreen(); window_maximized = false; } - emscripten_set_canvas_element_size(NULL, p_size.x, p_size.y); + emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, p_size.x, p_size.y); } } Size2 OS_JavaScript::get_window_size() const { int canvas[2]; - emscripten_get_canvas_element_size(NULL, canvas, canvas + 1); + emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1); return Size2(canvas[0], canvas[1]); } @@ -162,7 +168,7 @@ void OS_JavaScript::set_window_maximized(bool p_enabled) { strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; strategy.canvasResizedCallback = NULL; - emscripten_enter_soft_fullscreen(NULL, &strategy); + emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy); window_maximized = p_enabled; } } @@ -191,7 +197,7 @@ void OS_JavaScript::set_window_fullscreen(bool p_enabled) { strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; strategy.canvasResizedCallback = NULL; - EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(NULL, false, &strategy); + EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(GODOT_CANVAS_SELECTOR, false, &strategy); ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); // Not fullscreen yet, so prevent "windowed" canvas dimensions from @@ -298,9 +304,10 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM Ref<InputEventMouseButton> ev; ev.instance(); ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN); - ev->set_position(correct_canvas_position(p_event->canvasX, p_event->canvasY)); + ev->set_position(compute_position_in_canvas(p_event->clientX, p_event->clientY)); ev->set_global_position(ev->get_position()); dom2godot_mod(p_event, ev); + switch (p_event->button) { case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break; case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break; @@ -312,7 +319,7 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM if (ev->is_pressed()) { - uint64_t diff = p_event->timestamp - os->last_click_ms; + double diff = emscripten_get_now() - os->last_click_ms; if (ev->get_button_index() == os->last_click_button_index) { @@ -362,7 +369,7 @@ EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMous OS_JavaScript *os = get_singleton(); int input_mask = os->input->get_mouse_button_mask(); - Point2 pos = correct_canvas_position(p_event->canvasX, p_event->canvasY); + Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY); // For motion outside the canvas, only read mouse movement if dragging // started inside the canvas; imitating desktop app behaviour. if (!cursor_inside_canvas && !input_mask) @@ -696,7 +703,7 @@ EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTo if (!touch.isChanged) continue; ev->set_index(touch.identifier); - ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY)); + ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); os->touches[i] = ev->get_position(); ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART); @@ -721,7 +728,7 @@ EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouc if (!touch.isChanged) continue; ev->set_index(touch.identifier); - ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY)); + ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); Point2 &prev = os->touches[i]; ev->set_relative(ev->get_position() - prev); prev = ev->get_position(); @@ -837,7 +844,7 @@ void OS_JavaScript::set_clipboard(const String &p_text) { var text = UTF8ToString($0); if (!navigator.clipboard || !navigator.clipboard.writeText) return 1; - navigator.clipboard.writeText(text).catch(e => { + navigator.clipboard.writeText(text).catch(function(e) { // Setting OS clipboard is only possible from an input callback. console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); }); @@ -920,7 +927,7 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, } } - EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes); + EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(GODOT_CANVAS_SELECTOR, &attributes); if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) { gl_initialization_error = true; } @@ -970,12 +977,10 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, VisualServer *visual_server = memnew(VisualServerRaster()); input = memnew(InputDefault); - camera_server = memnew(CameraServer); - EMSCRIPTEN_RESULT result; #define EM_CHECK(ev) \ if (result != EMSCRIPTEN_RESULT_SUCCESS) \ - ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result)) + ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result)) #define SET_EM_CALLBACK(target, ev, cb) \ result = emscripten_set_##ev##_callback(target, NULL, true, &cb); \ EM_CHECK(ev) @@ -985,21 +990,21 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, // These callbacks from Emscripten's html5.h suffice to access most // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM // is used below. - SET_EM_CALLBACK("#window", mousemove, mousemove_callback) - SET_EM_CALLBACK("#canvas", mousedown, mouse_button_callback) - SET_EM_CALLBACK("#window", mouseup, mouse_button_callback) - SET_EM_CALLBACK("#window", wheel, wheel_callback) - SET_EM_CALLBACK("#window", touchstart, touch_press_callback) - SET_EM_CALLBACK("#window", touchmove, touchmove_callback) - SET_EM_CALLBACK("#window", touchend, touch_press_callback) - SET_EM_CALLBACK("#window", touchcancel, touch_press_callback) - SET_EM_CALLBACK("#canvas", keydown, keydown_callback) - SET_EM_CALLBACK("#canvas", keypress, keypress_callback) - SET_EM_CALLBACK("#canvas", keyup, keyup_callback) - SET_EM_CALLBACK(NULL, fullscreenchange, fullscreen_change_callback) + SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback) + SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, mousedown, mouse_button_callback) + SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback) + SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, wheel, wheel_callback) + SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchstart, touch_press_callback) + SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchmove, touchmove_callback) + SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchend, touch_press_callback) + SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchcancel, touch_press_callback) + SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keydown, keydown_callback) + SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keypress, keypress_callback) + SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keyup, keyup_callback) + SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback) SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback) SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback) -#undef SET_EM_CALLBACK_NODATA +#undef SET_EM_CALLBACK_NOTARGET #undef SET_EM_CALLBACK #undef EM_CHECK @@ -1080,15 +1085,15 @@ bool OS_JavaScript::main_loop_iterate() { strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; strategy.canvasResizedCallback = NULL; - emscripten_enter_soft_fullscreen(NULL, &strategy); + emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy); } else { - emscripten_set_canvas_element_size(NULL, windowed_size.width, windowed_size.height); + emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, windowed_size.width, windowed_size.height); } just_exited_fullscreen = false; } int canvas[2]; - emscripten_get_canvas_element_size(NULL, canvas, canvas + 1); + emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1); video_mode.width = canvas[0]; video_mode.height = canvas[1]; if (!window_maximized && !video_mode.fullscreen && !just_exited_fullscreen && !entering_fullscreen) { @@ -1106,7 +1111,6 @@ void OS_JavaScript::delete_main_loop() { void OS_JavaScript::finalize() { - memdelete(camera_server); memdelete(input); } diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 10676c49f7..5c02a292ee 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,6 @@ #include "drivers/unix/os_unix.h" #include "main/input_default.h" #include "servers/audio_server.h" -#include "servers/camera_server.h" #include "servers/visual/rasterizer.h" #include <emscripten/html5.h> @@ -56,7 +55,7 @@ class OS_JavaScript : public OS_Unix { Point2 touches[32]; Point2i last_click_pos; - uint64_t last_click_ms; + double last_click_ms; int last_click_button_index; MainLoop *main_loop; @@ -67,8 +66,6 @@ class OS_JavaScript : public OS_Unix { int64_t sync_wait_time; int64_t last_sync_check_time; - CameraServer *camera_server; - static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); @@ -144,7 +141,7 @@ public: void run_async(); bool main_loop_iterate(); - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL); + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL); virtual Error kill(const ProcessID &p_pid); virtual int get_process_id() const; diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index baba6325b3..e2200376d3 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |