diff options
Diffstat (limited to 'platform/javascript')
-rw-r--r-- | platform/javascript/SCsub | 68 | ||||
-rw-r--r-- | platform/javascript/detect.py | 152 | ||||
-rw-r--r-- | platform/javascript/emscripten_helpers.py | 25 |
3 files changed, 122 insertions, 123 deletions
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index d3cd8f76b7..7239648937 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -1,67 +1,63 @@ #!/usr/bin/env python -Import('env') +Import("env") javascript_files = [ - 'audio_driver_javascript.cpp', - 'http_client_javascript.cpp', - 'javascript_eval.cpp', - 'javascript_main.cpp', - 'os_javascript.cpp', + "audio_driver_javascript.cpp", + "http_client_javascript.cpp", + "javascript_eval.cpp", + "javascript_main.cpp", + "os_javascript.cpp", ] -build_targets = ['#bin/godot${PROGSUFFIX}.js', '#bin/godot${PROGSUFFIX}.wasm'] -if env['threads_enabled']: - build_targets.append('#bin/godot${PROGSUFFIX}.worker.js') +build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] +if env["threads_enabled"]: + build_targets.append("#bin/godot${PROGSUFFIX}.worker.js") build = env.add_program(build_targets, javascript_files) js_libraries = [ - 'http_request.js', + "http_request.js", ] for lib in js_libraries: - env.Append(LINKFLAGS=['--js-library', env.File(lib).path]) + env.Append(LINKFLAGS=["--js-library", env.File(lib).path]) env.Depends(build, js_libraries) js_modules = [ - 'id_handler.js', + "id_handler.js", ] for module in js_modules: - env.Append(LINKFLAGS=['--pre-js', env.File(module).path]) + env.Append(LINKFLAGS=["--pre-js", env.File(module).path]) env.Depends(build, js_modules) engine = [ - 'engine/preloader.js', - 'engine/loader.js', - 'engine/utils.js', - 'engine/engine.js', + "engine/preloader.js", + "engine/loader.js", + "engine/utils.js", + "engine/engine.js", ] -externs = [ - env.File('#platform/javascript/engine/externs.js') -] -js_engine = env.CreateEngineFile('#bin/godot${PROGSUFFIX}.engine.js', engine, externs) +externs = [env.File("#platform/javascript/engine/externs.js")] +js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs) env.Depends(js_engine, externs) wrap_list = [ build[0], js_engine, ] -js_wrapped = env.Textfile('#bin/godot', [env.File(f) for f in wrap_list], TEXTFILESUFFIX='${PROGSUFFIX}.wrapped.js') +js_wrapped = env.Textfile("#bin/godot", [env.File(f) for f in wrap_list], TEXTFILESUFFIX="${PROGSUFFIX}.wrapped.js") -zip_dir = env.Dir('#bin/.javascript_zip') -out_files = [ - zip_dir.File('godot.js'), - zip_dir.File('godot.wasm'), - zip_dir.File('godot.html') -] -in_files = [ - js_wrapped, - build[1], - '#misc/dist/html/full-size.html' -] -if env['threads_enabled']: +zip_dir = env.Dir("#bin/.javascript_zip") +out_files = [zip_dir.File("godot.js"), zip_dir.File("godot.wasm"), zip_dir.File("godot.html")] +in_files = [js_wrapped, build[1], "#misc/dist/html/full-size.html"] +if env["threads_enabled"]: in_files.append(build[2]) - out_files.append(zip_dir.File('godot.worker.js')) + out_files.append(zip_dir.File("godot.worker.js")) zip_files = env.InstallAs(out_files, in_files) -env.Zip('#bin/godot', zip_files, ZIPROOT=zip_dir, ZIPSUFFIX='${PROGSUFFIX}${ZIPSUFFIX}', ZIPCOMSTR='Archving $SOURCES as $TARGET') +env.Zip( + "#bin/godot", + zip_files, + ZIPROOT=zip_dir, + ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}", + ZIPCOMSTR="Archving $SOURCES as $TARGET", +) diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index fb02752aa7..9486e10717 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -2,37 +2,39 @@ import os from emscripten_helpers import parse_config, run_closure_compiler, create_engine_file + def is_active(): return True def get_name(): - return 'JavaScript' + return "JavaScript" def can_build(): - return 'EM_CONFIG' in os.environ or os.path.exists(os.path.expanduser('~/.emscripten')) + return "EM_CONFIG" in os.environ or os.path.exists(os.path.expanduser("~/.emscripten")) def get_opts(): from SCons.Variables import BoolVariable + return [ # eval() can be a security concern, so it can be disabled. - BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True), - BoolVariable('threads_enabled', 'Enable WebAssembly Threads support (limited browser support)', False), - BoolVariable('use_closure_compiler', 'Use closure compiler to minimize Javascript code', False), + BoolVariable("javascript_eval", "Enable JavaScript eval interface", True), + BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False), + BoolVariable("use_closure_compiler", "Use closure compiler to minimize Javascript code", False), ] def get_flags(): return [ - ('tools', False), - ('builtin_pcre2_with_jit', False), + ("tools", False), + ("builtin_pcre2_with_jit", False), # Disabling the mbedtls module reduces file size. # The module has little use due to the limited networking functionality # in this platform. For the available networking methods, the browser # manages TLS. - ('module_mbedtls_enabled', False), + ("module_mbedtls_enabled", False), ] @@ -40,125 +42,125 @@ def configure(env): ## Build type - if env['target'] == 'release': + if env["target"] == "release": # Use -Os to prioritize optimizing for reduced file size. This is # particularly valuable for the web platform because it directly # decreases download time. # -Os reduces file size by around 5 MiB over -O3. -Oz only saves about # 100 KiB over -Os, which does not justify the negative impact on # run-time performance. - env.Append(CCFLAGS=['-Os']) - env.Append(LINKFLAGS=['-Os']) - elif env['target'] == 'release_debug': - env.Append(CCFLAGS=['-Os']) - env.Append(LINKFLAGS=['-Os']) - env.Append(CPPDEFINES=['DEBUG_ENABLED']) + env.Append(CCFLAGS=["-Os"]) + env.Append(LINKFLAGS=["-Os"]) + elif env["target"] == "release_debug": + env.Append(CCFLAGS=["-Os"]) + env.Append(LINKFLAGS=["-Os"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) # Retain function names for backtraces at the cost of file size. - env.Append(LINKFLAGS=['--profiling-funcs']) - else: # 'debug' - env.Append(CPPDEFINES=['DEBUG_ENABLED']) - env.Append(CCFLAGS=['-O1', '-g']) - env.Append(LINKFLAGS=['-O1', '-g']) - env.Append(LINKFLAGS=['-s', 'ASSERTIONS=1']) - - if env['tools']: - if not env['threads_enabled']: - raise RuntimeError("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option") + env.Append(LINKFLAGS=["--profiling-funcs"]) + else: # 'debug' + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + env.Append(CCFLAGS=["-O1", "-g"]) + env.Append(LINKFLAGS=["-O1", "-g"]) + env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"]) + + if env["tools"]: + if not env["threads_enabled"]: + raise RuntimeError( + "Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option" + ) # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY). - env.Append(LINKFLAGS=['-s', 'TOTAL_MEMORY=33554432']) + env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"]) else: # Disable exceptions and rtti on non-tools (template) builds # These flags help keep the file size down. - env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti']) + env.Append(CCFLAGS=["-fno-exceptions", "-fno-rtti"]) # Don't use dynamic_cast, necessary with no-rtti. - env.Append(CPPDEFINES=['NO_SAFE_CAST']) + env.Append(CPPDEFINES=["NO_SAFE_CAST"]) ## Copy env variables. - env['ENV'] = os.environ + env["ENV"] = os.environ # LTO - if env['use_lto']: - env.Append(CCFLAGS=['-s', 'WASM_OBJECT_FILES=0']) - env.Append(LINKFLAGS=['-s', 'WASM_OBJECT_FILES=0']) - env.Append(LINKFLAGS=['--llvm-lto', '1']) + if env["use_lto"]: + env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"]) + env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"]) + env.Append(LINKFLAGS=["--llvm-lto", "1"]) # Closure compiler - if env['use_closure_compiler']: + if env["use_closure_compiler"]: # For emscripten support code. - env.Append(LINKFLAGS=['--closure', '1']) + env.Append(LINKFLAGS=["--closure", "1"]) # Register builder for our Engine files - jscc = env.Builder(generator=run_closure_compiler, suffix='.cc.js', src_suffix='.js') - env.Append(BUILDERS = {'BuildJS' : jscc}) + jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") + env.Append(BUILDERS={"BuildJS": jscc}) # Add method that joins/compiles our Engine files. env.AddMethod(create_engine_file, "CreateEngineFile") # Closure compiler extern and support for ecmascript specs (const, let, etc). - env['ENV']['EMCC_CLOSURE_ARGS'] = '--language_in ECMASCRIPT6' + env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6" em_config = parse_config() - env.PrependENVPath('PATH', em_config['EMCC_ROOT']) + env.PrependENVPath("PATH", em_config["EMCC_ROOT"]) - env['CC'] = 'emcc' - env['CXX'] = 'em++' - env['LINK'] = 'emcc' + env["CC"] = "emcc" + env["CXX"] = "em++" + env["LINK"] = "emcc" - env['AR'] = 'emar' - env['RANLIB'] = 'emranlib' + env["AR"] = "emar" + env["RANLIB"] = "emranlib" # Use TempFileMunge since some AR invocations are too long for cmd.exe. # Use POSIX-style paths, required with TempFileMunge. - env['ARCOM_POSIX'] = env['ARCOM'].replace( - '$TARGET', '$TARGET.posix').replace( - '$SOURCES', '$SOURCES.posix') - env['ARCOM'] = '${TEMPFILE(ARCOM_POSIX)}' + env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix") + env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}" # All intermediate files are just LLVM bitcode. - env['OBJPREFIX'] = '' - env['OBJSUFFIX'] = '.bc' - env['PROGPREFIX'] = '' + env["OBJPREFIX"] = "" + env["OBJSUFFIX"] = ".bc" + env["PROGPREFIX"] = "" # Program() output consists of multiple files, so specify suffixes manually at builder. - env['PROGSUFFIX'] = '' - env['LIBPREFIX'] = 'lib' - env['LIBSUFFIX'] = '.bc' - env['LIBPREFIXES'] = ['$LIBPREFIX'] - env['LIBSUFFIXES'] = ['$LIBSUFFIX'] + env["PROGSUFFIX"] = "" + env["LIBPREFIX"] = "lib" + env["LIBSUFFIX"] = ".bc" + env["LIBPREFIXES"] = ["$LIBPREFIX"] + env["LIBSUFFIXES"] = ["$LIBSUFFIX"] - env.Prepend(CPPPATH=['#platform/javascript']) - env.Append(CPPDEFINES=['JAVASCRIPT_ENABLED', 'UNIX_ENABLED']) + env.Prepend(CPPPATH=["#platform/javascript"]) + env.Append(CPPDEFINES=["JAVASCRIPT_ENABLED", "UNIX_ENABLED"]) - if env['javascript_eval']: - env.Append(CPPDEFINES=['JAVASCRIPT_EVAL_ENABLED']) + if env["javascript_eval"]: + env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"]) # Thread support (via SharedArrayBuffer). - if env['threads_enabled']: - env.Append(CPPDEFINES=['PTHREAD_NO_RENAME']) - env.Append(CCFLAGS=['-s', 'USE_PTHREADS=1']) - env.Append(LINKFLAGS=['-s', 'USE_PTHREADS=1']) - env.Append(LINKFLAGS=['-s', 'PTHREAD_POOL_SIZE=4']) - env.Append(LINKFLAGS=['-s', 'WASM_MEM_MAX=2048MB']) + if env["threads_enabled"]: + env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) + env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"]) + env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"]) + env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=4"]) + env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"]) else: - env.Append(CPPDEFINES=['NO_THREADS']) + env.Append(CPPDEFINES=["NO_THREADS"]) # Reduce code size by generating less support code (e.g. skip NodeJS support). - env.Append(LINKFLAGS=['-s', 'ENVIRONMENT=web,worker']) + env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"]) # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to # be linked explicitly. - env.Append(LIBS=['idbfs.js']) + env.Append(LIBS=["idbfs.js"]) - env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) - env.Append(LINKFLAGS=['-s', 'MODULARIZE=1', '-s', 'EXPORT_NAME="Godot"']) + env.Append(LINKFLAGS=["-s", "BINARYEN=1"]) + env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", 'EXPORT_NAME="Godot"']) # Allow increasing memory buffer size during runtime. This is efficient # when using WebAssembly (in comparison to asm.js) and works well for # us since we don't know requirements at compile-time. - env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) + env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"]) # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. - env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) + env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"]) - env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0']) + env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"]) # callMain for manual start, FS for preloading. - env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS=["callMain", "FS"]']) + env.Append(LINKFLAGS=["-s", 'EXTRA_EXPORTED_RUNTIME_METHODS=["callMain", "FS"]']) diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py index bda5b40a74..a55c9d3f48 100644 --- a/platform/javascript/emscripten_helpers.py +++ b/platform/javascript/emscripten_helpers.py @@ -1,7 +1,8 @@ import os + def parse_config(): - em_config_file = os.getenv('EM_CONFIG') or os.path.expanduser('~/.emscripten') + em_config_file = os.getenv("EM_CONFIG") or os.path.expanduser("~/.emscripten") if not os.path.exists(em_config_file): raise RuntimeError("Emscripten configuration file '%s' does not exist" % em_config_file) @@ -13,25 +14,25 @@ def parse_config(): exec(f.read(), em_config) except StandardError as e: raise RuntimeError("Emscripten configuration file '%s' is invalid:\n%s" % (em_config_file, e)) - normalized['EMCC_ROOT'] = em_config.get('EMSCRIPTEN_ROOT') - normalized['NODE_JS'] = em_config.get('NODE_JS') - normalized['CLOSURE_BIN'] = os.path.join(normalized['EMCC_ROOT'], 'node_modules', '.bin', 'google-closure-compiler') + normalized["EMCC_ROOT"] = em_config.get("EMSCRIPTEN_ROOT") + normalized["NODE_JS"] = em_config.get("NODE_JS") + normalized["CLOSURE_BIN"] = os.path.join(normalized["EMCC_ROOT"], "node_modules", ".bin", "google-closure-compiler") return normalized def run_closure_compiler(target, source, env, for_signature): cfg = parse_config() - cmd = [cfg['NODE_JS'], cfg['CLOSURE_BIN']] - cmd.extend(['--compilation_level', 'ADVANCED_OPTIMIZATIONS']) - for f in env['JSEXTERNS']: - cmd.extend(['--externs', f.get_abspath()]) + cmd = [cfg["NODE_JS"], cfg["CLOSURE_BIN"]] + cmd.extend(["--compilation_level", "ADVANCED_OPTIMIZATIONS"]) + for f in env["JSEXTERNS"]: + cmd.extend(["--externs", f.get_abspath()]) for f in source: - cmd.extend(['--js', f.get_abspath()]) - cmd.extend(['--js_output_file', target[0].get_abspath()]) - return ' '.join(cmd) + cmd.extend(["--js", f.get_abspath()]) + cmd.extend(["--js_output_file", target[0].get_abspath()]) + return " ".join(cmd) def create_engine_file(env, target, source, externs): - if env['use_closure_compiler']: + if env["use_closure_compiler"]: return env.BuildJS(target, source, JSEXTERNS=externs) return env.Textfile(target, [env.File(s) for s in source]) |