diff options
Diffstat (limited to 'platform/javascript')
-rw-r--r-- | platform/javascript/detect.py | 2 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_display.js | 1 | ||||
-rw-r--r-- | platform/javascript/os_javascript.cpp | 4 | ||||
-rw-r--r-- | platform/javascript/os_javascript.h | 1 |
4 files changed, 8 insertions, 0 deletions
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index b6be44fbb2..709104c5ee 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -212,6 +212,8 @@ def configure(env): sys.exit(255) env.Append(CCFLAGS=["-s", "RELOCATABLE=1"]) env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"]) + # Weak symbols are broken upstream: https://github.com/emscripten-core/emscripten/issues/12819 + env.Append(CPPDEFINES=["ZSTD_HAVE_WEAK_SYMBOLS=0"]) env.extra_suffix = ".gdnative" + env.extra_suffix # Reduce code size by generating less support code (e.g. skip NodeJS support). diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index 54d48643db..5997631bf8 100644 --- a/platform/javascript/js/libs/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -462,6 +462,7 @@ const GodotDisplay = { GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32'); }, + godot_js_display_window_size_get__sig: 'vii', godot_js_display_window_size_get: function (p_width, p_height) { GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32'); GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32'); diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 79c2b2fefb..1686353229 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -131,6 +131,10 @@ int OS_JavaScript::get_process_id() const { ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform."); } +bool OS_JavaScript::is_process_running(const ProcessID &p_pid) const { + return false; +} + int OS_JavaScript::get_processor_count() const { return godot_js_os_hw_concurrency_get(); } diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 09497ebc5d..0c672111cc 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -79,6 +79,7 @@ public: Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override; Error kill(const ProcessID &p_pid) override; int get_process_id() const override; + bool is_process_running(const ProcessID &p_pid) const override; int get_processor_count() const override; int get_default_thread_pool_size() const override { return 1; } |