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-rw-r--r--platform/javascript/.eslintrc.engine.js1
-rw-r--r--platform/javascript/SCsub1
-rw-r--r--platform/javascript/audio_driver_javascript.cpp4
-rw-r--r--platform/javascript/detect.py16
-rw-r--r--platform/javascript/display_server_javascript.cpp81
-rw-r--r--platform/javascript/display_server_javascript.h4
-rw-r--r--platform/javascript/export/export.cpp31
-rw-r--r--platform/javascript/godot_js.h13
-rw-r--r--platform/javascript/http_client_javascript.cpp13
-rw-r--r--platform/javascript/http_request.h4
-rw-r--r--platform/javascript/js/engine/config.js100
-rw-r--r--platform/javascript/js/engine/engine.js230
-rw-r--r--platform/javascript/js/libs/library_godot_display.js220
-rw-r--r--platform/javascript/js/libs/library_godot_http_request.js30
-rw-r--r--platform/javascript/js/libs/library_godot_os.js38
-rw-r--r--platform/javascript/os_javascript.cpp4
-rw-r--r--platform/javascript/os_javascript.h1
17 files changed, 464 insertions, 327 deletions
diff --git a/platform/javascript/.eslintrc.engine.js b/platform/javascript/.eslintrc.engine.js
index 00f0f147a9..3725cf164e 100644
--- a/platform/javascript/.eslintrc.engine.js
+++ b/platform/javascript/.eslintrc.engine.js
@@ -3,6 +3,7 @@ module.exports = {
"./.eslintrc.js",
],
"globals": {
+ "EngineConfig": true,
"Godot": true,
"Preloader": true,
"Utils": true,
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 11a45d2811..ab527ef419 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -74,6 +74,7 @@ sys_env.Depends(build[0], sys_env["JS_EXTERNS"])
engine = [
"js/engine/preloader.js",
"js/engine/utils.js",
+ "js/engine/config.js",
"js/engine/engine.js",
]
externs = [env.File("#platform/javascript/js/engine/engine.externs.js")]
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index f7cc9e6540..478e848675 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -105,8 +105,8 @@ void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) {
}
Error AudioDriverJavaScript::init() {
- mix_rate = GLOBAL_GET("audio/mix_rate");
- int latency = GLOBAL_GET("audio/output_latency");
+ mix_rate = GLOBAL_GET("audio/driver/mix_rate");
+ int latency = GLOBAL_GET("audio/driver/output_latency");
channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback);
buffer_length = closest_power_of_2((latency * mix_rate / 1000));
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 653d18f791..4297088c09 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -92,9 +92,9 @@ def configure(env):
if not env["threads_enabled"]:
print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
sys.exit(255)
- if env["initial_memory"] < 32:
- print("Editor build requires at least 32MiB of initial memory. Forcing it.")
- env["initial_memory"] = 32
+ if env["initial_memory"] < 64:
+ print("Editor build requires at least 64MiB of initial memory. Forcing it.")
+ env["initial_memory"] = 64
elif env["builtin_icu"]:
env.Append(CCFLAGS=["-frtti"])
else:
@@ -229,7 +229,15 @@ def configure(env):
env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
# callMain for manual start.
- env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"])
+ env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
+
+ # TODO remove once we have GLES support back (temporary fix undefined symbols due to dead code elimination).
+ env.Append(
+ LINKFLAGS=[
+ "-s",
+ "EXPORTED_FUNCTIONS=['_main', '_emscripten_webgl_get_current_context', '_emscripten_webgl_commit_frame', '_emscripten_webgl_create_context']",
+ ]
+ )
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index cfe093693f..a605f22e16 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -59,34 +59,13 @@ bool DisplayServerJavaScript::is_canvas_focused() {
}
bool DisplayServerJavaScript::check_size_force_redraw() {
- int canvas_width;
- int canvas_height;
- emscripten_get_canvas_element_size(DisplayServerJavaScript::canvas_id, &canvas_width, &canvas_height);
- if (last_width != canvas_width || last_height != canvas_height) {
- last_width = canvas_width;
- last_height = canvas_height;
- // Update the framebuffer size for redraw.
- emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height);
- return true;
- }
- return false;
+ return godot_js_display_size_update() != 0;
}
Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) {
- DisplayServerJavaScript *display = get_singleton();
- int canvas_x;
- int canvas_y;
- godot_js_display_canvas_bounding_rect_position_get(&canvas_x, &canvas_y);
- int canvas_width;
- int canvas_height;
- emscripten_get_canvas_element_size(display->canvas_id, &canvas_width, &canvas_height);
-
- double element_width;
- double element_height;
- emscripten_get_element_css_size(display->canvas_id, &element_width, &element_height);
-
- return Point2((int)(canvas_width / element_width * (p_x - canvas_x)),
- (int)(canvas_height / element_height * (p_y - canvas_y)));
+ int point[2];
+ godot_js_display_compute_position(p_x, p_y, point, point + 1);
+ return Point2(point[0], point[1]);
}
EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
@@ -703,6 +682,9 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
// Ensure the canvas ID.
godot_js_config_canvas_id_get(canvas_id, 256);
+ // Handle contextmenu, webglcontextlost
+ godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_mode == WINDOW_MODE_FULLSCREEN);
+
// Check if it's windows.
swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
@@ -745,11 +727,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
video_driver_index = p_video_driver;
#endif
- window_set_mode(p_mode);
- if (godot_js_config_is_resize_on_start()) {
- window_set_size(p_resolution);
- }
-
EMSCRIPTEN_RESULT result;
#define EM_CHECK(ev) \
if (result != EMSCRIPTEN_RESULT_SUCCESS) \
@@ -839,20 +816,23 @@ Point2i DisplayServerJavaScript::screen_get_position(int p_screen) const {
}
Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const {
- EmscriptenFullscreenChangeEvent ev;
- EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
- ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2i());
- return Size2i(ev.screenWidth, ev.screenHeight);
+ int size[2];
+ godot_js_display_screen_size_get(size, size + 1);
+ return Size2(size[0], size[1]);
}
Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const {
- int canvas[2];
- emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
- return Rect2i(0, 0, canvas[0], canvas[1]);
+ int size[2];
+ godot_js_display_window_size_get(size, size + 1);
+ return Rect2i(0, 0, size[0], size[1]);
}
int DisplayServerJavaScript::screen_get_dpi(int p_screen) const {
- return 96; // TODO maybe check pixel ratio via window.devicePixelRatio * 96? Inexact.
+ return godot_js_display_screen_dpi_get();
+}
+
+float DisplayServerJavaScript::screen_get_scale(int p_screen) const {
+ return godot_js_display_pixel_ratio_get();
}
Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const {
@@ -934,17 +914,13 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const {
}
void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) {
- last_width = p_size.x;
- last_height = p_size.y;
- double scale = godot_js_display_pixel_ratio_get();
- emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y);
- emscripten_set_element_css_size(canvas_id, p_size.x / scale, p_size.y / scale);
+ godot_js_display_desired_size_set(p_size.x, p_size.y);
}
Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const {
- int canvas[2];
- emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
- return Size2(canvas[0], canvas[1]);
+ int size[2];
+ godot_js_display_window_size_get(size, size + 1);
+ return Size2i(size[0], size[1]);
}
Size2i DisplayServerJavaScript::window_get_real_size(WindowID p_window) const {
@@ -958,20 +934,13 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind
switch (p_mode) {
case WINDOW_MODE_WINDOWED: {
if (window_mode == WINDOW_MODE_FULLSCREEN) {
- emscripten_exit_fullscreen();
+ godot_js_display_fullscreen_exit();
}
window_mode = WINDOW_MODE_WINDOWED;
- window_set_size(Size2i(last_width, last_height));
} break;
case WINDOW_MODE_FULLSCREEN: {
- EmscriptenFullscreenStrategy strategy;
- strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
- strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
- strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
- strategy.canvasResizedCallback = nullptr;
- EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id, false, &strategy);
- ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
- ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
+ int result = godot_js_display_fullscreen_request();
+ ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the HTML5 platform.");
} break;
case WINDOW_MODE_MAXIMIZED:
case WINDOW_MODE_MINIMIZED:
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index e28fbc56f3..47e25ab2a0 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -57,9 +57,6 @@ private:
double last_click_ms = 0;
int last_click_button_index = -1;
- int last_width = 0;
- int last_height = 0;
-
bool swap_cancel_ok = false;
// utilities
@@ -136,6 +133,7 @@ public:
Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
// windows
Vector<DisplayServer::WindowID> get_window_list() const override;
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index f5d8a68994..353cc49ef8 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -285,24 +285,29 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size());
String str_export;
Vector<String> lines = str_template.split("\n");
- Vector<String> flags;
- String flags_json;
- gen_export_flags(flags, p_flags);
- flags_json = JSON::print(flags);
- String libs;
+ Array libs;
for (int i = 0; i < p_shared_objects.size(); i++) {
- libs += "\"" + p_shared_objects[i].path.get_file() + "\",";
+ libs.push_back(p_shared_objects[i].path.get_file());
}
+ Vector<String> flags;
+ gen_export_flags(flags, p_flags & (~DEBUG_FLAG_DUMB_CLIENT));
+ Array args;
+ for (int i = 0; i < flags.size(); i++) {
+ args.push_back(flags[i]);
+ }
+ Dictionary config;
+ config["canvasResizePolicy"] = p_preset->get("html/canvas_resize_policy");
+ config["gdnativeLibs"] = libs;
+ config["executable"] = p_name;
+ config["args"] = args;
+ const String str_config = JSON::print(config);
for (int i = 0; i < lines.size(); i++) {
String current_line = lines[i];
- current_line = current_line.replace("$GODOT_BASENAME", p_name);
+ current_line = current_line.replace("$GODOT_URL", p_name + ".js");
current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name"));
current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
- current_line = current_line.replace("$GODOT_FULL_WINDOW", p_preset->get("html/full_window_size") ? "true" : "false");
- current_line = current_line.replace("$GODOT_GDNATIVE_LIBS", libs);
- current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
- current_line = current_line.replace("$GODOT_ARGS", flags_json);
+ current_line = current_line.replace("$GODOT_CONFIG", str_config);
str_export += current_line + "\n";
}
@@ -319,7 +324,7 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP
}
if (p_preset->get("vram_texture_compression/for_mobile")) {
- String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+ String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
} else if (driver == "Vulkan") {
@@ -345,7 +350,7 @@ void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_op
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/full_window_size"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "html/canvas_resize_policy", PROPERTY_HINT_ENUM, "None,Project,Adaptive"), 2));
}
String EditorExportPlatformJavaScript::get_name() const {
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
index 0006848756..5aa8677a54 100644
--- a/platform/javascript/godot_js.h
+++ b/platform/javascript/godot_js.h
@@ -40,7 +40,6 @@ extern "C" {
// Config
extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max);
extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max);
-extern int godot_js_config_is_resize_on_start();
// OS
extern void godot_js_os_finish_async(void (*p_callback)());
@@ -49,8 +48,10 @@ extern int godot_js_os_fs_is_persistent();
extern void godot_js_os_fs_sync(void (*p_callback)());
extern int godot_js_os_execute(const char *p_json);
extern void godot_js_os_shell_open(const char *p_uri);
+extern int godot_js_os_hw_concurrency_get();
// Display
+extern int godot_js_display_screen_dpi_get();
extern double godot_js_display_pixel_ratio_get();
extern void godot_js_display_alert(const char *p_text);
extern int godot_js_display_touchscreen_is_available();
@@ -59,10 +60,15 @@ extern int godot_js_display_is_swap_ok_cancel();
// Display canvas
extern void godot_js_display_canvas_focus();
extern int godot_js_display_canvas_is_focused();
-extern void godot_js_display_canvas_bounding_rect_position_get(int32_t *p_x, int32_t *p_y);
// Display window
-extern void godot_js_display_window_request_fullscreen();
+extern void godot_js_display_desired_size_set(int p_width, int p_height);
+extern int godot_js_display_size_update();
+extern void godot_js_display_window_size_get(int32_t *p_x, int32_t *p_y);
+extern void godot_js_display_screen_size_get(int32_t *p_x, int32_t *p_y);
+extern int godot_js_display_fullscreen_request();
+extern int godot_js_display_fullscreen_exit();
+extern void godot_js_display_compute_position(int p_x, int p_y, int32_t *r_x, int32_t *r_y);
extern void godot_js_display_window_title_set(const char *p_text);
extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len);
@@ -86,6 +92,7 @@ extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int3
extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out);
extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text));
extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec));
+extern void godot_js_display_setup_canvas(int p_width, int p_height, int p_fullscreen);
#ifdef __cplusplus
}
#endif
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index c8c48dd582..1136ea299d 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -104,7 +104,11 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
Error err = prepare_request(p_method, p_url, p_headers);
if (err != OK)
return err;
- godot_xhr_send_data(xhr_id, p_body.ptr(), p_body.size());
+ if (p_body.is_empty()) {
+ godot_xhr_send(xhr_id, nullptr, 0);
+ } else {
+ godot_xhr_send(xhr_id, p_body.ptr(), p_body.size());
+ }
return OK;
}
@@ -112,7 +116,12 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str
Error err = prepare_request(p_method, p_url, p_headers);
if (err != OK)
return err;
- godot_xhr_send_string(xhr_id, p_body.utf8().get_data());
+ if (p_body.is_empty()) {
+ godot_xhr_send(xhr_id, nullptr, 0);
+ } else {
+ const CharString cs = p_body.utf8();
+ godot_xhr_send(xhr_id, cs.get_data(), cs.length());
+ }
return OK;
}
diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h
index d32b2f265e..a9d6faade2 100644
--- a/platform/javascript/http_request.h
+++ b/platform/javascript/http_request.h
@@ -53,9 +53,7 @@ extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url,
extern void godot_xhr_set_request_header(int p_xhr_id, const char *p_header, const char *p_value);
-extern void godot_xhr_send_null(int p_xhr_id);
-extern void godot_xhr_send_string(int p_xhr_id, const char *p_data);
-extern void godot_xhr_send_data(int p_xhr_id, const void *p_data, int p_len);
+extern void godot_xhr_send(int p_xhr_id, const void *p_data, int p_len);
extern void godot_xhr_abort(int p_xhr_id);
/* this is an HTTPClient::ResponseCode, not ::Status */
diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js
new file mode 100644
index 0000000000..97fd718815
--- /dev/null
+++ b/platform/javascript/js/engine/config.js
@@ -0,0 +1,100 @@
+/** @constructor */
+function EngineConfig(opts) {
+ // Module config
+ this.unloadAfterInit = true;
+ this.onPrintError = function () {
+ console.error.apply(console, Array.from(arguments)); // eslint-disable-line no-console
+ };
+ this.onPrint = function () {
+ console.log.apply(console, Array.from(arguments)); // eslint-disable-line no-console
+ };
+ this.onProgress = null;
+
+ // Godot Config
+ this.canvas = null;
+ this.executable = '';
+ this.mainPack = null;
+ this.locale = null;
+ this.canvasResizePolicy = false;
+ this.persistentPaths = ['/userfs'];
+ this.gdnativeLibs = [];
+ this.args = [];
+ this.onExecute = null;
+ this.onExit = null;
+ this.update(opts);
+}
+
+EngineConfig.prototype.update = function (opts) {
+ const config = opts || {};
+ function parse(key, def) {
+ if (typeof (config[key]) === 'undefined') {
+ return def;
+ }
+ return config[key];
+ }
+ // Module config
+ this.unloadAfterInit = parse('unloadAfterInit', this.unloadAfterInit);
+ this.onPrintError = parse('onPrintError', this.onPrintError);
+ this.onPrint = parse('onPrint', this.onPrint);
+ this.onProgress = parse('onProgress', this.onProgress);
+
+ // Godot config
+ this.canvas = parse('canvas', this.canvas);
+ this.executable = parse('executable', this.executable);
+ this.mainPack = parse('mainPack', this.mainPack);
+ this.locale = parse('locale', this.locale);
+ this.canvasResizePolicy = parse('canvasResizePolicy', this.canvasResizePolicy);
+ this.persistentPaths = parse('persistentPaths', this.persistentPaths);
+ this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs);
+ this.args = parse('args', this.args);
+ this.onExecute = parse('onExecute', this.onExecute);
+ this.onExit = parse('onExit', this.onExit);
+};
+
+EngineConfig.prototype.getModuleConfig = function (loadPath, loadPromise) {
+ const me = this;
+ return {
+ 'print': this.onPrint,
+ 'printErr': this.onPrintError,
+ 'locateFile': Utils.createLocateRewrite(loadPath),
+ 'instantiateWasm': Utils.createInstantiatePromise(loadPromise),
+ 'thisProgram': me.executable,
+ 'noExitRuntime': true,
+ 'dynamicLibraries': [`${me.executable}.side.wasm`],
+ };
+};
+
+EngineConfig.prototype.getGodotConfig = function (cleanup) {
+ if (!(this.canvas instanceof HTMLCanvasElement)) {
+ this.canvas = Utils.findCanvas();
+ if (!this.canvas) {
+ throw new Error('No canvas found in page');
+ }
+ }
+
+ // Canvas can grab focus on click, or key events won't work.
+ if (this.canvas.tabIndex < 0) {
+ this.canvas.tabIndex = 0;
+ }
+
+ // Browser locale, or custom one if defined.
+ let locale = this.locale;
+ if (!locale) {
+ locale = navigator.languages ? navigator.languages[0] : navigator.language;
+ locale = locale.split('.')[0];
+ }
+ const onExit = this.onExit;
+ // Godot configuration.
+ return {
+ 'canvas': this.canvas,
+ 'canvasResizePolicy': this.canvasResizePolicy,
+ 'locale': locale,
+ 'onExecute': this.onExecute,
+ 'onExit': function (p_code) {
+ cleanup(); // We always need to call the cleanup callback to free memory.
+ if (typeof (onExit) === 'function') {
+ onExit(p_code);
+ }
+ },
+ };
+};
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
index 01232cbece..d14e0e5806 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -1,20 +1,14 @@
const Engine = (function () {
const preloader = new Preloader();
- let wasmExt = '.wasm';
- let unloadAfterInit = true;
- let loadPath = '';
let loadPromise = null;
+ let loadPath = '';
let initPromise = null;
- let stderr = null;
- let stdout = null;
- let progressFunc = null;
function load(basePath) {
if (loadPromise == null) {
loadPath = basePath;
- loadPromise = preloader.loadPromise(basePath + wasmExt);
- preloader.setProgressFunc(progressFunc);
+ loadPromise = preloader.loadPromise(`${loadPath}.wasm`);
requestAnimationFrame(preloader.animateProgress);
}
return loadPromise;
@@ -25,16 +19,9 @@ const Engine = (function () {
}
/** @constructor */
- function Engine() { // eslint-disable-line no-shadow
- this.canvas = null;
- this.executableName = '';
+ function Engine(opts) { // eslint-disable-line no-shadow
+ this.config = new EngineConfig(opts);
this.rtenv = null;
- this.customLocale = null;
- this.resizeCanvasOnStart = false;
- this.onExecute = null;
- this.onExit = null;
- this.persistentPaths = ['/userfs'];
- this.gdnativeLibs = [];
}
Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
@@ -48,25 +35,14 @@ const Engine = (function () {
}
load(basePath);
}
- let config = {};
- if (typeof stdout === 'function') {
- config.print = stdout;
- }
- if (typeof stderr === 'function') {
- config.printErr = stderr;
- }
+ preloader.setProgressFunc(this.config.onProgress);
+ let config = this.config.getModuleConfig(loadPath, loadPromise);
const me = this;
initPromise = new Promise(function (resolve, reject) {
- config['locateFile'] = Utils.createLocateRewrite(loadPath);
- config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
- // Emscripten configuration.
- config['thisProgram'] = me.executableName;
- config['noExitRuntime'] = true;
- config['dynamicLibraries'] = [`${me.executableName}.side.wasm`].concat(me.gdnativeLibs);
Godot(config).then(function (module) {
- module['initFS'](me.persistentPaths).then(function (fs_err) {
+ module['initFS'](me.config.persistentPaths).then(function (fs_err) {
me.rtenv = module;
- if (unloadAfterInit) {
+ if (me.config.unloadAfterInit) {
unload();
}
resolve();
@@ -83,163 +59,60 @@ const Engine = (function () {
};
/** @type {function(...string):Object} */
- Engine.prototype.start = function () {
- // Start from arguments.
- const args = [];
- for (let i = 0; i < arguments.length; i++) {
- args.push(arguments[i]);
- }
+ Engine.prototype.start = function (override) {
+ this.config.update(override);
const me = this;
return me.init().then(function () {
if (!me.rtenv) {
return Promise.reject(new Error('The engine must be initialized before it can be started'));
}
- if (!(me.canvas instanceof HTMLCanvasElement)) {
- me.canvas = Utils.findCanvas();
- if (!me.canvas) {
- return Promise.reject(new Error('No canvas found in page'));
- }
- }
-
- // Canvas can grab focus on click, or key events won't work.
- if (me.canvas.tabIndex < 0) {
- me.canvas.tabIndex = 0;
- }
-
- // Disable right-click context menu.
- me.canvas.addEventListener('contextmenu', function (ev) {
- ev.preventDefault();
- }, false);
-
- // Until context restoration is implemented warn the user of context loss.
- me.canvas.addEventListener('webglcontextlost', function (ev) {
- alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
- ev.preventDefault();
- }, false);
-
- // Browser locale, or custom one if defined.
- let locale = me.customLocale;
- if (!locale) {
- locale = navigator.languages ? navigator.languages[0] : navigator.language;
- locale = locale.split('.')[0];
+ let config = {};
+ try {
+ config = me.config.getGodotConfig(function () {
+ me.rtenv = null;
+ });
+ } catch (e) {
+ return Promise.reject(e);
}
// Godot configuration.
- me.rtenv['initConfig']({
- 'resizeCanvasOnStart': me.resizeCanvasOnStart,
- 'canvas': me.canvas,
- 'locale': locale,
- 'onExecute': function (p_args) {
- if (me.onExecute) {
- me.onExecute(p_args);
- return 0;
- }
- return 1;
- },
- 'onExit': function (p_code) {
- me.rtenv['deinitFS']();
- if (me.onExit) {
- me.onExit(p_code);
- }
- me.rtenv = null;
- },
- });
+ me.rtenv['initConfig'](config);
- return new Promise(function (resolve, reject) {
- preloader.preloadedFiles.forEach(function (file) {
- me.rtenv['copyToFS'](file.path, file.buffer);
+ // Preload GDNative libraries.
+ const libs = [];
+ me.config.gdnativeLibs.forEach(function (lib) {
+ libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true }));
+ });
+ return Promise.all(libs).then(function () {
+ return new Promise(function (resolve, reject) {
+ preloader.preloadedFiles.forEach(function (file) {
+ me.rtenv['copyToFS'](file.path, file.buffer);
+ });
+ preloader.preloadedFiles.length = 0; // Clear memory
+ me.rtenv['callMain'](me.config.args);
+ initPromise = null;
+ resolve();
});
- preloader.preloadedFiles.length = 0; // Clear memory
- me.rtenv['callMain'](args);
- initPromise = null;
- resolve();
});
});
};
- Engine.prototype.startGame = function (execName, mainPack, extraArgs) {
+ Engine.prototype.startGame = function (override) {
+ this.config.update(override);
+ // Add main-pack argument.
+ const exe = this.config.executable;
+ const pack = this.config.mainPack || `${exe}.pck`;
+ this.config.args = ['--main-pack', pack].concat(this.config.args);
// Start and init with execName as loadPath if not inited.
- this.executableName = execName;
const me = this;
return Promise.all([
- this.init(execName),
- this.preloadFile(mainPack, mainPack),
+ this.init(exe),
+ this.preloadFile(pack, pack),
]).then(function () {
- let args = ['--main-pack', mainPack];
- if (extraArgs) {
- args = args.concat(extraArgs);
- }
- return me.start.apply(me, args);
+ return me.start.apply(me);
});
};
- Engine.prototype.setWebAssemblyFilenameExtension = function (override) {
- if (String(override).length === 0) {
- throw new Error('Invalid WebAssembly filename extension override');
- }
- wasmExt = String(override);
- };
-
- Engine.prototype.setUnloadAfterInit = function (enabled) {
- unloadAfterInit = enabled;
- };
-
- Engine.prototype.setCanvas = function (canvasElem) {
- this.canvas = canvasElem;
- };
-
- Engine.prototype.setCanvasResizedOnStart = function (enabled) {
- this.resizeCanvasOnStart = enabled;
- };
-
- Engine.prototype.setLocale = function (locale) {
- this.customLocale = locale;
- };
-
- Engine.prototype.setExecutableName = function (newName) {
- this.executableName = newName;
- };
-
- Engine.prototype.setProgressFunc = function (func) {
- progressFunc = func;
- };
-
- Engine.prototype.setStdoutFunc = function (func) {
- const print = function (text) {
- let msg = text;
- if (arguments.length > 1) {
- msg = Array.prototype.slice.call(arguments).join(' ');
- }
- func(msg);
- };
- if (this.rtenv) {
- this.rtenv.print = print;
- }
- stdout = print;
- };
-
- Engine.prototype.setStderrFunc = function (func) {
- const printErr = function (text) {
- let msg = text;
- if (arguments.length > 1) {
- msg = Array.prototype.slice.call(arguments).join(' ');
- }
- func(msg);
- };
- if (this.rtenv) {
- this.rtenv.printErr = printErr;
- }
- stderr = printErr;
- };
-
- Engine.prototype.setOnExecute = function (onExecute) {
- this.onExecute = onExecute;
- };
-
- Engine.prototype.setOnExit = function (onExit) {
- this.onExit = onExit;
- };
-
Engine.prototype.copyToFS = function (path, buffer) {
if (this.rtenv == null) {
throw new Error('Engine must be inited before copying files');
@@ -247,14 +120,6 @@ const Engine = (function () {
this.rtenv['copyToFS'](path, buffer);
};
- Engine.prototype.setPersistentPaths = function (persistentPaths) {
- this.persistentPaths = persistentPaths;
- };
-
- Engine.prototype.setGDNativeLibraries = function (gdnativeLibs) {
- this.gdnativeLibs = gdnativeLibs;
- };
-
Engine.prototype.requestQuit = function () {
if (this.rtenv) {
this.rtenv['request_quit']();
@@ -270,20 +135,7 @@ const Engine = (function () {
Engine.prototype['preloadFile'] = Engine.prototype.preloadFile;
Engine.prototype['start'] = Engine.prototype.start;
Engine.prototype['startGame'] = Engine.prototype.startGame;
- Engine.prototype['setWebAssemblyFilenameExtension'] = Engine.prototype.setWebAssemblyFilenameExtension;
- Engine.prototype['setUnloadAfterInit'] = Engine.prototype.setUnloadAfterInit;
- Engine.prototype['setCanvas'] = Engine.prototype.setCanvas;
- Engine.prototype['setCanvasResizedOnStart'] = Engine.prototype.setCanvasResizedOnStart;
- Engine.prototype['setLocale'] = Engine.prototype.setLocale;
- Engine.prototype['setExecutableName'] = Engine.prototype.setExecutableName;
- Engine.prototype['setProgressFunc'] = Engine.prototype.setProgressFunc;
- Engine.prototype['setStdoutFunc'] = Engine.prototype.setStdoutFunc;
- Engine.prototype['setStderrFunc'] = Engine.prototype.setStderrFunc;
- Engine.prototype['setOnExecute'] = Engine.prototype.setOnExecute;
- Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
- Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
- Engine.prototype['setGDNativeLibraries'] = Engine.prototype.setGDNativeLibraries;
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
return Engine;
}());
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 2977b7c122..fdb5cc0ec2 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -396,15 +396,141 @@ const GodotDisplayGamepads = {
};
mergeInto(LibraryManager.library, GodotDisplayGamepads);
+const GodotDisplayScreen = {
+ $GodotDisplayScreen__deps: ['$GodotConfig', '$GodotOS', '$GL', 'emscripten_webgl_get_current_context'],
+ $GodotDisplayScreen: {
+ desired_size: [0, 0],
+ isFullscreen: function () {
+ const elem = document.fullscreenElement || document.mozFullscreenElement
+ || document.webkitFullscreenElement || document.msFullscreenElement;
+ if (elem) {
+ return elem === GodotConfig.canvas;
+ }
+ // But maybe knowing the element is not supported.
+ return document.fullscreen || document.mozFullScreen
+ || document.webkitIsFullscreen;
+ },
+ hasFullscreen: function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled
+ || document.webkitFullscreenEnabled;
+ },
+ requestFullscreen: function () {
+ if (!GodotDisplayScreen.hasFullscreen()) {
+ return 1;
+ }
+ const canvas = GodotConfig.canvas;
+ try {
+ const promise = (canvas.requestFullscreen || canvas.msRequestFullscreen
+ || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
+ || canvas.webkitRequestFullscreen
+ ).call(canvas);
+ // Some browsers (Safari) return undefined.
+ // For the standard ones, we need to catch it.
+ if (promise) {
+ promise.catch(function () {
+ // nothing to do.
+ });
+ }
+ } catch (e) {
+ return 1;
+ }
+ return 0;
+ },
+ exitFullscreen: function () {
+ if (!GodotDisplayScreen.isFullscreen()) {
+ return 0;
+ }
+ try {
+ const promise = document.exitFullscreen();
+ if (promise) {
+ promise.catch(function () {
+ // nothing to do.
+ });
+ }
+ } catch (e) {
+ return 1;
+ }
+ return 0;
+ },
+ _updateGL: function () {
+ const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef
+ const gl = GL.getContext(gl_context_handle);
+ if (gl) {
+ GL.resizeOffscreenFramebuffer(gl);
+ }
+ },
+ updateSize: function () {
+ const isFullscreen = GodotDisplayScreen.isFullscreen();
+ const wantsFullWindow = GodotConfig.canvas_resize_policy === 2;
+ const noResize = GodotConfig.canvas_resize_policy === 0;
+ const wwidth = GodotDisplayScreen.desired_size[0];
+ const wheight = GodotDisplayScreen.desired_size[1];
+ const canvas = GodotConfig.canvas;
+ let width = wwidth;
+ let height = wheight;
+ if (noResize) {
+ // Don't resize canvas, just update GL if needed.
+ if (canvas.width !== width || canvas.height !== height) {
+ GodotDisplayScreen.desired_size = [canvas.width, canvas.height];
+ GodotDisplayScreen._updateGL();
+ return 1;
+ }
+ return 0;
+ }
+ const scale = window.devicePixelRatio || 1;
+ if (isFullscreen || wantsFullWindow) {
+ // We need to match screen size.
+ width = window.innerWidth * scale;
+ height = window.innerHeight * scale;
+ }
+ const csw = `${width / scale}px`;
+ const csh = `${height / scale}px`;
+ if (canvas.style.width !== csw || canvas.style.height !== csh || canvas.width !== width || canvas.height !== height) {
+ // Size doesn't match.
+ // Resize canvas, set correct CSS pixel size, update GL.
+ canvas.width = width;
+ canvas.height = height;
+ canvas.style.width = csw;
+ canvas.style.height = csh;
+ GodotDisplayScreen._updateGL();
+ return 1;
+ }
+ return 0;
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayScreen);
+
/**
* Display server interface.
*
* Exposes all the functions needed by DisplayServer implementation.
*/
const GodotDisplay = {
- $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads'],
+ $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads', '$GodotDisplayScreen'],
$GodotDisplay: {
window_icon: '',
+ findDPI: function () {
+ function testDPI(dpi) {
+ return window.matchMedia(`(max-resolution: ${dpi}dpi)`).matches;
+ }
+ function bisect(low, high, func) {
+ const mid = parseInt(((high - low) / 2) + low, 10);
+ if (high - low <= 1) {
+ return func(high) ? high : low;
+ }
+ if (func(mid)) {
+ return bisect(low, mid, func);
+ }
+ return bisect(mid, high, func);
+ }
+ try {
+ const dpi = bisect(0, 800, testDPI);
+ return dpi >= 96 ? dpi : 96;
+ } catch (e) {
+ return 96;
+ }
+ },
},
godot_js_display_is_swap_ok_cancel__sig: 'i',
@@ -422,11 +548,58 @@ const GodotDisplay = {
window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
},
+ godot_js_display_screen_dpi_get__sig: 'i',
+ godot_js_display_screen_dpi_get: function () {
+ return GodotDisplay.findDPI();
+ },
+
godot_js_display_pixel_ratio_get__sig: 'f',
godot_js_display_pixel_ratio_get: function () {
return window.devicePixelRatio || 1;
},
+ godot_js_display_fullscreen_request__sig: 'i',
+ godot_js_display_fullscreen_request: function () {
+ return GodotDisplayScreen.requestFullscreen();
+ },
+
+ godot_js_display_fullscreen_exit__sig: 'i',
+ godot_js_display_fullscreen_exit: function () {
+ return GodotDisplayScreen.exitFullscreen();
+ },
+
+ godot_js_display_desired_size_set__sig: 'v',
+ godot_js_display_desired_size_set: function (width, height) {
+ GodotDisplayScreen.desired_size = [width, height];
+ GodotDisplayScreen.updateSize();
+ },
+
+ godot_js_display_size_update__sig: 'i',
+ godot_js_display_size_update: function () {
+ return GodotDisplayScreen.updateSize();
+ },
+
+ godot_js_display_screen_size_get__sig: 'vii',
+ godot_js_display_screen_size_get: function (width, height) {
+ const scale = window.devicePixelRatio || 1;
+ GodotRuntime.setHeapValue(width, window.screen.width * scale, 'i32');
+ GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32');
+ },
+
+ godot_js_display_window_size_get: function (p_width, p_height) {
+ GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32');
+ GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32');
+ },
+
+ godot_js_display_compute_position: function (x, y, r_x, r_y) {
+ const canvas = GodotConfig.canvas;
+ const rect = canvas.getBoundingClientRect();
+ const rw = canvas.width / rect.width;
+ const rh = canvas.height / rect.height;
+ GodotRuntime.setHeapValue(r_x, (x - rect.x) * rw, 'i32');
+ GodotRuntime.setHeapValue(r_y, (y - rect.y) * rh, 'i32');
+ },
+
/*
* Canvas
*/
@@ -440,13 +613,6 @@ const GodotDisplay = {
return document.activeElement === GodotConfig.canvas;
},
- godot_js_display_canvas_bounding_rect_position_get__sig: 'vii',
- godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) {
- const brect = GodotConfig.canvas.getBoundingClientRect();
- GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
- GodotRuntime.setHeapValue(r_y, brect.y, 'i32');
- },
-
/*
* Touchscreen
*/
@@ -490,15 +656,6 @@ const GodotDisplay = {
/*
* Window
*/
- godot_js_display_window_request_fullscreen__sig: 'v',
- godot_js_display_window_request_fullscreen: function () {
- const canvas = GodotConfig.canvas;
- (canvas.requestFullscreen || canvas.msRequestFullscreen
- || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
- || canvas.webkitRequestFullscreen
- ).call(canvas);
- },
-
godot_js_display_window_title_set__sig: 'vi',
godot_js_display_window_title_set: function (p_data) {
document.title = GodotRuntime.parseString(p_data);
@@ -619,6 +776,35 @@ const GodotDisplay = {
GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
},
+ godot_js_display_setup_canvas__sig: 'viii',
+ godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen) {
+ const canvas = GodotConfig.canvas;
+ GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) {
+ ev.preventDefault();
+ }, false);
+ GodotDisplayListeners.add(canvas, 'webglcontextlost', function (ev) {
+ alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
+ ev.preventDefault();
+ }, false);
+ switch (GodotConfig.canvas_resize_policy) {
+ case 0: // None
+ GodotDisplayScreen.desired_size = [canvas.width, canvas.height];
+ break;
+ case 1: // Project
+ GodotDisplayScreen.desired_size = [p_width, p_height];
+ break;
+ default: // Full window
+ // Ensure we display in the right place, the size will be handled by updateSize
+ canvas.style.position = 'absolute';
+ canvas.style.top = 0;
+ canvas.style.left = 0;
+ break;
+ }
+ if (p_fullscreen) {
+ GodotDisplayScreen.requestFullscreen();
+ }
+ },
+
/*
* Gamepads
*/
diff --git a/platform/javascript/js/libs/library_godot_http_request.js b/platform/javascript/js/libs/library_godot_http_request.js
index 930d3209f8..7dc2a2df29 100644
--- a/platform/javascript/js/libs/library_godot_http_request.js
+++ b/platform/javascript/js/libs/library_godot_http_request.js
@@ -82,31 +82,13 @@ const GodotHTTPRequest = {
GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
},
- godot_xhr_send_null__sig: 'vi',
- godot_xhr_send_null: function (xhrId) {
- GodotHTTPRequest.requests[xhrId].send();
- },
-
- godot_xhr_send_string__sig: 'vii',
- godot_xhr_send_string: function (xhrId, strPtr) {
- if (!strPtr) {
- GodotRuntime.error('Failed to send string per XHR: null pointer');
- return;
- }
- GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
- },
-
- godot_xhr_send_data__sig: 'viii',
- godot_xhr_send_data: function (xhrId, ptr, len) {
- if (!ptr) {
- GodotRuntime.error('Failed to send data per XHR: null pointer');
- return;
- }
- if (len < 0) {
- GodotRuntime.error('Failed to send data per XHR: buffer length less than 0');
- return;
+ godot_xhr_send__sig: 'viii',
+ godot_xhr_send: function (xhrId, p_ptr, p_len) {
+ let data = null;
+ if (p_ptr && p_len) {
+ data = GodotRuntime.heapCopy(HEAP8, p_ptr, p_len);
}
- GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
+ GodotHTTPRequest.requests[xhrId].send(data);
},
godot_xhr_abort__sig: 'vi',
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index 9fde4a84e1..0f189b013c 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -58,21 +58,28 @@ const GodotConfig = {
$GodotConfig: {
canvas: null,
locale: 'en',
- resize_on_start: false,
+ canvas_resize_policy: 2, // Adaptive
on_execute: null,
+ on_exit: null,
init_config: function (p_opts) {
- GodotConfig.resize_on_start = !!p_opts['resizeCanvasOnStart'];
+ GodotConfig.canvas_resize_policy = p_opts['canvasResizePolicy'];
GodotConfig.canvas = p_opts['canvas'];
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
GodotConfig.on_execute = p_opts['onExecute'];
- // This is called by emscripten, even if undocumented.
- Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef
+ GodotConfig.on_exit = p_opts['onExit'];
},
locate_file: function (file) {
return Module['locateFile'](file); // eslint-disable-line no-undef
},
+ clear: function () {
+ GodotConfig.canvas = null;
+ GodotConfig.locale = 'en';
+ GodotConfig.canvas_resize_policy = 2;
+ GodotConfig.on_execute = null;
+ GodotConfig.on_exit = null;
+ },
},
godot_js_config_canvas_id_get__sig: 'vii',
@@ -84,11 +91,6 @@ const GodotConfig = {
godot_js_config_locale_get: function (p_ptr, p_ptr_max) {
GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
},
-
- godot_js_config_is_resize_on_start__sig: 'i',
- godot_js_config_is_resize_on_start: function () {
- return GodotConfig.resize_on_start ? 1 : 0;
- },
};
autoAddDeps(GodotConfig, '$GodotConfig');
@@ -98,7 +100,6 @@ const GodotFS = {
$GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'],
$GodotFS__postset: [
'Module["initFS"] = GodotFS.init;',
- 'Module["deinitFS"] = GodotFS.deinit;',
'Module["copyToFS"] = GodotFS.copy_to_fs;',
].join(''),
$GodotFS: {
@@ -210,9 +211,10 @@ const GodotFS = {
mergeInto(LibraryManager.library, GodotFS);
const GodotOS = {
- $GodotOS__deps: ['$GodotFS', '$GodotRuntime'],
+ $GodotOS__deps: ['$GodotRuntime', '$GodotConfig', '$GodotFS'],
$GodotOS__postset: [
'Module["request_quit"] = function() { GodotOS.request_quit() };',
+ 'Module["onExit"] = GodotOS.cleanup;',
'GodotOS._fs_sync_promise = Promise.resolve();',
].join(''),
$GodotOS: {
@@ -224,6 +226,15 @@ const GodotOS = {
GodotOS._async_cbs.push(p_promise_cb);
},
+ cleanup: function (exit_code) {
+ const cb = GodotConfig.on_exit;
+ GodotFS.deinit();
+ GodotConfig.clear();
+ if (cb) {
+ cb(exit_code);
+ }
+ },
+
finish_async: function (callback) {
GodotOS._fs_sync_promise.then(function (err) {
const promises = [];
@@ -282,6 +293,11 @@ const GodotOS = {
godot_js_os_shell_open: function (p_uri) {
window.open(GodotRuntime.parseString(p_uri), '_blank');
},
+
+ godot_js_os_hw_concurrency_get__sig: 'i',
+ godot_js_os_hw_concurrency_get: function () {
+ return navigator.hardwareConcurrency || 1;
+ },
};
autoAddDeps(GodotOS, '$GodotOS');
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index b922b2ba91..0b1650076c 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -129,6 +129,10 @@ int OS_JavaScript::get_process_id() const {
ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
}
+int OS_JavaScript::get_processor_count() const {
+ return godot_js_os_hw_concurrency_get();
+}
+
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
if (p_feature == "HTML5" || p_feature == "web") {
return true;
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 8db62d9d1c..81bb9c5f3d 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -74,6 +74,7 @@ public:
Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
Error kill(const ProcessID &p_pid) override;
int get_process_id() const override;
+ int get_processor_count() const override;
String get_executable_path() const override;
Error shell_open(String p_uri) override;