diff options
Diffstat (limited to 'platform/javascript')
-rw-r--r-- | platform/javascript/detect.py | 2 | ||||
-rw-r--r-- | platform/javascript/display_server_javascript.cpp | 4 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_os.js | 2 |
3 files changed, 5 insertions, 3 deletions
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 71189cf697..9f584d0899 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -71,6 +71,8 @@ def configure(env): ) # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY). env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"]) + elif env["builtin_icu"]: + env.Append(CCFLAGS=["-frtti"]) else: # Disable exceptions and rtti on non-tools (template) builds # These flags help keep the file size down. diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index af8800d565..92e13553fc 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -948,8 +948,8 @@ void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_wi last_width = p_size.x; last_height = p_size.y; double scale = godot_js_display_pixel_ratio_get(); - emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale); - emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y); + emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y); + emscripten_set_element_css_size(canvas_id, p_size.x / scale, p_size.y / scale); } Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const { diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js index 488753d704..44b104922e 100644 --- a/platform/javascript/js/libs/library_godot_os.js +++ b/platform/javascript/js/libs/library_godot_os.js @@ -200,7 +200,7 @@ const GodotFS = { } FS.mkdirTree(dir); } - FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' }); + FS.writeFile(path, new Uint8Array(buffer)); }, }, }; |