summaryrefslogtreecommitdiff
path: root/platform/javascript
diff options
context:
space:
mode:
Diffstat (limited to 'platform/javascript')
-rw-r--r--platform/javascript/SCsub49
-rw-r--r--platform/javascript/detect.py122
-rw-r--r--platform/javascript/engine.js40
-rw-r--r--platform/javascript/http_client_javascript.cpp2
-rw-r--r--platform/javascript/javascript_main.cpp2
-rw-r--r--platform/javascript/os_javascript.cpp19
-rw-r--r--platform/javascript/os_javascript.h3
-rw-r--r--platform/javascript/power_javascript.cpp73
-rw-r--r--platform/javascript/power_javascript.h53
-rw-r--r--platform/javascript/pre.js2
10 files changed, 141 insertions, 224 deletions
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 66a8a8d93c..5991075e29 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -3,38 +3,35 @@
Import('env')
javascript_files = [
- "os_javascript.cpp",
- "audio_driver_javascript.cpp",
- "javascript_main.cpp",
- "power_javascript.cpp",
- "http_client_javascript.cpp",
- "javascript_eval.cpp",
+ 'audio_driver_javascript.cpp',
+ 'http_client_javascript.cpp',
+ 'javascript_eval.cpp',
+ 'javascript_main.cpp',
+ 'os_javascript.cpp',
]
-env_javascript = env.Clone()
-if env['target'] == "profile":
- env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
-
-javascript_objects = []
-for x in javascript_files:
- javascript_objects.append(env_javascript.Object(x))
-
-env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_main_after_fs_sync','_send_notification']\""])
-
-target_dir = env.Dir("#bin")
-build = env.add_program(['#bin/godot', target_dir.File('godot' + env['PROGSUFFIX'] + '.wasm')], javascript_objects, PROGSUFFIX=env['PROGSUFFIX'] + '.js');
+build = env.add_program(['#bin/godot${PROGSUFFIX}.js', '#bin/godot${PROGSUFFIX}.wasm'], javascript_files);
js, wasm = build
-js_libraries = []
-js_libraries.append(env.File('http_request.js'))
+js_libraries = [
+ 'http_request.js',
+]
for lib in js_libraries:
- env.Append(LINKFLAGS=['--js-library', lib.path])
+ env.Append(LINKFLAGS=['--js-library', env.File(lib).path])
env.Depends(build, js_libraries)
wrapper_start = env.File('pre.js')
wrapper_end = env.File('engine.js')
-js_final = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX=env['PROGSUFFIX'] + '.wrapped.js')
-
-zip_dir = target_dir.Dir('.javascript_zip')
-zip_files = env.InstallAs([zip_dir.File('godot.js'), zip_dir.File('godot.wasm'), zip_dir.File('godot.html')], [js_final, wasm, '#misc/dist/html/default.html'])
-Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX'] + env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET")
+js_wrapped = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX='${PROGSUFFIX}.wrapped.js')
+
+zip_dir = env.Dir('#bin/.javascript_zip')
+zip_files = env.InstallAs([
+ zip_dir.File('godot.js'),
+ zip_dir.File('godot.wasm'),
+ zip_dir.File('godot.html')
+], [
+ js_wrapped,
+ wasm,
+ '#misc/dist/html/default.html'
+])
+env.Zip('#bin/godot', zip_files, ZIPROOT=zip_dir, ZIPSUFFIX='${PROGSUFFIX}${ZIPSUFFIX}', ZIPCOMSTR='Archving $SOURCES as $TARGET')
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index ad6b710382..a48cb872ee 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -8,23 +8,22 @@ def is_active():
def get_name():
- return "JavaScript"
+ return 'JavaScript'
def can_build():
-
- return ("EMSCRIPTEN_ROOT" in os.environ or "EMSCRIPTEN" in os.environ)
+ return 'EM_CONFIG' in os.environ or os.path.exists(os.path.expanduser('~/.emscripten'))
def get_opts():
from SCons.Variables import BoolVariable
return [
+ # eval() can be a security concern, so it can be disabled.
BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True),
]
def get_flags():
-
return [
('tools', False),
('module_theora_enabled', False),
@@ -36,24 +35,11 @@ def get_flags():
]
-def create(env):
-
- # remove Windows' .exe suffix
- return env.Clone(tools=['textfile', 'zip'], PROGSUFFIX='')
-
-
-def escape_sources_backslashes(target, source, env, for_signature):
- return [path.replace('\\','\\\\') for path in env.GetBuildPath(source)]
-
-def escape_target_backslashes(target, source, env, for_signature):
- return env.GetBuildPath(target[0]).replace('\\','\\\\')
-
-
def configure(env):
## Build type
- if (env["target"] == "release"):
+ if env['target'] == 'release' or env['target'] == 'profile':
# Use -Os to prioritize optimizing for reduced file size. This is
# particularly valuable for the web platform because it directly
# decreases download time.
@@ -62,66 +48,102 @@ def configure(env):
# run-time performance.
env.Append(CCFLAGS=['-Os'])
env.Append(LINKFLAGS=['-Os'])
+ if env['target'] == 'profile':
+ env.Append(LINKFLAGS=['--profiling-funcs'])
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ elif env['target'] == 'release_debug':
+ env.Append(CPPDEFINES=['DEBUG_ENABLED'])
+ env.Append(CCFLAGS=['-O2'])
env.Append(LINKFLAGS=['-O2'])
- # retain function names at the cost of file size, for backtraces and profiling
+ # Retain function names for backtraces at the cost of file size.
env.Append(LINKFLAGS=['--profiling-funcs'])
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED'])
+ elif env['target'] == 'debug':
+ env.Append(CPPDEFINES=['DEBUG_ENABLED'])
+ env.Append(CCFLAGS=['-O1', '-g'])
env.Append(LINKFLAGS=['-O1', '-g'])
env.Append(LINKFLAGS=['-s', 'ASSERTIONS=1'])
## Compiler configuration
env['ENV'] = os.environ
- if ("EMSCRIPTEN_ROOT" in os.environ):
- env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT'])
- elif ("EMSCRIPTEN" in os.environ):
- env.PrependENVPath('PATH', os.environ['EMSCRIPTEN'])
- env['CC'] = 'emcc'
- env['CXX'] = 'em++'
- env['LINK'] = 'emcc'
- env['RANLIB'] = 'emranlib'
- # Emscripten's ar has issues with duplicate file names, so use cc
- env['AR'] = 'emcc'
- env['ARFLAGS'] = '-o'
-
- if (os.name == 'nt'):
- # use TempFileMunge on Windows since some commands get too long for
- # cmd.exe even with spawn_fix
- # need to escape backslashes for this
- env['ESCAPED_SOURCES'] = escape_sources_backslashes
- env['ESCAPED_TARGET'] = escape_target_backslashes
- env['ARCOM'] = '${TEMPFILE("%s")}' % env['ARCOM'].replace('$SOURCES', '$ESCAPED_SOURCES').replace('$TARGET', '$ESCAPED_TARGET')
+ em_config_file = os.getenv('EM_CONFIG') or os.path.expanduser('~/.emscripten')
+ if not os.path.exists(em_config_file):
+ raise RuntimeError("Emscripten configuration file '%s' does not exist" % em_config_file)
+ with open(em_config_file) as f:
+ em_config = {}
+ try:
+ # Emscripten configuration file is a Python file with simple assignments.
+ exec(f.read(), em_config)
+ except StandardError as e:
+ raise RuntimeError("Emscripten configuration file '%s' is invalid:\n%s" % (em_config_file, e))
+ if 'EMSCRIPTEN_ROOT' not in em_config:
+ raise RuntimeError("'EMSCRIPTEN_ROOT' missing in Emscripten configuration file '%s'" % em_config_file)
+ env.PrependENVPath('PATH', em_config['EMSCRIPTEN_ROOT'])
+
+ env['CC'] = 'emcc'
+ env['CXX'] = 'em++'
+ env['LINK'] = 'emcc'
+
+ # Emscripten's ar has issues with duplicate file names, so use cc.
+ env['AR'] = 'emcc'
+ env['ARFLAGS'] = '-o'
+ # emranlib is a noop, so it's safe to use with AR=emcc.
+ env['RANLIB'] = 'emranlib'
+
+ # Use TempFileMunge since some AR invocations are too long for cmd.exe.
+ # Use POSIX-style paths, required with TempFileMunge.
+ env['ARCOM_POSIX'] = env['ARCOM'].replace(
+ '$TARGET', '$TARGET.posix').replace(
+ '$SOURCES', '$SOURCES.posix')
+ env['ARCOM'] = '${TEMPFILE(ARCOM_POSIX)}'
+
+ # All intermediate files are just LLVM bitcode.
+ env['OBJPREFIX'] = ''
env['OBJSUFFIX'] = '.bc'
+ env['PROGPREFIX'] = ''
+ # Program() output consists of multiple files, so specify suffixes manually at builder.
+ env['PROGSUFFIX'] = ''
+ env['LIBPREFIX'] = 'lib'
env['LIBSUFFIX'] = '.bc'
+ env['LIBPREFIXES'] = ['$LIBPREFIX']
+ env['LIBSUFFIXES'] = ['$LIBSUFFIX']
## Compile flags
env.Append(CPPPATH=['#platform/javascript'])
- env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
- env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
+ env.Append(CPPDEFINES=['JAVASCRIPT_ENABLED', 'UNIX_ENABLED'])
+
+ # No multi-threading (SharedArrayBuffer) available yet,
+ # once feasible also consider memory buffer size issues.
+ env.Append(CPPDEFINES=['NO_THREADS'])
- # These flags help keep the file size down
- env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
+ # These flags help keep the file size down.
+ env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti'])
+ # Don't use dynamic_cast, necessary with no-rtti.
+ env.Append(CPPDEFINES=['NO_SAFE_CAST'])
if env['javascript_eval']:
- env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
+ env.Append(CPPDEFINES=['JAVASCRIPT_EVAL_ENABLED'])
## Link flags
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
+
+ # Allow increasing memory buffer size during runtime. This is efficient
+ # when using WebAssembly (in comparison to asm.js) and works well for
+ # us since we don't know requirements at compile-time.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
+
+ # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
- env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0'])
+
+ # TODO: Reevaluate usage of this setting now that engine.js manages engine runtime.
env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1'])
- # TODO: Move that to opus module's config
+ # TODO: Move that to opus module's config.
if 'module_opus_enabled' in env and env['module_opus_enabled']:
- env.opus_fixed_point = "yes"
+ env.opus_fixed_point = 'yes'
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index e6fb48d0d2..e4839af433 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -1,3 +1,5 @@
+ exposedLibs['PATH'] = PATH;
+ exposedLibs['FS'] = FS;
return Module;
},
};
@@ -12,6 +14,13 @@
var loadingFiles = {};
+ function getPathLeaf(path) {
+
+ while (path.endsWith('/'))
+ path = path.slice(0, -1);
+ return path.slice(path.lastIndexOf('/') + 1);
+ }
+
function getBasePath(path) {
if (path.endsWith('/'))
@@ -23,14 +32,15 @@
function getBaseName(path) {
- path = getBasePath(path);
- return path.slice(path.lastIndexOf('/') + 1);
+ return getPathLeaf(getBasePath(path));
}
Engine = function Engine() {
this.rtenv = null;
+ var LIBS = {};
+
var initPromise = null;
var unloadAfterInit = true;
@@ -80,11 +90,11 @@
return new Promise(function(resolve, reject) {
rtenvProps.onRuntimeInitialized = resolve;
rtenvProps.onAbort = reject;
- rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps);
+ rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS);
});
}
- this.preloadFile = function(pathOrBuffer, bufferFilename) {
+ this.preloadFile = function(pathOrBuffer, destPath) {
if (pathOrBuffer instanceof ArrayBuffer) {
pathOrBuffer = new Uint8Array(pathOrBuffer);
@@ -93,14 +103,14 @@
}
if (pathOrBuffer instanceof Uint8Array) {
preloadedFiles.push({
- name: bufferFilename,
+ path: destPath,
buffer: pathOrBuffer
});
return Promise.resolve();
} else if (typeof pathOrBuffer === 'string') {
return loadPromise(pathOrBuffer, preloadProgressTracker).then(function(xhr) {
preloadedFiles.push({
- name: pathOrBuffer,
+ path: destPath || pathOrBuffer,
buffer: xhr.response
});
});
@@ -119,7 +129,12 @@
this.startGame = function(mainPack) {
executableName = getBaseName(mainPack);
- return Promise.all([this.init(getBasePath(mainPack)), this.preloadFile(mainPack)]).then(
+ return Promise.all([
+ // Load from directory,
+ this.init(getBasePath(mainPack)),
+ // ...but write to root where the engine expects it.
+ this.preloadFile(mainPack, getPathLeaf(mainPack))
+ ]).then(
Function.prototype.apply.bind(synchronousStart, this, [])
);
};
@@ -163,7 +178,16 @@
this.rtenv.thisProgram = executableName || getBaseName(basePath);
preloadedFiles.forEach(function(file) {
- this.rtenv.FS.createDataFile('/', file.name, new Uint8Array(file.buffer), true, true, true);
+ var dir = LIBS.PATH.dirname(file.path);
+ try {
+ LIBS.FS.stat(dir);
+ } catch (e) {
+ if (e.code !== 'ENOENT') {
+ throw e;
+ }
+ LIBS.FS.mkdirTree(dir);
+ }
+ LIBS.FS.createDataFile('/', file.path, new Uint8Array(file.buffer), true, true, true);
}, this);
preloadedFiles = null;
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index 118a77835e..8d90e01ae1 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -88,7 +88,7 @@ Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Ve
ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
- String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + "/" + p_url;
+ String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;
godot_xhr_reset(xhr_id);
godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(),
username.empty() ? NULL : username.utf8().get_data(),
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index e85fe0800f..54d4755bd7 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -40,7 +40,7 @@ static void main_loop() {
os->main_loop_iterate();
}
-extern "C" void main_after_fs_sync(char *p_idbfs_err) {
+extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) {
String idbfs_err = String::utf8(p_idbfs_err);
if (!idbfs_err.empty()) {
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index cbfe99ba2d..a275fb7929 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -413,14 +413,13 @@ static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_eve
return false;
}
-extern "C" {
-void send_notification(int notif) {
+extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int notif) {
+
if (notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || notif == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
_cursor_inside_canvas = notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER;
}
OS_JavaScript::get_singleton()->get_main_loop()->notification(notif);
}
-}
Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
@@ -480,8 +479,6 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
input = memnew(InputDefault);
_input = input;
- power_manager = memnew(PowerJavascript);
-
#define EM_CHECK(ev) \
if (result != EMSCRIPTEN_RESULT_SUCCESS) \
ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
@@ -968,15 +965,21 @@ String OS_JavaScript::get_joy_guid(int p_device) const {
}
OS::PowerState OS_JavaScript::get_power_state() {
- return power_manager->get_power_state();
+
+ WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to POWERSTATE_UNKNOWN");
+ return OS::POWERSTATE_UNKNOWN;
}
int OS_JavaScript::get_power_seconds_left() {
- return power_manager->get_power_seconds_left();
+
+ WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
+ return -1;
}
int OS_JavaScript::get_power_percent_left() {
- return power_manager->get_power_percent_left();
+
+ WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
+ return -1;
}
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index f0ba9422e8..46eb1b3f13 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -36,7 +36,6 @@
#include "main/input_default.h"
#include "os/input.h"
#include "os/main_loop.h"
-#include "power_javascript.h"
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
@@ -64,8 +63,6 @@ class OS_JavaScript : public OS_Unix {
GetUserDataDirFunc get_user_data_dir_func;
- PowerJavascript *power_manager;
-
static void _close_notification_funcs(const String &p_file, int p_flags);
void process_joypads();
diff --git a/platform/javascript/power_javascript.cpp b/platform/javascript/power_javascript.cpp
deleted file mode 100644
index 5241644dbc..0000000000
--- a/platform/javascript/power_javascript.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/*************************************************************************/
-/* power_javascript.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "power_javascript.h"
-#include "error_macros.h"
-
-bool PowerJavascript::UpdatePowerInfo() {
- // TODO Javascript implementation
- return false;
-}
-
-OS::PowerState PowerJavascript::get_power_state() {
- if (UpdatePowerInfo()) {
- return power_state;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
- return OS::POWERSTATE_UNKNOWN;
- }
-}
-
-int PowerJavascript::get_power_seconds_left() {
- if (UpdatePowerInfo()) {
- return nsecs_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
- }
-}
-
-int PowerJavascript::get_power_percent_left() {
- if (UpdatePowerInfo()) {
- return percent_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
- }
-}
-
-PowerJavascript::PowerJavascript() :
- nsecs_left(-1),
- percent_left(-1),
- power_state(OS::POWERSTATE_UNKNOWN) {
-}
-
-PowerJavascript::~PowerJavascript() {
-}
diff --git a/platform/javascript/power_javascript.h b/platform/javascript/power_javascript.h
deleted file mode 100644
index c0c564aa60..0000000000
--- a/platform/javascript/power_javascript.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*************************************************************************/
-/* power_javascript.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_
-#define PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_
-
-#include "os/os.h"
-
-class PowerJavascript {
-private:
- int nsecs_left;
- int percent_left;
- OS::PowerState power_state;
-
- bool UpdatePowerInfo();
-
-public:
- PowerJavascript();
- virtual ~PowerJavascript();
-
- OS::PowerState get_power_state();
- int get_power_seconds_left();
- int get_power_percent_left();
-};
-
-#endif /* PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_ */
diff --git a/platform/javascript/pre.js b/platform/javascript/pre.js
index 311aa44fda..02194bc75e 100644
--- a/platform/javascript/pre.js
+++ b/platform/javascript/pre.js
@@ -1,2 +1,2 @@
var Engine = {
- RuntimeEnvironment: function(Module) {
+ RuntimeEnvironment: function(Module, exposedLibs) {