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-rw-r--r--platform/javascript/SCsub23
-rw-r--r--platform/javascript/engine/preloader.js135
-rw-r--r--platform/javascript/js/engine/engine.externs.js (renamed from platform/javascript/engine/externs.js)0
-rw-r--r--platform/javascript/js/engine/engine.js (renamed from platform/javascript/engine/engine.js)23
-rw-r--r--platform/javascript/js/engine/preloader.js129
-rw-r--r--platform/javascript/js/engine/utils.js (renamed from platform/javascript/engine/utils.js)16
-rw-r--r--platform/javascript/js/libs/audio.worklet.js (renamed from platform/javascript/native/audio.worklet.js)23
-rw-r--r--platform/javascript/js/libs/library_godot_audio.js (renamed from platform/javascript/native/library_godot_audio.js)44
-rw-r--r--platform/javascript/js/libs/library_godot_display.js (renamed from platform/javascript/native/library_godot_display.js)84
-rw-r--r--platform/javascript/js/libs/library_godot_editor_tools.js (renamed from platform/javascript/native/library_godot_editor_tools.js)6
-rw-r--r--platform/javascript/js/libs/library_godot_eval.js (renamed from platform/javascript/native/library_godot_eval.js)22
-rw-r--r--platform/javascript/js/libs/library_godot_http_request.js (renamed from platform/javascript/native/http_request.js)29
-rw-r--r--platform/javascript/js/libs/library_godot_os.js (renamed from platform/javascript/native/library_godot_os.js)71
-rw-r--r--platform/javascript/js/libs/library_godot_runtime.js120
14 files changed, 413 insertions, 312 deletions
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index a0e6fa0e18..627ae778b1 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -20,27 +20,28 @@ build = env.add_program(build_targets, javascript_files)
env.AddJSLibraries(
[
- "native/http_request.js",
- "native/library_godot_audio.js",
- "native/library_godot_display.js",
- "native/library_godot_os.js",
+ "js/libs/library_godot_audio.js",
+ "js/libs/library_godot_display.js",
+ "js/libs/library_godot_http_request.js",
+ "js/libs/library_godot_os.js",
+ "js/libs/library_godot_runtime.js",
]
)
if env["tools"]:
- env.AddJSLibraries(["native/library_godot_editor_tools.js"])
+ env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"])
if env["javascript_eval"]:
- env.AddJSLibraries(["native/library_godot_eval.js"])
+ env.AddJSLibraries(["js/libs/library_godot_eval.js"])
for lib in env["JS_LIBS"]:
env.Append(LINKFLAGS=["--js-library", lib])
env.Depends(build, env["JS_LIBS"])
engine = [
- "engine/preloader.js",
- "engine/utils.js",
- "engine/engine.js",
+ "js/engine/preloader.js",
+ "js/engine/utils.js",
+ "js/engine/engine.js",
]
-externs = [env.File("#platform/javascript/engine/externs.js")]
+externs = [env.File("#platform/javascript/js/engine/engine.externs.js")]
js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs)
env.Depends(js_engine, externs)
@@ -59,7 +60,7 @@ out_files = [
zip_dir.File(binary_name + ".audio.worklet.js"),
]
html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
-in_files = [js_wrapped, build[1], html_file, "#platform/javascript/native/audio.worklet.js"]
+in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"]
if env["threads_enabled"]:
in_files.append(build[2])
out_files.append(zip_dir.File(binary_name + ".worker.js"))
diff --git a/platform/javascript/engine/preloader.js b/platform/javascript/engine/preloader.js
deleted file mode 100644
index b3467d009f..0000000000
--- a/platform/javascript/engine/preloader.js
+++ /dev/null
@@ -1,135 +0,0 @@
-var Preloader = /** @constructor */ function() {
- var DOWNLOAD_ATTEMPTS_MAX = 4;
- var progressFunc = null;
- var lastProgress = { loaded: 0, total: 0 };
-
- var loadingFiles = {};
- this.preloadedFiles = [];
-
- function loadXHR(resolve, reject, file, tracker) {
- var xhr = new XMLHttpRequest;
- xhr.open('GET', file);
- if (!file.endsWith('.js')) {
- xhr.responseType = 'arraybuffer';
- }
- ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) {
- xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker));
- });
- xhr.send();
- }
-
- function onXHREvent(resolve, reject, file, tracker, ev) {
- if (this.status >= 400) {
- if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
- reject(new Error("Failed loading file '" + file + "': " + this.statusText));
- this.abort();
- return;
- } else {
- setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
- }
- }
-
- switch (ev.type) {
- case 'loadstart':
- if (tracker[file] === undefined) {
- tracker[file] = {
- total: ev.total,
- loaded: ev.loaded,
- attempts: 0,
- final: false,
- };
- }
- break;
-
- case 'progress':
- tracker[file].loaded = ev.loaded;
- tracker[file].total = ev.total;
- break;
-
- case 'load':
- tracker[file].final = true;
- resolve(this);
- break;
-
- case 'error':
- if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
- tracker[file].final = true;
- reject(new Error("Failed loading file '" + file + "'"));
- } else {
- setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
- }
- break;
-
- case 'abort':
- tracker[file].final = true;
- reject(new Error("Loading file '" + file + "' was aborted."));
- break;
- }
- }
-
- this.loadPromise = function(file) {
- return new Promise(function(resolve, reject) {
- loadXHR(resolve, reject, file, loadingFiles);
- });
- }
-
- this.preload = function(pathOrBuffer, destPath) {
- if (pathOrBuffer instanceof ArrayBuffer) {
- pathOrBuffer = new Uint8Array(pathOrBuffer);
- } else if (ArrayBuffer.isView(pathOrBuffer)) {
- pathOrBuffer = new Uint8Array(pathOrBuffer.buffer);
- }
- if (pathOrBuffer instanceof Uint8Array) {
- this.preloadedFiles.push({
- path: destPath,
- buffer: pathOrBuffer
- });
- return Promise.resolve();
- } else if (typeof pathOrBuffer === 'string') {
- var me = this;
- return this.loadPromise(pathOrBuffer).then(function(xhr) {
- me.preloadedFiles.push({
- path: destPath || pathOrBuffer,
- buffer: xhr.response
- });
- return Promise.resolve();
- });
- } else {
- throw Promise.reject("Invalid object for preloading");
- }
- };
-
- var animateProgress = function() {
- var loaded = 0;
- var total = 0;
- var totalIsValid = true;
- var progressIsFinal = true;
-
- Object.keys(loadingFiles).forEach(function(file) {
- const stat = loadingFiles[file];
- if (!stat.final) {
- progressIsFinal = false;
- }
- if (!totalIsValid || stat.total === 0) {
- totalIsValid = false;
- total = 0;
- } else {
- total += stat.total;
- }
- loaded += stat.loaded;
- });
- if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
- lastProgress.loaded = loaded;
- lastProgress.total = total;
- if (typeof progressFunc === 'function')
- progressFunc(loaded, total);
- }
- if (!progressIsFinal)
- requestAnimationFrame(animateProgress);
- }
- this.animateProgress = animateProgress; // Also exposed to start it.
-
- this.setProgressFunc = function(callback) {
- progressFunc = callback;
- }
-};
diff --git a/platform/javascript/engine/externs.js b/platform/javascript/js/engine/engine.externs.js
index 1a94dd15ec..1a94dd15ec 100644
--- a/platform/javascript/engine/externs.js
+++ b/platform/javascript/js/engine/engine.externs.js
diff --git a/platform/javascript/engine/engine.js b/platform/javascript/js/engine/engine.js
index 3745e04479..792ec9cb28 100644
--- a/platform/javascript/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -1,4 +1,4 @@
-Function('return this')()['Engine'] = (function() {
+const Engine = (function() {
var preloader = new Preloader();
var wasmExt = '.wasm';
@@ -25,7 +25,7 @@ Function('return this')()['Engine'] = (function() {
};
/** @constructor */
- function Engine() {
+ function Engine() { // eslint-disable-line no-shadow
this.canvas = null;
this.executableName = '';
this.rtenv = null;
@@ -90,6 +90,9 @@ Function('return this')()['Engine'] = (function() {
if (!(me.canvas instanceof HTMLCanvasElement)) {
me.canvas = Utils.findCanvas();
+ if (!me.canvas) {
+ return Promise.reject(new Error('No canvas found in page'));
+ }
}
// Canvas can grab focus on click, or key events won't work.
@@ -104,7 +107,7 @@ Function('return this')()['Engine'] = (function() {
// Until context restoration is implemented warn the user of context loss.
me.canvas.addEventListener('webglcontextlost', function(ev) {
- alert("WebGL context lost, please reload the page");
+ alert("WebGL context lost, please reload the page"); // eslint-disable-line no-alert
ev.preventDefault();
}, false);
@@ -198,10 +201,11 @@ Function('return this')()['Engine'] = (function() {
Engine.prototype.setStdoutFunc = function(func) {
var print = function(text) {
+ let msg = text;
if (arguments.length > 1) {
- text = Array.prototype.slice.call(arguments).join(" ");
+ msg = Array.prototype.slice.call(arguments).join(" ");
}
- func(text);
+ func(msg);
};
if (this.rtenv)
this.rtenv.print = print;
@@ -210,9 +214,11 @@ Function('return this')()['Engine'] = (function() {
Engine.prototype.setStderrFunc = function(func) {
var printErr = function(text) {
- if (arguments.length > 1)
- text = Array.prototype.slice.call(arguments).join(" ");
- func(text);
+ let msg = text
+ if (arguments.length > 1) {
+ msg = Array.prototype.slice.call(arguments).join(" ");
+ }
+ func(msg);
};
if (this.rtenv)
this.rtenv.printErr = printErr;
@@ -269,3 +275,4 @@ Function('return this')()['Engine'] = (function() {
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
return Engine;
})();
+if (typeof window !== 'undefined') window['Engine'] = Engine;
diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js
new file mode 100644
index 0000000000..8641646e6e
--- /dev/null
+++ b/platform/javascript/js/engine/preloader.js
@@ -0,0 +1,129 @@
+var Preloader = /** @constructor */ function() { // eslint-disable-line no-unused-vars
+
+ const loadXHR = function(resolve, reject, file, tracker, attempts) {
+ const xhr = new XMLHttpRequest();
+ tracker[file] = {
+ total: 0,
+ loaded: 0,
+ final: false,
+ };
+ xhr.onerror = function() {
+ if (attempts <= 1) {
+ reject(new Error("Failed loading file '" + file + "'"));
+ } else {
+ setTimeout(function () {
+ loadXHR(resolve, reject, file, tracker, attempts - 1);
+ }, 1000);
+ }
+ };
+ xhr.onabort = function() {
+ tracker[file].final = true;
+ reject(new Error("Loading file '" + file + "' was aborted."));
+ };
+ xhr.onloadstart = function(ev) {
+ tracker[file].total = ev.total;
+ tracker[file].loaded = ev.loaded;
+ };
+ xhr.onprogress = function(ev) {
+ tracker[file].loaded = ev.loaded;
+ tracker[file].total = ev.total;
+ };
+ xhr.onload = function() {
+ if (xhr.status >= 400) {
+ if (xhr.status < 500 || attempts <= 1) {
+ reject(new Error("Failed loading file '" + file + "': " + xhr.statusText));
+ xhr.abort();
+ } else {
+ setTimeout(function () {
+ loadXHR(resolve, reject, file, tracker, attempts - 1);
+ }, 1000);
+ }
+ } else {
+ tracker[file].final = true;
+ resolve(xhr);
+ }
+ };
+ // Make request.
+ xhr.open('GET', file);
+ if (!file.endsWith('.js')) {
+ xhr.responseType = 'arraybuffer';
+ }
+ xhr.send();
+ };
+
+ const DOWNLOAD_ATTEMPTS_MAX = 4;
+ const loadingFiles = {};
+ const lastProgress = { loaded: 0, total: 0 };
+ let progressFunc = null;
+
+ const animateProgress = function() {
+
+ var loaded = 0;
+ var total = 0;
+ var totalIsValid = true;
+ var progressIsFinal = true;
+
+ Object.keys(loadingFiles).forEach(function(file) {
+ const stat = loadingFiles[file];
+ if (!stat.final) {
+ progressIsFinal = false;
+ }
+ if (!totalIsValid || stat.total === 0) {
+ totalIsValid = false;
+ total = 0;
+ } else {
+ total += stat.total;
+ }
+ loaded += stat.loaded;
+ });
+ if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
+ lastProgress.loaded = loaded;
+ lastProgress.total = total;
+ if (typeof progressFunc === 'function')
+ progressFunc(loaded, total);
+ }
+ if (!progressIsFinal)
+ requestAnimationFrame(animateProgress);
+ }
+
+ this.animateProgress = animateProgress;
+
+ this.setProgressFunc = function(callback) {
+ progressFunc = callback;
+ }
+
+
+ this.loadPromise = function(file) {
+ return new Promise(function(resolve, reject) {
+ loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX);
+ });
+ }
+
+ this.preloadedFiles = [];
+ this.preload = function(pathOrBuffer, destPath) {
+ let buffer = null;
+ if (typeof pathOrBuffer === 'string') {
+ var me = this;
+ return this.loadPromise(pathOrBuffer).then(function(xhr) {
+ me.preloadedFiles.push({
+ path: destPath || pathOrBuffer,
+ buffer: xhr.response
+ });
+ return Promise.resolve();
+ });
+ } else if (pathOrBuffer instanceof ArrayBuffer) {
+ buffer = new Uint8Array(pathOrBuffer);
+ } else if (ArrayBuffer.isView(pathOrBuffer)) {
+ buffer = new Uint8Array(pathOrBuffer.buffer);
+ }
+ if (buffer) {
+ this.preloadedFiles.push({
+ path: destPath,
+ buffer: pathOrBuffer
+ });
+ return Promise.resolve();
+ } else {
+ return Promise.reject(new Error("Invalid object for preloading"));
+ }
+ };
+};
diff --git a/platform/javascript/engine/utils.js b/platform/javascript/js/engine/utils.js
index 8455739a25..fbab9ba9f9 100644
--- a/platform/javascript/engine/utils.js
+++ b/platform/javascript/js/engine/utils.js
@@ -1,4 +1,5 @@
-var Utils = {
+var Utils = { // eslint-disable-line no-unused-vars
+
createLocateRewrite: function(execName) {
function rw(path) {
if (path.endsWith('.worker.js')) {
@@ -10,18 +11,20 @@ var Utils = {
} else if (path.endsWith('.wasm')) {
return execName + '.wasm';
}
+ return path;
}
return rw;
},
createInstantiatePromise: function(wasmLoader) {
+ let loader = wasmLoader;
function instantiateWasm(imports, onSuccess) {
- wasmLoader.then(function(xhr) {
+ loader.then(function(xhr) {
WebAssembly.instantiate(xhr.response, imports).then(function(result) {
onSuccess(result['instance'], result['module']);
});
});
- wasmLoader = null;
+ loader = null;
return {};
};
@@ -33,10 +36,11 @@ var Utils = {
if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
return nodes[0];
}
- throw new Error("No canvas found");
+ return null;
},
isWebGLAvailable: function(majorVersion = 1) {
+
var testContext = false;
try {
var testCanvas = document.createElement('canvas');
@@ -45,7 +49,9 @@ var Utils = {
} else if (majorVersion === 2) {
testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2');
}
- } catch (e) {}
+ } catch (e) {
+ // Not available
+ }
return !!testContext;
}
};
diff --git a/platform/javascript/native/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js
index f91787b993..a27035ef22 100644
--- a/platform/javascript/native/audio.worklet.js
+++ b/platform/javascript/js/libs/audio.worklet.js
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
class RingBuffer {
constructor(p_buffer, p_state) {
this.buffer = p_buffer;
@@ -104,7 +105,7 @@ class GodotProcessor extends AudioWorkletProcessor {
}
parse_message(p_cmd, p_data) {
- if (p_cmd == "start" && p_data) {
+ if (p_cmd === "start" && p_data) {
const state = p_data[0];
let idx = 0;
this.lock = state.subarray(idx, ++idx);
@@ -113,14 +114,14 @@ class GodotProcessor extends AudioWorkletProcessor {
const avail_out = state.subarray(idx, ++idx);
this.input = new RingBuffer(p_data[1], avail_in);
this.output = new RingBuffer(p_data[2], avail_out);
- } else if (p_cmd == "stop") {
+ } else if (p_cmd === "stop") {
this.runing = false;
this.output = null;
this.input = null;
}
}
- array_has_data(arr) {
+ static array_has_data(arr) {
return arr.length && arr[0].length && arr[0][0].length;
}
@@ -131,30 +132,30 @@ class GodotProcessor extends AudioWorkletProcessor {
if (this.output === null) {
return true; // Not ready yet, keep processing.
}
- const process_input = this.array_has_data(inputs);
+ const process_input = GodotProcessor.array_has_data(inputs);
if (process_input) {
const input = inputs[0];
const chunk = input[0].length * input.length;
- if (this.input_buffer.length != chunk) {
+ if (this.input_buffer.length !== chunk) {
this.input_buffer = new Float32Array(chunk);
}
if (this.input.space_left() >= chunk) {
- this.write_input(this.input_buffer, input);
+ GodotProcessor.write_input(this.input_buffer, input);
this.input.write(this.input_buffer);
} else {
this.port.postMessage("Input buffer is full! Skipping input frame.");
}
}
- const process_output = this.array_has_data(outputs);
+ const process_output = GodotProcessor.array_has_data(outputs);
if (process_output) {
const output = outputs[0];
const chunk = output[0].length * output.length;
- if (this.output_buffer.length != chunk) {
+ if (this.output_buffer.length !== chunk) {
this.output_buffer = new Float32Array(chunk);
}
if (this.output.data_left() >= chunk) {
this.output.read(this.output_buffer);
- this.write_output(output, this.output_buffer);
+ GodotProcessor.write_output(output, this.output_buffer);
} else {
this.port.postMessage("Output buffer has not enough frames! Skipping output frame.");
}
@@ -163,7 +164,7 @@ class GodotProcessor extends AudioWorkletProcessor {
return true;
}
- write_output(dest, source) {
+ static write_output(dest, source) {
const channels = dest.length;
for (let ch = 0; ch < channels; ch++) {
for (let sample = 0; sample < dest[ch].length; sample++) {
@@ -172,7 +173,7 @@ class GodotProcessor extends AudioWorkletProcessor {
}
}
- write_input(dest, source) {
+ static write_input(dest, source) {
const channels = source.length;
for (let ch = 0; ch < channels; ch++) {
for (let sample = 0; sample < source[ch].length; sample++) {
diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js
index 3a0c8f297a..a657d0a125 100644
--- a/platform/javascript/native/library_godot_audio.js
+++ b/platform/javascript/js/libs/library_godot_audio.js
@@ -29,7 +29,7 @@
/*************************************************************************/
const GodotAudio = {
- $GodotAudio__deps: ['$GodotOS'],
+ $GodotAudio__deps: ['$GodotRuntime', '$GodotOS'],
$GodotAudio: {
ctx: null,
input: null,
@@ -42,7 +42,6 @@ const GodotAudio = {
// latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
});
GodotAudio.ctx = ctx;
- onstatechange(ctx.state); // Immeditately notify state.
ctx.onstatechange = function() {
let state = 0;
switch (ctx.state) {
@@ -55,19 +54,22 @@ const GodotAudio = {
case 'closed':
state = 2;
break;
+
+ // no default
}
onstatechange(state);
}
+ ctx.onstatechange(); // Immeditately notify state.
// Update computed latency
GodotAudio.interval = setInterval(function() {
- let latency = 0;
+ let computed_latency = 0;
if (ctx.baseLatency) {
- latency += GodotAudio.ctx.baseLatency;
+ computed_latency += GodotAudio.ctx.baseLatency;
}
if (ctx.outputLatency) {
- latency += GodotAudio.ctx.outputLatency;
+ computed_latency += GodotAudio.ctx.outputLatency;
}
- onlatencyupdate(latency);
+ onlatencyupdate(computed_latency);
}, 1000);
GodotOS.atexit(GodotAudio.close_async);
return ctx.destination.channelCount;
@@ -84,14 +86,14 @@ const GodotAudio = {
if (navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia({
"audio": true
- }).then(gotMediaInput, function(e) { out(e) });
+ }).then(gotMediaInput, function(e) { GodotRuntime.print(e) });
} else {
if (!navigator.getUserMedia) {
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
}
navigator.getUserMedia({
"audio": true
- }, gotMediaInput, function(e) { out(e) });
+ }, gotMediaInput, function(e) { GodotRuntime.print(e) });
}
},
@@ -125,7 +127,7 @@ const GodotAudio = {
resolve();
}).catch(function(e) {
ctx.onstatechange = null;
- console.error("Error closing AudioContext", e);
+ GodotRuntime.error("Error closing AudioContext", e);
resolve();
});
},
@@ -140,13 +142,13 @@ const GodotAudio = {
},
godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) {
- const statechange = GodotOS.get_func(p_state_change);
- const latencyupdate = GodotOS.get_func(p_latency_update);
+ const statechange = GodotRuntime.get_func(p_state_change);
+ const latencyupdate = GodotRuntime.get_func(p_latency_update);
return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
},
godot_audio_resume: function() {
- if (GodotAudio.ctx && GodotAudio.ctx.state != 'running') {
+ if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') {
GodotAudio.ctx.resume();
}
},
@@ -181,13 +183,13 @@ mergeInto(LibraryManager.library, GodotAudio);
* The AudioWorklet API driver, used when threads are available.
*/
const GodotAudioWorklet = {
- $GodotAudioWorklet__deps: ['$GodotAudio'],
+ $GodotAudioWorklet__deps: ['$GodotAudio', '$GodotConfig'],
$GodotAudioWorklet: {
promise: null,
worklet: null,
create: function(channels) {
- const path = Module['locateFile']('godot.audio.worklet.js');
+ const path = GodotConfig.locate_file('godot.audio.worklet.js');
GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() {
GodotAudioWorklet.worklet = new AudioWorkletNode(
GodotAudio.ctx,
@@ -210,7 +212,7 @@ const GodotAudioWorklet = {
'data': [state, in_buf, out_buf],
});
node.port.onmessage = function(event) {
- console.error(event.data);
+ GodotRuntime.error(event.data);
};
});
},
@@ -240,9 +242,9 @@ const GodotAudioWorklet = {
},
godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
- const out_buffer = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
- const in_buffer = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
- const state = GodotOS.heapSub(HEAP32, p_state, 4);
+ const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const state = GodotRuntime.heapSub(HEAP32, p_state, 4);
GodotAudioWorklet.start(in_buffer, out_buffer, state);
},
@@ -280,7 +282,7 @@ const GodotAudioScript = {
start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
GodotAudioScript.script.onaudioprocess = function(event) {
// Read input
- const inb = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
const input = event.inputBuffer;
if (GodotAudio.input) {
const inlen = input.getChannelData(0).length;
@@ -296,7 +298,7 @@ const GodotAudioScript = {
onprocess();
// Write the output.
- const outb = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const outb = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
const output = event.outputBuffer;
const channels = output.numberOfChannels;
for (let ch = 0; ch < channels; ch++) {
@@ -329,7 +331,7 @@ const GodotAudioScript = {
},
godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
- const onprocess = GodotOS.get_func(p_cb);
+ const onprocess = GodotRuntime.get_func(p_cb);
GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
},
};
diff --git a/platform/javascript/native/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 11bbfbc60d..28f63ba557 100644
--- a/platform/javascript/native/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -33,13 +33,14 @@
* Keeps track of registered event listeners so it can remove them on shutdown.
*/
const GodotDisplayListeners = {
+ $GodotDisplayListeners__deps: ['$GodotOS'],
$GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
$GodotDisplayListeners: {
handlers: [],
has: function(target, event, method, capture) {
return GodotDisplayListeners.handlers.findIndex(function(e) {
- return e.target === target && e.event === event && e.method === method && e.capture == capture;
+ return e.target === target && e.event === event && e.method === method && e.capture === capture;
}) !== -1;
},
@@ -47,11 +48,11 @@ const GodotDisplayListeners = {
if (GodotDisplayListeners.has(target, event, method, capture)) {
return;
}
- function Handler(target, event, method, capture) {
- this.target = target;
- this.event = event;
- this.method = method;
- this.capture = capture;
+ function Handler(p_target, p_event, p_method, p_capture) {
+ this.target = p_target;
+ this.event = p_event;
+ this.method = p_method;
+ this.capture = p_capture;
};
GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
target.addEventListener(event, method, capture);
@@ -89,7 +90,7 @@ const GodotDisplayDragDrop = {
} else if (entry.isFile) {
GodotDisplayDragDrop.add_file(entry);
} else {
- console.error("Unrecognized entry...", entry);
+ GodotRuntime.error("Unrecognized entry...", entry);
}
},
@@ -124,19 +125,19 @@ const GodotDisplayDragDrop = {
resolve()
};
reader.onerror = function() {
- console.log("Error reading file");
+ GodotRuntime.print("Error reading file");
reject();
}
reader.readAsArrayBuffer(file);
}, function(err) {
- console.log("Error!");
+ GodotRuntime.print("Error!");
reject();
});
}));
},
process: function(resolve, reject) {
- if (GodotDisplayDragDrop.promises.length == 0) {
+ if (GodotDisplayDragDrop.promises.length === 0) {
resolve();
return;
}
@@ -164,10 +165,10 @@ const GodotDisplayDragDrop = {
}
}
} else {
- console.error("File upload not supported");
+ GodotRuntime.error("File upload not supported");
}
new Promise(GodotDisplayDragDrop.process).then(function() {
- const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
+ const DROP = "/tmp/drop-" + parseInt(Math.random() * (1 << 30), 10) + "/";
const drops = [];
const files = [];
FS.mkdir(DROP);
@@ -175,14 +176,14 @@ const GodotDisplayDragDrop = {
const path = elem['path'];
GodotFS.copy_to_fs(DROP + path, elem['data']);
let idx = path.indexOf("/");
- if (idx == -1) {
+ if (idx === -1) {
// Root file
drops.push(DROP + path);
} else {
// Subdir
const sub = path.substr(0, idx);
idx = sub.indexOf("/");
- if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
+ if (idx < 0 && drops.indexOf(DROP + sub) === -1) {
drops.push(DROP + sub);
}
}
@@ -199,7 +200,7 @@ const GodotDisplayDragDrop = {
let idx = dir.lastIndexOf("/");
while (idx > 0) {
dir = dir.substr(0, idx);
- if (dirs.indexOf(DROP + dir) == -1) {
+ if (dirs.indexOf(DROP + dir) === -1) {
dirs.push(DROP + dir);
}
idx = dir.lastIndexOf("/");
@@ -234,8 +235,8 @@ mergeInto(LibraryManager.library, GodotDisplayDragDrop);
* Keeps track of cursor status and custom shapes.
*/
const GodotDisplayCursor = {
+ $GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'],
$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
- $GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'],
$GodotDisplayCursor: {
shape: 'auto',
visible: true,
@@ -273,7 +274,7 @@ mergeInto(LibraryManager.library, GodotDisplayCursor);
* Exposes all the functions needed by DisplayServer implementation.
*/
const GodotDisplay = {
- $GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
+ $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
$GodotDisplay: {
window_icon: '',
},
@@ -288,7 +289,7 @@ const GodotDisplay = {
},
godot_js_display_alert: function(p_text) {
- window.alert(UTF8ToString(p_text));
+ window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
},
godot_js_display_pixel_ratio_get: function() {
@@ -303,13 +304,13 @@ const GodotDisplay = {
},
godot_js_display_canvas_is_focused: function() {
- return document.activeElement == GodotConfig.canvas;
+ return document.activeElement === GodotConfig.canvas;
},
godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
const brect = GodotConfig.canvas.getBoundingClientRect();
- setValue(r_x, brect.x, 'i32');
- setValue(r_y, brect.y, 'i32');
+ GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
+ GodotRuntime.setHeapValue(r_y, brect.y, 'i32');
},
/*
@@ -323,25 +324,24 @@ const GodotDisplay = {
* Clipboard
*/
godot_js_display_clipboard_set: function(p_text) {
- const text = UTF8ToString(p_text);
+ const text = GodotRuntime.parseString(p_text);
if (!navigator.clipboard || !navigator.clipboard.writeText) {
return 1;
}
navigator.clipboard.writeText(text).catch(function(e) {
// Setting OS clipboard is only possible from an input callback.
- console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
+ GodotRuntime.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
});
return 0;
},
- godot_js_display_clipboard_get_deps: ['$GodotOS'],
godot_js_display_clipboard_get: function(callback) {
- const func = GodotOS.get_func(callback);
+ const func = GodotRuntime.get_func(callback);
try {
navigator.clipboard.readText().then(function (result) {
- const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL);
+ const ptr = GodotRuntime.allocString(result);
func(ptr);
- _free(ptr);
+ GodotRuntime.free(ptr);
}).catch(function (e) {
// Fail graciously.
});
@@ -362,7 +362,7 @@ const GodotDisplay = {
},
godot_js_display_window_title_set: function(p_data) {
- document.title = UTF8ToString(p_data);
+ document.title = GodotRuntime.parseString(p_data);
},
godot_js_display_window_icon_set: function(p_ptr, p_len) {
@@ -374,7 +374,7 @@ const GodotDisplay = {
document.head.appendChild(link);
}
const old_icon = GodotDisplay.window_icon;
- const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
+ const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
GodotDisplay.window_icon = URL.createObjectURL(png);
link.href = GodotDisplay.window_icon;
if (old_icon) {
@@ -386,8 +386,8 @@ const GodotDisplay = {
* Cursor
*/
godot_js_display_cursor_set_visible: function(p_visible) {
- const visible = p_visible != 0;
- if (visible == GodotDisplayCursor.visible) {
+ const visible = p_visible !== 0;
+ if (visible === GodotDisplayCursor.visible) {
return;
}
GodotDisplayCursor.visible = visible;
@@ -403,14 +403,14 @@ const GodotDisplay = {
},
godot_js_display_cursor_set_shape: function(p_string) {
- GodotDisplayCursor.set_shape(UTF8ToString(p_string));
+ GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
},
godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
- const shape = UTF8ToString(p_shape);
+ const shape = GodotRuntime.parseString(p_shape);
const old_shape = GodotDisplayCursor.cursors[shape];
if (p_len > 0) {
- const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
+ const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
const url = URL.createObjectURL(png);
GodotDisplayCursor.cursors[shape] = {
url: url,
@@ -420,7 +420,7 @@ const GodotDisplay = {
} else {
delete GodotDisplayCursor.cursors[shape];
}
- if (shape == GodotDisplayCursor.shape) {
+ if (shape === GodotDisplayCursor.shape) {
GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
}
if (old_shape) {
@@ -433,7 +433,7 @@ const GodotDisplay = {
*/
godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
const canvas = GodotConfig.canvas;
- const func = GodotOS.get_func(callback);
+ const func = GodotRuntime.get_func(callback);
const notif = [p_enter, p_exit, p_in, p_out];
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
GodotDisplayListeners.add(canvas, evt_name, function() {
@@ -443,26 +443,26 @@ const GodotDisplay = {
},
godot_js_display_paste_cb: function(callback) {
- const func = GodotOS.get_func(callback);
+ const func = GodotRuntime.get_func(callback);
GodotDisplayListeners.add(window, 'paste', function(evt) {
const text = evt.clipboardData.getData('text');
- const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL);
+ const ptr = GodotRuntime.allocString(text);
func(ptr);
- _free(ptr);
+ GodotRuntime.free(ptr);
}, false);
},
godot_js_display_drop_files_cb: function(callback) {
- const func = GodotOS.get_func(callback)
+ const func = GodotRuntime.get_func(callback)
const dropFiles = function(files) {
const args = files || [];
if (!args.length) {
return;
}
const argc = args.length;
- const argv = GodotOS.allocStringArray(args);
+ const argv = GodotRuntime.allocStringArray(args);
func(argv, argc);
- GodotOS.freeStringArray(argv, argc);
+ GodotRuntime.freeStringArray(argv, argc);
};
const canvas = GodotConfig.canvas;
GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
diff --git a/platform/javascript/native/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js
index 202a198adb..21e40185ae 100644
--- a/platform/javascript/native/library_godot_editor_tools.js
+++ b/platform/javascript/js/libs/library_godot_editor_tools.js
@@ -31,9 +31,9 @@
const GodotEditorTools = {
godot_js_editor_download_file__deps: ['$FS'],
godot_js_editor_download_file: function(p_path, p_name, p_mime) {
- const path = UTF8ToString(p_path);
- const name = UTF8ToString(p_name);
- const mime = UTF8ToString(p_mime);
+ const path = GodotRuntime.parseString(p_path);
+ const name = GodotRuntime.parseString(p_name);
+ const mime = GodotRuntime.parseString(p_mime);
const size = FS.stat(path)['size'];
const buf = new Uint8Array(size);
const fd = FS.open(path, 'r');
diff --git a/platform/javascript/native/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js
index 44d356a4fb..4064938d3e 100644
--- a/platform/javascript/native/library_godot_eval.js
+++ b/platform/javascript/js/libs/library_godot_eval.js
@@ -29,34 +29,34 @@
/*************************************************************************/
const GodotEval = {
- godot_js_eval__deps: ['$GodotOS'],
+ godot_js_eval__deps: ['$GodotRuntime'],
godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
- const js_code = UTF8ToString(p_js);
+ const js_code = GodotRuntime.parseString(p_js);
let eval_ret = null;
try {
if (p_use_global_ctx) {
// indirect eval call grants global execution context
- const global_eval = eval;
+ const global_eval = eval; // eslint-disable-line no-eval
eval_ret = global_eval(js_code);
} else {
- eval_ret = eval(js_code);
+ eval_ret = eval(js_code); // eslint-disable-line no-eval
}
} catch (e) {
- err(e);
+ GodotRuntime.error(e);
}
switch (typeof eval_ret) {
+
case 'boolean':
- setValue(p_union_ptr, eval_ret, 'i32');
+ GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
return 1; // BOOL
case 'number':
- setValue(p_union_ptr, eval_ret, 'double');
+ GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
return 3; // REAL
case 'string':
- let array_ptr = GodotOS.allocString(eval_ret);
- setValue(p_union_ptr, array_ptr , '*');
+ GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
return 4; // STRING
case 'object':
@@ -71,12 +71,14 @@ const GodotEval = {
eval_ret = new Uint8Array(eval_ret);
}
if (eval_ret instanceof Uint8Array) {
- const func = GodotOS.get_func(p_callback);
+ const func = GodotRuntime.get_func(p_callback);
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
HEAPU8.set(eval_ret, bytes_ptr);
return 20; // POOL_BYTE_ARRAY
}
break;
+
+ // no default
}
return 0; // NIL
},
diff --git a/platform/javascript/native/http_request.js b/platform/javascript/js/libs/library_godot_http_request.js
index 272154aee3..6f80f3b958 100644
--- a/platform/javascript/native/http_request.js
+++ b/platform/javascript/js/libs/library_godot_http_request.js
@@ -27,7 +27,9 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-var GodotHTTPRequest = {
+
+const GodotHTTPRequest = {
+ $GodotHTTPRequest__deps: ['$GodotRuntime'],
$GodotHTTPRequest: {
requests: [],
@@ -65,14 +67,14 @@ var GodotHTTPRequest = {
GodotHTTPRequest.requests[xhrId] = null;
},
- godot_xhr_open: function(xhrId, method, url, user, password) {
- user = user > 0 ? UTF8ToString(user) : null;
- password = password > 0 ? UTF8ToString(password) : null;
- GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password);
+ godot_xhr_open: function(xhrId, method, url, p_user, p_password) {
+ const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
+ const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
+ GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
},
godot_xhr_set_request_header: function(xhrId, header, value) {
- GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value));
+ GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
},
godot_xhr_send_null: function(xhrId) {
@@ -81,19 +83,19 @@ var GodotHTTPRequest = {
godot_xhr_send_string: function(xhrId, strPtr) {
if (!strPtr) {
- err("Failed to send string per XHR: null pointer");
+ GodotRuntime.error("Failed to send string per XHR: null pointer");
return;
}
- GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr));
+ GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
},
godot_xhr_send_data: function(xhrId, ptr, len) {
if (!ptr) {
- err("Failed to send data per XHR: null pointer");
+ GodotRuntime.error("Failed to send data per XHR: null pointer");
return;
}
if (len < 0) {
- err("Failed to send data per XHR: buffer length less than 0");
+ GodotRuntime.error("Failed to send data per XHR: buffer length less than 0");
return;
}
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
@@ -113,17 +115,14 @@ var GodotHTTPRequest = {
godot_xhr_get_response_headers_length: function(xhrId) {
var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
- return headers === null ? 0 : lengthBytesUTF8(headers);
+ return headers === null ? 0 : GodotRuntime.strlen(headers);
},
godot_xhr_get_response_headers: function(xhrId, dst, len) {
var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
if (str === null)
return;
- var buf = new Uint8Array(len + 1);
- stringToUTF8Array(str, buf, 0, buf.length);
- buf = buf.subarray(0, -1);
- HEAPU8.set(buf, dst);
+ GodotRuntime.stringToHeap(str, dst, len);
},
godot_xhr_get_response_length: function(xhrId) {
diff --git a/platform/javascript/native/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index a1424a691a..582f04cb1b 100644
--- a/platform/javascript/native/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -54,6 +54,7 @@ mergeInto(LibraryManager.library, IDHandler);
const GodotConfig = {
$GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
+ $GodotConfig__deps: ['$GodotRuntime'],
$GodotConfig: {
canvas: null,
locale: "en",
@@ -66,16 +67,20 @@ const GodotConfig = {
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
GodotConfig.on_execute = p_opts['onExecute'];
// This is called by emscripten, even if undocumented.
- Module['onExit'] = p_opts['onExit'];
+ Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef
+ },
+
+ locate_file: function(file) {
+ return Module["locateFile"](file); // eslint-disable-line no-undef
},
},
godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
- stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
+ GodotRuntime.stringToHeap('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
},
godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
- stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max);
+ GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
},
godot_js_config_is_resize_on_start: function() {
@@ -86,8 +91,9 @@ const GodotConfig = {
autoAddDeps(GodotConfig, '$GodotConfig');
mergeInto(LibraryManager.library, GodotConfig);
+
const GodotFS = {
- $GodotFS__deps: ['$FS', '$IDBFS'],
+ $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'],
$GodotFS__postset: [
'Module["initFS"] = GodotFS.init;',
'Module["deinitFS"] = GodotFS.deinit;',
@@ -136,7 +142,7 @@ const GodotFS = {
if (err) {
GodotFS._mount_points = [];
GodotFS._idbfs = false;
- console.log("IndexedDB not available: " + err.message);
+ GodotRuntime.print("IndexedDB not available: " + err.message);
} else {
GodotFS._idbfs = true;
}
@@ -151,7 +157,7 @@ const GodotFS = {
try {
FS.unmount(path);
} catch (e) {
- console.log("Already unmounted", e);
+ GodotRuntime.print("Already unmounted", e);
}
if (GodotFS._idbfs && IDBFS.dbs[path]) {
IDBFS.dbs[path].close();
@@ -165,14 +171,14 @@ const GodotFS = {
sync: function() {
if (GodotFS._syncing) {
- err('Already syncing!');
+ GodotRuntime.error('Already syncing!');
return Promise.resolve();
}
GodotFS._syncing = true;
return new Promise(function (resolve, reject) {
FS.syncfs(false, function(error) {
if (error) {
- err('Failed to save IDB file system: ' + error.message);
+ GodotRuntime.error('Failed to save IDB file system: ' + error.message);
}
GodotFS._syncing = false;
resolve(error);
@@ -202,7 +208,7 @@ const GodotFS = {
mergeInto(LibraryManager.library, GodotFS);
const GodotOS = {
- $GodotOS__deps: ['$GodotFS'],
+ $GodotOS__deps: ['$GodotFS', '$GodotRuntime'],
$GodotOS__postset: [
'Module["request_quit"] = function() { GodotOS.request_quit() };',
'GodotOS._fs_sync_promise = Promise.resolve();',
@@ -212,10 +218,6 @@ const GodotOS = {
_async_cbs: [],
_fs_sync_promise: null,
- get_func: function(ptr) {
- return wasmTable.get(ptr);
- },
-
atexit: function(p_promise_cb) {
GodotOS._async_cbs.push(p_promise_cb);
},
@@ -236,48 +238,15 @@ const GodotOS = {
}, 0);
});
},
-
- allocString: function(p_str) {
- const length = lengthBytesUTF8(p_str)+1;
- const c_str = _malloc(length);
- stringToUTF8(p_str, c_str, length);
- return c_str;
- },
-
- allocStringArray: function(strings) {
- const size = strings.length;
- const c_ptr = _malloc(size * 4);
- for (let i = 0; i < size; i++) {
- HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]);
- }
- return c_ptr;
- },
-
- freeStringArray: function(c_ptr, size) {
- for (let i = 0; i < size; i++) {
- _free(HEAP32[(c_ptr >> 2) + i]);
- }
- _free(c_ptr);
- },
-
- heapSub: function(heap, ptr, size) {
- const bytes = heap.BYTES_PER_ELEMENT;
- return heap.subarray(ptr / bytes, ptr / bytes + size);
- },
-
- heapCopy: function(heap, ptr, size) {
- const bytes = heap.BYTES_PER_ELEMENT;
- return heap.slice(ptr / bytes, ptr / bytes + size);
- },
},
godot_js_os_finish_async: function(p_callback) {
- const func = GodotOS.get_func(p_callback);
+ const func = GodotRuntime.get_func(p_callback);
GodotOS.finish_async(func);
},
godot_js_os_request_quit_cb: function(p_callback) {
- GodotOS.request_quit = GodotOS.get_func(p_callback);
+ GodotOS.request_quit = GodotRuntime.get_func(p_callback);
},
godot_js_os_fs_is_persistent: function() {
@@ -285,7 +254,7 @@ const GodotOS = {
},
godot_js_os_fs_sync: function(callback) {
- const func = GodotOS.get_func(callback);
+ const func = GodotRuntime.get_func(callback);
GodotOS._fs_sync_promise = GodotFS.sync();
GodotOS._fs_sync_promise.then(function(err) {
func();
@@ -293,7 +262,7 @@ const GodotOS = {
},
godot_js_os_execute: function(p_json) {
- const json_args = UTF8ToString(p_json);
+ const json_args = GodotRuntime.parseString(p_json);
const args = JSON.parse(json_args);
if (GodotConfig.on_execute) {
GodotConfig.on_execute(args);
@@ -303,7 +272,7 @@ const GodotOS = {
},
godot_js_os_shell_open: function(p_uri) {
- window.open(UTF8ToString(p_uri), '_blank');
+ window.open(GodotRuntime.parseString(p_uri), '_blank');
},
};
diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js
new file mode 100644
index 0000000000..1769f83623
--- /dev/null
+++ b/platform/javascript/js/libs/library_godot_runtime.js
@@ -0,0 +1,120 @@
+/*************************************************************************/
+/* library_godot_runtime.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotRuntime = {
+ $GodotRuntime: {
+ /*
+ * Functions
+ */
+ get_func: function(ptr) {
+ return wasmTable.get(ptr); // eslint-disable-line no-undef
+ },
+
+ /*
+ * Prints
+ */
+ error: function() {
+ err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
+ },
+
+ print: function() {
+ out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
+ },
+
+ /*
+ * Memory
+ */
+ malloc: function(p_size) {
+ return _malloc(p_size); // eslint-disable-line no-undef
+ },
+
+ free: function(p_ptr) {
+ _free(p_ptr); // eslint-disable-line no-undef
+ },
+
+ getHeapValue: function (p_ptr, p_type) {
+ return getValue(p_ptr, p_type); // eslint-disable-line no-undef
+ },
+
+ setHeapValue: function(p_ptr, p_value, p_type) {
+ setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef
+ },
+
+ heapSub: function(p_heap, p_ptr, p_len) {
+ const bytes = p_heap.BYTES_PER_ELEMENT;
+ return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len);
+ },
+
+ heapCopy: function(p_heap, p_ptr, p_len) {
+ const bytes = p_heap.BYTES_PER_ELEMENT;
+ return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len);
+ },
+
+ /*
+ * Strings
+ */
+ parseString: function(p_ptr) {
+ return UTF8ToString(p_ptr); // eslint-disable-line no-undef
+ },
+
+ strlen: function(p_str) {
+ return lengthBytesUTF8(p_str); // eslint-disable-line no-undef
+ },
+
+ allocString: function(p_str) {
+ const length = GodotRuntime.strlen(p_str)+1;
+ const c_str = GodotRuntime.malloc(length);
+ stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef
+ return c_str;
+ },
+
+ allocStringArray: function(p_strings) {
+ const size = p_strings.length;
+ const c_ptr = GodotRuntime.malloc(size * 4);
+ for (let i = 0; i < size; i++) {
+ HEAP32[(c_ptr >> 2) + i] = GodotRuntime.allocString(p_strings[i]);
+ }
+ return c_ptr;
+ },
+
+ freeStringArray: function(p_ptr, p_len) {
+ for (let i = 0; i < p_len; i++) {
+ GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]);
+ }
+ GodotRuntime.free(p_ptr);
+ },
+
+ stringToHeap: function (p_str, p_ptr, p_len) {
+ return stringToUTF8Array(p_str, HEAP8, p_ptr, p_len); // eslint-disable-line no-undef
+ },
+ },
+};
+autoAddDeps(GodotRuntime, "$GodotRuntime");
+mergeInto(LibraryManager.library, GodotRuntime);