summaryrefslogtreecommitdiff
path: root/platform/javascript
diff options
context:
space:
mode:
Diffstat (limited to 'platform/javascript')
-rw-r--r--platform/javascript/SCsub11
-rw-r--r--platform/javascript/audio_driver_javascript.cpp10
-rw-r--r--platform/javascript/audio_driver_javascript.h2
-rw-r--r--platform/javascript/detect.py33
-rw-r--r--platform/javascript/display_server_javascript.cpp16
-rw-r--r--platform/javascript/display_server_javascript.h1
-rw-r--r--platform/javascript/emscripten_helpers.py9
-rw-r--r--platform/javascript/export/export.cpp10
-rw-r--r--platform/javascript/godot_js.h3
-rw-r--r--platform/javascript/http_client_javascript.cpp13
-rw-r--r--platform/javascript/http_request.h4
-rw-r--r--platform/javascript/javascript_main.cpp7
-rw-r--r--platform/javascript/js/dynlink.pre.js1
-rw-r--r--platform/javascript/js/engine/engine.js13
-rw-r--r--platform/javascript/js/libs/library_godot_display.js38
-rw-r--r--platform/javascript/js/libs/library_godot_http_request.js30
-rw-r--r--platform/javascript/js/libs/library_godot_os.js5
-rw-r--r--platform/javascript/os_javascript.cpp4
-rw-r--r--platform/javascript/os_javascript.h1
19 files changed, 142 insertions, 69 deletions
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index b0302a5f88..11a45d2811 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -42,8 +42,6 @@ if env["gdnative_enabled"]:
sys_env["LIBS"] = []
# We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
sys_env.Append(LIBS=["idbfs.js"])
- # JS prepended to the module code loading the side library.
- sys_env.Append(LINKFLAGS=["--pre-js", sys_env.File("js/dynlink.pre.js")])
# Configure it as a main module (dynamic linking support).
sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])
sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
@@ -53,7 +51,6 @@ if env["gdnative_enabled"]:
sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi"
# The main emscripten runtime, with exported standard libraries.
sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"])
- sys_env.Depends(sys, "js/dynlink.pre.js")
# The side library, containing all Godot code.
wasm_env = env.Clone()
@@ -97,7 +94,13 @@ out_files = [
zip_dir.File(binary_name + ".html"),
zip_dir.File(binary_name + ".audio.worklet.js"),
]
-html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
+html_file = "#misc/dist/html/full-size.html"
+if env["tools"]:
+ subst_dict = {"\$GODOT_VERSION": env.GetBuildVersion()}
+ html_file = env.Substfile(
+ target="#bin/godot${PROGSUFFIX}.html", source="#misc/dist/html/editor.html", SUBST_DICT=subst_dict
+ )
+
in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"]
if env["gdnative_enabled"]:
in_files.append(build[2]) # Runtime
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index 6395fdf721..478e848675 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -105,8 +105,8 @@ void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) {
}
Error AudioDriverJavaScript::init() {
- mix_rate = GLOBAL_GET("audio/mix_rate");
- int latency = GLOBAL_GET("audio/output_latency");
+ mix_rate = GLOBAL_GET("audio/driver/mix_rate");
+ int latency = GLOBAL_GET("audio/driver/output_latency");
channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback);
buffer_length = closest_power_of_2((latency * mix_rate / 1000));
@@ -267,7 +267,7 @@ int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels
void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state);
- thread = Thread::create(_audio_thread_func, this);
+ thread.start(_audio_thread_func, this);
}
void AudioDriverJavaScript::WorkletNode::lock() {
@@ -280,8 +280,6 @@ void AudioDriverJavaScript::WorkletNode::unlock() {
void AudioDriverJavaScript::WorkletNode::finish() {
quit = true; // Ask thread to quit.
- Thread::wait_to_finish(thread);
- memdelete(thread);
- thread = nullptr;
+ thread.wait_to_finish();
}
#endif
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index d55ec261a4..393693640f 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -59,7 +59,7 @@ public:
STATE_MAX,
};
Mutex mutex;
- Thread *thread = nullptr;
+ Thread thread;
bool quit = false;
int32_t state[STATE_MAX] = { 0 };
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 0d57f8aad1..4297088c09 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,7 +1,14 @@
import os
import sys
-from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries, add_js_pre, add_js_externs
+from emscripten_helpers import (
+ run_closure_compiler,
+ create_engine_file,
+ add_js_libraries,
+ add_js_pre,
+ add_js_externs,
+ get_build_version,
+)
from methods import get_compiler_version
from SCons.Util import WhereIs
@@ -50,12 +57,13 @@ def get_flags():
def configure(env):
- if not isinstance(env["initial_memory"], int):
+ try:
+ env["initial_memory"] = int(env["initial_memory"])
+ except Exception:
print("Initial memory must be a valid integer")
sys.exit(255)
## Build type
-
if env["target"] == "release":
# Use -Os to prioritize optimizing for reduced file size. This is
# particularly valuable for the web platform because it directly
@@ -84,9 +92,9 @@ def configure(env):
if not env["threads_enabled"]:
print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
sys.exit(255)
- if env["initial_memory"] < 32:
- print("Editor build requires at least 32MiB of initial memory. Forcing it.")
- env["initial_memory"] = 32
+ if env["initial_memory"] < 64:
+ print("Editor build requires at least 64MiB of initial memory. Forcing it.")
+ env["initial_memory"] = 64
elif env["builtin_icu"]:
env.Append(CCFLAGS=["-frtti"])
else:
@@ -139,6 +147,9 @@ def configure(env):
env.AddMethod(add_js_pre, "AddJSPre")
env.AddMethod(add_js_externs, "AddJSExterns")
+ # Add method for getting build version string.
+ env.AddMethod(get_build_version, "GetBuildVersion")
+
# Add method that joins/compiles our Engine files.
env.AddMethod(create_engine_file, "CreateEngineFile")
@@ -218,7 +229,15 @@ def configure(env):
env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
# callMain for manual start.
- env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"])
+ env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
+
+ # TODO remove once we have GLES support back (temporary fix undefined symbols due to dead code elimination).
+ env.Append(
+ LINKFLAGS=[
+ "-s",
+ "EXPORTED_FUNCTIONS=['_main', '_emscripten_webgl_get_current_context', '_emscripten_webgl_commit_frame', '_emscripten_webgl_create_context']",
+ ]
+ )
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index 915e8eeacf..5e2dddd8e7 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -93,7 +93,7 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co
DisplayServerJavaScript *display = get_singleton();
// Empty ID is canvas.
String target_id = String::utf8(p_event->id);
- if (target_id.is_empty() || target_id == String::utf8(display->canvas_id)) {
+ if (target_id.is_empty() || target_id == String::utf8(&(display->canvas_id[1]))) {
// This event property is the only reliable data on
// browser fullscreen state.
if (p_event->isFullscreen) {
@@ -455,7 +455,7 @@ DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const {
EmscriptenPointerlockChangeEvent ev;
emscripten_get_pointerlock_status(&ev);
- return (ev.isActive && String::utf8(ev.id) == String::utf8(canvas_id)) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
+ return (ev.isActive && String::utf8(ev.id) == String::utf8(&canvas_id[1])) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
}
// Wheel
@@ -703,6 +703,9 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
// Ensure the canvas ID.
godot_js_config_canvas_id_get(canvas_id, 256);
+ // Handle contextmenu, webglcontextlost
+ godot_js_display_setup_canvas();
+
// Check if it's windows.
swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
@@ -842,7 +845,8 @@ Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const {
EmscriptenFullscreenChangeEvent ev;
EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2i());
- return Size2i(ev.screenWidth, ev.screenHeight);
+ double scale = godot_js_display_pixel_ratio_get();
+ return Size2i(ev.screenWidth * scale, ev.screenHeight * scale);
}
Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const {
@@ -852,7 +856,11 @@ Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const {
}
int DisplayServerJavaScript::screen_get_dpi(int p_screen) const {
- return 96; // TODO maybe check pixel ratio via window.devicePixelRatio * 96? Inexact.
+ return godot_js_display_screen_dpi_get();
+}
+
+float DisplayServerJavaScript::screen_get_scale(int p_screen) const {
+ return godot_js_display_pixel_ratio_get();
}
Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const {
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index e28fbc56f3..e2fe731abf 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -136,6 +136,7 @@ public:
Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
// windows
Vector<DisplayServer::WindowID> get_window_list() const override;
diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py
index 8b8c492e22..d08555916b 100644
--- a/platform/javascript/emscripten_helpers.py
+++ b/platform/javascript/emscripten_helpers.py
@@ -15,6 +15,15 @@ def run_closure_compiler(target, source, env, for_signature):
return " ".join(cmd)
+def get_build_version(env):
+ import version
+
+ name = "custom_build"
+ if os.getenv("BUILD_NAME") != None:
+ name = os.getenv("BUILD_NAME")
+ return "%d.%d.%d.%s.%s" % (version.major, version.minor, version.patch, version.status, name)
+
+
def create_engine_file(env, target, source, externs):
if env["use_closure_compiler"]:
return env.BuildJS(target, source, JSEXTERNS=externs)
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 48ccc1f87a..199d778314 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -135,6 +135,7 @@ public:
s += "Access-Control-Allow-Origin: *\r\n";
s += "Cross-Origin-Opener-Policy: same-origin\r\n";
s += "Cross-Origin-Embedder-Policy: require-corp\r\n";
+ s += "Cache-Control: no-store, max-age=0\r\n";
s += "\r\n";
CharString cs = s.utf8();
Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
@@ -213,7 +214,7 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform {
Ref<EditorHTTPServer> server;
bool server_quit = false;
Mutex server_lock;
- Thread *server_thread = nullptr;
+ Thread server_thread;
enum ExportMode {
EXPORT_MODE_NORMAL = 0,
@@ -318,7 +319,7 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP
}
if (p_preset->get("vram_texture_compression/for_mobile")) {
- String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+ String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
} else if (driver == "Vulkan") {
@@ -681,7 +682,7 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
server.instance();
- server_thread = Thread::create(_server_thread_poll, this);
+ server_thread.start(_server_thread_poll, this);
Ref<Image> img = memnew(Image(_javascript_logo));
logo.instance();
@@ -702,8 +703,7 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
server->stop();
server_quit = true;
- Thread::wait_to_finish(server_thread);
- memdelete(server_thread);
+ server_thread.wait_to_finish();
}
void register_javascript_exporter() {
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
index 0006848756..f0da8b7ca3 100644
--- a/platform/javascript/godot_js.h
+++ b/platform/javascript/godot_js.h
@@ -49,8 +49,10 @@ extern int godot_js_os_fs_is_persistent();
extern void godot_js_os_fs_sync(void (*p_callback)());
extern int godot_js_os_execute(const char *p_json);
extern void godot_js_os_shell_open(const char *p_uri);
+extern int godot_js_os_hw_concurrency_get();
// Display
+extern int godot_js_display_screen_dpi_get();
extern double godot_js_display_pixel_ratio_get();
extern void godot_js_display_alert(const char *p_text);
extern int godot_js_display_touchscreen_is_available();
@@ -86,6 +88,7 @@ extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int3
extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out);
extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text));
extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec));
+extern void godot_js_display_setup_canvas();
#ifdef __cplusplus
}
#endif
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index c8c48dd582..1136ea299d 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -104,7 +104,11 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
Error err = prepare_request(p_method, p_url, p_headers);
if (err != OK)
return err;
- godot_xhr_send_data(xhr_id, p_body.ptr(), p_body.size());
+ if (p_body.is_empty()) {
+ godot_xhr_send(xhr_id, nullptr, 0);
+ } else {
+ godot_xhr_send(xhr_id, p_body.ptr(), p_body.size());
+ }
return OK;
}
@@ -112,7 +116,12 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str
Error err = prepare_request(p_method, p_url, p_headers);
if (err != OK)
return err;
- godot_xhr_send_string(xhr_id, p_body.utf8().get_data());
+ if (p_body.is_empty()) {
+ godot_xhr_send(xhr_id, nullptr, 0);
+ } else {
+ const CharString cs = p_body.utf8();
+ godot_xhr_send(xhr_id, cs.get_data(), cs.length());
+ }
return OK;
}
diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h
index d32b2f265e..a9d6faade2 100644
--- a/platform/javascript/http_request.h
+++ b/platform/javascript/http_request.h
@@ -53,9 +53,7 @@ extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url,
extern void godot_xhr_set_request_header(int p_xhr_id, const char *p_header, const char *p_value);
-extern void godot_xhr_send_null(int p_xhr_id);
-extern void godot_xhr_send_string(int p_xhr_id, const char *p_data);
-extern void godot_xhr_send_data(int p_xhr_id, const void *p_data, int p_len);
+extern void godot_xhr_send(int p_xhr_id, const void *p_data, int p_len);
extern void godot_xhr_abort(int p_xhr_id);
/* this is an HTTPClient::ResponseCode, not ::Status */
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index 0b8af70b13..0fe95b0a8f 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -88,6 +88,13 @@ extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) {
Main::start();
os->get_main_loop()->initialize();
+#ifdef TOOLS_ENABLED
+ if (Main::is_project_manager() && FileAccess::exists("/tmp/preload.zip")) {
+ PackedStringArray ps;
+ ps.push_back("/tmp/preload.zip");
+ os->get_main_loop()->emit_signal("files_dropped", ps, -1);
+ }
+#endif
emscripten_set_main_loop(main_loop_callback, -1, false);
// Immediately run the first iteration.
// We are inside an animation frame, we want to immediately draw on the newly setup canvas.
diff --git a/platform/javascript/js/dynlink.pre.js b/platform/javascript/js/dynlink.pre.js
deleted file mode 100644
index 34bc371ea9..0000000000
--- a/platform/javascript/js/dynlink.pre.js
+++ /dev/null
@@ -1 +0,0 @@
-Module['dynamicLibraries'] = [Module['thisProgram'] + '.side.wasm'].concat(Module['dynamicLibraries'] ? Module['dynamicLibraries'] : []);
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
index 4b8a7dde69..321221323c 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -62,7 +62,7 @@ const Engine = (function () {
// Emscripten configuration.
config['thisProgram'] = me.executableName;
config['noExitRuntime'] = true;
- config['dynamicLibraries'] = me.gdnativeLibs;
+ config['dynamicLibraries'] = [`${me.executableName}.side.wasm`].concat(me.gdnativeLibs);
Godot(config).then(function (module) {
module['initFS'](me.persistentPaths).then(function (fs_err) {
me.rtenv = module;
@@ -107,17 +107,6 @@ const Engine = (function () {
me.canvas.tabIndex = 0;
}
- // Disable right-click context menu.
- me.canvas.addEventListener('contextmenu', function (ev) {
- ev.preventDefault();
- }, false);
-
- // Until context restoration is implemented warn the user of context loss.
- me.canvas.addEventListener('webglcontextlost', function (ev) {
- alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
- ev.preventDefault();
- }, false);
-
// Browser locale, or custom one if defined.
let locale = me.customLocale;
if (!locale) {
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 2977b7c122..9ec295b39f 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -405,6 +405,27 @@ const GodotDisplay = {
$GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads'],
$GodotDisplay: {
window_icon: '',
+ findDPI: function () {
+ function testDPI(dpi) {
+ return window.matchMedia(`(max-resolution: ${dpi}dpi)`).matches;
+ }
+ function bisect(low, high, func) {
+ const mid = parseInt(((high - low) / 2) + low, 10);
+ if (high - low <= 1) {
+ return func(high) ? high : low;
+ }
+ if (func(mid)) {
+ return bisect(low, mid, func);
+ }
+ return bisect(mid, high, func);
+ }
+ try {
+ const dpi = bisect(0, 800, testDPI);
+ return dpi >= 96 ? dpi : 96;
+ } catch (e) {
+ return 96;
+ }
+ },
},
godot_js_display_is_swap_ok_cancel__sig: 'i',
@@ -422,6 +443,11 @@ const GodotDisplay = {
window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
},
+ godot_js_display_screen_dpi_get__sig: 'i',
+ godot_js_display_screen_dpi_get: function () {
+ return GodotDisplay.findDPI();
+ },
+
godot_js_display_pixel_ratio_get__sig: 'f',
godot_js_display_pixel_ratio_get: function () {
return window.devicePixelRatio || 1;
@@ -619,6 +645,18 @@ const GodotDisplay = {
GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
},
+ godot_js_display_setup_canvas__sig: 'v',
+ godot_js_display_setup_canvas: function () {
+ const canvas = GodotConfig.canvas;
+ GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) {
+ ev.preventDefault();
+ }, false);
+ GodotDisplayListeners.add(canvas, 'webglcontextlost', function (ev) {
+ alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
+ ev.preventDefault();
+ }, false);
+ },
+
/*
* Gamepads
*/
diff --git a/platform/javascript/js/libs/library_godot_http_request.js b/platform/javascript/js/libs/library_godot_http_request.js
index 930d3209f8..7dc2a2df29 100644
--- a/platform/javascript/js/libs/library_godot_http_request.js
+++ b/platform/javascript/js/libs/library_godot_http_request.js
@@ -82,31 +82,13 @@ const GodotHTTPRequest = {
GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
},
- godot_xhr_send_null__sig: 'vi',
- godot_xhr_send_null: function (xhrId) {
- GodotHTTPRequest.requests[xhrId].send();
- },
-
- godot_xhr_send_string__sig: 'vii',
- godot_xhr_send_string: function (xhrId, strPtr) {
- if (!strPtr) {
- GodotRuntime.error('Failed to send string per XHR: null pointer');
- return;
- }
- GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
- },
-
- godot_xhr_send_data__sig: 'viii',
- godot_xhr_send_data: function (xhrId, ptr, len) {
- if (!ptr) {
- GodotRuntime.error('Failed to send data per XHR: null pointer');
- return;
- }
- if (len < 0) {
- GodotRuntime.error('Failed to send data per XHR: buffer length less than 0');
- return;
+ godot_xhr_send__sig: 'viii',
+ godot_xhr_send: function (xhrId, p_ptr, p_len) {
+ let data = null;
+ if (p_ptr && p_len) {
+ data = GodotRuntime.heapCopy(HEAP8, p_ptr, p_len);
}
- GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
+ GodotHTTPRequest.requests[xhrId].send(data);
},
godot_xhr_abort__sig: 'vi',
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index 9fde4a84e1..3ffcd655b7 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -282,6 +282,11 @@ const GodotOS = {
godot_js_os_shell_open: function (p_uri) {
window.open(GodotRuntime.parseString(p_uri), '_blank');
},
+
+ godot_js_os_hw_concurrency_get__sig: 'i',
+ godot_js_os_hw_concurrency_get: function () {
+ return navigator.hardwareConcurrency || 1;
+ },
};
autoAddDeps(GodotOS, '$GodotOS');
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index b922b2ba91..0b1650076c 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -129,6 +129,10 @@ int OS_JavaScript::get_process_id() const {
ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
}
+int OS_JavaScript::get_processor_count() const {
+ return godot_js_os_hw_concurrency_get();
+}
+
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
if (p_feature == "HTML5" || p_feature == "web") {
return true;
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 8db62d9d1c..81bb9c5f3d 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -74,6 +74,7 @@ public:
Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
Error kill(const ProcessID &p_pid) override;
int get_process_id() const override;
+ int get_processor_count() const override;
String get_executable_path() const override;
Error shell_open(String p_uri) override;